I was hoping it was going to be temp. thing, but it hasn't. Must buy Guacamelee.Happened to me.the other night. Been fine since then.
Well, now the store's down for maintenance, so that's at least a different error.
I was hoping it was going to be temp. thing, but it hasn't. Must buy Guacamelee.Happened to me.the other night. Been fine since then.
I don't mind PSN being down as long as it means that I'll be able to download the Soul Sacrifice demo without a hitch tomorrow, preferably earlier than later.
Sidejob? It seems more like a joke and then later they'll come out and say "Hey, we offered it guys! Demand wasnt big enough! *shrug*"
The fact that IOS version cost more than the 3DS & WiiU is extremely weird.
also this
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I'll love to have that game on the Vita.. but 200,000K...
Sony might as well just PubFund these guys
I think they simply didnt add it as a reward because... ITS A JOKE. 200k for a Vita version of a game they wanted 35k for. Seriously. Man. I mean even if you ONLY consider the last jump towards the Vita tier, its 50k. The highest jump in the entire Kickstarter, so the development for Vita costs 15k MORE than designing and making the original game?
-.-
AR on the Vita is pointless IMO, especially since it has such an awful camera.for the new page
any interesting things I should try with the Vita for AR?
AR on the Vita is pointless IMO, especially since it has such an awful camera.
The desktop Hatsune Miku performance is kind of amusing.
they must hate Sony somehow.. ><
for the new page
any interesting things I should try with the Vita for AR?
It's one of the extra modes included in Project Diva f.where can I get that? it's just for a presentation.
I'm trying to download fireworks![]()
Pubfund titles have to be Sony exclusive for a timed period. Doing that might make these guys commit sudoku based on that stretch goal target.
Takao has always used sudoku as a substitute for seppuku. Or at least that's what I think he means.Yes. Death by numbers for these heathens.
AR on the Vita is pointless IMO, especially since it has such an awful camera.
The desktop Hatsune Miku performance is kind of amusing.
Takao has always used sudoku as a substitute for seppuku. Or at least that's what I think he means.
I remember that you do need the AR card to begin the performance, but you can freely move the Vita after that even if the card gets out of view. I wonder if that Open Me game uses AR cards.It's weird; they have this awesome tech for doing good AR without cards by scanning the scene but the only game that uses it is Project Diva. And that game's AR is the best I've ever seen, in terms of how well the model stays put even as I move the device.
Table Top Tanks, and PuzlAR are pretty fun AR games.
Well, death by numbers is a good fit for this situation, but you're right.
11th person to get this according to PSN profiles. Never been so happy with a trophy.
11th person to get this according to PSN profiles. Never been so happy with a trophy.
11th person to get this according to PSN profiles. Never been so happy with a trophy.
AR on the Vita is pointless IMO, especially since it has such an awful camera.
I would (probably not :S) get one if only the game were available on the friggin' Japanese PSN Store. The JP store is a damn laugh![]()
I dunno, camera is fine for what it is in most situations provided you have ample light. If not it's pretty bad, yeah.
Wait, wtf. Super Monkey Ball has a platinum?! I thought it didn't o_o Time to rethink getting that game~
11th person to get this according to PSN profiles. Never been so happy with a trophy.
Platinum is way hard. You have to do everything without using continues in each mode such as advanced and master, but also have to do beginner through advance with the motion controls which almost made me lose my mind.
Camera is terrible quality which is VERY unfortunate,
Welp, not getting Super Monkey Ball. Thanks for saving me the time and money.
It's no where near Digital camera quality in the past... 15 years or so, but it's better than most cellphone cameras. At least the ones I've had anyway.
The quality is a bit below the PSEye/PS3's webcam though.
Yeah, it's really a shame. I'd rather have had 800x480 as the Vita's maximum resolution, even if it meant disproportionate PSP upscaling.It really is strange/disappointing that so many of Sony's first-party games are in sub-native resolution.
It really is strange/disappointing that so many of Sony's first-party games are in sub-native resolution. Gravity Rush and Uncharted sequels would benefit greatly from native res.
Many of Sony's games weren't developed on Vita hardware initially. That was the case with Uncharted, Gravity Rush, Resistance (lol), etc.
They say its because of battery issues. Even in AC3:L interview the developer said they didn't have full access to all of the Vita power.
Well, the fourth core was reserved for background tasks, right?
11th person to get this according to PSN profiles. Never been so happy with a trophy.
Was DLC Racer native res? I only have the dubstep demo.
They say its because of battery issues. Even in AC3:L interview the developer said they didn't have full access to all of the Vita power.
Oh man you guys...look at this...Everything seems to be the same except the resolution, but that makes an ENORMOUS difference.