I run with FXAA enabled for now. I think it's an issue specific to nVidia Surround.TressFX runs fine on my Titan@1440p. Don't use 2X/4XSSAA. Run with no AA or FXAA.
I run with FXAA enabled for now. I think it's an issue specific to nVidia Surround.TressFX runs fine on my Titan@1440p. Don't use 2X/4XSSAA. Run with no AA or FXAA.
Were they talking about the 680 here or the 7970?About 680 (the weaker directcompute series)
Probably pulled shortly before launch. Have seen that a lot over the years (was a PC games journalist for 10+ years before I joined NVIDIA), but you rarely hear(d) about it because most tech features aren't detailed in advance.
Hello Nvidia I would like the new driver.
Is there any way to lock fps. I would kind of just like to play it at 30 solid. With my current settings it seems to jump from high 50s to high 30s. It's not the worst thing in the world but it is noticeable. I have an AMD card btw.
We have just made public a new version of the PC version of Tomb Raider, build 1.0.722.3. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.
In addition to various PC specific fixes this patch brings all the fixes available in the 1.02 console patch to the PC as well, but note that the majority of those was already included in the originally released PC game or version 718.4.
New fixes in 722.3:
- Addressed an issue in ”Shipwreck Beach” where the mast on the wooden ship was occasionally missing depending on the player’s path.
- Fixed a gating issue in “Research Bunker” where the elevator would get stuck in an unintended state.
- Fixes for multiplayer connectivity
o An issue related to security certificates that stopped many users from connection to Square Enix servers was resolved.
o Improved messages when you are unable to connect with Square Enix servers.
- Improvements to voice-chat for multiplayer
o New Push-To-Talk feature, by default mapped to F1.
o New voice-chat volume option.
o Improved overall quality of voice-chat.
- Fixes for crashes on startup in specific situations when no audio output is available.
- Fixes for various reported crashes during both single-player and multi-player.
- Movies are showing up again when using SSAA.
- Cost of TressFX reduced, especially in combination with SSAA.
- TressFX memory usage reduced for AMD Eyefinity and NVIDIA Surround setups.
- TressFX simulation and graphical quality improvements.
- New Ultra-quality shadow mode for contact hardening shadows. This is not enabled by default in any quality profile, but can be enabled from the advanced settings.
- Improvements to fullscreen/windowed switching and multiple display handling.
- Various UI improvements.
While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build718.4, that can be used to switch back to the previous version. Please note however that you can only play multiplayer with people that share your version.
We’ve been working closely with NVIDIA to address the issues experienced by some Tomb Raider players. In conjunction with this patch, NVIDIA will be releasing updated drivers that help to improve stability and performance of Tomb Raider on NVIDIA GeForce GPUs. We are continuing to work together to resolve any remaining outstanding issues. We recommend that GeForce users update to the latest GeForce 314.21 drivers (posting today) for the best experience in Tomb Raider.
We are planning further patches beyond this one to address various issues that have come out of consumer feedback since the release of the game.
- Movies are showing up again when using SSAA.
Wait, I've been missing movies? Have there been movies throughout the game?
I was wondering this too. Generally Nvidia is pretty timely. Lately though, they've been slacking.
I think there's only the intro?
What is high precision?
I was wondering this too. Generally Nvidia is pretty timely. Lately though, they've been slacking.
Slacking? In what way
They got these drivers out ultra fast and they weren't even to blame in the first place.
Andy, send me a secret Titan Brotherhood special 'pre-download' link
We've started the upload process, not sure when it will be done.
Those 120mb is like 10 seconds on your corporate connection, give it to me before I go to sleep, GIVE IT TO MEEE!
We've started the upload process, not sure when it will be done.
Andy: "If it only it worked like that"
5 minutes later, it's up
Which is good because my GPUs just took a massive fucking dump :|
Surprise!
My OS HDD died about 30 mins after I got my Titans, earlier. Currently reinstalling.
Well, damn. Didn't realize nvidia inspector had a fps limiter. I've been using dxtory. smh.
how did you find this driver on their page? i cant see it on the beta drivers page
He's an elite driver-finding ninja like the Guru3D folks. It's real, it's safe, download away.
Andy, does the installer create a log somewhere you can check if the installation fails? It says my machine is now running .21 but it constantly says it failed to install at the end.
2560x1600
Ultimate settings ( Everything High / Ultra, TressFX, High Precision, PP, Tess etc. )
2xSSAA
Not sure where it's getting the 10fps minimum from, it doesn't dip whatsoever.
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Oh and TressFX looks like shit. The shadowing alone makes me wanna vomit.