• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Iwata implies he may resign over poor business performance

At the lowest point, I can expect the most radical developments. Possibly MY DREAM. They better release a new first party game so unexpected and amazing, it makes people buy a nintendo wiiU that weren't priorily invested. And cash in on the cows.
 
Wasn't there some form of a Metroid game in development for the N64? I swear I remember seeing a screenshot or two back in the 90's.

My understanding is that the guy who would have been tasked with it -- I'm sure this is easy to look up but gosh am I lazy -- didn't know how to make it work in 3D at the time, so it never went anywhere. Perhaps someone in the know more than I am (because I'm certainly not an insider) has more interesting knowledge than that, but that's my understanding of the situation.
 
I agree. Even though I like the tablet (And love off-tv play), I couldn't help but be disappointed that they "abandoned" the wiimote. Now, of course, they still use it as a secondary controller, but I would have much preferred a refined wiimote to the tablet. IMO putting a slide-pad on the wiimote would have been better. (To give further control options, but not over-complicating the design).

Frankly, I don't want to go back to controls without a pointer. (Especially for shooters).

Also, the design of the wiimote had an apple-like elegance. The gamepad is much more intimidating to the consumer.

Agreed, they should've just improved the motion controls even further and built a Vitality Sensor into the grip or something. People would've seen much more value and novelty in something like Wii Relax than the Gamepad.
 
Yeah, the hype was always there from the Nintendo loyal and then after that E3 06 blowout, awareness really started to skyrocket. It was pretty incredible how it blew up.

Yep, which makes the fact that they're basically back at square one with people being just as unsure of their positioning as the Gamecube days all the crazier.

Actually, the more you think about it, the more surprising it is that heads haven't rolled YET.
 
The title of this thread is a translation of the ITmedia report headline. If you don't believe me, here's a breakdown...

no no, we bow down Cheese.. trembling in fear...

That said, it's very possible for Nintendo to hit 60-100 billion yen "in time" - more games + better marketing to hit the high end of that range.
 
For years metroid was seen as a AAA franchise. It was revered and looked up to by everyone.

The GC Metroids completely took that away and over the last 10 years the series has gone from AAA to bomba.

Metroid is dead now.

Prime sold better than any Metroid before it save for possibly the original.

You're making shit up to fit your own fictional narrative.

Then again, that seems to be the theme of this thread.
 
No way are the Prime games on an equal footing. Wash you mouth out!

Oh, so you think prime is significantly better then? Because that's the only logical conclusion form this. No way is Super metroid better. Them as equals? Quite possible. But you've disregarded that idea.

Metroid Prime was a sad sad cash in so the GC could have its own Halo and Nintendo were left with egg of their face. The only people who are revisionist are the vocal minority who liked Metroid.

Yeah, "egg on their face" for releasing a game which is widely considered one of the best gamecube games and, at the very least, one of the best of the generation. Infact, I'm pretty sure that Prime is the best selling metroid title, period. For good reason.
 
Metroid was never a big franchise for Nintendo. Until Metroid Prime the series had only seen three games and was on a hiatus for an entire generation. It was Metroid Prime that resurrected the franchise and made it kinda relevant again.

Metroid sold a million copies on the Famicom Disk, more than all Primes combined. The series has done a shy million or two world wide a couple times way before Prime. Of course Metroid isn't going to be "a big" franchise compared to the mammoth Nintendo IPs, but its definitely a worthy million selling franchise long before Prime.
 
Oh, so you think prime is significantly better then? Because that's the only logical conclusion form this. No way is Super metroid better. Them as equals? Quite possible. But you've disregarded that idea.

Disagreeing with Brera is one thing, but the bolded is going too far! I quite enjoy both Prime and Super, but if you pointed a gun at me and said pick one, I'd go with Super.
 
I was just comparing the Japanese sales on that one obviously. Prime did like 2 million world wide from Nintendo's fiscal reports, but Fusion came really close to that as well. But long before Metroid Fusion and Metroid Prime; Metroid, Metroid 2, and Super Metroid were all million sellers world wide.
 
The whole situation is ridiculous.

