That's fine, 3DS has some great games, but it seemed your biggest complaint against the Vita was ergonomics, e.g. shape, button size, analog sticks, etc. Was that not a problem on the 3DS XL?
It's so weird, because you'd think so, right?! The 3DS is heavier, true, but the way that system is designed, it still feels very comfortable. The weight is distributed in the base, with the second top screen being lighter and providing balance which makes it surprisingly comfortable to hold.
Also, I noticed immediately how much more i enjoyed using the sliding analogue stick. There seems to be a lot more room for it to move, and my thumb fit on it comfortably. I never found myself searching for it. That extends to the buttons, which was the biggest revelation.
Often, while playing MGS or Uncharted on the Vita, I'm looking for a button and my finger ends up tapping the second analogue. Then, I'd have to look down and re-orient. No matter how long I played those games, I still found myself having to do that every so often.
Almost immediately with 3DS, my fingers fit into the proper place where my fingers 'feel' they should go, and not once during my session with Mario did I miss a button or did anything 'feel' wrong.
My other big concern was the trade in tech. I'm a tech whore. The iPAD 3 had a brilliant retina screen and everything looked so sharp. With the PS VITA, the OLED was equally impressive. The GUI was really cool and different than the iOS experience, and the ability to grab free games because of my PSN membership was really exciting. The games looked fantastic. Period.
I was worried that the downgrade in the screen resolution and complexity of graphics would be an issue.
I needn't have worried. Nintendo is still Nintendo. Nintendo games are still amazing. I don't have the niggling buyer's remorse tech lust thing in the back of my mind. The 3DS just felt 'right'. Instantly. And it was fun. Love the system.