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Vita PSN Game & Service Thread | April 2013 | Sacrifice your Independent Soul

Catch is, I don't enjoy playing anything on the Ps VITA. There's something about it ergonomically that just isn't working for me.
Have you looked into the various grips for the Vita? A number of people seem to have gotten a much better experience with them, and some have added perks like extra battery capacity.
 
Don't know why you'd sell an iPad and consider a Vita or 3DS when what you really want is an iPad.
 
If you don't like the Vita you won't like the 3DS. Seems you want more of a "mobile" game library that is vast and inexpensive despite being quality. My brother recently went through a similar thing. He's not enjoying his Vita because, really, he didn't want a portable game system despite him not outright saying it; he wanted an iPad. He didn't enjoy Uncharted but he is obsessed with Super Stickman Golf 2. The Vita is definitely more comfortable than the XL, although I have to say, I'm surprised you find the iPad ergonomic but not the Vita. I thought it was a pretty universal opinion that iPad is not very ergonomic at all (don't get me wrong, I like my iPad, but it's not the most comfortable thing in the world).

I would get rid of the Vita and get another iPad. It's clear that that is what you really wanted.

The ipad had an awesome and diverse library. It wasn't just a bunch of junk games either. Regardless, I didn't want to turn it into an 'Ipad versus' type thing. It was great at what it did. To the point, I LOVED the Wii U when it worked. Blops 2 and NSMBU on the Gamepad reawakened my desire to play more mobile experiences. The incredibly limited range of the Wii U and the huge technical problems with the system made me resolve to revisit it in a year when they iron out the kinks.

What I'm saying, simply, is that the PS Vita - on paper so far - seems incredible, but the more complex games, ie, the Uncharted and the MGS HD collection, haven't connected with me due to a combination of the design of the analogs and tiny buttons, and, perhaps, some design elements of the game. I was VERY aware of my clumsy fingers and the diminutive second analog when I started playing Uncharted, Gravity Rush, and MGS HD Collection. Suddenly, I *noticed* the system between myself and the game. Can I get past that? Sure. With enough time and the right game, I'm certain that the device between me and the game will become less of an issue.

That said, when I played on the Wii U gamepad, the device was invisible. Playing Blops2, Assassin's Creed 3, and NSMBU was *indistinguishable* from the feeling of playing it on the full screen and a traditional controller.

That's what I'm looking for in my portable. A combination of Fun, Comfort, and library.

I don't have a bias towards any system. I simply acknowledge that certain systems were fantastic experiences.

My question about the Nintendo 3DS: coming from the perspective of the examples that I gave, would that be a better choice? Considering factors of how the system feels, how the games play on that platform (ie are they suited to the platform or are they squeezed in to fit the tech), and which has the most potential for a diverse and fun offering of games?
 
Don't know why you'd sell an iPad and consider a Vita or 3DS when what you really want is an iPad.

Yup. The Vita and 3DS are awesome, but they are no replacement for an iPad.

The ipad had an awesome and diverse library. It wasn't just a bunch of junk games either. Regardless, I didn't want to turn it into an 'Ipad versus' type thing. It was great at what it did. To the point, I LOVED the Wii U when it worked. Blops 2 and NSMBU on the Gamepad reawakened my desire to play more mobile experiences. The incredibly limited range of the Wii U and the huge technical problems with the system made me resolve to revisit it in a year when they iron out the kinks.

What I'm saying, simply, is that the PS Vita - on paper so far - seems incredible, but the more complex games, ie, the Uncharted and the MGS HD collection, haven't connected with me due to a combination of the design of the analogs and tiny buttons, and, perhaps, some design elements of the game. I was VERY aware of my clumsy fingers and the diminutive second analog when I started playing Uncharted, Gravity Rush, and MGS HD Collection. Suddenly, I *noticed* the system between myself and the game. Can I get past that? Sure. With enough time and the right game, I'm certain that the device between me and the game will become less of an issue.

