Polygon gives high scores to games despite their anti-consumer aspects / DRM strategy

Which is the fucking problem.

Reviews are not meant to be opinion pieces. Gimme the facts. Game has bugs, game mechanics are broken, matchmaking doesn't work, ai is shit. If you're going to print a score, then this shit better fucking affect it or else it makes no god damn sense. Instead we get shite like 8/10 for sound, weapons sound weak, when it should be 5/10 fucking ai sucks, or level design is shit.
Reviews are an opinion piece. One person might think that game mechanic is broken while another person might think otherwise. One person might think a bug is really bad while another might say it's a minor thing. Some might say the A.I is shit, but others might say that the A.I is just fine.
 
Don't know why people think Game Journos actually know what the fuck they are talking about when it comes to rating or reviewing games.


Never forget this gem.

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Score aside, if most reviews had half as much criticism in it than this one I wouldn't want to hate game journalists to death.
 
In the same way you can play some F2P games without paying, yes. But man, just think - don't you want to buy the coin doubler in Dead Space 3????
Many F2P games will hit a certain point where the grinding just gets ridiculous and they're basically forcing you to pay if you want to progress. This doesn't seem to happen in DS3. What they're sort of doing is selling you cheats. That's not nice, but considering that the classic cheats have mostly disappeared from modern games anyway it doesn't appear to be such a huge deal for me.
 
Reviews are an opinion piece. One person might think that game mechanic is broken while another person might think otherwise. One person might think a bug is really bad while another might say it's a minor thing. Some might say the A.I is shit, but others might say that the A.I is just fine.

I guess Halverson was right : Sonic 06 WAS a masterpiece!
 
Reviews should be as timeless as possible, criticizing aspects of the game. A game's distribution methods should not be factored into the score unless it is so ingrained that it significantly impacts the mechanics. Same goes for business ethics; how they treat the consumer does not affect the game. These kinds of things can change, and then the review would be unfair or unhelpful.

It would be similar to rating a film poorly if one were charged $500 to see it, and had to be at least 6 feet tall to enter the theater. It does not affect the movie, and ridiculous policies and practices can be criticized outside reviews.
 
Many F2P games will hit a certain point where the grinding just gets ridiculous and they're basically forcing you to pay if you want to progress. This doesn't seem to happen in DS3. What they're sort of doing is selling you cheats. That's not nice, but considering that the classic cheats have mostly disappeared from modern games anyway it doesn't appear to be such a huge deal for me.

If they wanted to sell cheats then selling, like a pistol that one shots everything in the game would be fine or a dollar for infinite credits or something. Creating an in-game economy for the sole purpose of then wrapping DLC around lightly skipping that economy / "coin doubling" it is very gross and very F2P.
 
Reviews are an opinion piece. One person might think that game mechanic is broken while another person might think otherwise. One person might think a bug is really bad while another might say it's a minor thing. Some might say the A.I is shit, but others might say that the A.I is just fine.

No, just because basically all gaming media does this shit, doesn't mean it is right. A bug is a bug. Call it out. Bad game design, call that shit out. When you fail to have this shit reflect in the score it's glossing over what could be massive flaws.

Would you read a review on Street Fighter from someone who hates fighting games? No because it would be fucking shit dumb. Would you read a Skyrim review by someone who dances with the fucking box and clearly loves the franchise? No because it's fucking dumb, oh wait.

If people kept their fucking opinions out of their shit reviews we would all be better off.

I'm gonna pick on Justin's Skyrim review

Sadly, I can't extend the same pass to the game's wholly unsurprising yet still pretty disappointing technical problems. I don't mind a little jank in a world this big, but five hard freezes, a mask that made my face disappear for much of the game and an entire dungeon where I inexplicably had unlimited magic? It's too much. Will it all be smoothed out eventually? Sure. (A day-one patch has already been deployed.) But is it a frequent distraction from what should be the ultimate immersive experience? You bet.

