Dr.Morris79
Member
The way I play, it'll be 'buy it now', get round to it around November, maybe..The way I play, it'll be 25-30.
The way I play, it'll be 'buy it now', get round to it around November, maybe..The way I play, it'll be 25-30.
Debating on whether an 87 - 88 Metacritic score for this tier of game, is a flop.
That has to be some kind of joke.....I'm sorry that beyond stupid.Debating on whether an 87 - 88 Metacritic score for this tier of game, is a flop.
A game of this caliber needs a 90+ minimum to be considered a success.That has to be some kind of joke.....I'm sorry that beyond stupid.
I'm gonna Gaft that OT fer sure![]()
If the Switch 2 version has motion controls as an option, it would edge out the ps5 version for me. Split joycon with motion would be heavenly here. Eventually, Hoping RE4 on switch 2 does that as well.I have a PS5 and Switch 2. Hoping its not too different on Switch 2 since I prefer the portability (thanks to the switch 2 I am making my way through games at work).
I love how bloody the environments, characters, and enemies get from combat in this game, it's like how blood worked in Bloodbourne, hoope they continue this going forward in the franchise.My review (9/10) with lots of 4K screenshots and RT Vs PT comparison: https://www.pcmrace.com/2026/02/25/resident-evil-requiem-review-pc/
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The 5060 is a low range card?
I dont care who agrees thats fucking stupid.A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
yesSimple question I haven't seen answered yet. Does this play more like RE 1/2 or 4?
A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
A game of this caliber needs to make a minimum amount of money back that Capcom expects to be a success.A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
So was mine at somrwhere between 50 and a 100.My prediction of 87-88 was right on the money!
So they'll sell 15 millions but the game will forever be a failure in their eyes because it didn't reach 90+.A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
This franchise has always been short while encouraging replay value.Reviews are good but 10 hrs only damn that shit is short
Do you guys really want 30 + hour play time in survival horror game? These games are not RPGs, they dont need to be long games.Reviews are good but 10 hrs only damn that shit is short
Do you guys really want 30 + hour play time in survival horror game? The games are not RPGs, they dong need to be long games.
For me value of the game is not about how long the game but how satisfying it is.....satisfaction much more important than how long game last.
Yeah I liked SH2R a lot but its long length was my biggest issue. No matter how good survival horror is the longer is goes the less scary it becomes.....to me Survival horror needs to be short and sweet, not only makes the experience better but better for replayability.The SH2 remake took me close to 20 hours and the length detracted from the overall experience. All the RE reviews hint at something significant to drive replay value, so 10-12 hours works in its' favor in that regard. #MGSA (make games short again)
Yeah I liked SH2R a lot but its long length was my biggest issue. No matter how good survival horror is the longer is goes the less scary it becomes.....to me Survival horror needs to be short and sweet, not only makes the experience better but better for replayability.
It's impossible to be worse than village.Please tell me its at least better than Village.
Unlike Village Leon is in this game and Leon is funny and Ethan is not.Please tell me its at least better than Village.
A game of this caliber needs a 90+ minimum to be considered a success.
Arguably, 95+
Capcom agrees
It's impossible to be worse than village.
I played that game on the morning of 9/11, while listening to Howard Stern on the radio. I was a senior in high school and was going to not go to school that day because I was up all night and just wanted to finish that game. I'm not saying Dead Aim is the cause for 9/11, but….. I can't rule it out 100%.
Many reviewers saying it gets weaker in 2nd half is a bit of bummer(i thought that was true in RE4 as well). Still excited to play it though.
Seems to be scoring well on all platforms
I'm just saying for a single playthrough I'm cool with a 15 hr long campaign on a normal run if I'm not rushing it. Without the multiple playthroughs with unlocks and side games. Don't need a 30 got other games that do that. Nothing wrong if a game campaign is good with length lolDo you guys really want 30 + hour play time in survival horror game? These games are not RPGs, they dont need to be long games.
For me value of the game is not about how long the game but how satisfying it is.....satisfaction much more important than how long game last.
I'm actually a loser that loves the island in RE4, but it's not better than the first half/areas of the game.Is there any RE game that isn't weaker in the 2nd half? Basically a series tradition at this point lol. The first main interconnected area is always the best, whether it's Spencer Mansion, RPD, Baker house, the castle, the village, etc.
You're not........But I amI played that game on the morning of 9/11, while listening to Howard Stern on the radio. I was a senior in high school and was going to not go to school that day because I was up all night and just wanted to finish that game. I'm not saying Dead Aim is the cause for 9/11, but….. I can't rule it out 100%.
This franchise has always been short while encouraging replay value.
I'm playing this game on hardest difficulty from get go, so for me 10 hour length is going to be around 16+ hours to beat it, which around same length I beat REVillage on hardcore difficulty.I'm just saying for a single playthrough I'm cool with a 15 hr long campaign on a normal run if I'm not rushing it. Without the multiple playthroughs with unlocks and side games. Don't need a 30 got other games that do that. Nothing wrong if a game campaign is good with length lol
The SH2 remake took me close to 20 hours and the length detracted from the overall experience. All the RE reviews hint at something significant to drive replay value, so 10-12 hours works in its' favor in that regard. #MGSA (make games short again)
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Got more then three of you guys saying the same shitI truly understand now lol