Polygon gives high scores to games despite their anti-consumer aspects / DRM strategy

Ok something is wrong with Ian, he's being a twitter jerk for some reason.

He's being right. I like Phil a lot, but real outlets don't post purposefully inaccurate reviews in the name of money. They also don't come back from it by saying some people had problems connecting as if it was some unforseen problem. Arthur was saying the score may have changed today yesterday.

Why post the review to begin with if you were that unsure about it working properly?
 
I hope polygon and every other site will continue to rate the games according to their content and not the philosophy of their creators.
 
I've stopped reading gaming reviews. I've stopped reading it because no one reviews it like any other product on the market. No one cares what the consumer aspect is or what the lasting feeling is or how it has many downsides that has nothing to do with the game itself but the money-making ideas behind it. There is no transparency no matter how much they try. Video reviews on YouTube are far more knowledgeable especially if any frustration is present than these reviewers who are paid money to do it.

Its a very shitty practice and its a reason why I'll always call them "game journalists" with a quote. Always.

This post hits the nail on the head.
 
If this Bogost guy doesn't write an article or something about this I don't think anyone is going to understand exactly what he was saying.

You also can't play FTL with other people. and FTL wasn't designed as an online game. Good point....
Sure, but you can play SimCity without other people. Might suck like that, but it's possible, some people might even prefer that.
 
Uh.. I don't see how any of the criticisms of OP apply to Mass Effect 3, except for the preposterous 2005 argument premise of "it haz DLC that means bad."
Javik was an integral part of the story and he was preorder dlc or something. He was clearly in the game at one point then cut to be sold separately.
 
No, seriously, though: We're going to (and do!) get screamed at whether we review stuff high or low or anywhere in-between. But I believe our text backs up the scores we decide on. Obviously some people are going to disagree on some opinions.

All I have to add to this conversation, I'm outtttttttttttttttttttttt

EDIT: Dat title change

So you printed consistent bollocks, and that is a good thing?
 
anti-consumer is the dumbest fucking word.

charging for the game at all is anti-consumer. get over it. companies take massive risk to fund these projects and they have to make a profit to continue doing it at all.
 
He's being right. I like Phil a lot, but real outlets don't post purposefully inaccurate reviews in the name of money. They also don't come back from it by saying some people had problems connecting as if it was some unforseen problem. Arthur was saying the score may have changed today yesterday.

He was demolishing Phil Kollar at first, but then devolved into nasty shit flinging.
 
Woah this got interesting fast. :D

Hey Polygon, here is an idea. Instead of whoring yourself out to get a review before anyone else why dont you guys try and see what us plebs have to suffer before putting the word out?
 
I get that that he is trying to be funny. And i am a justin defender. But this is poorly timed:
@JustinMcElroy
Clearly @ibogost did not see the movie we made about how cool we are, so obviously THIS particular debate is over before it begins."
 
WbPdJ5F.png

Finally someone with authority said what was needed to be said.
 
I get that that he is trying to be funny. And i am a justin defender. But this is poorly timed:
@JustinMcElroy
Clearly @ibogost did not see the movie we made about how cool we are, so obviously THIS particular debate is over before it begins."

Trying to deflect criticism by being self-aware and ironic. Sounds like new games journalism to me!
 
You also can't play FTL with other people. and FTL wasn't designed as an online game. Good point....

I can play Dark Souls right now without an internet connection. The game is HEAVILY designed around playing with other people. You could even argue that its designed as an online game first and foremost.
 
The entire game was designed around a F2P style social and microtransaction system, hence the ability to slip online DRM in there. Not to mention you still have to pay $60 for the game even with that other stuff.
That's called Paymium! The new trend in gaming!
xdgQu.gif
 
I get that that he is trying to be funny. And i am a justin defender. But this is poorly timed:
@JustinMcElroy
Clearly @ibogost did not see the movie we made about how cool we are, so obviously THIS particular debate is over before it begins."


Justin should get the memo. He isnt funny
 
The lack of video reviews is my largest issue with Polygon.

Arthur said on Rebel FM that the reason he doesn't take his own gameplay screenshots is because it will never reflect how the game actually feels. Maybe this is the same for Video Reviews?
 
