So was Turok 2008 our last decent chance at Hot Dino battle action™?

Stream replay available here for unknown amount of time

Okay, had to stop there for now due to other stuff.

The actual game makes a much better impression than the demo did, mechanics wise. You get properly introduced to everything, which is a plus.

One: STAB EVERYTHING. The knife is definitely the go-to weapon, there was a spot where I just spammed RT at the little dinos and they came to me and killed everything. Could have used some more variety in the kill animations, because the feel of going around and just stealth killing everything is pretty damn good. It just gets slightly annoying to see me Backbreaker a dinosaur for the third time in a row.


Two: okay, I really liked the first time you get a gun, with the dinos crawling through the grass. I hope there's more moments like this later, because that part actually scared the shit out of me and had me on edge. Just hearing them and seeing the grass move around was scarier than actually getting jumped by one of the bigger ones later.


Three: Ron Perlman. I said it on the stream, but you could make a Duke Nukem style game where you just have a knife and are Ron Perlman doing lines for everything and I'd pay 60$ for it.

Four: The actual gunplay is pretty good now that I got time to learn each one I've found so far. The game should have told me about secondary fire mode sooner, because secondary firing is always awesome. The pistol is good with it (looks like some inspiration from the Perfect Dark Magsec 4) and has a nice, weighty reload animation. The bow has some nice weight to it, also was surprised when it pinned someone to a wall.

Also I found dodging by accident, not sure if the game ever trains for that, but another thing I wish I knew sooner..

The bad: Oh man that checkpoint after you get the bow is brutal. I think if I would have died at the base door and gone all the way back, I would have stopped playing right there.

It's also a bit annoying when you knife a dino and then suddenly all the bad guys turn around and open fire on you. Feels a bit cheap, they'll just ignore the dino they're currently fighting at the time and unload into you. I find myself doing like I did in Halo 1 Legendary where I just let the dinos/badguys thin each other out first then go in.

The cutscenes have a weird feel to them, like they're not quite in sync and the sound levels / pacing is everywhere. Also the memory cutscenes are kind of exposition-y, but they do their job I guess.

I like the gameplay so far so I'll continue through it later tonight or tomorrow. I'm hoping I don't spend too much time inside this base part and go back to Sneak Grass Stab Things again.
 
What's the hold-up with an XBLA/PSN HD remaster of the first game? Then they can do the second and third later on.

A lot of the old classic FPS games already got the treatment...Doom, Perfect Dark, Wolfenstein, Duke Nukem, Marathon, Serious Sam, they tried to do Goldeneye 64, etc. Not sure why Turok has been forgotten.
 
What's the hold-up with an XBLA/PSN HD remaster of the first game? Then they can do the second and third later on.

A lot of the old classic FPS games already got the treatment...Doom, Perfect Dark, Wolfenstein, Duke Nukem, Marathon, Serious Sam, they tried to do Goldeneye 64, etc. Not sure why Turok has been forgotten.

Isn't it in rights hell? Much like Goldeneye?
 
I think a remake of Turok 2 would be amazing on next gen hardware.


Just imagining Seeds of Evil rebuilt from the ground up with all of the juicy new next gen effects and makes my eyes water.


It would be the perfect mix of retro and modern FPS.



All of that awesomeness redone with beautiful texture work, an amazing lighting engine, water physics, BLOOD Physics, real time reflections, penumbra shadows, bokeh DoF, destruction, particle effects galore, etc etc etc.


Not to mention the fog, now not a limitation could be used for atmosphere even more. Volumetric, reacting to phyics, and AI that could take advantage of it. Raptors dipping in and out of the fog, (and tall grass).

I would buy the fuck out of this game. 120 bucks. Day one.

Plus hearing the Port of Adia again.
 
I just love when he says: "Now, I want you to meet TUROK." And that dude snorts in laughter LOL.

I giggle at that everytime.
 
Maybe a side-scrolling remake of E.V.O. with modern graphics (like Trine's approach)?

This would be incredible if done right. E.V.O. was a true masterpiece. It was ambitious. And it deserves a lot more attention than it currently has.

