Just lost a little respect for him.
Because sometimes it goes too far.Dont know why he apologized, in order to be a critic, you need to learn how to handle criticism.
As a designer:
- A Slow Year
- Cow Clicker
- News games (September 12th)
As a scholar
- Persuasive games / Unit Operations
- Alien Phenomenology
You're short-sighted and not very well-read if you think all of game academia is a joke. Especially Ian Bogost.
Why an 8 anyway? Is a great game that doesn't work an 8? Surely it should be a 0. Or why not just put a big red banner at the top of the review that says "This game doesn't work right now. Check back later, we'll let you know when it's safe."
Polygon really need to institute a "no twitter rebuttals" policy for their editors.
"Your product is shit, your website is shit" is not criticism.
^Pretty well sums up my thoughts on the matter.
EDIT:
See the above quotes.
"Your product is shit, your website is shit" is not criticism, it's critical, and insulting.
"Your product is shit, your website is shit" is not criticism, it's critical, and insulting.
What, he's excited about Skyrim?justin mcelroy.
embarrassing.
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If there is no way to play the game without the DRM, the two are inextricably linked.I'm personally against a review accounting DRM into it's scoring/ranking system.
DLC themselves and strategies either unless they meet a (some) criteria of influence to the game.
It may be part of the product, but it doesn't concern the game itself.
But they certainly should be mentioned and when necessary, stressed.
It is important to correctly inform consumers.
No, they didn't, and that certainly is up to debate and opinions. I don't entirely agree with ME as an example of what the OP is trying to say, but I think the idea is that very few ask themselves these questions. Brad (from giantbomb) for example, even though he didn't do the review, still felt that Javik absolutely was required content and the idea that it was behind a paywall was upsetting, and probably shouldn't be due to lore importance. It's a judgement call to say these things, but that is a central part of criticism, which very rarely shows its face in common reviews for AAA games.
So the problem is the re scoring? I don't see how that warrants this sort of aggressive reaction. They reviewed the game in perfect conditions which allowed them to essentially judge the game on its merits. The game comes out and the service isn't rocking like it did in their private servers, then the released product has flaws that the review product didn't.
From a 9.5 to an 8, to me means that these folks are trying to be a bit more correct toward those who read the review, because a service on launch that doesn't allow plenty of people to play the game is a really negative point, and a 1.5 deduction seems pretty fair. You have to be connected to the service to play it after all.
He's acting like a moron.
What's wrong with game journalism?justin mcelroy.
embarrassing.
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Except for the part where it makes no sense at all. For those who can play it's still a 9.5, for those who can't it's sure as hell not a very good game or an 8.From a 9.5 to an 8, to me means that these folks are trying to be a bit more correct toward those who read the review, because a service on launch that doesn't allow plenty of people to play the game is a really negative point, and a 1.5 deduction seems pretty fair. You have to be connected to the service to play it after all.
They rushed out a review for a product that doesn't exist in the way that they played it. They serve only their own ego by adjusting now. If they cared about having integrity they would have waited until at least playing the game under normal conditions to publish the review. They didn't. They knew what they were doing by rushing the review out.
I would love to see this Ian Bogost have a GAF account.
Also, Justin McElroy is the guy in that "Games Journalism" gif where he spins in a circle while holding a certain game right?
Holy...
In addition to game academia, Ian Bogost's games are now also jokes. His contribution to the industry is felt most by the grin on my face.
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OMFG wtf 2
lol
He's also the guy that gave Nier a 0/5 and then proceeded to call portray himself as the journalist video games deserve.
I'm personally against a review accounting DRM into it's scoring/ranking system.
DLC themselves and strategies either unless they meet a (some) criteria of influence to the game.
It may be part of the product, but it doesn't concern the game itself.
But they certainly should be mentioned and when necessary, stressed.
It is important to correctly inform consumers.
And then you have "reporting" like this: http://www.polygon.com/2013/3/4/4064300/n64-controller-deviantart
That article is 100% kotaku. They don't reach out to get the guy's real name? This is just a fluffy reblog. Congratulations on having the world's most expensive tumblr.