That said, when I played on the Wii U gamepad, the device was invisible. Playing Blops2, Assassin's Creed 3, and NSMBU was *indistinguishable* from the feeling of playing it on the full screen and a traditional controller.

That's what I'm looking for in my portable. A combination of Fun, Comfort, and library.

I don't have a bias towards any system. I simply acknowledge that certain systems were fantastic experiences.

My question about the Nintendo 3DS: coming from the perspective of the examples that I gave, would that be a better choice? Considering factors of how the system feels, how the games play on that platform (ie are they suited to the platform or are they squeezed in to fit the tech), and which has the most potential for a diverse and fun offering of games?

I'm not saying you're biased, I'm just saying you love the iPad and I don't think it's the Vita and 3DS are a good replacement for a multifunctional device that you love. But again, from what you are saying, you won't like the 3DS any more than the Vita. It's still not that comfortable, the buttons are small, and the circle pad is even less of a proper analog stick replacement than the Vita's analog sticks. The Wii U Gamepad has the advantage of not being limited by size to accommodate portability, thus it can be as big and ergonomic as they want. You are correct that it's more comfortable than the Vita (although I prefer using the Vita for it's smaller size and better screen).

Unless you REALLY love the Nintendo games on the 3DS (take a look at the library and see for yourself), you'll be just as disappointed in that, if not more because not only is the comfort not there, but the tech isn't there either.
 
Hey Gaf. Making a tough choice. Reluctantly sold my iPAD and decided to sell the Wii U and wait for Nintendo to get its act together. Xbox 360 is my main system.

Purchased a PS Vita, a year of PSN, and MGS HD Collection falling into the hype of PS4 and the supposed ability to stream PS4 games to the device.

Catch is, I don't enjoy playing anything on the Ps VITA. There's something about it ergonomically that just isn't working for me. It's a gorgeous device. Technically, incredibly sharp and cutting edge. MGS HD just seems like a chore, Uncharted isn't grabbing me, and the stuff that I do enjoy, ie, Super Crate Box, Sound Shapes, and Krynn are okay, but simply just iPAD games.

I loved my iPAD. Best portable gaming device that desperately needed controllers that the world has ever seen. The library and variety of games was INSANE. Also, everything looked gorgeous.

Vita...feeling very meh about. Should i give the 3DS XL a try? Get rid of the Vita? There's something about the comfort of holding the unit that just isn't keeping me. I *loved* the Wii U gamepad. Played Blop2 on it for hours, days on end.

Worried that with 3DS, graphically, the games won't be so hot (compared to vita), but that library and Nintendo quality will be fantastic.

I've got to decided today, too. Should this be a new thread? Thoughts?

DUDE. It's called an iPad, not an iPAD. Also, the 3DS is even more uncomfortable than the Vita, soooo I don't think you will be happy with Vita or 3DS. The quality of the game library is purely subjective. I play my Vita far more, but there are fantastic games on both platforms. May I suggest getting a grip for the Vita? If you really don't enjoy the games though, I suppose you should try a different system.
 
. Your negativity is very annoying because it is latched onto from one small negative despite an overwhelming presence of positivity. You got that Soul Sacrifice is horrible because of that one video that was nothing but positives but mentioned that randoms may be jerks in the game's online. You do this all the time. Please grow up.
.

please before throwing the insults like that at least try to read my posts on the game.


Yeah I played(just few hours) my friend import copy,game is good,fast pacing,helpful ai,combat system is very enjoyable and fluid (unlike the boring fest that was MonHun)and you are not completely screwed when you are alone,it also remind me of the Folklore summoning system,pretty good.

the areas were kinda empty tho (but I guess that because it was early in the game? well I hope that was the case) and the graphics..it was not good really look like an early PS2 game(like 2001-2002 one) and I'm not talking about the horrible ground textures.

this what the games of this genre should do,move away from copying a tired series or at least don't copy the flaws ( Ragnarok Odyssey copied all the garbage) get good combat system,put a story in your game and be creative.

not my problem if you refuse to read my opinion on the SS gameplay.


