Ubisoft FY 2012-13 Q3 Sales Call [WiiU/Vita Sales, AC:L 600K, PC/Console Split, More]

Q: Looking at next-gen, do you have any clarity on console differences, forward/back-compat, core engine development transition?
A: The machines have fantastic potential, they will help the industry to grow exponentially because they are bringing innovation that will be fantastic for the industry. For 1st 2 years of next-gen, we expect no cost increase, due to the fact we can use lots of the engines we created on those machines, and use F2P/digital models, developing lots of elements to use on the games for those machines. As for forward/back compatibility, ask the manufacturers.

This isn't anything new, but I love how many devs/publishers confirm this. Really good sign going into next gen.
 
I guess Ubisoft expectations were very low or they think ACL is still gonna sell any significant number after the holiday season. I mean, 600k is probably not very far away from what RE Revelations sold (if not more) and we all know how that ended.

Maybe there were some hats made of money that made them happy...

Considering that Sony evidently footed most of the bill for marketing costs and that the game was mainly developed in Bulgaria, it's fair to say that 600K was enough for Ubi to make a decent profit, which is why they say they're happy with it.

Sony's expectations for it were probably much higher, though.
 
Woops. I actually meant to quote my earlier post, and not Road's. Apologies. Multiquoting on mobile is hard.

Ah, ok. As to your question:

Grim either way, but correct me if I'm wrong: AC:L doing better than any other 3rd party current generation handheld game in the west?.

Recently, Kingdom Hearts 3D has shipped 650k in the West. Going back in time, SSF43D shipped 1.1 million worldwide, of which only ~180k is estimated to be for Japan. (It's also possible Angry Birds has shipped more than 600k, considering it has sold-through over 400k in the US alone as you noted.)

Those are the ones that come off the top of my head.
 
if u is pleased with vita, why u no bring rayman legends to vita

it's because I still haven't bought origins yet
 
Not that i disapprove, but what the hell happened that Ubisoft are so forthcoming on data? Saying how much the average game sells on PC DD; giving exact numbers of the PC version of a blockbuster -- All conferences from all publishers always refuse to do so and whenever they are asked they dance around the question and say 'we don't provide data for that' and just say general remarks.

I hope Ubisoft continues to do so.

I'm confused about the DD PC portion of the average game being accountable for 7% of the sales of a game. Far Cry 3 for PC selling 1M out of 4.5 is ~22%. I'd assume a console-centered multiplatform release would see such percentage for the PC version. Or does it mean that the majority of FC3 PC sales were still made in retail?

--

Lack of ZombiU figures? Pft.
By the end of March 2007, Ubisoft shipped 950,000 units of Red Steel. (https://www.ubisoftgroup.com/en-US/press/detail.aspx?cid=tcm:99-31513-16&ctid=tcm:95-27313-32)
By the end of December 2012, ZomibU shipments are unknown.

This can't be good. I would have expected to hear about ZombiU getting ported before Rayman..
 
Not that i disapprove, but what the hell happened that Ubisoft are so forthcoming on data? Saying how much the average game sells on PC DD; giving exact numbers of the PC version of a blockbuster -- All conferences from all publishers always refuse to do so and whenever they are asked they dance around the question and say 'we don't provide data for that' and just say general remarks.

I hope Ubisoft continues to do so.

I'm confused about the DD PC portion of the average game being accountable for 7% of the sales of a game. Far Cry 3 for PC selling 1M out of 4.5 is ~22%. I'd assume a console-centered multiplatform release would see such percentage for the PC version. Or does it mean that the majority of FC3 PC sales were still made in retail?

--

Lack of ZombiU figures? Pft.
By the end of March 2007, Ubisoft shipped 950,000 units of Red Steel. (https://www.ubisoftgroup.com/en-US/press/detail.aspx?cid=tcm:99-31513-16&ctid=tcm:95-27313-32)
By the end of December 2012, ZomibU shipments are unknown.

This can't be good. I would have expected to hear about ZombiU getting ported before Rayman..

I highly doubt that.
 
Good for Liberation. Only played a couple hours of it, but I've been enjoying it a lot more than I did boring-ass AC3.
 
Considering Vita situation, yes.

Overall, no.

Seeing as portable development costs a fraction of the HD console development, I'd reckon the investment return for Ubi on the 600k overall is better than an "Overall, no".

It was the small Bulgarian Team "Sophia" that developed AC3:L, which I'm sure saves cost in and of itself. It's a fantastic game, and it's good of Ubi to clarify with the right IP/game, Vita development isn't a waste of time or resources.
 
600k for ACL seems really really good to me, especially when considering Vita's userbase. I think it's a success
 
Eh, if Vita continues doing like 100k per month WW outside of Holidays, there's not such a big need of gritting teeth.

Not that I'm not surprised by AC's result. It's true that a big amount of those copies is due to bundles, but it's still pretty respectable. If the bundles had fisical copies of the game and not download codes, those DD numbers could also be a sort of sign for the next future for everyone: if 15% of total copies is possible on Vita, I'd say sales numbers just for copies sold through retailers are not so reliable for console market anymore. For everyone, from PS360 to 3DS (that has an insanely high connection rate, over 80%, in US and Japan)to Wii U too.