He seems to be particularly sensitive to Polygon professionals oblivious to his arguments. That could be truly exasperating specially to a media academic.

He seems to have purposefully chosen a medium that prevents him from clearly explaining himself. Let's face it, it's hard to write a thoughtful editorial in 140 characters or less.
 
I love the way "anti-consumerism" is now anything you don't like, because you are a "consumer" and therefore if everything isn't exactly to your satisfaction... its a capitalist conspiracy!


Seriously...
 
I dont think Polygon's product is shit. The have some good features. But I wont place any trust in their reviews after this. Whats the point of a review score if you are able to change it. Shows they didnt review it properly in the first place. So why should I trust them?

At least this story will raise the bigger issue of online games and early review scores.

Edit: Thinking about this more, to have given Diablo 3 a 10 is just crazy. I am a fan and have sunk about 300 hours into it. No way is that game perfect. So many flaws. Just shows a proper review would have taken many many hours, which I doubt most review sites would have time to give, even if they delayed their review after playing it online for a while. D3 is also an evolving product so maybe an updated review is appropriate at some stage. But to have given it a 10 is just wrong.
 
I think Ian Bogost is either jealous he can't blog about videogames for a living or is an entitled whiner. Oh wait, those responses don't work. Revert to attempts at self-satire in order to make myself seem like a victim of some sort of cruel injustice. Sterling examples of true integrity under pressure by the representatives of our great community.
 
So they went back and changed the score? Updated it? You can't do that.

You can't give something a 9 or 10 out of 10 and then go back and change it when you are under fire that just makes you look like a scumbag.
 
1. Yes, Polygon should have only posted a review of Simcity based on real-word playing.

2. Changing\updating scores is a GOOD THING that every review site must do where applicable.
 
You also can't play FTL with other people. and FTL wasn't designed as an online game. Good point....

He said Steam, as in the program is a practice equivalent to always online DRM in D3 and SC, and that implies for games that are single player only too, like FTL, or Valve's Portal. It has nothing to do with how the game was designed. Of course you can't play online multiplayer without an online connection. Don't be dense.
 
Recognizing that games evolve is fine - this game did not evolve.

It had server issues in beta. It has server issues at release. The game didn't launch awesome and then break one day, nor can a game "evolve" one hour after release.
 
Polygon gives shit reviews, but damn if the site isn't beautiful and the writers are generally talented.

Mass Effect 3 a 10? Must not have played 1 or 2... or any other video game for that matter.

OT: I'm curious why the change won't be reflected on Metacritic. Can someone explain that to me?
 
Lol Mass Effect 3s model is anti consumer? Now I have heard everything.

Seriously.

All of the multiplayer content is free. OP is basically saying TF2 is anticonsumer because you can buy weapons or get them free anyways, which is exactly the same thing that ME3's MP does.
 
You also can't play FTL with other people. and FTL wasn't designed as an online game. Good point....

If I design my shoes to kick you in the nuts, are you going to be happy when they're used for what they're designed for? No, because it's a design decision almost completely irrelevant to what shoes are normally used for that makes my life a lot better and yours a lot worse.

Ditto the decision to make Diablo 3 ladder mode only, or to do... whatever they just did to Simcity that I don't even have words for.
 
Maybe it refers to the whole character they cut out and put out for more money in their Deluxe edition/DLC?

It's pretty hard to gauge how much of that was true, but going by pre-release leaks, and the amount of valuable information and insight it gives within the game it's not a stretch to think that was the case.

Wouldn't it have been more "anti-consumer" (stupid term), to not offer a substantial character/story arch or something of value as an incentive for the deluxe edition?

They never really sold Mass Effect 3 beforehand as a game where you get to play with a Prothean squad-mate. So anyone going into it with that expectation would have to either be psychic or maybe part of the Bioware development team and I don't think that either way that should inform your opinion of a game.
 
1. Yes, Polygon should have only posted a review of Simcity based on real-word playing.

2. Changing\updating scores is a GOOD THING that every review site must do where applicable.

The half-life of a review should be more than 2 days, though.
 
