PlayStation Vita Sales See Massive Spike in Japan (nearly six times increase)

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Sony should invest in more Japanese developers. It's obvious western developers are better of on consoles as consoles are more popular in the west.

Sony own a ton of Japanese IPs, I'd like to see
Shadow of Colossus 2, which focuses on multiplayer
Demon Soul's 2, which takes a few things from Monster Hunter
Locoroco 3, which uses Vita's gyro and touchpads
Gravity Rush 2, which improved on the negatives of the original
Journey, yes a port of this game is needed, perhaps with some additional features
Gran Turismo Vita, Sony's best selling IP needs at least one game in the systems life and not too late like GT Mobile

Moar MH clones? No. DS is fine on its own and is much better than MH anyway.

Besides those they could develop new, original IPs, like a new story in Puppeteer on Vita, new JRPGs, and a new IP geared towards female gamers like Animal Crossing seems to be. And also, Legend of Dragoon 2, Dark Cloud 3, Rogue Galaxy 2, and so on.

This is a pipe dream though, SCEJ is an utter failure. Demon's Souls was developed by FROM and Myasaki who then took that money and experience and developed the spiritual successor, Dark Souls, with Namco on PS3 and 360.

There's absolutely nothing stopping Inafune and Marvelous from developing a Souls Surrender with a partnership with Square Enix and putting it on 3DS, iOS, and PSV, if Souls Sacrifice is successful.
 
That was worded poorly but I get the message. Why should the general consumer care about the vita when te 3ds exists is how it should have been phrased.
 
The Vita was clearly built with a Nintendo style business model in mind in the event that it did not have a strong initial outing in the market. The hardware does not produce loss, the peripherals make nice profit, the first party heavy lineup and distribution channel is giving Sony greater per unit profits on software sales, and the format is conducive to smaller developers looking for a niche. Nintendo typically gets the smaller traditional 3rd party pubs and partnerships with 2nd party studios, whereas Sony is instead now targeting indie studios.

This is not clear at all. This is some Monday morning wishful thinking of the worst kind. The lineup is first party heavy because nobody wants to make games for it, not because that was the strategy. If the format is conducive to smaller developers looking for a niche why is the release schedule so bare?

Sony is targeting indie studios? Not really. Sorry but one thread on Gaf about how one indie game did pretty well does not indicate some strategy sea change.

The Nintendo model is putting out high-quality first-party titles. Meanwhile on Vita Sony's own developers badmouth the system and say they have no interest in making games for it.
 
Not sure if serious.gif

If i use your logic than there is no reason for 3DS to exist since PSP can do anything the 3DS does.

You're not getting my point. We moved on to a new generation. The 3DS and the Vita can both essentially do the same thing. What can the Vita do that the 3DS can't? That's what makes a purchase attractive to consumers.
 
Can i also buy screen with better resolution and additional GPU so that those games won't look like slightly better 3D version of what i played for last 3 years on PSP ? ;)

I think some people really need to try the 3DS. MH3U looks far, far better than what I played on my PSP for years. Hell, even Ace Combat is more gorgeous on 3DS than on PSP.
 
Wasn't the conversation originally about how the Vita hardware being profitable overall? Not individual games, right?

Here is the original quote:
The Vita sales are completely abysmal. So are memory cards, games and everything else involved.
Everything costs money, the production, the development, the marketing, the online, the storage etc. You need to sell a minimum number of units to get these fixed costs back. Highly unlikely that this is happening.

I have no evidence that the of how profitable the Vita is to Sony's business right now; does anyone? However, there were a few instances where publishers stated that they were happy with the sales they had on the Vita (although I realize 'happiness' is relative in these instances).
 
You're not getting my point. We moved on to a new generation. The 3DS and the Vita can both essentially do the same thing. What can the Vita do that the 3DS can't?

Open world games with a draw distance of more than 6 inches and 3D games that control properly without the need to buy a nasty-ass accessory, primarily.

Apart from that, it's just better. Everything looks better due to the OLED and the higher specs and everything controls better because the inputs are better. It's just better.

I know most of the world disagree with that assessment, but it's honestly how I feel. Take a random title from the PS3, 360 or Wii library, port it to 3DS and Vita and the Vita version would be better 9 times out of 10.

Well, all discussions aside, Sony must not be happy with Vita sales anyway. They cut the forecasts how many times? 3? 4?
Hasn't the 3DS missed every Nintendo forecast in it's life?

