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Monster Hunter 3 Ultimate announced for Wii U/3DS, coming to West, no 3DS online

What are these charms you speak of? Are they this game´s version of shiny pokemon? Will I have to restart my game over and over until I get a decent one? What if I don´t? Would I then be the MH equivalent of a Slaking?

Charms are additional equipment that can compliment your armor set, making it a lot easier to activate inherent skills without having to complete a full set.
 
Can someone explain why Capcom ported the 3ds version instead of tri? From what I've seen and played tri and 3ds version are the same locations but 3ds version has more monster variation and 4 new ones? Tri HD would have looked 100x better and it did when I tested tri on Dolphin.

Because Ultimate has like 3 times the content of Tri.
 
Can someone explain why Capcom ported the 3ds version instead of tri? From what I've seen and played tri and 3ds version are the same locations but 3ds version has more monster variation and 4 new ones? Tri HD would have looked 100x better and it did when I tested tri on Dolphin.

Maybe because Tri is two iterations old and people already moved on to Tri Ultimate? Dunno.
 
Can someone explain why Capcom ported the 3ds version instead of tri? From what I've seen and played tri and 3ds version are the same locations but 3ds version has more monster variation and 4 new ones? Tri HD would have looked 100x better and it did when I tested tri on Dolphin.


soooo... I understand that correct? you want that same game but with less content? is that right?
 
Charms are additional equipment that can compliment your armor set, making it a lot easier to activate inherent skills without having to complete a full set.
Ah, ok. From the other post I see they cannot be traded, so I assume most players online will have mediocre to average charms, with a few very dedicated and somewhat lucky people will have good ones that enhance their build.
I don´t mind then. Thanks for explaining.
 
Can someone explain why Capcom ported the 3ds version instead of tri? From what I've seen and played tri and 3ds version are the same locations but 3ds version has more monster variation and 4 new ones? Tri HD would have looked 100x better and it did when I tested tri on Dolphin.

Well, it isn't a straight port from 3DS, since the Wii U version has sharper shadows, higher poly models, and higher resolution textures. What Capcom really did was make an expansion for Monster Hunter Tri on their multi-platform MT Framework Engine, which was released on 3DS and then Wii U.

Apart from anti-aliasing, I don't see how Tri HD would look "100x" better when the Wii U version of MH3U either uses assets that are either identical or better.
 
He probably is referring to Tri having better graphics than the 3DS version to base it off of, really the 3DS version is only better due to the lighting and... kinda with the shadows (they look awful though, so pixelated it's nuts).

They beefed the textures and such on Wii U to Tri's levels at least, but the environments still are a bit lower poly compared to Tri's. Personally they should've ported over the graphics from Tri and the MT Framework Mobile benefits but retained the content of the 3DS version, and trying to maybe redo the non-Tri stuff to Tri's levels are let them be as they did here (you know what I mean).

Might've been far harder to do...
 
I think I'll need to reproduce some MH3U Wii U screens on Tri via Dolphin to see if there really are any major differences.
 
I think I'll need to reproduce some MH3U Wii U screens on Tri via Dolphin to see if there really are any major differences.

I doubt that is necessary. For me the differences were plainly apparently.

The texture quality and polygon detail are lower in 3G Ultimate. Also, the shiny looking surface contrast that would appear on some enemies like DevilJho and Uragaan aren't there.

The shadows are the only improvement(or graphical addition rather) and what appears to be really basic normal mapping. Everything else took a nose dive.

mh3-41.jpg
642342_20120919_screen005.jpg
 
I'm more excited for this official thread than I have been about the Wii U since it launched.

hype hype hype
 
What are these charms you speak of? Are they this game´s version of shiny pokemon? Will I have to restart my game over and over until I get a decent one? What if I don´t? Would I then be the MH equivalent of a Slaking?
Charms are equipment that you can find or get as a quest reward. They give you points towards certain skills and have up to three slots you can fill with gems that also give you skill points. There are 17 tables of charms, and when you create a character, you're randomly assigned one of those tables. Which means you can only get charms from that particular table. Some tables have better charms than others, but in general, all but five tables are fine. Each has 21,600 different charms, with different combinations of skill points and slots. The five "cursed" tables are the problem, as they only contain between 216 and 800 charms, and no super powerful ones.

I personally don't care which table I'm in, as long as it isn't a cursed table. Restarting the game over and over just to land in one particular table doesn't sound fun to me, not to mention farming a particular charm when there are 21,600 possibilities is borderline insane. But investing hundreds of hours in a game just to find out late that I have absolutely no chance to ever get a great charm would suck even more, so I'll at least make sure that I'm in one of the non-broken tables.
 