However a remake can't just be shoved to some small Western studio to remake it like what happened with Rocket Knight (even if that's a "sequel" technically).

I've had a lot of visualizations of a high-budget 3D E.V.O. remake though. Just imagine the first part of the game: swimming as an early sea creature in a giant three dimensional seemingly endless ocean, murky and green, miles deep...with that song but now expertly orchestrated...of course with some hints of SNES-style synth.

Maybe even create a "prologue" before the ocean where you're a simple cell. PS3's flOw comes to mind. Maybe E.V.O. has some inspiration there.
Well, I guess that all could be done in a 2.5D remake too. But the scale of a well done 3D remake on next gen...it would be too much to handle for most studios though.

Then there's the choice of simply just porting it to XBLA/PSN. SEGA Vintage Collection style. Who knows how they'll mess up remakes. These games need to really be done right.
That and Jurassic Park: Rampage Edition, yes.
 
Can you guys guess what game this is from?

NEjAxroj5pESmq_1_5.jpg
 
My introduction to the Turok series was with the N64 games and one of the things I liked about them was the Lost Land and all weird shit that lived there. The dinosaurs were just one small part of Turok in my eyes.

Not to downplay what you and your team did, Bishoptl, but Turok 2008 never really appealed to me. It just seemed like space marines + dinos and not the Turok that I liked as a kid.
 
Why is this game still top dollar on Amazon? I want to play it but i want bargain pin prices



That's Peter Jackson's King Kong which is actually a good game and one of the better 360 launch titles

Exactly right! I was pretty young when I played the game and remembered getting chills in that raptor section. Very good game that features dinosaurs. Highly recommend
 
My introduction to the Turok series was with the N64 games and one of the things I liked about them was the Lost Land and all weird shit that lived there. The dinosaurs were just one small part of Turok in my eyes.

Not to downplay what you and your team did, Bishoptl, but Turok 2008 never really appealed to me. It just seemed like space marines + dinos and not the Turok that I liked as a kid.
That's cool, no offense taken.
 
That's cool, no offense taken.

I suppose the statement I made earlier wasn't very constructive and I'm glad you're so cool about it. I guess, you know, internet soapbox.

Bishop, lets just say hypothetically that you were to do a Turok kickstarter. What makes a Turok game to you? What would you want to include? Just curious.
 
Pure focus on dinosaurs, for one. Minimal human NPCs except where needed to help advance the storyline. Basically go right back to what made the first two Acclaim titles so great.

I've got a full GDD sitting on my HD on where I'd take the franchise if I received another crack at it, but I'm not putting those features out there just yet :)
 
The correct way to play Turok 2008 was with the knife and bow only, stabbing dinos and bowing dudes was the most fun and best way to play through the game.
 
I meant to post this earlier, but imgur wasn't letting me upload and I had to sleep..

... okay, I like the gunplay of Turok so far. But really


These controls.

Y to crouch. Y!

Left stick click brings up a waypoint marker. Helpful, but you think crouch would have been mapped there instead of a waypoint marker that should have been somewhere else...

Right stick click does nothing. They have zoom on LT (I guess to match up to CoD), but then did nothing with R3.

And this is the only configuration the game has :(

As long as I stick to stabshoot, it's fine, but every time I want to sneak around I fumble with the controls as I have to remember up is down. I don't know if this is another thing that has an interesting story behind it, but this is positively the weirdest mapping I've seen in a console FPS.
 
It takes some getting used to since it isn't the norm but personally you get the hang of it pretty quick. Hell the amount of MP matches I did I ended up preferring the layout. Turok is one of the few games where I got 1000 entirely without having to boost the MP portion. Good part of that was thankfulyl because I played during launch. Also if anyone cares the game had the MP going for awhile actually. About 2 years or I think it might have been more i'd hop online from time to time and still get full rooms so there was definitely fans of it.

Still wish I had my OXM disc with Turok gamerpics. They included the shilouette and T from the box art. So much badass.
 
Pure focus on dinosaurs, for one. Minimal human NPCs except where needed to help advance the storyline. Basically go right back to what made the first two Acclaim titles so great.