Just because a game is 2D doesn't mean it's available on other platforms. My goodness, quit looking at only the negative aspect of year old indie ports and you'll find a lot of new PSN games coming out too (which is what tamaster was talking about anyway - a new PSN game). I want more of those games too, but it's not any worse than it was, say, 6 months ago

most of the announced games on Vita recently are old and most of them are available on other platforms,not sure why are you saying there are not,sure there few new games like Guacamelee but what we got for weeks now are old stuff.

but "my" problem is not if the game 2D or not,on any handheld I own (3DS or Vita) I want full featured handheld games 2D or 3D from developers I like and from series I love (not just indie games)I want genres and games like Fire Emblem,Gravity Rush,New Little King's Story,Etrian Odyssey,Gurumin..ect.

thing is there is a complete lack of of announcements for these full handheld games on PSvita,this is fact sadly and it make Vita way less appealing for me.

Ouya isn't portable, and it has a really awful controller with latency problems.

But anyway, all these indie ports coming to Vita are probably just the start. Indie devs port their games to Vita, then their future games are more likely to ship day one on Vita when they're released (as with Hotline Miami 2).

The summer is usually a drought for all consoles, so it's good Sony are filling out the Vita's library with plenty of indies during that period. AAA games will come eventually. Sony have to have something up their sleeves, but it's likely we won't see any until major events.



The 3DS powerhouse thread got locked for turning into a 3DS club house, haha. There is an upcoming Vita games thread, but I don't know how often it's updated. :/

Problem is not with the indie games announcements,problem is with the lack of announcements for everything else.

and this is a problem Sony need to solve.
 
I have had an iPad for almost 2 years now and I haven't bothered to play a game on it since probably 2011 with Infinity Blade, when I first got the device.

It's a great device for surfing the web, ereader, email, etc, but the games on it just don't cut it for me. Too much nickel-and-diming.
 
The ipad had an awesome and diverse library. It wasn't just a bunch of junk games either. Regardless, I didn't want to turn it into an 'Ipad versus' type thing. It was great at what it did. To the point, I LOVED the Wii U when it worked. Blops 2 and NSMBU on the Gamepad reawakened my desire to play more mobile experiences. The incredibly limited range of the Wii U and the huge technical problems with the system made me resolve to revisit it in a year when they iron out the kinks.

What I'm saying, simply, is that the PS Vita - on paper so far - seems incredible, but the more complex games, ie, the Uncharted and the MGS HD collection, haven't connected with me due to a combination of the design of the analogs and tiny buttons, and, perhaps, some design elements of the game. I was VERY aware of my clumsy fingers and the diminutive second analog when I started playing Uncharted, Gravity Rush, and MGS HD Collection. Suddenly, I *noticed* the system between myself and the game. Can I get past that? Sure. With enough time and the right game, I'm certain that the device between me and the game will become less of an issue.

That said, when I played on the Wii U gamepad, the device was invisible. Playing Blops2, Assassin's Creed 3, and NSMBU was *indistinguishable* from the feeling of playing it on the full screen and a traditional controller.

That's what I'm looking for in my portable. A combination of Fun, Comfort, and library.

I don't have a bias towards any system. I simply acknowledge that certain systems were fantastic experiences.

My question about the Nintendo 3DS: coming from the perspective of the examples that I gave, would that be a better choice? Considering factors of how the system feels, how the games play on that platform (ie are they suited to the platform or are they squeezed in to fit the tech), and which has the most potential for a diverse and fun offering of games?

Owning both and judging by how you liked the ipad's game offerings, I'd say stick with the Vita. It has had a number of indie titles announced for it last month and it certainly has more potential than the 3DS for the future based on how the sales have climbed up in Japan.The buttons and form factor of the 3DS are more or less the same(buttons on the 3DS are slightly smaller) I'm not sure about the XL though as I only have the regular 3DS.
 