More importantly: Will you still be bothered by it when a dragon drops from the sky as you draw your sword, the Skyrim theme kicks in and a chorus of disembodied barbarians start chanting your name in what will go down as history's most epic "I double-dog dare you"?

I promise, friends: You will not.

Let's see. OK we got facts. The game has bugs and crashes. Ok doesn't sound too good. Oh but apparently I won't mind because it's EPIC because it's got gud music.

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FUCKING LOL
 
On the other hand. Which review sites do you guys consider pro-consumer? (I really like Giant Bomb and Eurogamer, but curious about opinions)
 
Reviews should express whether or not the reviewer liked the product. That is opinion and it is not a review if it's missing.

You can have an opinion on the product, but it shouldn't be the entirety of the review. Facts should be present. And if said fact is that a glitch exists or several glitches exist, then the product is objectively flawed and should be graded as such.

Bugs or freezes should not be open to interpretation, they are a negative to the game.
 
You guys need to remember that to Polygon our eyeballs are the product to be sold to publishers for advertising. Consumer Reports they are not. Their prime directive is to make publishers as happy as possible. They have zero interest in reviewing to reflect the interests of the consumer.
 
Wait, what is this? Why shouldn't Polygon or any other reviews site give high scores to games despite of them having DRM bullshit, on disk DLC and stuff? Aren't reviews meant to give you a general idea of it's quality? Why involve corporate policies?
This is like saying that Quentin Tarantino's movies shouldn't be praised because he has a weird foot fetish.
 
I honestly don't have much of a problem with the review being high but arbitrarily backpedalling and docking it 1.5 points is insane. If the game doesn't work the only score they should change it to is a 0 and then put it back up to a 9.5 when it works for everyone. But then that just highlights how awful changing scores all the time is.
 
Reviews should express whether or not the reviewer liked the product. That is opinion and it is not a review if it's missing.

Where the fuck do you people pull this crap from? It's not a review if their is no opinion? Opinions are what get people in the shit in the first place. Opinions can be bought, they can be swayed. Nostalgia goggles can blind someone from the flaws of a game.

You know what would be handy? A review that said:

"Here are the bugs, Here are some broken mechanics. Here are the good bits. Decide for yourself if this is worth it or not"

Not shit that assumes I have my head shoved up my ass like the writer:

Will you still be bothered by it when a dragon drops from the sky as you draw your sword, the Skyrim theme kicks in and a chorus of disembodied barbarians start chanting your name in what will go down as history's most epic "I double-dog dare you"?

I promise, friends: You will not.
 
Wait, what is this? Why shouldn't Polygon or any other reviews site give high scores to games despite of them having DRM bullshit, on disk DLC and stuff? Aren't reviews meant to give you a general idea of it's quality? Why involve corporate policies?
This is like saying that Quentin Tarantino's movies shouldn't be praised because he has a weird foot fetish.

No its nothing like that at all.
 
I honestly don't have much of a problem with the review being high but arbitrarily backpedalling and docking it 1.5 points is insane. If the game doesn't work the only score they should change it to is a 0 and then put it back up to a 9.5 when it works for everyone. But then that just highlights how awful changing scores all the time is.
There are plenty of pc games that will never work for everyone with certain hardware configurations. What about 360 games that require a hard drive and people who bought arcade packs. There is a big spectrum between no one, a few, some, most, "everyone".
 
Where the fuck do you people pull this crap from? It's not a review if their is no opinion? Opinions are what get people in the shit in the first place. Opinions can be bought, they can be swayed. Nostalgia goggles can blind someone from the flaws of a game.

You know what would be handy? A review that said:

"Here are the bugs, Here are some broken mechanics. Here are the good bits. Decide for yourself if this is worth it or not"

Not shit that assumes I have my head shoved up my ass like the writer:

It doesn't seem you actually know what an opinion is.
 
There are plenty of pc games that will never work for everyone with certain hardware configurations. What about 360 games that require a hard drive and people who bought arcade packs. There is a big spectrum between no one, a few, some, most, "everyone".

