SimCity Review Thread - the curse of reboots to strike again?

Good to see the positive review from polygon, although I'm not sure what that means at this point based on their history.

Anyway I'll be sitting this out until I know their server situation is all good,my ass still hurts from Diablo 3.
 
Well my mission with this game is clear. Troll the fuck out of every group of cities I can become a part of! I must insure that my city is the hive of scum and villainy and pollution!
 
Uh yeah, so far I don't think I'm going in. A lot of this sounds like a hassle rather than a relaxing break. Looks like a lot of elements will be out of my control in this games, and no subways? Really? May be will buy at extreme discount.
 
If that's really as big as the cities get, this game probably isn't good.


I also wanted nothing more than to unleash Bowser on my city. I like the idea of that screwing other people over, but having to build another city just demolish it seems no fun.
 
I really really want to play it , but i am scared of the monthly must have DLC/addons and expansions like on the sims, also the small city size :(

I will end buying it the same lol D:
 
Why do u need to rollback? Delete what you messed up and build something new. It's not like anything is perminant
If you want to experiment you still cannot. Having money is good but it may take a while to get back to where you were.
 
Why do u need to rollback? Delete what you messed up and build something new. It's not like anything is perminant

You're missing the concept of "my city". I don't want to wreck some potemkim village (heh, works better here than it should), I want to screw around with my city. I have a mega city on SC4 that I built and continue to tweak over the last 8 years for example. That is what I want to wreck, and oh are there troublesome neighborhoods I would love to see Bowser trample in it. Given many others refer to wrekcing their city for fun I imagine it is the same for them. Also, you're saying I should spend hours building a city anytime I get the urge to wreck something?
 
Wait wait wait! So if I spend 5 hours building a city and before I goto bed I feel like unleashing all the disasters on it for lulz it essentially destroys my city where I can't restore it pre disasters? Oh dear Maxis :(

Also, when not in sandbox mode you have no control over when a disaster will pop up and randomly destroy half your city? Oh dear Maxis :(
 
"SimCity: Engineering Addiction"
"Dead space 3: Engineering Violence"

is engineering the new buzzword for Polygon lol
 
Wait wait wait! So if I spend 5 hours building a city and before I goto bed I feel like unleashing all the disasters on it for lulz it essentially destroys my city where I can't restore it pre disasters? Oh dear Maxis :(

Also, when not in sandbox mode you have no control over when a disaster will pop up and randomly destroy half your city? Oh dear Maxis :(

it's not like you can control natural disasters in real life except zombie outbreak we all know how to stop that.
 
You're missing the concept of "my city". I don't want to wreck some potemkim village (heh, works better than it should here), I want to screw around with my city. I have a mega city on SC4 that I built and continue to tweak over the last 8 years for example. That is what I want to wreck, and oh are there neighborhoods I would love to see Bowser trample. Given many others refer to wrekcing their city for fun I imagine it is the same for them. Also, you're saying I should spend hours building a city anytime I get the urge to wreck something?

The game is built to have multiple cities. I plan on having at least 3 going simultaneously. You need to so they can share resources and stuff. I don't see why you can't have a sandbox city you are doing at the same time with as much love and affection as your other cities
 
The game is built to have multiple cities. I plan on having at least 3 going simultaneously. You need to so they can share resources and stuff. I don't see why you can't have a sandbox city you are doing at the same time with as much love and affection as your other cities

Because you can't save your progress?

it's not like you can control natural disasters in real life except zombie outbreak we all know how to stop that.

There is nothing realistic about Sim City.
 
The game is built to have multiple cities. I plan on having at least 3 going simultaneously. You need to so they can share resources and stuff. I don't see why you can't have a sandbox city you are doing at the same time with as much love and affection as your other cities

Right, I'm going to put just as much love and effort into a city that is there just to be destroyed and which will require both hours construction to wreck and then hours of reconstruction before I can do it again. Given the city limit size if I played it I'd probably have all zones going at once but then that adds the problem that I wouldn't really care about any of the towns, unlike my mega core city in SC4.

There is nothing realistic about Sim City.

I don't know, people need water, jobs, pay taxes, and die. Seems pretty realistic in some respects. But yeah I get your point and it's something that as always should be an option. At the very least the frequency should be an option, from the reviews it sounds like disasters happen a lot.
 
Right, I'm going to put just as much love and effort into a city that is there just to be destroyed and which will require both hours construction to wreck and then hours of reconstruction before I can do it again. Given the city limit size if I played it I'd probably have all zones going at once but then that adds the problem that I wouldn't really care about any of the towns, unlike my mega core city in SC4.


So you want to care about the city you are destroying but you don't want to build it?

Watch the "lets be the mayor" disaster city.
The city recovers pretty quickly. It's certainly not hours at the cheetah speed. Not when the land already has value.
 
This pretty much shows that all the issues in this game from the beta are still there. They have pretty much turned Simcity into every other puzzle like city sim like Anno.
 
This pretty much shows that all the issues in this game from the beta are still there. They have pretty much turned Simcity into every other puzzle like city sim like Anno.

so I should not go in expecting SimCity 2000? if that's what I want, should I just skip this entirely?
 
This pretty much shows that all the issues in this game from the beta are still there. They have pretty much turned Simcity into every other puzzle like city sim like Anno.

What shows this? Which issues? What do you mean like a puzzle-like city sim? I haven't played Anno.
 
If you have a group of friends that are also buying it, then it's probably worth it.

If you are playing by yourself, then don't bother.