I just read a GameIndustry article and two bits highlighted need to be reiterated ad nauseum until it gets into the media's head

For a start, it may not match Nintendo's targets, but 4 million units sold after a few months on the market isn't actually that bad for a new console. It's very significantly better than either the PS3 or the Xbox 360 managed; in fact, the only home console that has outperformed the Wii U's launch window, in terms of units sold, is the Wii itself.

On a practical level, though, Wii U has sold more units than Xbox 360 or PS3 did at launch, it's lost far less money (in fact, Nintendo will record a full-year profit, compared to multi-billion dollar losses for Microsoft and Sony's games divisions in their launch periods) and, crucially, it can't lose the support of its largest developer and publisher, because its largest developer and publisher is Nintendo itself.

Seriously.

They're back at a profit, their operating loss was GREATLY diminished, while still a loss. These things take time. People (and by that, I mean the media and investors) need to back off and let Nintendo do what they do best
 
The whole situation is ridiculous.

I just read a GameIndustry article and two bits highlighted need to be reiterated ad nauseum until it gets into the media's head

Seriously.

They're back at a profit, their operating loss was GREATLY diminished, while still a loss. These things take time. People (and by that, I mean the media and investors) need to back off and let Nintendo do what they do best

This kind of rhetoric is really only applicable for countering the most hyperbolic of critique. Further, I don't understand why the 360 and PS3 launches are held up as the barometer of successful launches. If the argument is "no console can launch as poorly as the Wii U and go on to success," then that's clearly absurd. I agree. But if the argument is "everything's fine, it's beating those platforms at similar points in their lifetime," then I would argue that this is equally absurd.

I don't know if cries to sack Iwata are appropriate or not. That may be a rash decision, particularly depending on who they might have in the wings to replace. However, if it's too early for that, it's not too early to call a spade a spade and conclude that the launch is disappointing thus far. They have historic sales data. They have market researchers. They know what games are coming. If 5.5 million was an absurd longshot that was never going to be hit, and the real target should have been PS3/360 levels, they would have projected 4 million or lower from the start.

As is, it's a 27% decrease in their official projections. All the handwaving and spin in the world doesn't change that reality. There's plenty of time to get things on track, I agree. But right now, thing's aren't looking hot. And the competition is gearing up their new toys for the end of this year/early next. The road to recovery isn't insurmountable, but the current trajectory certainly doesn't paint a picture of inevitable success either.
 
This kind of rhetoric is really only applicable for countering the most hyperbolic of critique. Further, I don't understand why the 360 and PS3 launches are held up as the barometer of successful launches. If the argument is "no console can launch as poorly as the Wii U and go on to success," then that's clearly absurd. I agree. But if the argument is "everything's fine, it's beating those platforms at similar points in their lifetime," then I would argue that this is equally absurd.

I don't know if cries to sack Iwata are appropriate or not. That may be a rash decision, particularly depending on who they might have in the wings to replace. However, if it's too early for that, it's not too early to call a spade a spade and conclude that the launch is disappointing thus far. They have historic sales data. They have market researchers. They know what games are coming. If 5.5 million was an absurd longshot that was never going to be hit, and the real target should have been PS3/360 levels, they would have projected 4 million or lower from the start.

As is, it's a 27% decrease in their official projections. All the handwaving and spin in the world doesn't change that reality. There's plenty of time to get things on track, I agree. But right now, thing's aren't looking hot. And the competition is gearing up their new toys for the end of this year/early next. The road to recovery isn't insurmountable, but the current trajectory certainly doesn't paint a picture of inevitable success either.

What I'm saying is that launches are always like this and it's ridiculous to think that, just because Nintendo had absurd targets which they have now revised, they are doomed and that Iwata should resign.

People, including Nintendo, need to stop expecting hardware to match the Wii and DS in sales patterns. They were anomalies
 
Wasn't there some form of a Metroid game in development for the N64? I swear I remember seeing a screenshot or two back in the 90's.

This interview contains the most information about what would have been Metroid 64:

This apprehension over 3D gaming, is that the reason there was never a Metroid 64?
I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn’t be the one making the game. When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around. So for me it was just too early to personally make a 3D Metroid at that time. Also, I know this is isn’t a direct answer to your question but Nintendo at that time approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not. They turned it down, saying that unfortunately they didn’t have the confidence to create an N64 Metroid game that could compare favourably with Super Metroid. That’s something I take as a complement to what we achieved with Super Metroid.