It's a great device for surfing the web, ereader, email, etc, but the games on it just don't cut it for me. Too much nickel-and-diming.
Kind of kills Android gaming for me. I think I'll have to play for another 10 hours to unlock my first character for free in Sonic Jump (and this is a paid game).
 
please before throwing the insults like that at least try to read my posts on the game.




not my problem if you refuse to read my opinion on the SS gameplay.




most of the announced games on Vita recently are old and most of them are available on other platforms,not sure why are you saying there are not,sure there few new games like Guacamelee but what we got for weeks now are old stuff.

but "my" problem is not if the game 2D or not,on any handheld I own (3DS or Vita) I want full featured handheld games 2D or 3D from developers I like and from series I love (not just indie games)I want genres and games like Fire Emblem,Gravity Rush,New Little King's Story,Etrian Odyssey,Gurumin..ect.

thing is there is a complete lack of of announcements for these full handheld games on PSvita,this is fact sadly and it make Vita way less appealing for me.

I did read your opinion on the game. I'm not talking about when you actually played it. I'm talking about when you posted that video from the guy with his SS impressions, and you said that the game seems very bad from what it says in the video, despite the only negative throughout the whole video was that randoms can be jerks. You do that all the time. Sure, once you play the game you often change your opinion of it, but you usually talk about games that you haven't played yet/aren't out yet and it's almost always negative.

I didn't say most of the currently announced titles aren't older indie games. I said that if you would stop complaining about those for a second you'll see some new PSN games coming out too, like the comment you responded to in the first place referring to a NEW PSN game.

We do need MANY more big-budget titles like Uncharted and Gravity Rush. Nobody is arguing that. My complaint lies with the fact that you're actively discouraging more games coming out just because they're older (albeit critically acclaimed) indie games. Why on earth would you complain about those? Say you want more big budget games all you want - we all agree - but don't say that all these indie games are a problem with the Vita. They are GOOD additions to the Vita, and the influx of indie games and the lack of big-budget games do not correlate. They're unrelated. You seem to be saying that the problem is not just that we don't have these big budget games, but also that we're getting a bunch of older indie games, like we can only have one of those things and they chose indies.
 
The ipad had an awesome and diverse library. It wasn't just a bunch of junk games either. Regardless, I didn't want to turn it into an 'Ipad versus' type thing. It was great at what it did. To the point, I LOVED the Wii U when it worked. Blops 2 and NSMBU on the Gamepad reawakened my desire to play more mobile experiences. The incredibly limited range of the Wii U and the huge technical problems with the system made me resolve to revisit it in a year when they iron out the kinks.

What I'm saying, simply, is that the PS Vita - on paper so far - seems incredible, but the more complex games, ie, the Uncharted and the MGS HD collection, haven't connected with me due to a combination of the design of the analogs and tiny buttons, and, perhaps, some design elements of the game. I was VERY aware of my clumsy fingers and the diminutive second analog when I started playing Uncharted, Gravity Rush, and MGS HD Collection. Suddenly, I *noticed* the system between myself and the game. Can I get past that? Sure. With enough time and the right game, I'm certain that the device between me and the game will become less of an issue.

That said, when I played on the Wii U gamepad, the device was invisible. Playing Blops2, Assassin's Creed 3, and NSMBU was *indistinguishable* from the feeling of playing it on the full screen and a traditional controller.

That's what I'm looking for in my portable. A combination of Fun, Comfort, and library.

I don't have a bias towards any system. I simply acknowledge that certain systems were fantastic experiences.

My question about the Nintendo 3DS: coming from the perspective of the examples that I gave, would that be a better choice? Considering factors of how the system feels, how the games play on that platform (ie are they suited to the platform or are they squeezed in to fit the tech), and which has the most potential for a diverse and fun offering of games?
Maybe you are too used to the ipad, imo you need more time to get into the ergonomy of the vita.
Or maybe you like big "handhelds"(ipad and wiiu controller), physical buttons can't be too big in a little handheld.
3ds is nowhere near as comfortable as vita(try to think playing 3d games without a second analog).
If the problem are the games then i guess the ipad is your best option.
 