I think it's safe to assume they've both been caught short by the market contracting.
 
That was worded poorly but I get the message. Why should the general consumer care about the vita when te 3ds exists is how it should have been phrased.

Outside of software selection, which is subjective, it's superior in every way objectivley. Unfortunately the market it's superior in got replaced with the phone/tablet market.
 
I think some people really need to try the 3DS. MH3U looks far, far better than what I played on my PSP for years. Hell, even Ace Combat is more gorgeous on 3DS than on PSP.


Somehow i couldn't detect that big superiority in Fire Emblem or Pokemon or Zelda or Tales of Abyss or SMT4 / Soul Hackers - which are only things that interest me on 3DS (minus Pokemon i saw that by accident and then had to check if it's really screens from 3DS).
 
Open world games with a draw distance of more than 6 inches and 3D games that control properly without the need to buy a nasty-ass accessory, primarily.

Apart from that, it's just better. Everything looks better due to the OLED and the higher specs and everything controls better because the inputs are better. It's just better.

I know most of the world disagree with that assessment, but it's honestly how I feel. Take a random title from the PS3, 360 or Wii library, port it to 3DS and Vita and the Vita version would be better 9 times out of 10.

I understand how you feel. But the fact of the matter is, the mass market is satisfied with PS2 level graphics.

I wouldn't say the buttons feel better, but that's just me. Also I really wished that Nintendo would have put in another circle pad.

Sure it looks better. But the difference is that this time, the 3DS can provide the experience (albeit at a different level) that the Vita can, while the DS couldn't provide what the PSP could. That's why the 3DS is getting the games that could be better on the Vita. People are satisfied with the 3DS capabilities. They weren't with the DS. It doesn't help that there aren't many games that show off the Vita's capabilities, either.
 
You're not getting my point. We moved on to a new generation. The 3DS and the Vita can both essentially do the same thing. What can the Vita do that the 3DS can't? That's what makes a purchase attractive to consumers.

Technical speaking VITA is superior in every way.VITA can be used as a remote play for some PS3 games and for all PS4 games.At least that is Sony said at the Playstation Meeting.

On the other hand 3DS can't stream WiiU games neither has a big interaction with WiiU.For me technical speaking 3DS is a PSP with just more power.Nothing more nothing less.
 
Somehow i couldn't detect that big superiority in Fire Emblem or Pokemon or Zelda or Tales of Abyss or SMT4 / Soul Hackers - which are only things that interest me on 3DS (minus Pokemon i saw that by accident and then had to check if it's really screens from 3DS).

Funnily enough I don't detect the huge power difference in Rayman Origins when I play on ps3 versus the wii version too. I wonder why is that...
 
Apart from that, it's just better. Everything looks better due to the OLED and the higher specs and everything controls better because the inputs are better. It's just better.

There are 30 companies on earth that tomorrow could release a system "better" than Vita. It would be expensive and have no games but it would be "better" - in a way that is essentially irrelevant.

Releasing expensive, powerful hardware is not hard to do. What is hard is releasing expensive, powerful hardware that has a library that makes it worth the price - something Sony has failed to do.

I know most of the world disagree with that assessment, but it's honestly how I feel. Take a random title from the PS3, 360 or Wii library, port it to 3DS and Vita and the Vita version would be better 9 times out of 10.

Or port a Genesis title to the NeoGeo!

someone who doesn't know what objective means said:
Outside of software selection, which is subjective, it's superior in every way objectivley. Unfortunately the market it's superior in got replaced with the phone/tablet market.

It costs more and lacks 3D. And again, Nintendo could release hardware more expensive than the Vita that was more powerful than the Vita. So could Sony or anybody else. There's nothing interesting or impressive about that.

Price and the library of games are the two most important things. "Discounting both of those Vita is better" is a pointless statement. You can't discount library and price.

Discounting library and price NeoGeo was the best system ever huzzah!
 
Wasn't the conversation originally about how the Vita hardware being profitable overall? Not individual games, right?

Sony makes money from software sales, which means that if you sell a good amount of games you get a decent amount of money back, even from 3rd party games.

People seem to think that just because the Vita isn’t selling well that it cant possibly be making money. This may be from the usual idea of consoles being sold for a loss and then a profit once the hardware changes come in but there is a lot of different revenue streams that have to be taken into consideration to judge if a console is profitable in its life time.

Fact is the Vita is meant to be sold for/near cost, when you then take into consideration the high mark up of memory cards (which every person has to buy), a reportedly great attach ratio for games sales, PS+ subscriptions that Vita owners have brought ect then its quite easy to see how it could be profitable for Sony.

