Seventy_X_Seven
Member
Nice find.
And lol second quote, "Vector City"
So we picked something that's very central in our game, with Vector City, this futuristic city which is at the heart of the game
So, could it be an open world fps game? I thought about this when I saw the intro of the demo.
So, could it be an open world fps game? I thought about this when I saw the intro of the demo.
people should not expect a more open game. Remember this is first gen, lauch title. It's amazing it's looking this good. I wouldn't be surprise if it was the least interesting game/worst paced/shorter on the series because of all the hard condition, unfinished hardware, super tight dead line etc...
I have great great hope for the next one, even if I want to believe Shadow Fall will be as good as the last entries
No, it means the majority of the levels will take place there.
Apparently 'Jamie Gray Hyder' who played as Danielle in True Blood, is acting (mocap? VO?) for Shadow Fall.
Herman tweeted "Scene we just did have me chills. We have such amazing talent to work with to which she RT'd with "And we're lucky to have you!!", so I can only assume as much.
Out of curiosity, after reading the entire timeline which faction to you side with more? And is it the same that you sided with before reading the timeline?that timeline on the killzone wiki is so deep, god damn. just read through it all
"It's been announced that Remote Play will be included at a system level," ter Heide adds, "so obviously we will include that as well [in Shadow Fall], which I think is a very powerful thing to do at a system level."
"The guys who made it are no longer in an ivory tower in Tokyo"
"So we picked something that's very central in our game, with Vector City, this futuristic city which is at the heart of the game experience, and obviously we picked something that demos reasonably well."
Seriously is that correct?
My thoughts exactly, not getting my hopes up too high due to all the constraints, but still expect it to be awesome. MP especially.people should not expect a more open game. Remember this is first gen, lauch title. It's amazing it's looking this good. I wouldn't be surprise if it was the least interesting game/worst paced/shorter on the series because of all the hard condition, unfinished hardware, super tight dead line etc...
I have great great hope for the next one, even if I want to believe Shadow Fall will be as good as the last entries
Super hard to say, really. Everyone is in the wrong at some point and committed some pretty bad shit. But for the most part all those acts were acts of desperation to a certain extent, which complicates the 'good vs evil' as well. Not to mention ISA basically leading UCA and Helghan into war.Out of curiosity, after reading the entire timeline which faction to you side with more? And is it the same that you sided with before reading the timeline?
No, it's Vekta City. Says so in the text at the beginning of the demo.
Out of curiosity, after reading the entire timeline which faction to you side with more? And is it the same that you sided with before reading the timeline?
"It's been announced that Remote Play will be included at a system level," ter Heide adds, "so obviously we will include that as well [in Shadow Fall], which I think is a very powerful thing to do at a system level."
They're not forcing you to buy the game.after KZ3,ISA/Vetkan are the bad people, why GG are forcing us to play as them?
The technology will be the same regardless - the kicker will be the games that are intolerant of any kind of input/display lag (fighting games for example). Those may not come across very well.Most excited for remote play! I thought it'd be limited to less hardware intensive games...like knack...but if killzone is doing it hopefully every game will do it at launch!!
Well it caused mass amounts of cluster fucks, which in my opinion do not make for good gameplay.Uh, no. Just tweak them.
That's the point -- as far as those last two are concerned.
after KZ3,ISA/Vetkan are the bad people, why GG are forcing us to play as them?
ISA are not really the bad people, they were going to remain in hiding until the UCN saved them. More like Rico is a douche.after KZ3,ISA/Vetkan are the bad people, why GG are forcing us to play as them?
Assuming that the KZ wiki is right, then the director of this game is a big Helghast fan. So it'll be interesting to see how he handles both sides.
after KZ3,ISA/Vetkan are the bad people, why GG are forcing us to play as them?
Yes, the wiki is copy/pasted from the timeline they had on Killzone.com awhile ago.Assuming that the KZ wiki is right, then the director of this game is a big Helghast fan. So it'll be interesting to see how he handles both sides.
isn't it the same director from the previous 2 games?
Yes, the wiki is copy/pasted from the timeline they had on Killzone.com awhile ago. As to your point, Helghasts were influenced by Germans (not based on, just influenced) and Guerrilla Games is a German studio. In my opinion the timeline paints the Helghasts in a good and bad light in different moments.
As far as I'm concerned though the Helghasts were in the right the whole time up until Visari took over, at which point they became brutal and evil. Yes, I'll throw the word evil out there since their main goal since Visari is to wipe out humanity and have Helghasts universal domination. Sure you can say they are only behaving like that due to paranoia from how they've been treated in the past, but it still doesn't justify it in my opinion.
All of them?for the record...dutch hate germans.
No.All of them?
"There's going to be - and we'll talk about this at later events - a lot of player choice and things like that, but some of those things don't demo as nicely, so we picked something that has a beginning and an end while at the same time shows off some cool new features.
Herman Hulst said:“@Sentry_NC: You say SF is set 30 years after KZ3 (2360) but in the demo the year is 2381; only 21 years after. A typo?” i blame a calculator
I like how Sony brought their core developers together and had them help build the console.
Managed to find screen caps of the old backstory flash thing on the KZ site before it went dead years ago, so I decided i'll be making an actual timeline (vertical) out of it. Little preview:
![]()
Includes all the cool art as well as the written history, and years. Thinking of posting a thread of it when done, Killzone History Appreciation or something along those lines. Not enough people have read this.![]()
Makes you wonder why they haven't done these things before...I like how Sony brought their core developers together and had them help build the console.