I have had an iPad for almost 2 years now and I haven't bothered to play a game on it since probably 2011 with Infinity Blade, when I first got the device.

It's a great device for surfing the web, ereader, email, etc, but the games on it just don't cut it for me. Too much nickel-and-diming.

If it's compatible you should check out GameDev Story, and the other Kairosoft titles. No microtransactions and I spent an entire night blowing through it.
 
I play a lot on both my iPad and my Vita. No matter what platform I play games on-PC, Vita, or iOS, I'm always drawn to similar things:

- good skill testing
- solid game system design and mechanics
- loads of content to enjoy

There are some iOS games that provide these- rare breed stuff like Battle Academy, Puzzle and Dragons, etc. However, on the Vita there's a lot more games that meet the above criteria, especially if you're like me and bought it as a "forward-compatible PSP" and still enjoy playing original PSP games on it.

BlackBanditSho - I would encourage you to honestly quantify what you are looking for in portable gaming and then pick a platform.
 

From that same page:

"Muramasa Rebirth, the ultimate limited edition set ishere. This exclusive edition comes with a customdesigned PS Vita face cover, PS Vita Skin featuring artfrom the game, a PS Vita drawstring pouch and anMuramasa lithograph drawn by George Kamitani,creator of Muramasa Rebirth. "
 
Hey Gaf. Making a tough choice. Reluctantly sold my iPAD and decided to sell the Wii U and wait for Nintendo to get its act together. Xbox 360 is my main system.

Purchased a PS Vita, a year of PSN, and MGS HD Collection falling into the hype of PS4 and the supposed ability to stream PS4 games to the device.

Catch is, I don't enjoy playing anything on the Ps VITA. There's something about it ergonomically that just isn't working for me. It's a gorgeous device. Technically, incredibly sharp and cutting edge. MGS HD just seems like a chore, Uncharted isn't grabbing me, and the stuff that I do enjoy, ie, Super Crate Box, Sound Shapes, and Krynn are okay, but simply just iPAD games.

I loved my iPAD. Best portable gaming device that desperately needed controllers that the world has ever seen. The library and variety of games was INSANE. Also, everything looked gorgeous.

Vita...feeling very meh about. Should i give the 3DS XL a try? Get rid of the Vita? There's something about the comfort of holding the unit that just isn't keeping me. I *loved* the Wii U gamepad. Played Blop2 on it for hours, days on end.

Worried that with 3DS, graphically, the games won't be so hot (compared to vita), but that library and Nintendo quality will be fantastic.

I've got to decided today, too. Should this be a new thread? Thoughts?

No offense but you should not buy anyore dedicated gaming devices and just play games on whatever you are typing on now. You seem too finicky based on how you are so quick to sell things after limited use.
 
I agree with this for everything except games.

For portable games, vita is the best device there is right now IMO.

For everything else, I use my iPad.

Oh I think the games are way better on Vita than iPad. I'm just saying I would never suggest somebody to replace their iPad with a Vita if they do more than just gaming on the iPad. The iPad just does too many things well that the Vita is not a great replacement for it. HOWEVER, I use my Vita way more than my iPad. I like having both.
 
one of the problems judging ergonomics is it also depends on how you hold the thing. it might be that you aren't used to it. some people try to use a whole hand grip which might induce cramps when a more loose grip is more appropriate. I have big hands and the only intrusive problem I have is accidentally pressing the analog while using the d-pad. while it might ultimately not be ideal to you they are clearly functionally sound. (keeping in mind this is the forum where we have huge threads about how the dual shock is horrible)

the other issue is conflating analog control issue with the speed and acceleration games use. it would be misleading to base opinions about the analogs on playing a game like uncharted golden abyss because that game has analog issues just like uncharted 3. compare vs the Unit 13 demo where it is more smooth and easy to aim (golden abyss is still ok, game is just designed to use gyro controls for fine assuming)
 