The 15-20% number given is for the Vita DD numbers, XBL/PSN/Steam are 6-7%, I don't see where the 2% for WiiU numbers are coming from and AFAIK they didn't give a number for 3DS DD games.
 
See what happens ubisoft when you release the PC version (Far cry 3)the same time as the console versions of games? PC gamers will be happy to buy your game.
 
Considering Vita situation, yes.

Overall, no.

Overall: yes

If the publisher happy with the sales = good. End of story.

Anyways great to hear they found success with AC:L..hope the game shows some legs as well.

Why the lack of zombiu tho? Feel like ubi basically gave out information on many things but leave out the wiiu flagship title (from them)? I don't think that sounds good at all
 
Q: Looking at next-gen, do you have any clarity on console differences, forward/back-compat, core engine development transition?
A: The machines have fantastic potential, they will help the industry to grow exponentially because they are bringing innovation that will be fantastic for the industry. For 1st 2 years of next-gen, we expect no cost increase, due to the fact we can use lots of the engines we created on those machines, and use F2P/digital models, developing lots of elements to use on the games for those machines. As for forward/back compatibility, ask the manufacturers.


The only question/answer i cared for.

The months leading up to next gen console launches are my favorite months. Full of reveals, speculations and confirmations.

Find it overwhelmingly satisfying that they don't need to increase funding on the games to achieve great quality nextgen. That means, no dry season of AAA titles.

Hopefully AC4 is a nextgen title with little to no framedrops and bigger cities with more interactivity.
 
None of Ubi's games are on the 3DS eShop iirc. So that's probably why there's no DD numbers.

Well, actually this could be a reason. Maybe next quarter we'll hear more about this, since they've just released Ghost Recon, Rayman 3D and Splinter Cell on eShop.
 
Seeing as portable development costs a fraction of the HD console development, I'd reckon the investment return for Ubi on the 600k overall is better than an "Overall, no".

It was the small Bulgarian Team "Sophia" that developed AC3:L, which I'm sure saves cost in and of itself. It's a fantastic game, and it's good of Ubi to clarify with the right IP/game, Vita development isn't a waste of time or resources.

The "overall" picture for Ubisoft isn't the same as the one for Sony, though.

For Sony, this was one of their two key holiday titles for Vita, and they reportedly spent an eight-figure sum on a co-marketing deal in order to secure the game. From that perspective, 600K worldwide is pretty miserable.

For Ubisoft, well, it's not their job to save the platform, so all they're concerned about would be whether the game turned enough of a profit. And apparently, it did, though we'll see how their future Vita support shapes up.
 
Good to hear that they are happy with the AC: Liberation Vita sales, and that they acknowledge games could sell there if the quality is right.
 
Hmm.. first official indication that [both] next-gen platforms are designed to support F2P models out of the box?
 
The "overall" picture for Ubisoft isn't the same as the one for Sony, though.

For Sony, this was one of their two key holiday titles for Vita, and they reportedly spent an eight-figure sum on a co-marketing deal in order to secure the game. From that perspective, 600K worldwide is pretty miserable.

For Ubisoft, well, it's not their job to save the platform, so all they're concerned about would be whether the game turned enough of a profit. And apparently, it did, though we'll see how their future Vita support shapes up.

See, I don't care how it performed for Sony, nor do I care if it "saves/d" Vita. I care whether the development investment was sound for Ubisoft. According to Ubisoft, they're quite pleased with the figures, even going as far as to state that Vita development - with the right IP - isn't quite the risk people paint it as.

Now, as a fan of AC3:L, this pleases me as I'd love a more refined/proper sequel. Hopefully, this alludes to that happening.
 
The publisher knows Vita situation, of course they are happy.

ughh that's not how it works. Depending on factors such as budget of the game they would have had expectations for the game...and it sounds like they were met. It doesn't matter how the hardware sales are. If it did then all those who release 3rd party exclusives for 3ds would be over the moon..they aren't.

You have yet to give a reason why it's an overall no? Gut feelings?
 
See, I don't care how it performed for Sony, nor do I care if it "saves/d" Vita. I care whether the development investment was sound for Ubisoft. According to Ubisoft, they're quite pleased with the figures, even going as far as to state that Vita development - with the right IP - isn't quite the risk people paint it as.

Now, as a fan of AC3:L, this pleases me as I'd love a more refined/proper sequel. Hopefully, this alludes to that happening.

We'll see in the coming months, won't we? But FWIW, I expect that any future Vita title from them of comparable scale, should it materialize, will be multiplatform from day one.

at 600k, liberations might be the best-selling vita game. its only competition would be uncharted.

No idea about EU sales, but per creamsugar, Declassified was actually the best-selling Vita game in the US as of the end of 2012. Only one to break 300K retail.
 
Hmm.. first official indication that [both] next-gen platforms are designed to support F2P models out of the box?

yes, MS talked about that with their partners, they want to prepare console players for F2P, didn't want to rush it.
 
i forgot about call of duty.

top five is probably uncharted, call of duty, persona 4, acl, and... i dunno, gravity rush?
 
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