Small percentage PC compatibility errors are a given and servers not being able to let (a lot of) players play their (mostly) solitary game are not.
 
Have you read reviews of other media? Because reviews are not supposed to be 100% opinion pieces at all.

What professional reviews of movies or music are you reading that are not essentially articulated opinions as to why the work is good or bad? How else would you describe Roger Ebert's reviews, for example?
 
Where the fuck do you people pull this crap from? It's not a review if their is no opinion? Opinions are what get people in the shit in the first place. Opinions can be bought, they can be swayed. Nostalgia goggles can blind someone from the flaws of a game.

You know what would be handy? A review that said:

"Here are the bugs, Here are some broken mechanics. Here are the good bits. Decide for yourself if this is worth it or not"

Not shit that assumes I have my head shoved up my ass like the writer:

"Here are some facts - decide if you want the product."

Wouldn't that make every single review exactly the same? If facts are objective and all you're interested in we wouldn't need a multitude of voices expressing opinions on the game at a review stage.
 
No, that's why he published an article detailing why you shouldn't play the game right now and why it's so broken that he can't review it. If he gave it a 1/10 BROKAN GAYME that would help no one, especially when the game will most likely be working on some level more consistent than it is right now a day or two from now.
He is detailing fundamental design flaws unrelated to server issues.
 
Which is the fucking problem.

Reviews are not meant to be opinion pieces. Gimme the facts. Game has bugs, game mechanics are broken, matchmaking doesn't work, ai is shit. If you're going to print a score, then this shit better fucking affect it or else it makes no god damn sense. Instead we get shite like 8/10 for sound, weapons sound weak, when it should be 5/10 fucking ai sucks, or level design is shit.

Reviews are opinions though.

Edit: Things like "ai sucks" or level design being "shit" are entirely subjective and based on opinion.
 
"Here are some facts - decide if you want the product."

Wouldn't that make every single review exactly the same? If facts are objective and all you're interested in we wouldn't need a multitude of voices expressing opinions on the game at a review stage.

Like it even matters. 99% of reviews are the fucking same thing anyway. They are nothing but PR mouthpieces that try and get their quotes onto the back of boxes or in trailers.
 
Reviewers don't care about anti-consumer tactics from publishers because reviewers aren't consumers. They get all this shit for free with press accounts and early access so they don't have to deal with the same crap actual customers do. They don't see that stuff as a problem because it's not a problem they have to experience.
 
Like it even matters. 99% of reviews are the fucking same thing anyway. They are nothing but PR mouthpieces that try and get their quotes onto the back of boxes or in trailers.

Don't forget that these journalists view the publishers as potential future employers. You gotta keep them happy in order to land that community lead position.
 
hahaha, wtf is this?

Press Reset. The trailer implied they all got tattoos because of the site launch, and I don't know how this was presented in the final documentary because I didn't watch it. I'm not sure why it looks like he's getting a child's handprint tattoos on himself there, unless that's the secret logo of Polygon somehow.
The invisible hand of the market driving all his reviews.
 
No, that's why he published an article detailing why you shouldn't play the game right now and why it's so broken that he can't review it. If he gave it a 1/10 BROKAN GAYME that would help no one, especially when the game will most likely be working on some level more consistent than it is right now a day or two from now.

If a game isn't working on release, it deserves a 1/10. That shady practice needs to stop.
 
So he wants to wait for the opportunity to be a shill too?

Definitely sounds like he is going to schill:

But it’s harder to understand why the fundamentals of the game design are broken. The design is based on cities existing as tiny — yes, they’re tiny — interconnected boxes that exchange resources, including people, services, and goods. It’s a sound concept and a pretty good justification for the tiny city chunks in lieu of the usual citybuilder sprawl. Just as the islands in the Anno games are cramped and incapable of self-sufficiency, so too are SimCity’s city boxes. Furthermore, what’s going on in each box is a lot less interesting than what’s going on when you string several of them together, whether they’re played by you or your friends.
 
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