There are pros and cons in doing anything off the feedback of a user.Makes you wonder why they haven't done these things before...
Managed to find screen caps of the old backstory flash thing on the KZ site before it went dead years ago, so I decided i'll be making an actual timeline (vertical) out of it. Little preview:
![]()
Includes all the cool art as well as the written history, and years. Thinking of posting a thread of it when done, Killzone History Appreciation or something along those lines. Not enough people have read this.![]()
Killzone Timeline said:Terran Era - 2055-2128
This time marks the last days of the Earth as humanity's sole home.
Downhill: 2055 - 2059
A shortage of oil triggers a global meltdown as nations fight for control of scarce resources. Tensions run high as what starts as a limited strategic release of nuclear weapons snowballs into a bitter exchange of warheads aimed at civilian population centers. When the dust clears it becomes clear that a new way will have to be found to survive and to secure the raw materials needed for society to continue.
![]()
Extrasolar Colonization Plan: 2060 - 2090
With the natural resources of the planet all but tapped out, and the continued survival of the race at stake, it's deemed necessary to begin colonizing other planets. The decision to begin colonizing other planets and moons which can support life is made. A coalition is formed of the richest Earth world companies and governments, and called the UCN, or United Colonial Nations. They begin planning for their future. In order to colonize the outlying planets, Earth has a number of things to do. These include:
The process of building and deploying ships will take upwards of 30 years.
- Taking the time to identify planets ideal for colonization
- Evolution of space propulsion technology to travel near light speeds in order to reach the planets
- Evolution of cryotechnology ("ice-nod", to send the crew/passenger into deep sleep for the duration of the journey to the target planets
- Building the fleet of deep-spacecraft
- Traveling to the planets
- Building the infrastructure of society on the newly colonized planet
- Transport network - roads/rail/tunnels
- Energy creation and distribution
- Communications networks
- Housing/shelter
- Manufacturing plants
- Water and waste management
![]()
As it's in the UCN's best interest to support privatization for the sake of finance, they also allow other companies/governments to fund their own colonization projects, but under the strictures of the global (UCN) owners. Some immensely wealthy companies are also able to finance their own colonization, among them, the Helghan Corporation, which has made its sizable fortune in energy and industrial refinement. The global government(s) issue licenses to pursue colonization projects under strict criteria. Violation of these rules is considered a very serious infraction, warranting economic penalty - continued infractions, depending on the circumstance, could result in anything from stiffer penalties, economic sanctions, and finally expulsion from the UCN or even military action as a last resort.
![]()
Exploration: 2095 - 2110
The colony ships begin to leave Earth, bound for various planets within the Terran Solar System. As colonization is still in its infancy, the UCN has not yet managed a way to skillfully deal with the massive amounts of administration necessary to deal with all these new colonies on top of their own significant requirements as a newly minted agency. They are, in a word, swamped. They rely on stiff economic penalties and overwhelming military force to keep the colonies and habitats in line.
![]()
The UCN retains a defense force levied from volunteers all across the colonies, although many colonies still retain their own armed forces, the UCN is widely recognized to have the highest tech and best trained troops. What they don't have is a lot of them. The defense force is conceived as a temporary solution at best.
UCN Survey of Alpha Centauri System: 2111
The first ships, having left ten years ago, begin to arrive in the Alpha Centauri system. The system is a "hub" system between Earth and the outlying proposed colony sites and thus will come to hold great significance in the years to follow. Initially two worlds are pinpointed for colonization - a rocky world around Alpha Centauri A and a lush Eden planet around Alpha Centauri B. The UCN reserves the colonization rights of Alpha Centauri to itself - not opening them up for competitive bidding, according to its charter responsibilities.
![]()
Inauguration of UCA: 2113
The UCN defense force is dissolved due to allegations of incompetence, corruption and bureaucratic inefficiency. Part of this deal is the formation of the United Colonial Army now the only legally permitted military force on Earth or her stellar dominions. The UCA Navy is the first service branch formed.
![]()
The Omen: 2116
A cluster of six colony ships, Archon, Triumph, Pacifica, Jericho, Seraph, and Harbinger completely drop off the tracking imager during a particularly intense solar flare. Contact cannot be re-established with them. The last transmissions from the ship seem to indicate a catastrophic systems failure. At the time, all hands are presumed lost. The loss of the colony ships is a significant financial hit for the UCN. They simply cannot afford to fund another Interstellar Colonization effort of the same size, and the chances of a smaller colony failing are too high. In a mood of desperation the UCN opens the bidding on the settlement rights for the Alpha Centauri system - and after a highly competitive bidding process they are won by the Helghan Corporation. The post-bidding news is full of allegations of vote fixing and bribery - and much is made of the fact that the Helghan Corporation has a fleet of colony ships almost completed - but nothing is proven. Key to the success of the Helghan bid is underwriting and credit from the IBG - The Interplanetary Banking Guild - in return for some 10% of Colonial profits once the colony is established.
Yeah, it was a writer who was contracted to do all that. I remember communicating with him on the KZ forums way back.All of that background story should have been put in the games as collectible intel. I think it was done by one of the writers of KZ2 who has since left. Such a wasted effort.
Hmm?
Player choice eh?
It´s incredible that launch PS4 game will destroy every game that have been made for the PS360. I can´t wait to see what SSM is going to do with this. PD, ND, SP are also going to make the hardware sing. Is there any other graphic oriented Sony studio that i have not mentioned?