As others have said, until last year I believe many people assumed the Gamecube and to a lesser extent the N64 were failures when the facts show that they actually made a good profit for Nintendo. Why cant some people see that Sony can ride out the Vita like this and be relatively happy? Of course they would rather a runaway success but at the end of the day its about making money and history has shown you can sell a small amount of a console and still make money from it.

Of course none of this even takes into consideration the fact Sony is clearly moving the Vita to be a portable PS4 with the ability to stream basically all games to it anywhere. So all Sony have to do in the worst case scenario is hold on till the end of the year (which is no problem) and then reposition it for the new market, maybe add a revised edition to bring costs down further and it could be a new lease of life, even if it becomes just a way of playing your PS4 on the go.

It pains me to read some people opinions on here sometimes as many people either don’t know how the business really works or just don’t have the ability to think of things beyond the obvious “They only sold 60k this week, that’s terrible dur”.
 
There are 30 companies on earth that tomorrow could release a system "better" than Vita. It would be expensive and have no games but it would be "better" - in a way that is essentially irrelevant.

Releasing expensive, powerful hardware is not hard to do. What is hard is releasing expensive, powerful hardware that has a library that makes it worth the price - something Sony has failed to do.

Is failing to do. Pretty different.

What? No. Nintendo never followed the loss leading model of Sony.
Why the hell do you think they always go affordable hardware first to begin with?
Sony tried the very same model that proved a failure for the PSP and got what they deserved.
At least games were selling decently on the GC, that's not even happening on Vita!

GC was taking money from Nintendo since start, wasn't it?
 
Open world games with a draw distance of more than 6 inches and 3D games that control properly without the need to buy a nasty-ass accessory, primarily.

Apart from that, it's just better. Everything looks better due to the OLED and the higher specs and everything controls better because the inputs are better. It's just better.

I know most of the world disagree with that assessment, but it's honestly how I feel. Take a random title from the PS3, 360 or Wii library, port it to 3DS and Vita and the Vita version would be better 9 times out of 10.


Hasn't the 3DS missed every Nintendo forecast in it's life?

I think it's safe to assume they've both been caught short by the market contracting.

Commenting on the bolded part. Having just picked up the new Castlevania for the 3DS I am struck with just one thought. "This would be a better game on any other current gen system. " Castlevania is one of the best looking games on the system but still pretty gnarly looking when judged against it's peers on the Vita, 360 or PS3.

Still, for the average consumer, especially in Japan, the 3DS is good enough. As the PSP was. It's only for us hardcore folks that are always wanting prettier, shinier, smoother graphics and games that the difference in the 3DS and the Vita becomes incredibly meaningful. Same thing with the controls, especially in Japan. The Japanese have been perfectly fine with the 1 stick PSP for years so the 1 stick 3DS is not a problem for them.

However, to keep this slightly on topic, a 6x sales increase is good. Sony just needs to take more steps to maintain that and announce more games.
 
Vita has/had massive potential as a system, but it was just released in the completely wrong era. Vita is a much better designed system than the 3DS and the lack of region locking makes it sad what happened to the platform, but it is what it is.My only hope now is that iOS doesn't do to the console market what it did to the handheld market.

Edit: Do we have any idea if Sony is making any money after the pricecut in japan? Sony did state it would take 2 years to recover the money they had invested in Vita and that looks like it will never happen since their expectation for sales is likely more than they will ever achieve.

There's a saying that if you try to please everyone, you'll end up pleasing no one. There's always a catch in everything, and the catch here is that they now have to make tons of money in order to profit due to the R&D. The catch of region free means now there is lesser incentives for publishers to localize titles , as oversea gamers will import them. The design of the vita go against the current climate of this industry now. There are various circumstances where the developers just couldn't make vita games. This is the real world where Gearbox wants a Borderlands 2 vita port but want someone else to do the job on their behalf, yet didn't hesitate to make a Borderland game for the ios for some easy cash.

And look at Sony now appealing to the indies, who really, isn't going to be able to fulfil the potential of the vita, especially the idea of "console-gaming on the game".
 
Commenting on the bolded part. Having just picked up the new Castlevania for the 3DS I am struck with just one thought. "This would be a better game on any other current gen system. " Castlevania is one of the best looking games on the system but still pretty gnarly looking when judged against it's peers on the Vita, 360 or PS3.