From that same page:

"Muramasa Rebirth, the ultimate limited edition set ishere. This exclusive edition comes with a customdesigned PS Vita face cover, PS Vita Skin featuring artfrom the game, a PS Vita drawstring pouch and anMuramasa lithograph drawn by George Kamitani,creator of Muramasa Rebirth. "


Aksys with old Vanillaware game >> Atlus with a new Vanillaware game.

it just tell us how Atlus don't care about their fans anymore these days.

It's so weird to me that Puppeteer isn't a Vita game...

put SSM (who don't care about handheld) dude as head of SCE Japan Studio and that the result you'll get.
 
I wouldn't rule out a Vita version post launch.

LBP Karting and Tokyo Jungle (both fit Vita too) didn't get ported even when Vita people asked on Shu twitter and Sony blog,yet Everybody's Golf that was still selling on Vita got ported to PS3.

just sayin
 
LBP Karting and Tokyo Jungle (both fit Vita too) didn't get ported even when Vita people asked on Shu twitter and Sony blog,yet Everybody's Golf that was still selling on Vita got ported to PS3.

just sayin

Well it seems there are pushing for my vita titles so I guess the chances are a little better than before right? At least I hope so, Toyko Jungle on the vita would be awesome.
 
I wouldn't rule out a Vita version post launch.

LBP Karting and Tokyo Jungle (both fit Vita too) didn't get ported even when Vita people asked on Shu twitter and Sony blog,yet Everybody's Golf that was still selling on Vita got ported to PS3.

just sayin

Yeah, I feel like if there was gonna be a Vita version then Sony would have already announced it.

Maybe a remote play patch, like Tokyo Jungle.
 
Yup. The Vita and 3DS are awesome, but they are no replacement for an iPad.

in what way? for surfing the web? watching netflix? sure

for games? lol no

there arent even any real games on the apple store, just garbage distractions that work once or twice while waiting at my doctors appointment or in line at a grocery store (tiny wing/cut the rope/10000000/temple run/ BLECHHHHHH)

And if i literally have only 5 or 10 minutes, why bother settling in to play a game, id rather just surf the web

i use my vita and 3ds equally alongside my console and PC, the experiences on offer are amazing in terms of scope and depth
 
in what way? for surfing the web? watching netflix? sure

for games? lol no

there arent even any real games on the apple store, just garbage distractions that work once or twice while waiting at my doctors appointment or in line at a grocery store (tiny wing/cut the rope/10000000/temple run/ BLECHHHHHH)

And if i literally have only 5 or 10 minutes, why bother settling in to play a game, id rather just surf the web

i use my vita and 3ds equally alongside my console and PC, the experiences on offer are amazing in terms of scope and depth

In the same way that I would tell somebody to not replace their computer with a Vita.
 
LBP Karting and Tokyo Jungle (both fit Vita too) didn't get ported even when Vita people asked on Shu twitter and Sony blog,yet Everybody's Golf that was still selling on Vita got ported to PS3.

just sayin

who was asking for vita ports of those games?

Tokyo Jungle i would take because it looks interesting but LBP Karting? lolol

worst kart racer ever, we already have Sonic racing transformed thats all we need
 
who was asking for vita ports of those games?

Tokyo Jungle i would take because it looks interesting but LBP Karting? lolol

worst kart racer ever, we already have Sonic racing transformed thats all we need

In vita's situation, more games is always better even if they weren't wanted as much (which they were but yeah).
 
