Pretty sure the worst part about that Sim City reviews is releasing it so early while being reviewed in a bubble, that means they get to ignore the henious shit that goes down and the potential fuck ups of the social features while giving the game a high score that will trick their userbase into buying it.
Nope, nothing bad bout this.
We reviewed SimCity with pre-release code provided by EA, and played on one of their reserved servers. Server inavailability was a minor issue, at first, but after a handful of false starts over the course of an afternoon I experienced no problems.
While I did have one brief experience of being able to continue playing the game offline in a private server environment with no other invited players, in all other cases (about 8 separate times, over the course of three days) the game simply halted and waited, politely, for connectivity to be restored.
Nope, nothing bad bout this.