There's like only a 3 second window for one of the table. Can anyone give me the exact steps to get the table I want?

I know I have to set the 3DS/WiiU clock to 2012/1/21

T1 00:14:11 ~ 13
T2 02:14:39 ~ 42
T3 00:11:28 ~ 30
T4 00:05:47 ~ 49
T5 00:56:43 ~ 45
T6 00:42:17 ~ 20
T7 01:43:58 ~ 01
T8 09:25:48 ~ 51
T9 07:09:58 ~ 01
T10 00:14:43 ~ 45
T13 00:07:46 ~ 48
T14 00:17:02 ~ 05

T11 00:02:43
T12 00:06:41
T15 00:08:09
T16 00:13:22
T17 00:20:03

If I want Table 1, I have to set it to around before 14:11. There is only a 2-3 second window to get table 1, so what do I do to get that table? Which screen is it to confirm character creation?
 
I doubt that is necessary. For me the differences were plainly apparently.

The texture quality and polygon detail are lower in 3G Ultimate. Also, the shiny looking surface contrast that would appear on some enemies like DevilJho and Uragaan aren't there.

The shadows are the only improvement(or graphical addition rather). Everything else took a nose dive.

I'm sorry, but what are you doing? The first screen is the Wii version. The second screen is not the Wii U version. I'm pretty sure the Wii U version would have better lighting effects than the Wii and 3DS version.
 
I'm sorry, but what are you doing? The first screen is the Wii version. The second screen is not the Wii U version.

The second screen was the 3DS version and I was showing the drop in detail.

The textures are kind of pixelated looking and the and polygons detail such as all of the jagged points on Barroth are just drawn on now. They are completely flat and smooth.

The biggest differences are armor but I can't find any photos of the same armor from the different version(for the more complex ones).
 
The second screen was the 3DS version and I was showing the drop in detail.

And you're going to assume the Wii U version will have the SAME drop in detail? I HIGHLY doubt that. Also, that 3DS screen is much larger than the 3DS XL screen, it would not look as jaggy as it does there.

Orayn said he/she is going to get Wii U screens and compare it to Wii on Dolphin screens.

What I meant by my post was to port Tri with added 3ds MH content.

That would result in the same thing. :p
 
Lagi looks better. Textures have definitely improved, there's self-shadowing, and it looks like he has more/better normal mapping than before. Terrain textures seem sharper too.

Dolphin



Wii U


Also, I am a he. I think I'm going to switch back to my classic avatar at some point. :P

EDIT: I didn't take either of these screens, still need to import my Wii save data so I can watch and compare all the intro movies.
 
I personally don't care which table I'm in, as long as it isn't a cursed table. Restarting the game over and over just to land in one particular table doesn't sound fun to me, not to mention farming a particular charm when there are 21,600 possibilities is borderline insane. But investing hundreds of hours in a game just to find out late that I have absolutely no chance to ever get a great charm would suck even more, so I'll at least make sure that I'm in one of the non-broken tables.
Thanks, that was very thorough, and I agree with you. I intend to play this very casually, I don´t even know if I want to play this online (I don´t like playing online in general), so I don´t think this would affect me much. I could see myself restarting if I get a cursed table, and a further justification would be that I get to learn a bit better how the game works.

EDIT: Whoever is doing the OT, please include this poster´s explanation regarding charms.
 
Yuri confirmed this morning that both 3DS and Wii U are the same and both have the table issue. He replied in the link I gave on Capcom Unity.

Tables 1 and 10 are considered the "best" by the Japanese but pretty much any table besides the 5 Cursed ones are good.

Athena's program will let you see for yourself all the charms on every table.

Thank you so much for posting the table info above Fly, it is nice to know now rather than after putting too many hours into a character to want to start over. Appreciate it.

Tool and Fishing Link are prepped and ready to go once I hit the appropriate point.

You need to do the tutorial and three key quests to unlock the fleet, then note what kind of fish they catch. That's apparently decided by the same table, and there's an online tool to evaluate that data here: http://mhvuze.de/3ucharm/fishEN/

You need to enter the data in the exact same order as it appears in the box, and depending on the table, it's necessary to repeat the process multiple times - that's why there are nine rows. Still takes a while, but it's definitely a lot faster than using charm drops to determine the table.

Thanks wsippel. So you must do the following 3 quests to unlock Fleet?
1) Deliver 3 Special Mushrooms
2) Slay 5 Jaggia
3) Deliver 3 Monster Guts

That is it for 1★ Key Quests, which obviously opens up the urgent. Is Fleet open after Urgent or just after competion of the 3rd Key Quest? Really doesn't seem too bad to do that much to see if you are on a good/cursed table...
 
