Fighting Games Weekly | March 18-24 | FGC Kickstart 101: Cut a deal with the bronies

I am really excited about this SSIV update. Here's hoping Hakan doesn't get buffed anymore. The red bastard is perfect as is.

I wouldn't mind if they end up deciding to bring over the SFxT SF characters for the update. Although, if they do bring them over, I hope they'll take another look at Poison and re-think the way she plays. Be more creative with her. SFxT Poison is so god damn boring.
 
Apparently Art accidentally leaked an Injustice character on twitter lol

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Asking for community input seems like a nice idea, but it needs to be very carefully vetted. Some of the most-requested changes that made it into the first SoulCalibur V patch were amazingly stupid.
 
Two questions guys: AE is older than UMvC3 isn't? So, why the hell the UMvC3 development team has dissolved into other projects and the AE one didn't?
Capcom's answer: "We feel that the Marvel games strive on creativity and we don't want to stifle the creativity with balance patches"

Real answer: "We don't like having to ask permission from Marvel or share profits with them."

The sales point is not really valid as Sven has stated that Capcom is now pleased with UMVC3 and it continues to sell at a steady rate (long legs).

Most likely reason for no more UMVC3 updates is that they don't have the license. I mean there is no reason why the game isn't on PC and Wii U at the very least.
 
Capcom should just make their own UMVC3 game in their own universes/characters and be done with it.

No sharing profits, no asking permission, do whatever they want.
 
Two questions guys: AE is older than UMvC3 isn't? So, why the hell the UMvC3 development team has dissolved into other projects and the AE one didn't?
When Marvel puts their foot down on development Capcom must heed.

The dangers of partnerships and licensing.
AE is wholly owned by Capcom with no rights management Olympics needing to be played to alter a half of the roster. Marvel team was disbanded because at the time of their last evaluation, they felt it would be better to live with the kinda-sorta good-to-middling return they made on releasing Ultimate than devote anymore time to playing said Olympics for updates of any kind. What they didn't expect was for the Marvel fanbase to be so vocal (to which Nitsuma was sent out a few times to hush people, see last EVO panel), and for Ultimate which had sold 3/10ths of Vanilla's LTD at the time (600K) to keep selling in the interim.

Also, AE is more internationally popular than Marvel.
I still haven't watched that panel after hearing how disappointing it was.
 
Asking for community input seems like a nice idea, but it needs to be very carefully vetted. Some of the most-requested changes that made it into the first SoulCalibur V patch were amazingly stupid.
I think they'll look at it to find what is most salient and then cross-reference that with their own observations/change log.

I think they'll parse the suggestions but I don't think they'll hold much weight. Let's not forget they are the professionals and know way more about the environment, interactions and backend they created than players who mostly see the face level stuff.
 
I think they'll look at it to find what is most salient and then cross-reference that with their own observations/change log.

I think they'll parse the suggestions but I don't think they'll hold much weight. Let's not forget they are the professionals and know way more about the environment, interactions and backend they created than players who mostly see the face level stuff.
Not to mention that they have the engine to test the changes and see if they work or not. We can make suggestions but we can't test our own suggestions.
 
They could of patched it out with the first balance patch and they didn't. That balance patch overall was stupid.
Not only did they not remove the infinite, they gave in to all the people who whined about Viola not doing enough damage. Now instead of being a solid mix-up character with decent damage output, she's a solid mix-up character with insane damage output and ring-out capability. And an infinite.

So yeah, it'd be wise for SF4 players not to rejoice too soon about Capcom asking for community input.

Let's not forget they are the professionals and know way more about the environment, interactions and backend they created than players who mostly see the face level stuff.
The same could be said about Namco. Keep in mind I'm not saying that requesting community input is a bad thing. It's just good to maintain a healthy skepticism.
 
Fighting Jam was a bad game, it was basically a Mugen type fighter at best.

A solid Capcom All Stars game with a roster of 50 or so characters would pique the FGC's interest and if the game is solid fun it can be played for quite a while. I mean if the alternative is no Marvel, we might as well get something from the engine.
 
Nah it wouldn't be MARVEL.

They could move to going with, its Versus baby.

I just think the Marvel 3 engine is really awesome and shouldn't be wasted. More games with it!

Capcom Fighting Jam is nothing like Marvel 3 btw, guys. Come on!

That was shit slapped together after a night of drinking by Ono.
 
Someone said that the whole "Hey guys what do you want changed in the patch? We're listening to feedback!" thing is mostly a vehicle to hype things up, and that's probably pretty true. Not like Haunts and Combo aren't smart enough to differentiate bad ideas from good ones, anyway. Though I'm sure if they see some ideas that they legitimately gel with they'll pass them along.

I'm probably gonna write a big-ass thing on a few changes I think they should make to Makoto (ex hayate nerf, damage nerf, but other buffs that make her a more "solid" character in general.).
 
Oh nice, a patch for SSFIV. I love the game and as long as it's a digital update, I think I'll buy it. This means I should play the game more and get better at it since it won't be fading away anywhere anytime soon.
 