I would say that isn't true at all. It's very fun to manage multiple cities by yourself. Although I am very excited for my gaf-region
 
If you have a group of friends that are also buying it, then it's probably worth it.

If you are playing by yourself, then don't bother.

Yes. because no one could have fun doing multiple cities in a region by themselves. It's obviously impossible.
 
Does this look like SimCITY to you?
small-size.jpg


Uhhh. Ive seen many many videos showing cities much larger than that... not sure what the he'll this screen is.
 
So you want to care about the city you are destroying but you don't want to build it?

Watch the "lets be the mayor" disaster city.
The city recovers pretty quickly. It's certainly not hours at the cheetah speed. Not when the land already has value.

I want to build my city, which I care about, and then destroy it or screw around with it (my mayor rating dropped? no water simbitchez, how you like that bone), reload and go about my game. I'm not going to care about or be interested in wrecking some potemkim village with a "destroy me" sign on its back.

Ugggh, rewrote that sentence, didn't mean the hours to go with rebuilding just the initial building.

Anyways, it's not like the destroy your city, or town as the case may be, problem isn't the only one with no save/reload. Several reviews have noted that mistakes can be extremely expensive since they can't be reversed, and that given the game design it's easier to do. That is actually the bigger issue for me since it ruins experimentation and is a simple drag to lose an hour because of a misplaced building in normal play.

Uh yeah, on my Super Nintendo.

Yippie ki-yay, glad I'm rocking a PC with a 3.58 MHz 65816 and 256 kB of RAM. It's got this.

Yes, I'm kidding.
 
I want to build my city, which I care about, and then destroy it or screw around with it (my mayor rating dropped? no water simbitchez, how you like that bone), reload and go about my game. I'm not going to care about or be interested in wrecking some potemkim village with a "destroy me" sign on its back.

Ugggh, rewrote that sentence, didn't mean the hours to go with rebuilding just the initial building.

Anyways, it's not like the destroy your city, or town as the case may be, problem isn't the only one with no save/reload. Several reviews have noted that mistakes can be extremely expensive since they can't be reversed, and that given the game design it's easier to do. That is actually the bigger issue for me since it ruins experimentation and is a simple drag to lose an hour because of a misplaced building in normal play.

I think you are exaggerating/simply making up how long it takes to recover from things. "Lose an hour?" I really don't think there is anything that takes an hour to recover from. It's really not that hardcore. Yes it's expensive if u drop down an airport and delete it 30 seconds later. But put into cheetah for a little bit and you're right back where you were
 
Uhhh. Ive seen many many videos showing cities much larger than that... not sure what the he'll this screen is.

Notice the houses on the edge of the region. That region consist mostly of higher density zones, therefore giving the impression that the region is even tinier.

Regardless, the region is still tiny.
 
Notice the houses on the edge of the region. That region consist mostly of higher density zones, therefore giving the impression that the region is even tinier.

Regardless, the region is still tiny.

Also note that all the roads used are the largest and widest roads possible.
 
I think you are exaggerating/simply making up how long it takes to recover from things. "Lose an hour?" I really don't think there is anything that takes an hour to recover from. It's really not that hardcore. Yes it's expensive if u drop down an airport and delete it 30 seconds later. But put into cheetah for a little bit and you're right back where you were

I'm referring more to general build screwups, a couple reviews note it can take an hour to rebuild, but any time lost due to a simple mistake sucks (and yeah it does happen on SC4, I don't save as often as I should and that is annoying as well).

Anyhow, the it's not that hardcore part is also a problem, but as work has intervened I'll have to leave it there.
 
after reading some reviews i've got some questions about the game.

if i cannot save and load a game and the game is indeed multiplayer what happens to my city while i'm sleeping/at work?
 
@jeffgerstmann
I guess I'd feel a lot better about the SimCity always-online thing if I felt like the multiplayer/multiregion aspects of it were positives.

@jeffgerstmann
Instead they feel like a series of limitations that have me thinking more and more about reinstalling SC2K.

Surprise surprise.
 
after reading some reviews i've got some questions about the game.

if i cannot save and load a game and the game is indeed multiplayer what happens to my city while i'm sleeping/at work?

No one else can directly affect your city except for you. you can have friends in other regions but that is it. When you wake up your city is the same as when you went to bed
 
Nothing, multiplayer is asynchronous

No one else can directly affect your city except for you. you can have friends in other regions but that is it. When you wake up your city is the same as when you went to bed

ok that's good!

so if my neighbor city pollution skyrockets when i start playing again i'll have all of a sudden a lot of pollution coming from it's side?
 
No one else can directly affect your city except for you. you can have friends in other regions but that is it. When you wake up your city is the same as when you went to bed

I don't know if that's exactly true. They can harm you indirectly. If you imported your power/water/etc from them, and they decide to have fun and destroy their city or just decide to get rid of stuff it can negatively impact your city. One of the impressions posted explained how annoying that was.
 
ok that's good!

so if my neighbor city pollution skyrockets when i start playing again i'll have all of a sudden a lot of pollution coming from it's side?

I know less about that. But yeah, his/her pollution will affect you.
That's why you have to be strategic about it. Don't build your resort town downwind from his coal mining city

I don't know if that's exactly true. They can harm you indirectly. If you imported your power/water/etc from them, and they decide to have fun and destroy their city or just decide to get rid of stuff it can negatively impact your city. One of the impressions posted explained how annoying that was.

Sure, so don't game with jerks/people you don't know. Or play solo if you are worried about it.

It's a strategy game, you should play with people who want to do some strategy.
 
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