Kotaku: The Wii U Won't Be Getting Unreal Engine 4

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Random thought, when Nintendo was saying they talked to 3rd parties and asked them what they wanted in the console, that was basically bullshit? Or they told them what they wanted and they just promptly ignored it.

I don't remember Nintendo saying this.

And if they actually did that, they must've ignored everything 3rd parties said. Unless by 3rd parties they meant the outsourced janitors that work at their HQ.
 
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That picture is funny and sad, i hope that nintendo can indeed get by with the power of his first party efforts, and make better decisions on their next console.
 
Yes, they take risks and that is needed more than ever in this dying industry with its drought of innovation.
There are a lot of innovative games. They are coming out through digital distribution channels. They're not going to get the marketing budget of tent pole EA or Ubisoft release, but they are out there.
 
Not really a surprise there. Wii's success was nothing but a fluke, based on 1 gimmick. There was always only a small chance that fluke would be repeated. It doesn't matter even if they managed to put out a box that would beat ps4and Durango hands down in graphics, they would still lose by a mile simply because their online network isn't worth shit. Graphics wise no console can touch a PC
Ninty's real strength though is in their unbeatable 1st party stuff and their excellent portable offerings. Home console space is driven by hardcore audience, and though we may put up with slightly shitty , we just can't tolerate shitty online.
 
VITA has a great hardware -superior to its rival- and that can keep it on the market for many years... besides, will have full compatibility with PS4.

WiiU has an old hardware -inferior to its rivals- and that, luckily, will keep it on the market for two or three more years.

VITA will have more than 100 games this year, including big games like Soul Sacrifice, Dragon's Crown, YS: Memories of Celceta, Valhalla Knights 3, Killzone, Tearaway, both Final Fantasy X and A LOT of great indie games like Hotline Miami, Lone Survivor or Terraria. And, when PS4 come out, you'll can play most of the PS4 games on the Vita via remote play...

WiiU... what? a Monster Hunter... a Pikmin... and what else this year? And next one, with PS4 and Durango on the market?

Don't talk nonsense...

LOL. If I can resign myself to the fact that Wii U will survive on as Nintendo Box, no more no less, you can at least admit Vita is not in any better position.
 
Wii U really should've been released in 2010, not late 2012.

It wouldn't have been possible. The Wii U, as we know it, could not have released in 2010. Miracast, the screen streaming functionalities behind the Wii U and the GamePad, didn't officially exist until September 2012.

Hell, they didn't even make final development hardware available to developers until the middle of last year--which, by the way, was the real reason all the Wii U's launch ports sucked ass. And let's not even start to talk about the software. As of this month, they weren't ready to launch the Wii U.

Whatever they could have come up with in 2010 probably wouldn't have been worth releasing.
 
Any reason why a Mario game can't be a big deal? Galaxy and Galaxy 2 are two of the highest rated games of all time. Mario Kart Wii and New Super Mario Bros. Wii have sold 34 million and 27 million copies respectively. You may not care for them, but that doesn't make them irrelevant in the big picture.

Of course it is. Do you think Nintendo's just going to stop making them? He's their mascot and most important IP. You may be tired of him, but millions of people aren't.

I just think Nintendo needs to stop being so arrogant, they think they can make a console worth buying just because it'll have a few first party Nintendo games from franchises that have been around forever. A Mario or Zelda game isn't (or at least shouldn't be) enough to save the console. I like Mario games too but not so much that they're worth buying a Wii U for. It's ridiculous that people need to buy a Nintendo console, and then also purchase an Xbox/PlayStation for third party games.
 
TP / SS also uses it, but really now. Very little of that engine is the same as for SM64/OoT.
Indeed. :P Ignoring the hardware, they need to overhaul everything and stay away from making Galaxy 3 and Skyward Sword 2. Even if for gameplay reasons.
 
I don't remember Nintendo saying this.

And if they actually did that, they must've either ignored everything 3rd parties said. Unless by 3rd parties they meant the outsourced janitors that work at their HQ.
Probably some small Japanese studios focusing on the domestic Japanese market.
 
The previous unreal engine allowed for some seriously uninspired graphics and art design to permeate a number of games this last generation. I hope to fucking God that developers stay the fuck away from Epic's engine if it's as half as dull and homogenized as their previous effort.
I ask ..i humbly ask ...

for no more texture loading

So many UE games are guilty of this ..
If UE4 have to fix ONE THING it's that.

Random thought, when Nintendo was saying they talked to 3rd parties and asked them what they wanted in the console, that was basically bullshit? Or they told them what they wanted and they just promptly ignored it.