In the same way that I would tell somebody to not replace their computer with a Vita.

sure and i would agree that ipads are cool for some things, so an ipad together with a Vita or 3ds (or both!) is great

its how i roll

but someone earlier suggested he get rid of the vita for ANOTHER ipad... clearly this person is interested in games, so why the hell would you get an ipad for that? horrible idea, last resort for gaming IMO
 
sure and i would agree that ipads are cool for some things, so an ipad together with a Vita or 3ds (or both!) is great

its how i roll

but someone earlier suggested he get rid of the vita for ANOTHER ipad... clearly this person is interested in games, so why the hell would you get an ipad for that? horrible idea, last resort for gaming IMO

I know, I have both the Vita and the iPad (and 3DS). I use Vita way more, but an iPad is like a computer so I wouldn't say it would be a good thing to replace the iPad with a Vita. Having both, or choosing the Vita over the iPad because you want to play great portable games is perfectly reasonable, though.
 
there arent even any real games on the apple store, just garbage distractions that work once or twice while waiting at my doctors appointment or in line at a grocery store (tiny wing/cut the rope/10000000/temple run/ BLECHHHHHH)

This is a bit of an exaggeration. Ever play Puzzle and Dragons? Don't let the wacky, very "Japan" presentation of the game fool you, that shit is hardcore.

There's a niche of iOS games that aren't just disposable gaming experiences, but reward investment in learning the games and their system design. They are few and far between compared to the huge mass of games like you mention above, but they do very much exist.
 
This is a bit of an exaggeration. Ever play Puzzle and Dragons? Don't let the wacky, very "Japan" presentation of the game fool you, that shit is hardcore.

There's a niche of iOS games that aren't just disposable gaming experiences, but reward investment in learning the games and their system design. They are few and far between compared to the huge mass of games like you mention above, but they do very much exist.

ive just been burned too many times

ever since i got my first iDevice, the Iphone 4. I remember thinking "wow finally games to play on my phone cool" because i had a blackberry before that which was worthless

At first i thought angry birds and cut the rope were good, but they werent. at the time it just seemed novel to have SOME kind of game on my phone. Then every month or so you hear about some game thats just so good and worth trying out. I tried Wheres My Water, Draw Something, 10000000, Game Dev Story, Tiny Tower, Infinity blade, Horn, Nova, Dead Space IOS, Kingdom Rush, etc etc.

To me the games fall into two camps, ones that are cheap side distractions and no real depth and bombarded with IAP to justify spending more money because they get you with the "free" or really cheap initial cost.

Or Vita/3DS/console style games shoehorned onto a device that is touchscreen only. So then you have to deal with horrible virtual joysticks and buttons, not to mention the fact that its all ruined by your fingers covering up your screen. IPAD eliminates the screen size issue but touch controls just dont work for non puzzle games IMO
 
in what way? for surfing the web? watching netflix? sure

for games? lol no

there arent even any real games on the apple store, just garbage distractions that work once or twice while waiting at my doctors appointment or in line at a grocery store (tiny wing/cut the rope/10000000/temple run/ BLECHHHHHH)

And if i literally have only 5 or 10 minutes, why bother settling in to play a game, id rather just surf the web

i use my vita and 3ds equally alongside my console and PC, the experiences on offer are amazing in terms of scope and depth

ok, most games are short experiences, but there are also way more games for ios than there are for any other portable platform. when it's so easy to push a game onto the app store, you are going to see a lot of crap along with the good stuff. there are plenty of full games like gta vice city, final fantasy 5, the world ends with you, etc.
This is a bit of an exaggeration. Ever play Puzzle and Dragons? Don't let the wacky, very "Japan" presentation of the game fool you, that shit is hardcore.

There's a niche of iOS games that aren't just disposable gaming experiences, but reward investment in learning the games and their system design. They are few and far between compared to the huge mass of games like you mention above, but they do very much exist.
people need to stop saying this. it's only available in the us and japan >:(
 
I just received these thumbstick grips in the mail and they're a fucking pain in the ass to put on. Maybe I'm doing it wrong? I dunno.

edit: of course, the moment I post this, I get one of them on, and holy crap, what a difference.
 
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