Aquamarine
Member
No, disastrous pretty much covers it
GameCube NPD sales are a good metric for Wii U "failure," given that the GameCube was Nintendo's WORST performing real console and only managed a pathetic 22 million lifetime sales.
No, disastrous pretty much covers it
[PS2] Sly 2: Band of Thieves - 119,539 units (September 2004)
[PS2] Sly 3: Honor Among Thieves - 104,018 units (October 2005)
[PS3] Sly Cooper: Thieves in Time - At least over 117,000 units (February 2013)
Once Lego "Wii-U Savior 9/10" City drops, sales are gonna blow UPto 90k, maybe
Where's that Iwata quote "if we do as bad as the Gamecube, we've failed" something like that.
Edit:
"I do not intend to declare how many Wii we will be selling today, but Wii will be a failure if it cannot sell far more than GameCube did. In fact, we shouldn't continue this business if our only target is to outsell GameCube. Naturally, we are making efforts so that Wii will show a far greater result than GameCube."
[PS2] Sly 2: Band of Thieves - 119,539 units (September 2004)
[PS2] Sly 3: Honor Among Thieves - 104,018 units (October 2005)
[PS3] Sly Cooper: Thieves in Time - At least over 117,000 units (February 2013)
I meant that doing worse than last month numbers :/![]()
I didn't realise the arbitrary cut-off point for disastrous was 57K.
well...yeah. the GC only sold 20M. anything less than that is saturn territory.
[PS2] Sly 2: Band of Thieves - 119,539 units (September 2004)
[PS2] Sly 3: Honor Among Thieves - 104,018 units (October 2005)
[PS3] Sly Cooper: Thieves in Time - At least over 117,000 units (February 2013)
Tomb Raider will have 5 weeks of sales versus Bioshock Infinite's 2 weeks.Will be interesting if TR beats Bioshock Infinite compared.
Fucking unbelievable the ratio of downloads for Fire Emblem!![]()
MS's claim of 5 games in top 10 is ... laughable.
and sly... wow. made it!! (so much for the Sanjuru is sent to die posts)
its is bombing
Overreaction much? Yes it's quite bad but not disastrous. Disastrous would've been >57k.
Overreaction much? Yes it's quite bad but not disastrous. Disastrous would've been >57k.
I'm kinda hoping we do get that new data morsel we supposedly got last month out of last month's NPD wrap up. How many returned WiiU's did it take to offset a larger number? 20k to reach Pachter's 80?
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On a per week basis, everything will likely do better than January. It is a quirk of February NPD.I meant that doing worse than last month numbers :/
Any concrete numbers on the Vita yet?
well it is >57![]()
Oh I'm not saying they wouldn't rather make money.
I just feel NOA is extremely risk-averse when it comes to ANYTHING that doesn't have Mario in it which means that under-shipping is the easy out.
Especially when you're offering a digital safety net for their niche titles to recoup any retail volume they missed out on.
If the digital sales are robust, they'll do another print run and get more copies out to stores.
That will be the case for FE: Awakening and any other non-AAA titles they release going forward.
The jargon is contagious when performing badly. I expect "biosphere" and "natural habitat" next.Ecosystems![]()
Thanks Sony!
But he's talking about the Wii, not the Wii U.
This is honestly the most amazing thing to me out of anything this month.
Maybe Sony was vindicated in spending literally $0 marketing this game.
How aggressive? It would probably need to match the 3DS on price, and even then the handheld market is still waning.
I really don't see the resolve at Sony to eat that sort of cost. It's not a valuable enough market; and in general the handheld line has never seemed as much of a priority.
A small but decent jump for WiiU compared to last month and that's with no new games. It should hit at least 80 - 100k in March with the release of Lego City and Monster Hunter then it has Game & Wario, Wii Fit U, Pikmin 3 and possibly W-101 in April / May / June.
That's not an entirely accurate number on an individual SKU basis as there are retail Vita sales numbers contributing to that >117,000 figure.[PS2] Sly 2: Band of Thieves - 119,539 units (September 2004)
[PS2] Sly 3: Honor Among Thieves - 104,018 units (October 2005)
[PS3] Sly Cooper: Thieves in Time - At least over 117,000 units (February 2013)
It's buried under the concrete.
Someone tell me why the Wii is still selling.
Someone tell me why the Wii is still selling.
Iwata must be ecstatic. He wanted a system with very low power draw because you know that's what gamers care about. Not only did he achieve his goal but with the numbers wiiu is pulling the overall environmental impact is tiny. Huge success, give yourself a pat on the back.
So what's releasing next on Vita that may give it a healthier January?
DYIIING!
But doesn't that mean that poor guy just wasted $600 ($150 x 4)?; IIRC, that's how much it'd cost to replace one of them controllers.
But he's talking about the Wii, not the Wii U.
A small but decent jump for WiiU compared to last month and that's with no new games. It should hit at least 80 - 100k in March with the release of Lego City and Monster Hunter then it has Game & Wario, Wii Fit U, Pikmin 3 and possibly W-101 in April / May / June.
You're skipping the summer releases?That's the most aggravating part of this.
We have basically nothing to look forward to, until fall - a full year after launch.
It's starting to feel like Nintendo is a "holiday season-only" kind of company, especially with regards to its consoles.
*looks at fire emblem sales*
I am ashamed to be an american. most of my fellow americans are nothing but unappreciative dudebro wankers who don't know a quality game even if I could shove one up so far up their own arse... I do not care whether it's retail launch was botched, the eshop is there for a reason, use it.
No wonder NoA don't import from japan much. :/
bless the souls who did buy the game.
tl;dr hey america your taste in gaming is bad and you should feel bad! oh and FUUU!
*goes back to play FE: Awakening*
So what's releasing next on Vita that may give it a healthier January?
To be fair, DMC was never a really strong franchise. The poor PR handling, rubbing a portion of the dedicated fanbase the wrong way, Ninja Theory (basically failures) destined the game to be a disaster.
I'd just like to point out that it's now behind the PS360 launch aligned, so you can't lean on that crutch anymore![]()
Times have changed quite a bit since 2005, I seriously hope to see all you sales dorks on here this time next year when PS4 and the 720 sell no better than WiiU in it's launch window.
I still don't get how Nintendo has nothing ready to release.
If Iwata should be fired for anything, it's for apparently having Nintendo do nothing in the years leading up to Wii U. Wii was basically abandoned, with everyone theorizing they were gearing up for a massive launch lineup for Wii U, and they still have nothing.
[PS2] Sly 2: Band of Thieves - 119,539 units (September 2004)
[PS2] Sly 3: Honor Among Thieves - 104,018 units (October 2005)
[PS3 + PSV] Sly Cooper: Thieves in Time - At least over 117,000 units (February 2013)