maniac-kun
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Have you watched the interview? they said no more secrets after GDC, everything will be revealed.
http://schedule2013.gdconf.com/session-id/824166
Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Presented by Kojima Productions)
Hideo Kojima | Corporate Officer (EVP), Contents Officer, Director of Kojima Productions, Konami Digital Entertainment Co., Ltd.
Hideki Sasaki | CG Art Director, Konami Digital Entertainment Co., Ltd.
Masayuki Suzuki | Lighting Artist, Konami Digital Entertainment Co., Ltd.
Junji Tago | Technical Director, Konami Digital Entertainment Co., Ltd.
Join Hideo Kojima and the Kojima Productions staff as they demonstrate and explain the workflow and development process of Metal Gear Solid: Ground Zeroes on the Fox Engine. This session will mainly cover the key components and unique methods Kojima Productions utilizes in the graphics arena to create visuals seen in METAL GEAR SOLID GROUND ZEROES. Participants can expect an overview of topics such as asset creation and rendering techniques used in the next METAL GEAR SOLID. Enjoy the session as Kojima Productions unveils the FOX Engine for the first time.