I've got a full GDD sitting on my HD on where I'd take the franchise if I received another crack at it, but I'm not putting those features out there just yet :)

Oh please make this a Kickstarter if possible. Even if not Turok, a new (good) Dinosaur related IP would be awesome. Perhaps a spiritual successor to Turok.
 
if you played the most recent crysis.. the one scene "Fields" is the closest we have had to a dino game in a long time. And even then... they were aliens.

Because of this thread i started beating Turok Dinosaur hunter again. It has some frustrating parts about it though, like ammo capacity or enemies consistently respawning through their oblivion gate things.
 
if you played the most recent crysis.. the one scene "Fields" is the closest we have had to a dino game in a long time. And even then... they were aliens.

Because of this thread i started beating Turok Dinosaur hunter again. It has some frustrating parts about it though, like ammo capacity or enemies consistently respawning through their oblivion gate things.

Because of this thread I bought Turok 2. And a N64 to play it. I never played it before, back when I had a 64 it was Smash Bros. and WCW/NWO revenge all the time. My system and game should be arriving any day now. I ordered it 2 weeks ago....
 
I think a remake of Turok 2 would be amazing on next gen hardware.


Just imagining Seeds of Evil rebuilt from the ground up with all of the juicy new next gen effects and makes my eyes water.


It would be the perfect mix of retro and modern FPS.



All of that awesomeness redone with beautiful texture work, an amazing lighting engine, water physics, BLOOD Physics, real time reflections, penumbra shadows, bokeh DoF, destruction, particle effects galore, etc etc etc.


Not to mention the fog, now not a limitation could be used for atmosphere even more. Volumetric, reacting to phyics, and AI that could take advantage of it. Raptors dipping in and out of the fog, (and tall grass).

I would buy the fuck out of this game. 120 bucks. Day one.

That. Would. Be. A-MAZING.
 
YES. An amazing team who took on a significant technical and creative challenge and met it head-on. Friends for life.

Op5WYcj.gif

Holy shit :lol never seen this kesler gif before

As for the game, I played the first few hours with a friend and enjoyed it. Not sure why I never finished it. Perhaps ill pick it up on the next game release lull.
 
I'll second that the demo turned me off from wanting to buy the game. Sorry, I was a poor student at the time, couldn't buy too many games.
 
I either want an open world dinosaur hunting game with minimal story with non-linear objectives and wide range of options or playing as a dino against dinos. With either, I want Shadow of the Colossus style platforming to tackle the terrain and large beasts. No automatic shit.

The things I think of get me giddy until I realize it's for naught. You know how the JP movies have that over the shoulder cam to show what the raptors are looking at? Imagine that being used via holding a button while stationary as a kind of enhanced vision used for tracking distant activity in search of prey. Also, a visual scent feature to communicate with the player wind direction and where potential predator and prey may be and how far based on the visual cues. I imagine this realized with transparent fumes wafting away from the direction and object of origin, color coded to differentiate predator and prey and opacity determining how near or far.

That, and Dark Souls-esque combat controls. Need sleep. I can go on with this until I need to wake up.
 
Man... seeing those Cryengine shots fuuuuuu One of these days, my dreams of a game that looks like the JP films will be realized.

And are those Turok 2 shots direct feed? I don't remember it looking that clean. If so, that game has aged far better than I would have ever expected.
 
Man... seeing those Cryengine shots fuuuuuu One of these days, my dreams of a game that looks like the JP films will be realized.

And are those Turok 2 shots direct feed? I don't remember it looking that clean. If so, that game has aged far better than I would have ever expected.

That's emulated assuredly.


There was a Crysis 1 mod that was supposed be Jurassic Park essentially. It sadly went no where, it was too big of an overtaking.
 
This game suffered from wonky controls, both in button mappings and loose stick movements. That's the reason(s) I never got very far in the full game. :(
 
Pure focus on dinosaurs, for one. Minimal human NPCs except where needed to help advance the storyline. Basically go right back to what made the first two Acclaim titles so great.

You know there's only one single important question that decides over the game's fate.

Feather, for or against?! ;p
 
Damn, Turok won't run on Win 7 PC? I was hoping to replay the game with more powerful hardware since the PC version was badly optimized.
 
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