Broder Salsa
Banned
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Are the reviews from Polygon typically this bad, or was this just exceptional quality?

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Are the reviews from Polygon typically this bad, or was this just exceptional quality?
I know it's already been said that it's what EA/Maxis promised, but I have played a game that does a lot more than keep track of the routines of 200k NPCs at the same time. I played a game that keeps track of every NPC's internal organs (and bones, and tissue) as well as their hopes and dreams and fears and relationships with others, as well as the relative health and fitness of the carp in the river. And since Dwarf Fortress was essentially made by just one guy, I'd think EA/Maxis could at least keep track of which house each NPC lives in.Are people really asking for a game to run an agent for every citizen when there are 200k+ citizens in a city? I'm sure that'll have low system resources. No game I've ever played keeps track of the routines of 200k NPCs at the same time.
Tropico 4 is actually pretty good at being Dwarf Fortress Lite. I just had a bunch of people protesting the government, then give up to go get drunk.Cities XL isn't great but there are some decent contenders, they just aren't cultural phenomenons
Tropico
Cities in Motion
Anno
Weird European games like The Guild 2
edit: Dwarf Fortress may be the best heir
I know it's already been said that it's what EA/Maxis promised, but I have played a game that does a lot more than keep track of the routines of 200k NPCs at the same time. I played a game that keeps track of every NPC's internal organs (and bones, and tissue) as well as their hopes and dreams and fears and relationships with others, as well as the relative health and fitness of the carp in the river. And since Dwarf Fortress was essentially made by just one guy, I'd think EA/Maxis could at least keep track of which house each NPC lives in.
I just had a bunch of people protesting the government, then give up to go get drunk.
Sounds like a lot of their overarching design goals ultimately had to be tweaked given the raw processing power that would have been required and the current PC hardware landscape.
That's cool. I'd honestly be pretty tempted if they fixed some of the pathing issues, but this is worth $10 to me, not $60.You know, despite the hate surrounding the game, when I sit down to play it I have an absolute blast and end up playing for hours on end. I don't regret the purchase at all.
Tropico is more akin to Civilization. The primary game is made up of individual scenarios with a time limit.So...just how good IS Tropico?
Look at any of the youtube links in this thread of the game doing really stupid things, like not taking high density roads because they are longer than the single-lane dirt road. Or all of the fire engines in the city rushing to one fire, ignoring any others. The 'snakes' of school buses. Goods not being distributed, passengers not being picked up. These are problems with the way the game is simulating the sims and their behavior. These aren't just pathing issues, they are fundamental flaws in the way the simulation is running.
But following him to the first available home and the first available job means there are deeper issues with the way the game is managing the city. It's signs of a bad simulation, which means the layout, design and function of the city is not behaving in a realistic manner, which means the entire game is broken.
I want to play this game but isn't part of it combat/RTS?Anno 2070 is a fucking beautiful game too.
wait what
Tropico is more akin to Civilization. The primary game is made up of individual scenarios with a time limit.
It's really nothing like SimCity at all.
And even though I love the game, it's had major flaws for multiple iterations now. The construction workers are an absolute shambles and the teamsters don't work particularly well either. One could make a joke about realism but mostly it's just frustrating.
I disagree completely. I'll have 3-4 construction worker buildings and ample parking garages and things will go unbuilt for months and months. The only way to get stuff built is by paying extra to force it to happen, otherwise there is no guarantee it will happen even with something set to high priority. 4 should have had a complete overhaul of this aspect of the AI and it didn't. They're still as bad as they were in 3.It's perfectly fine so long as you plan ahead. As in, lay several buildings down well before you know you're going to need them, have several construction offices handy, and make use of the prioritization feature. Basically, constructing buildings was made into a mechanic all on its own, so you have to work toward making good use of it.
Pharao is where it's at.I'm going back to Caesar III, fuck this nonsense.
I want to play this game but isn't part of it combat/RTS?
I disagree completely. I'll have 3-4 construction worker buildings and ample parking garages and things will go unbuilt for months and months. The only way to get stuff built is by paying extra to force it to happen, otherwise there is no guarantee it will happen even with something set to high priority. 4 should have had a complete overhaul of this aspect of the AI and it didn't. They're still as bad as they were in 3.
On top of that, I can't count how many times I've had my dock workers not load it unload items effectively.
4 had fewer scenarios than 3 which were quite as reliant on speed so the useless workers wasn't quite as big of a detriment but it is still an exercise in frustration. They have to figure out some way to ensure they're always working when they're on the job (or close to it).
I'm going back to Caesar III, fuck this nonsense.
Oh ok that sounds all right. I'll try the demo.You expand your city by island hopping which does eventually involve simplistic naval combat etc.
It's not too much of a distraction from the city building and the expansion makes it moot anyway since eventually you can build UNDERWATER
Twice as high as SimCity's.
Twice as high doesn't mean twice as good.
EA always wins. No matter how much they screw up, people still buy their games.Wow. This game sounds more and more like a disaster.
But then again, it seems a lot of people must have bought it in order to cause all these server crashes and for people to discover all these flaws, so it can't be doing that bad.
It's in real time, but there is no combat in Anno series.I want to play this game but isn't part of it combat/RTS?
EA always wins. No matter how much they screw up, people still buy their games.
.
This is a design/QC problem. I think the beta tests were just to make sure it would run in a real environment, on different people's pcs, at the same time, without too many unforeseen issues. (Which it failed at doing at launch anyway).So glad I didn't buy the game. Have played all older SimCity's, big fan of the series.
Sucks
The pics on Reddit are unbelievable. Did people beta test a completely different game code?
Pharao is where it's at.
Gonna build me a pyramid.
They must've all missed that like most, if not all, reviewers seem to have missed it.So glad I didn't buy the game. Have played all older SimCity's, big fan of the series.
Sucks
The pics on Reddit are unbelievable. Did people beta test a completely different game code?
All I know about Tropico is a few of Quill18's videos and the /v/ statues meme
>bad things happening
>build more statues of el presidente
So glad I didn't buy the game. Have played all older SimCity's, big fan of the series.
Sucks
The pics on Reddit are unbelievable. Did people beta test a completely different game code?
Well, I can't say I've ever had that much of a problem with it in Tropico 1, 3 or 4. If it actually takes months for something to get built you're simply doing something wrong.
I'm going back to Caesar III, fuck this nonsense.
Tropico is more akin to Civilization. The primary game is made up of individual scenarios with a time limit.
It's really nothing like SimCity at all.
And even though I love the game, it's had major flaws for multiple iterations now. The construction workers are an absolute shambles and the teamsters don't work particularly well either. One could make a joke about realism but mostly it's just frustrating.
So glad I didn't buy the game. Have played all older SimCity's, big fan of the series.
Sucks
The pics on Reddit are unbelievable. Did people beta test a completely different game code?
List of devs I hate:
Chris Metzen
Mac Walters
Now: Ocean Quigley
Gabe don't fuck up Half Life 3 I'm losing every franchise I cared about.
I know my Pharaoh disk is still around. Caesar II disappeared years ago, though. All those plebs will be needed forever...
I wish my city had this level of bus service!
I'm also curious how this game got out of testing with such obvious A.I flaws. The SimCity debacle will go down into gaming history.
The ambulances will have to wait their turn.These pics make me want a Tokyo jungle type game, but with vehicles. Those ambulances, battling a herd of fire trucks.