I find it weird capcom is going to do another patch for sf4 with sfxt out.

I don't think there's anything they can do in regards to SFxT - the base game is just that boring.

As long as they put out updates for SF4, I think the game can be kept alive for a long long time.
 
Not to mention that they have the engine to test the changes and see if they work or not. We can make suggestions but we can't test our own suggestions.
This too.

The same could be said about Namco. Keep in mind I'm not saying that requesting community input is a bad thing. It's just good to maintain a healthy skepticism.
Yeah, I wholeheartedly agree. And I think that skepticism is there too, Capcom will do things even if people disagree with them, but it's usually in the best interest of what they know (see Wesker in the transition between games). You can't always bow to the knees of your fans, cause often they're misinformed or wrong.

Why do people complain about lack of balance updates for a game they don't even play competitively?
Define competitively? TACs and Hidden Missiles are a blight at any level of play, online or offline. Hidden Missiles is probably even more of a frustration at lower levels of play.
 
Why do people complain about lack of balance updates for a game they don't even play competitively?
Because Hsienko is complete ass, compared to most other characters in the game.

Also what Enzo said below:
Define competitively? TACs and Hidden Missiles are a blight at any level of play, online or offline. Hidden Missiles is probably even more of a frustration at lower levels of play.
TAC's are just too much reward for too little risk, especially with the ability to gain a meter or take one from your opponent.
 
Why do you complain about the Fighting Game Weekly threads while still posting in them?
Contrary to what you seem to have inferred from the post you quoted, that actually was an earnest question. I'm genuinely interested in what people would look forward to in something that, from my point of view, doesn't seem to affect them at all.

I could see things like TAC infinites being fixed of course, but how many people in here even have to deal with stuff on that level in the first place? There's probably a half dozen of us tops who play in tournament.

They ain't ever gonna patch out Hsien-ko's rigor mortis.
 
She plays the way she does because NeoG and Niitsuma wanted it that way. No point in asking for buffs.
But they put so much effort into making the DMC characters fairly accurate to their games and good characters.

Why couldn't NeoG love the Megaman series as much as he loves the DMC series, there would've been no way they'd have left out Megaman then.
/salt /beatingADeadHorse
 
Contrary to what you seem to have inferred from the post you quoted, that actually was an earnest question. I'm genuinely interested in what people would look forward to in something that, from my point of view, doesn't seem to affect them at all.

I could see things like TAC infinites being fixed of course, but how many people in here even have to deal with stuff on that level in the first place? There's probably a half dozen of us tops who play in tournament.

They ain't ever gonna patch out Hsien-ko's rigor mortis.
Well, I'd have to assume it's because even people who only play the game casually can identify bullshit when they experience it and it can make the game less fun for them.
 
Contrary to what you seem to have inferred from the post you quoted, that actually was an earnest question. I'm genuinely interested in what people would look forward to in something that, from my point of view, doesn't seem to affect them at all.

I could see things like TAC infinites being fixed of course, but how many people in here even have to deal with stuff on that level in the first place? There's probably a half dozen of us tops who play in tournament.

They ain't ever gonna patch out Hsien-ko's rigor mortis.

So few people here actually playing at tournaments kinda makes the point here; since most people here are just spectating it, a lot of those same people are tired of seeing the same broken shit over and over on streams. I'm watching less and less Marvel and more and more AE lately for that reason.
 
TACs and Hidden Missiles are dumb at any level of the game. You don't need to play the game at a high level to realize they fuck with everyone's enjoyment of the game.

I used to go to my local game center for UMVC3 sessions but ever since Missiles became prevalent there I stopped going. I would much rather deal with Eza + Cancer Lancer in Dota 2. I still love the game but the motivation isn't there to get better when the end game is clear as day. I would also like Iron Man to not control like a god damn flying dildo and be more representative of how he moves based on his source material.
 
There was that Capcom All-Stars rumor. It'll be interesting to see how Marvel does without well, Marvel.

I hope its true. Make sense to me. Use that engine again. They put alot of work into it. Its so flexible and good looking (to me).

I secretly wish WB would contract then to make a DC game in that engine.
 
Two questions guys: AE is older than UMvC3 isn't? So, why the hell the UMvC3 development team has dissolved into other projects and the AE one didn't?

It had been stated that Capcom felt the genre is over-saturated and that SFxT coming out 4 months after UMvC3 was a reason for it having lackluster sales. So they probably felt that 1 team for fighting games is enough and the MvC3 team is more expendable.

Then there's also Resident Evil 6 and its 600 people team, and the MvC3 team has people with experience in the MT Framework.
 
Contrary to what you seem to have inferred from the post you quoted, that actually was an earnest question. I'm genuinely interested in what people would look forward to in something that, from my point of view, doesn't seem to affect them at all.

People playing in EVO final? 2. People watching on stream 100k. People who buy the games? millions.

Not everything is for the wonderfully elite people who walk 50 miles through the snow every week to play a tournament game in a couple of select locations.
 
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