Can you say who that company was?
Sorry, I cannot.

I guess likely suspects at that time would be Rare or maybe Angel Studios (Rockstar San Diego)? Jet Force Gemini vaguely resembles a corridor shooter at times.
 
What I'm saying is that launches are always like this and it's ridiculous to think that, just because Nintendo had absurd targets which they have now revised, they are doomed and that Iwata should resign.

People, including Nintendo, need to stop expecting hardware to match the Wii and DS in sales patterns. They were anomalies

First of all, nobody is arguing that they are doomed. And whether or not Iwata should resign is up to Iwata and the major stakeholders. If the big wigs think the company is underperforming and a new CEO could do better, then he should resign. If everyone agrees that he's done the best he can with the hand he's been dealt and he's got the right ideas in place to improve things, then he should stay on.

As for matching the Wii and DS, I don't think many people reasonably expected that. However, you must understand that even with more realistic expectations, these numbers can still be viewed as a disappointment, because they are.
 
I imagine the reality is somewhere in the middle. They made a bunch of mistakes with the Wii U, but it was also caught in the middle of a lot of major tech transitions.

2012 was not 2006. The best they can do is hopefully right the ship now that it has left the port.
 
Ye people forget that the Wii was the hot thing on everyone's mind BUT a few hardcore gaming forums. Everyone else loved it, even though it was obviously weaker than the other two, one of which it launched with.

I do think Iwata would be asked to step down if they under perform and i'm surprised there has not been rumblings of people asking now since this version of Nintendo is his baby, he creation after all.
 
They were nice but third party wasn't great on the N64. First party was simply amazing though. Still my favorite Nintendo console because of all the nostalgia :P

But some of their BEST first party offerings and even some of the third party stuff was great (Doom 64). But it was just the scope and effort that went into those games that help them stand the test of time today.
 
They were nice but third party wasn't great on the N64. First party was simply amazing though. Still my favorite Nintendo console because of all the nostalgia :P

The console was powerful, the first party games were great, the few third party games were good in general(loved Turok 2 back then). And let's not forget how good Rareware was. RIP 90s Rareware. ;_;
 
This kind of rhetoric is really only applicable for countering the most hyperbolic of critique. Further, I don't understand why the 360 and PS3 launches are held up as the barometer of successful launches. If the argument is "no console can launch as poorly as the Wii U and go on to success," then that's clearly absurd. I agree. But if the argument is "everything's fine, it's beating those platforms at similar points in their lifetime," then I would argue that this is equally absurd.

It depends on whether we're talking internally or externally. If you're going for a "Nintendo is doing bad because they're not meeting their own expectations", than those numbers are obviously reasonable to use. I don't think many here are actually interested in having that discussion, though. They're trying to get "console war" information. You need to use a different measurement standard for this because there's nothing in these numbers that mean anything that will give you any information on this, and comparing it historically is the closest one that I can personally think of. So no, I don't think it's absurd at all.
 
I don't think many here are actually interested in having that discussion, though. They're trying to get "console war" information. You need to use a different measurement standard for this because there's nothing in these numbers that mean anything that will give you any information on this, and comparing it historically is the closest one that I can personally think of. So no, I don't think it's absurd at all.

It is in that it's completely devoid of any meaningful context. Further, those are poor metrics. The launch numbers for those systems weren't good. I think the valid point that's worth mentioning is a product's launch doesn't give us a very good indication of a product's longterm viability. There's simply too little data to extrapolate from, and way too many variables that can explain fluctuations. A great launch doesn't guarantee success anymore than a poor launch guarantees failure. I agree with all of that.

However, that's very different than using 360 and PS3 data in a bizarre fashion to establish them as the standard, and anything that fares better in raw numbers must be doing "well." The system isn't wildly expensive, supply was plentiful, specs are comparable to what's out there, there's a unique interface hook, it launched with a follow-up to the wildly popular New Super Mario Bros., and there is no next-gen competition yet. Despite all those factors it had going for it (I'm obviously glossing over the negatives, as that's a different discussion), it's underperforming their internal targets by a significant margin, and given the software schedule in the near term, things don't appear to be on the precipice of turning around anytime soon.

Given that, I don't understand why it makes sense to wave that all away and make lazy comparisons to other console launches.
 