Why? Can you explain why you think this?what, that's completely rubbish. it should matter just as much as
a) skyrim 0fps on ps3
b) any DLC hooks - see dead space 3.
He's also the guy that gave Nier a 0/5 and then proceeded to call portray himself as the journalist video games deserve.
Aside from being kind of bland, what exactly is wrong with this post? Why is it so important that they hunt down the name of someone who intentionally goes by a screen name online?
That doesn't concern me if what I paid for is awesome. I don't really care if it's anti consumer. It has nothing to do with the actual game itself. Review what's in the box, and do a separate review on the company/publisher if you want a score based on their business practices.
It's cheap and easy page filler that lacks any substance. Why not hire an Etsy reporter who makes a post any time someone puts NES controller earrings up for sale?
I think any site that uses point system, stars or whatever contradicts itself because review matter more than score and yet they put a score which can be viewed without reading actual review.
RPS is leaps and beyond in that aspect than any site.
I'm gonna have to disagree with this. I don't care what part of the product is broken: whether it's the game design, whether some programmers fucked up the technical side or whether the delivery mechanism/DRM doesn't let me play the game.That doesn't concern me if what I paid for is awesome. I don't really care if it's anti consumer. It has nothing to do with the actual game itself. Review what's in the box, and do a separate review on the company/publisher if you want a score based on their business practices.
Their business practice of invasive DRM is affecting the quality of the game. See: Server queues.
If there is no way to play the game without the DRM, the two are inextricably linked.
what, that's completely rubbish. it should matter just as much as
a) skyrim 0fps on ps3
b) any DLC hooks - see dead space 3.
None of that is true.
Not gonna sit here and defend the guy all day, but he didn't review Nier. He refused to because he got to a point in the game he couldn't get past, so just posted a video telling everyone he wasn't going to review it, which got taken as a negative. I think a lot of writers would have just posted an uninformed review based on the part of the game that they did play. He's a pretty straight up guy I think.
The other part of your sentence doesn't really make sense.
But, if you're not an absolute retard, you'll probably wonder what the hell you're doing wrong after several failed attempts and look toward the mini-map to notice the BIG RED X FOR EVERY SINGLE MAIN QUEST MISSION IN THE GAME is not, in fact, trained on this beach.
Yea, he couldn't follow the large X on the mini-map in an optional side quest so he decided to just not review one of the best games of the generation.Not gonna sit here and defend the guy all day, but he didn't review Nier. He refused to because he got to a point in the game he couldn't get past, so just posted a video telling everyone he wasn't going to review it, which got taken as a negative. I think a lot of writers would have just posted an uninformed review based on the part of the game that they did play. He's a pretty straight up guy I think.
What's worse, rating a game a zero, or being bested by an X on a minimap?
I can't believe they changed the score. McElroy should have probably run it by someone with critical thinking skills before editing.
Holy crap.
Also, while I don't disagree with anything Bogost said, he could have crushed them much more effectively by picking them apart in a calm manner. He just sort of went off the rails.
And it's hilarious that they changed the score. It doesn't make any sense. In what way were the server problems unexpected? This happens to online games almost without fail. Especially ones with incredible amounts of hype.
Because those controllers are really cool and worth sharing? There's absolutely nothing wrong with post like that. Don't be ridiculous.
Rating the game a zero.
I'd rather that a journalist be honest than be great at all video games.
He refused to because he got to a point in the game he couldn't get past, so just posted a video telling everyone he wasn't going to review it, which got taken as a negative.
What I played of Nier up to this point had some nice touches, like solid music and voice acting, but the game felt a generation or two behind what I'd hope for in an open-world action-RPG, specifically in terms of graphics and mission design. Also, the design team was seemingly in dire need of staff members in possession of human souls.
You know, so, just something to remember for Nier 2: Souls.
justin mcelroy.
embarrassing.
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Are they gonna change it back next week when things have stabilised and nobody has any issues anymore? Because that'd be fair.