Lagi looks better. Textures have definitely improved, there's self-shadowing, and it looks like he has more/better normal mapping than before. Terrain textures seem sharper too.



Also, I am a he. I think I'm going to switch back to my classic avatar at some point. :P

Yeah, Lagi does look better. I guess they did do more than just reuse the 3DS textures and models at a higher resolution in the Wii U version.
 
Lagi looks better. Textures have definitely improved, there's self-shadowing, and it looks like he has more/better normal mapping than before. Terrain textures seem sharper too.

Also, I am a he. I think I'm going to switch back to my classic avatar at some point. :P

Thanks for posting these. My god the Wii version had quite a bit of bloom.

Hehe, alright. I just try to always say he/she since I don't want to make the assumption just based on avatars lol.

Yeah, Lagi does look better. I guess they did do more than just reuse the 3DS textures and models at a higher resolution in the Wii U version.

Yea. Sorry that I sounded aggressive in my earlier posts.
 
Lagi looks better. Textures have definitely improved, there's self-shadowing, and it looks like he has more/better normal mapping than before. Terrain textures seem sharper too.



Also, I am a he. I think I'm going to switch back to my classic avatar at some point. :P

EDIT: I didn't take either of these screens, still need to import my Wii save data so I can watch and compare all the intro movies.

Uber awesome! I guess though you couldn't made it the same frame-for-frame? :P (nvm, saw the edit)

Agreed with your opinions, also I'm surprised at how identical the polys are, I thought they were worse, I guess they DID beef them all up to Tri's level after all, clearly the 3DS build is lower poly everywhere.

I'll admit I like the bloom in Tri as it has that wow factor that's lacking in Ultimate.
 
I can't decide between the great sword, gun lance, or duel blades as my main. I like them all!

EDIT: I have never played a MH game before besides the demo.
 
The second screen was the 3DS version and I was showing the drop in detail.

The textures are kind of pixelated looking and the and polygons detail such as all of the jagged points on Barroth are just drawn on now. They are completely flat and smooth.

The biggest differences are armor but I can't find any photos of the same armor from the different version(for the more complex ones).
Ultimate on Wii U has much improved textures, but you're right, they kept the low poly models from Portable 3rd/ 3G instead of using the more detailed MH3 versions. The self shadowing, per-pixel lighting, higher color depth and better textures make up for it though, the game still looks significantly better on Wii U than Tri looks in Dolphin overall.
 
I wish I hadn't read about the charm tables. Now I HAVE to restart if I get a cursed table >_<

Same, haha. Charm tables are going to ruin me. D:

I can't decide between the great sword, gun lance, or duel blades as my main. I like them all!

EDIT: I have never played a MH game before besides the demo.

You're never stuck with a weapon so you can always be switching between the three.
 
I can't decide between the great sword, gun lance, or duel blades as my main. I like them all!

EDIT: I have never played a MH game before besides the demo.
Same situation here, although the weapons I´m considering are hammer, long sword, gunlance, flute.

Is there an official statistic of the weapons most used? We should do a poll in the OT.
 
Same situation here, although the weapons I´m considering are hammer, long sword, gunlance, flute.

Is there an official statistic of the weapons most used? We should do a poll in the OT.

Just use multiple weapons. You may find some weapons more effective on some monsters compared to other monsters.
 
So how's everyone getting their games lol, I know I want the eShop version of MH3U.

But conflicted for Wii U, retail box is cheaper and I have a chance getting it early where I've order XD, with April update's GamePad play I would always want it on the console lol.
 
Will the Wii U bundle for this game be available in north america? If so, anyone know where it can be pre-ordered in Canada?

Thanks.
 
Same situation here, although the weapons I´m considering are hammer, long sword, gunlance, flute.

Is there an official statistic of the weapons most used? We should do a poll in the OT.
You don't have to choose! You use the best weapon for the type of monster your facing. If you need to cut parts with a blade weapon or break something with a hammer, being multi skilled is useful.

Also, you will have access to some weapons that have better attributes for facing some monsters than others. Its how i started using long swords instead of the gs before tri because I didn't have access to a useful water element
 
You don't have to choose! You use the best weapon for the type of monster your facing. If you need to cut parts with a blade weapon or break something with a hammer, being multi skilled is useful.

Also, you will have access to some weapons that have better attributes for facing some monsters than others. Its how i started using long swords instead of the gs before tri because I didn't have access to a useful water element

Won't it take forever to farm materials for multiple weapons?