I've stopped reading gaming reviews. I've stopped reading it because no one reviews it like any other product on the market. No one cares what the consumer aspect is or what the lasting feeling is or how it has many downsides that has nothing to do with the game itself but the money-making ideas behind it. There is no transparency no matter how much they try. Video reviews on YouTube are far more knowledgeable especially if any frustration is present than these reviewers who are paid money to do it.

Its a very shitty practice and its a reason why I'll always call them "game journalists" with a quote. Always.

Good post.

Lol Mass Effect 3s model is anti consumer? Now I have heard
everything.

I don't know if I would call it anti-consumer, but it certainly isn't pro-consumer either.
 
1. Yes, Polygon should have only posted a review of Simcity based on real-word playing.

2. Changing\updating scores is a GOOD THING that every review site must do where applicable.

Yep to the 2nd point. Games are almost -never- static, there are things like DLC and patches and the like which change the complexion of the game (sometimes for better, sometimes for worse).

The 1st point is the flabbergasting part of this entire ordeal. Arthur specifically said they weren't going to review Simcity because of the server issues and then they went and reviewed it anyway. Thats total bullshit and they deserved to be called out on that.
 
Seriously.

All of the multiplayer content is free. OP is basically saying TF2 is anticonsumer because you can buy weapons or get them free anyways, which is exactly the same thing that ME3's MP does.

Have fun gobbling up your Day 1 DLC with content that should have been in the game. (Javik)
 
I agree with the gist of Bogost's point, but I feel like he's exploding at every single journalist who has ever said something fucking stupid, not Polygon specifically.

Not happy with the way Polygon handled the situation, really not happy with the way some of them were acting on Twitter yeterday, and definitely offended at the idea some of them are acting as if "well, games-as-services are the future, so we're not going to criticize the idea or point out why it might be a fucking horrible idea."

...but yeah, I think Bogost is going way, way too far here. What could possibly be wrong with altering scores if a game changes? Again, I point to STALKER, which was rightfully eviscerated upon release because it was buggy as hell. People should have altered their scores after the bugs were patched out and the game became significantly better.
 
I have no opinion on this as I've never read the site in question, but I find it depressing that a Renowned games scholar and professor is acting the way that he is. debasing himself by reducing himself to the level of the person he's engaged in fruitless discourse with.
 
Dr. Ian Bogost is an award-winning designer and media philosopher whose work focuses on videogames and computational media. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and Founding Partner at Persuasive Games LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames.

http://www.bogost.com/about/about_me.shtml

meanwhile, in videojourno land: "Just another entitled Internet troll, right? BTW what time is that open bar party that EA is hosting??? Will they have gift bags???"

Oh man, now Polygon thawed out Justin McElroy to be twitter wiseass at Bogost.
 
Content that was in the game. PC gamers were a hex-edit away from enjoying it if I recall correctly. Hearing about in on the Bombcast, it sounds like it really was part of the game that was ripped out to attempt to sell a $70 product with a $60 shelf price.

It definitely was hidden away in the game files just waiting to be activated. I remember that.
 
Wouldn't it have been more "anti-consumer" (stupid term), to not offer a substantial character/story arch or something of value as an incentive for the deluxe edition?

Probably. Some deluxe Editions only come with crap and that rarely is a topic for discussion or mentioned in reviews anyways. Maybe it needs to be?

They never really sold Mass Effect 3 beforehand as a game where you get to play with a Prothean squad-mate. So anyone going into it with that expectation would have to either be psychic or maybe part of the Bioware development team and I don't think that either way that should inform your opinion of a game.

No, they didn't, and that certainly is up to debate and opinions. I don't entirely agree with ME as an example of what the OP is trying to say, but I think the idea is that very few ask themselves these questions. Brad (from giantbomb) for example, even though he didn't do the review, still felt that Javik absolutely was required content and the idea that it was behind a paywall was upsetting, and probably shouldn't be due to lore importance. It's a judgement call to say these things, but that is a central part of criticism, which very rarely shows its face in common reviews for AAA games.
 
I enjoy that he's now calling out the "Cabal of editors swooping in to defend the site" against anyone that criticizes them.

It's always about asking questions obliviously rather than owning up to criticism or challenging criticisms.
 
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