Still, for the average consumer, especially in Japan, the 3DS is good enough. As the PSP was. It's only for us hardcore folks that are always wanting prettier, shinier, smoother graphics and games that the difference in the 3DS and the Vita becomes incredibly meaningful. Same thing with the controls, especially in Japan. The Japanese have been perfectly fine with the 1 stick PSP for years so the 1 stick 3DS is not a problem for them.

However, to keep this slightly on topic, a 6x sales increase is good. Sony just needs to take more steps to maintain that and announce more games.

It's not graphically... the Vita can do open world games without struggling as much as the 3DS since it does have much better processing power than the 3DS. If they have PS2 graphics... EVEN BETTER.

Seriously, no contest on this question.
 
I find it funny that a thread comes up with some good Vita news, finally good news, and it devolves into:

The typical naysayers who are saying it's either: still dead/dying, has no games, or that it has no place in the market,

or

Vita owners saying how happy they are with the device, and how satisfied they are with games support so far.

As a Vita owner I am happy to see a price cut working out for them, but they really need to stop being stubborn and cut the price in the West too. I am pretty satisfied with the library of games so far though, it could be a bit better but there is some awesome stuff coming, in my opinion. Muramasa, Dragon's Crown, Soul Sacrifice, and all those indie games are going to be awesome on that OLED.
 
I love how we have so many people who consider themselves the second coming of Pachter here. Why is every damned console/handheld pronounced dead in its first year? Fucking ridiculous. The Vita is the finest handheld ever made. Now we wait for the software to support it.
 
I love how we have so many people who consider themselves the second coming of Pachter here. Why is every damned console/handheld pronounced dead in its first year? Fucking ridiculous. The Vita is the finest handheld ever made. Now we wait for the software to support it.

I don't think they consider themselves wrong or misleading.
 
On the other hand 3DS can't stream WiiU games neither has a big interaction with WiiU.For me technical speaking 3DS is a PSP with just more power.Nothing more nothing less.
The PSP could handle streaming from the PS3, though, so I think it's more about Nintendo's (possibly former) philosophy of keeping portable and home consoles mostly separate rather than the 3DS being completely unable to do so from a technical standpoint.
 
I find it funny that a thread comes up with some good Vita news, finally good news, and it devolves into:

The typical naysayers who are saying it's either: still dead/dying, has no games, or that it has no place in the market,

or

Vita owners saying how happy they are with the device, and how satisfied they are with games support so far.

As a Vita owner I am happy to see a price cut working out for them, but they really need to stop being stubborn and cut the price in the West too. I am pretty satisfied with the library of games so far though, it could be a bit better but there is some awesome stuff coming, in my opinion. Muramasa, Dragon's Crown, Soul Sacrifice, and all those indie games are going to be awesome on that OLED.

you need to support a price cut with software otherwise it will be like tree falling down in the middle of the forest and nobody will notice. they have some decent japan centric games releasing this month and hence they cut the price in japan to support it. honestly i dont see a price cut in NA until september when they have killzone mercenary slated for release. i can see tearaway, and maybe rayman, another ubisoft shooter or assassin creed, following it etc...
 
If the goalposts are placed somewhere around 'the Vita has no games announced for the future', it seems natural to move those goalposts to a likely place for game announcements. I don't think it's a game, I think it's common sense.

Is it possible that we've already seen the last Vita retail titles announced? Sure. Is it likely? No.

Not what I was saying, though. The implication of "wait for ___", as made by certain Vita turnaround believers, is not the general point that there are unannounced games currently in the works. It's the faith that there are big, potentially system-selling games that Sony merely has yet to announce, despite the failure of multiple E3s, Gamescoms, and TGSes to deliver on that front.

I love how we have so many people who consider themselves the second coming of Pachter here. Why is every damned console/handheld pronounced dead in its first year? Fucking ridiculous. The Vita is the finest handheld ever made. Now we wait for the software to support it.

...case in point.

Drek, a couple points:

1. It would be nice if you would at least acknowledge that economy of scale is a concept that exists, even if you believe Vita is somehow immune to it.
2. The notion that Vita hardware was profitable or sold at cost at launch, stated as fact many times here and in other Vita-related threads, seems to be a gaming urban legend. Maybe it's true, but I can't find any statement from any Sony exec that confirms it, and I've looked.
3. For someone who keeps comparing Vita to GC, you seem to be overlooking the sizable gap between the two platforms in terms of launch-aligned sales and major software releases. If it were really selling like GC hardware and had multiple guaranteed million-sellers announced for it, I'd be a lot less pessimistic about its prospects.
 