Also, how far into the game do you find out about which charm table you get?
 
Won't it take forever to farm materials for multiple weapons?

Also, how far into the game do you find out about which charm table you get?

It'll take you longer to farm for all the armour sets you're going to want. Hohoho..

I played Hammer and Switch Axe in try, but I also crafted almost every SnS I could because I enjoyed the look of so many of them. You'll probably end up focusing on 2, or 3 weapons in the end, but don't limit yourself early on trying to decide prematurely what weapon you want to use long term. Weapons are easy to craft / buy early on, so you'll have lots of time to decide what you want to use before devoting two hundred hours to farm Diablos horns.
 
Won't it take forever to farm materials for multiple weapons?

Also, how far into the game do you find out about which charm table you get?

Not every weapon has a tree based on each monster, so you might be farming completely different bosses for each one. It's also more fun if you mix it up and farm materials for your Dual Swords with your Great Sword, for example.

And yeah, weapons generally have pretty tame material requirements compared to armor sets.
 
You don't have to choose! You use the best weapon for the type of monster your facing. If you need to cut parts with a blade weapon or break something with a hammer, being multi skilled is useful.

Also, you will have access to some weapons that have better attributes for facing some monsters than others. Its how i started using long swords instead of the gs before tri because I didn't have access to a useful water element
Ok, I see now, thanks. This just shows I know nothing but the basic stuff and what the demo showed me. I had no idea I could pick different weapons for different missions, From playing the demo only, I thought I had to pick one weapon, and stick to it throughout the game.


EDIT: Now that I got first post in the page, everyone will know I´m the biggest MH neophyte around lol.
 
Ok, I see now, thanks. This just shows I know nothing but the basic stuff and what the demo showed me. I had no idea I could pick different weapons for different missions, From playing the demo only, I thought I had to pick one weapon, and stick to it throughout the game.
Oh god! That would destroy half the joy of the game: building tons of awesome stuff.

The complexity goes much deeper as different armor sets have dozens and dozens of different skills that effect a variety of gameplay aspects that again, can benefit or harm you depending on the monster and level.
 
Ok, I see now, thanks. This just shows I know nothing but the basic stuff and what the demo showed me. I had no idea I could pick different weapons for different missions, From playing the demo only, I thought I had to pick one weapon, and stick to it throughout the game.


EDIT: Now that I got first post in the page, everyone will know I´m the biggest MH neophyte around lol.

Haha, don't worry, this will be the first Monster Hunter for many people.

Since it comes to the west so infrequently.
 
Won't it take forever to farm materials for multiple weapons?

Also, how far into the game do you find out about which charm table you get?
It can depending on how you play. Chances are you don't really need a 3 different ludroth weapons unless you are really picky. Be prepared, farming is a big part of monster hunter. Some parts are rare drops and as the monster level increases, the basic parts change.
 
The premium Wii U is down to £249 on Amazon UK... so tempted

I have exams in April, June and August though... Going to have to hold out until end of August for the greater good
 
Obsessing over charms is a surefire way to tempt the Desire Sensor into reading your mind and ensuring you never ever get the thing you manipulated tables to try and get. Hope you like +10 BBQ because that's all you'll ever see!

Yes I'm still bitter that I never EVER got a decent charm in Tri. Best I had was a plain old 3 slotter. And I mined, did egg deliveries, everything. Not like it matters because I didn't even need a charm to make all the armor I needed to completely destroy everything in that game. It really is just an extreme case of minmaxing and you absolutely should not worry about it as a newcomer.

Hell, my endgame goal is to make the worst armor set possible. As many negative skills as I can get, while being as ugly as I can manage.
 
Obsessing over charms is a surefire way to tempt the Desire Sensor into reading your mind and ensuring you never ever get the thing you manipulated tables to try and get. Hope you like +10 BBQ because that's all you'll ever see!

Yes I'm still bitter that I never EVER got a decent charm in Tri. Best I had was a plain old 3 slotter. And I mined, did egg deliveries, everything. Not like it matters because I didn't even need a charm to make all the armor I needed to completely destroy everything in that game. It really is just an extreme case of minmaxing and you absolutely should not worry about it as a newcomer.

Hell, my endgame goal is to make the worst armor set possible. As many negative skills as I can get, while being as ugly as I can manage.
This so much. Min maxing leads to depression and frustration. Also, gemming should be an end game focus, if at all, which irony recommend. All you new players, ignore that gem table for the sake of your enjoyment. You will plenty badass without it.

My end game goal was to create my leather biker set with eye patch and jho belt. Took alot of events, but damn it felt good to rock that look in everything.
 
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