NINTENDO : " so what do you want ?"
DEVS : "stop living in the past nintendo!"
NINTENDO : " ok , let's live in the present ! A result i'll give you 2 screens !"
DEVS : "....."

Looking back that was the only choice they could do. oh and it's a joke BTW
 
How many Wiis did it sell?

I don't know. And you don't either.

It sold really well. but how many people bought a console for it, rather than, say, Wii Sports? The issue here is the difference between a system seller and a game people already with the system will buy.

Why does the average Wii owner feel the need to buy a Wii U and a new Mario Kart rather than the one they have? This is the audience we're talking about.
 
http://www.digitalspy.ca/gaming/new...ear-on-current-generation-mobile-devices.html





No doubt UE4 will appear on mobile devices in the future when the hardware is capable enough.

Sounds like PR talk. They just want the name "UE4" to be associated with the high-end. Hardware itself shouldn't be that big of a factor. UE4 is an engine - by itself it shouldn't require high-end specs. The specs needed should be dictated by the content of the game software that the developer put in it, and the elements of that engine they decided to run with.

It's going to be a long, long time before mobile GPUs catch up to the 360, let alone anything more. This isn't about hardware as much as it is business,

Agreed.
 
Nintendo only has 2 real choices: 1.) Get back into an arms race with Sony/MS and correct the problems that caused them to fail the last time they did this. And no, it wasn't power related. 2.) Go 3rd party.
 
W..who needs Unreal Engine anyway!111

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That's great and all (seriously, that game is gonna be amazing) but did you ever hear about a console getting laughed at by a full audience of devs? Even the Vita didn't get that.
 
I'd be freaking red with shame if I were them. I mean you just got a whole audience of devs laughing at your console.

You can't be happy about that.

Fuck the bigwigs at Nintendo are so insulated from Western development they probably do not have a clue or care.
 
I don't remember Nintendo saying this.

And if they actually did that, they must've ignored everything 3rd parties said. Unless by 3rd parties they meant the outsourced janitors that work at their HQ.

I could've sworn they said this during one of Wii U E3 conferences. I guess I'm remembering wrong.
 
Is anyone even surprised? At this point, it was practically a given that the Wii U wasn't going to get Unreal Engine 4. Hell, it was a given months before the system even launched.
 
Doesn't matter, though. NeoGAF is filled with more than a handful of Sony diehards who get offended when you insult their previous Vita. The revival of the Vita is prophesized every time a new title is announced.

Face it, people. The Wii U and Vita are niche machines until 3rd parties jump on board.

Your meltdown is so hilarious.
 
Not a huge loss for me personally. The vast majority of UE3 games don't really appeal to me and going through the list, most of the games are the usually dull and drab shooters,

However, I guess it won't be good news for capturing so-called "hardcore gamers". Which is a big loss.
 
Nintendo only has 2 real choices: 1.) Get back into an arms race with Sony/MS and correct the problems that caused them to fail the last time they did this. And no, it wasn't power related. 2.) Go 3rd party.

The former sounds more realistic tbqh...
 
If Nintendo wanted support from big western developers, they would have tailored the console to suit the needs of big western developers. Nintendo knew this going in and they chose to disregard their preference, because they felt their own first party software in combination with Japanese third party games and indie support would be enough to sustain the system, and it's still too early to say if that gamble has backfired.
 
That's great and all (seriously, that game is gonna be amazing) but did you ever hear about a console getting laughed at by a full audience of devs? Even the Vita didn't get that.

No I haven't, but I've been starting to laugh IRL at these nintendo threads lately. Kind of sad but it's funny for whatever reason!
 
I just noticed that in every Wii U failure topic, someone will randomly bring up the Vita.
 
The room erupted with laughter, filled with people whose future depends on AAA next gen console games. I doubt they will all keep laughing.
 
That's great and all (seriously, that game is gonna be amazing) but did you ever hear about a console getting laughed at by a full audience of devs? Even the Vita didn't get that.

Because Vita is a powerful system and Sony are trying to excite devs.

Nintendo seem to think developers have been crying out for a DS in the house. Developers want to make better looking, bigger, more impressive games. Not interface gimmicks. Wii U is a joke to most developers because it gives them absolutely nothing exciting to work with.
 
I don't know. And you don't either.

It sold really well. but how many people bought a console for it, rather than, say, Wii Sports? The issue here is the difference between a system seller and a game people already with the system will buy.

Why does the average Wii owner feel the need to buy a Wii U and a new Mario Kart rather than the one they have? This is the audience we're talking about.

Are you really trying to say Mario Kart is not a system seller? It's sold 34 million copies on the Wii. Of course it can't single handedly save the Wii U, but pointing to Gamecube sales as evidence that Mario Kart doesn't move hardware is pretty laughable.
 
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