I think the notion that Vita hardware was profitable, stemmed from the statement from sony about how they are looking to turn profit within 3 years for the vita.
 
Not what I was saying, though. The implication of "wait for ___", as made by certain Vita turnaround believers, is not the general point that there are unannounced games currently in the works. It's the faith that there are big, potentially system-selling games that Sony merely has yet to announce, despite the failure of multiple E3s, Gamescoms, and TGSes to deliver on that front.



...case in point.

Drek, a couple points:

1. It would be nice if you would at least acknowledge that economy of scale is a concept that exists, even if you believe Vita is somehow immune to it.
2. The notion that Vita hardware was profitable or sold at cost at launch, stated as fact many times here and in other Vita-related threads, seems to be a gaming urban legend. Maybe it's true, but I can't find any statement from any Sony exec that confirms it, and I've looked.
3. For someone who keeps comparing Vita to GC, you seem to be overlooking the sizable gap between the two platforms in terms of launch-aligned sales and major software releases. If it were really selling like GC hardware and had multiple guaranteed million-sellers announced for it, I'd be a lot less pessimistic about its prospects.

you should probably look harder starting from around 1:48 or google search "vita profitable day one"

http://www.gametrailers.com/videos/w92058/e3-2011--lineup-interview

also it is a gaming handheld released in 2012. i don't think sony are that dumb to sell a product at loss when smartphones are ruling the roost. vita is going to be a slow burn. over time it will build a solid library and as the price drops more and more people will adopt it. you cannot expect a gaming handheld to sell millions in the first year or two. those days are gone. i personally think now that this wave of software with soul sacrifice pso2 tales shinovi etc.. is done they will be ready to show some more promising titles before e3.
 
The Vita is the finest handheld ever made. Now we wait for the software to support it.

I don't quite understand this statement. How can it it be the finest handheld ever made without the software to give it that status? Isn't it setting the bar pretty damn low if all you have to do is release a more powerful system to claim the title? Or maybe there is something else I'm missing here...
 
I love how we have so many people who consider themselves the second coming of Pachter here. Why is every damned console/handheld pronounced dead in its first year? Fucking ridiculous. The Vita is the finest handheld ever made. Now we wait for the software to support it.

that's the problem, there isn't much software to warrant a purchase. And it doesn't look like 3rd party developers are that interested.
 
As a Vita owner I am happy to see a price cut working out for them, but they really need to stop being stubborn and cut the price in the West too. I am pretty satisfied with the library of games so far though, it could be a bit better but there is some awesome stuff coming, in my opinion. Muramasa, Dragon's Crown, Soul Sacrifice, and all those indie games are going to be awesome on that OLED.

Pricecut in west is a matter of time - but they need to double it with software.

So annoucement on gamescom , active in septemeber together with KZ is my guess.
 
Sony makes money from software sales, which means that if you sell a good amount of games you get a decent amount of money back, even from 3rd party games.

People seem to think that just because the Vita isn’t selling well that it cant possibly be making money. This may be from the usual idea of consoles being sold for a loss and then a profit once the hardware changes come in but there is a lot of different revenue streams that have to be taken into consideration to judge if a console is profitable in its life time.

Fact is the Vita is meant to be sold for/near cost, when you then take into consideration the high mark up of memory cards (which every person has to buy), a reportedly great attach ratio for games sales, PS+ subscriptions that Vita owners have brought ect then its quite easy to see how it could be profitable for Sony.

As others have said, until last year I believe many people assumed the Gamecube and to a lesser extent the N64 were failures when the facts show that they actually made a good profit for Nintendo. Why cant some people see that Sony can ride out the Vita like this and be relatively happy? Of course they would rather a runaway success but at the end of the day its about making money and history has shown you can sell a small amount of a console and still make money from it.

Of course none of this even takes into consideration the fact Sony is clearly moving the Vita to be a portable PS4 with the ability to stream basically all games to it anywhere. So all Sony have to do in the worst case scenario is hold on till the end of the year (which is no problem) and then reposition it for the new market, maybe add a revised edition to bring costs down further and it could be a new lease of life, even if it becomes just a way of playing your PS4 on the go.

It pains me to read some people opinions on here sometimes as many people either don’t know how the business really works or just don’t have the ability to think of things beyond the obvious “They only sold 60k this week, that’s terrible dur”.