I agree with Brera in the sense that the modern Metroid games are definitely overblown by the fans when it comes to importance and impact, and that the series isn't one that Nintendo ever really RELIED on.





....that's as far as I'll go, though.
 
wow all this thread did is make it obvious that alot of people are delusional and seem to remember things differently than they did also that they have no clue how to run a business and seem to think it involves magic and that firing one person would some how make all there dreams come true .

overall I hope he doesn't resign and hope that Nintendo meet there goals
 
wow all this thread did is make it obvious that alot of people are delusional and seem to remember things differently than they did also that they have no clue how to run a business and seem to think it involves magic and that firing one person would some how make all there dreams come true .

overall I hope he doesn't resign and hope that Nintendo meet there goals

Personally, when I'm about to enter into a thread and start laying the smack down on what I perceive to be ignoramuses who don't "get it," I try to at least employ proper grammar and sentence structure.
 
I believe you Man of Cheese but that's still a really stupid gambit

No its not. If you dont deliver as a ceo you need to go. Thats perfectly normal with companies. Also its the same even if you have been succesful in the past.
wow all this thread did is make it obvious that alot of people are delusional and seem to remember things differently than they did also that they have no clue how to run a business and seem to think it involves magic and that firing one person would some how make all there dreams come true .

overall I hope he doesn't resign and hope that Nintendo meet there goals

Its not about magic. Its about responsibility to your employees and shareholders.
 
Oh, so you think prime is significantly better then? Because that's the only logical conclusion form this. No way is Super metroid better. Them as equals? Quite possible. But you've disregarded that idea.



Yeah, "egg on their face" for releasing a game which is widely considered one of the best gamecube games and, at the very least, one of the best of the generation. Infact, I'm pretty sure that Prime is the best selling metroid title, period. For good reason.

1. Super Metroid is considered one the greatest games ever made.

2. Metroid Prime isn't a metroid game because it's not even made by Nintendo. It's as Nintendo as Mario is Missing and Zelda CDi
 
1. Super Metroid is considered one the greatest games ever made.

2. Metroid Prime isn't a metroid game because it's not even made by Nintendo. It's as Nintendo as Mario is Missing and Zelda CDi

Its made by nintendo retro is a 100% nintendo owned subsidiary
 
The glory days of Nintendo were under Yamauchi, Arakawa and Lincoln. The dream team. :(

This.

The dudes knew what they were doing and led the Industry.

These guys are complete jokes. Iwata is a nice guy but let's get real here...he's claim to fame is HAL labs.
 
1. Super Metroid is considered one the greatest games ever made.

2. Metroid Prime isn't a metroid game because it's not even made by Nintendo. It's as Nintendo as Mario is Missing and Zelda CDi

Then Street Fighter IV isn't a Street Fighter game in any way because Capcom had Dimps do the heavy lifting for game construction and asset creation.

Retro is as much a subsidiary of Nintendo as any sub developer they have that is located in Japan. Staff and assets from Nintendo's Japanese divisions also contributed to the development of each Metroid Prime game (such as the composers), and Miyamoto personally contributed game mechanics and design decisions.

This.

The dudes knew what they were doing and led the Industry.

These guys are complete jokes. Iwata is a nice guy but let's get real here...he's claim to fame is HAL labs.

Ancestor worship in gaming is kind of adorable.

Dismissing someone because they came from HAL laboratories is like dismissing someone because they came from a house made of gold that was only a few bricks smaller than a house made of gold next door.
 
Then Street Fighter IV isn't a Street Fighter game in any way because Capcom had Dimps do the heavy lifting for game construction and asset creation.

Retro is as much a subsidiary of Nintendo as any sub developer they have that is located in Japan. Staff and assets from Nintendo's Japanese divisions also contributed to the development of each Metroid Prime game (such as the composers), and Miyamoto personally contributed game mechanics and design decisions.

DIMPS is full of ex-capcom and many who worked on SF2 and other SF games.

How many ex-metroid devs worked on prime apart from the odd bloke who made sure retro didn't fuck it up too much?

Metroid Primes and Other M should never have happened. Metroid should only ever be made by IntellSys. Nintendo killed the series farming it out just like 1080, excitebike and fzero :0(
 
Top Bottom