I dont think sony is relatively happy though. They hide the exact sales figures by bundling it up with the psp, admitted that they have a hard time securing 3rd party supports and saying how it is selling at the lower end of their expected range.
 
Yeah, there's more to it than just the price drop. I'm interested to see what Soul Sacrifice does for it next week -- it seems to appeal to a similar demographic as Monster Hunter. Tales of Hearts R drops next week too, so I think there's a decent chance that this week's sales may even be topped.

Tales of Hearts R comes out next week!? Holy crap I didn't even notice. Man I wish Namco Bandai would bring Tales of Innocence R and Tales of Hearts R over here. Those 2 games are the sole reason I bought a Vita and i can't even play them without importing which i don't want to. I don't mind importing fighting games and others but i can't import JRPG's due to me wanting to actually understand the story, the menus, etc.

I still have hope that NB might actually localize at least one of those games soon.
 
you should probably look harder starting from around 1:48 or google search "vita profitable day one"

http://www.gametrailers.com/videos/w92058/e3-2011--lineup-interview

Yeah, "It's not going to lose money for us" is not the same thing as explicitly confirming that Sony intended to sell each individual hardware unit at profit or at cost. In the context of other comments from Sony execs around the same time, the picture painted is that Sony didn't expect the hardware itself to be profitable for some time - just that the losses on it would be low enough to be made up by software and accessory sales. Given how far below expectations the hardware has sold, and the accompanying impact on accessory and software sales, it's not likely that things have gone according to plan.

also it is a gaming handheld released in 2012. i don't think sony are that dumb to sell a product at loss when smartphones are ruling the roost.

Economy of scale is a thing. If you can't keep a high-end electronic product moving off the assembly lines at a decent clip, it costs more to manufacture, not less.

vita is going to be a slow burn. over time it will build a solid library and as the price drops more and more people will adopt it. you cannot expect a gaming handheld to sell millions in the first year or two. those days are gone. i personally think now that this wave of software with soul sacrifice pso2 tales shinovi etc.. is done they will be ready to show some more promising titles before e3.

I guess someone didn't read the part of my post about the "wait for ___" game.
 
Apart from that, it's just better. Everything looks better due to the OLED and the higher specs and everything controls better because the inputs are better. It's just better.

I know most of the world disagree with that assessment, but it's honestly how I feel. Take a random title from the PS3, 360 or Wii library, port it to 3DS and Vita and the Vita version would be better 9 times out of 10.

At least you know you're crazy. That makes reading your posts a bit easier.
 
also it is a gaming handheld released in 2012. i don't think sony are that dumb to sell a product at loss when smartphones are ruling the roost. vita is going to be a slow burn. over time it will build a solid library and as the price drops more and more people will adopt it. you cannot expect a gaming handheld to sell millions in the first year or two. those days are gone. i personally think now that this wave of software with soul sacrifice pso2 tales shinovi etc.. is done they will be ready to show some more promising titles before e3.
Does 3DS not exist in your fantasy world?
 
Tales of Hearts R comes out next week!? Holy crap I didn't even notice. Man I wish Namco Bandai would bring Tales of Innocence R and Tales of Hearts R over here. Those 2 games are the sole reason I bought a Vita and i can't even play them without importing which i don't want to. I don't mind importing fighting games and others but i can't import JRPG's due to me wanting to actually understand the story, the menus, etc.

I still have hope that NB might actually localize at least one of those games soon.

Tales of Hearts R is out now in Japan (March 7th).
 
After Soul Sacrifice comes KZ:Mercs, Tearaway, probably another Gravity Rush, and something else from Sony Bend, just off the top of my head. GT Vita is also TBD and would be the biggest game changer for Europe anyone could possibly drop. A God of War Vita also seems highly likely, though probably not by the core GoW team. There are TONS of Sony first party shoes to drop before saying they're in last ditch territory.

Based on how comparable titles have sold thus far, and Vita's sub-PSP 2011 holiday sales in the West despite the AC/COD combo, what leads you to think that any of those titles will or could have a major impact on hardware?

What kind of immediate action? Slashing the price? Sony isn't losing money yet, that would make them start to lose money. You can float an unsuccessful cost neutral product much longer than a slightly less unsuccessful loss leader.

Um, isn't this thread about Sony having slashed Vita's price?

Your posts are really great Drek.

Damn, drek is killing it.

If you say so. All I'm seeing is a ton of improbable best-case-scenario assumptions and wishful thinking.
 
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