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Katie Couric asks to tweet the positives of violent games.

Killing people without having to worry about that pesky blood splatter getting in your eye.

Seriously, that shit stings.
not only that but have you any idea how difficult getting bloodstain's out of carpet is?

also don't get me started on floorboards.
 
Blagh.

People enjoy them

Many people enjoy them who do not commit any crimes ever.

It's entertainment you twat, sort of like what you do except sometimes more insightful.
 
It's a question looking for an answer. People don't play violent video games because they're violent. They play games that are fun which happen to have violence in them.

I wrote something like that. Probably there are people who really play for violence, but not the majority. Some great games happen to have violence in them. Same for books and movies.
 
The best thing will be when the corporation who cares nothing for people outside of their wallet will disingenuously fall on the side of the 'freedom' to play violent games. Now that FPS/grunt blood on the screen 'Take cover!' game is a million dollar tentpole you can rest assured nothing will happen.
 
What's the positives of 50 Shades of Gray, or books not having a rating system at all? I feel you can read about a lot worse things and get a far more warped image from doing so from books than any other medium, and yet a 10 year old can walk into any book store and purchase whatever they want.....because it is a book, and deranged or even just impressionable people don't read books
 
Anytime somebody challenge gamer's mentality they get childishly pissy instead of answering the question. This thread has already proven to be no different.
 
When I was very young I would run around with my fingers pointed shooting my friends. When I was a bit older we got plastic guns to play with, sometimes we had water pistols.

Why did we play violently? Because people who fought in wars, or policemen or action movies were heroes. I wanted to be just like them and be the person who saved the day, helped the innocent and often got the girl at the end of it.

Video games let me still play out those fantasies. I stop bad guys and I feel good doing it.
 
Bit like asking what's positive about watching Pulp Fiction. If it's good, if it's creative, if it's artful, it if's entertaining, then it has value.
 
Daytime News and News network contribute more to violent behavior than violent games.

I can't possibly understand how this is true.

Violent movies and TV? That I agree with. But not network news.
 
Maybe she should tweet as to what the difference is between a violent video game and any other sort of violent media, first.
 
Anytime somebody challenge gamer's mentality they get childishly pissy instead of answering the question. This thread has already proven to be no different.

Like the question itself isn't childish. She asked for 140 character explanations to a tweet where she moves the goalposts by the second sentence.
 
they will talk about two positive points and then focus on ten thousand negative comments.


Haven't studies shown that violent games aren't linked to violent behavior?

The only reason this topic keeps appearing is due to ignorance. It's a shame the news media still brings it up, it must really bring in the viewers
 
That's a very interesting question and I think it deserves an honest and introspective response by gamers, so an important thing to start wi
 
Like the question itself isn't childish. She asked for 140 character explanations to a tweet where she moves the goalposts by the second sentence.

I don't see that at all. She's actually giving people a chance to prove her wrong.
 
Haven't studies shown that violent games aren't linked to violent behavior?

Right, that's why she's asking for the positives instead of asking whether or not there is a link. One is subjective and the other is proven.

I don't see that at all. She's actually giving people a chance to prove her wrong.

No she isn't. The initial discussion is about whether or not there is a link. The question she asked is looking for positives. Those are not the same thing. She's either doing this deliberately or she's really dense.
 
Anytime somebody challenge gamer's mentality they get childishly pissy instead of answering the question. This thread has already proven to be no different.

I think it's because of how often gamers get these questions, as compared to fans of other forms of media. People rarely complain about lovers of violent books, violent films, violent music, yet video games get the brunt of this faux-outrage.
 
Ready to see this whole thing to be twisted to fit some viewpoint. Be very surprised if its a fair and balanced argument. Anyways, decided to tweet back anyways.

@katiecouric Ever seen good action/horror movies? The positives/negatives could be endlessly argued, but they make for good entertainment.
 
umm look up violent crime statistics for teens/early 20's people for the past 40years
i believe it shows that there has been a significant reduction(like 80%) in crimes committed by teens and young adults since video games have come out.
 
i agree it's a trap, but so far the best we got is "theyre fun" like people dont even have a defense formulated other than, but, teh moviez

Haven't studies shown that violent games aren't linked to violent behavior?

The only reason this topic keeps appearing is due to ignorance. It's a shame the news media still brings it up, it must really bring in the viewers

this is a false statement, lots of studies showing links...
 
I think it's because of how often gamers get these questions, as compared to fans of other forms of media. People rarely complain about lovers of violent books, violent films, violent music, yet video games get the brunt of this faux-outrage.

That is true, but it hasn't always been that day. Books, Films, music, comics heck even violent news has been the bad guy at one stage or another.

It is annoying to listen to, but I wouldn't sweat it too much. Something else will come along soon to take the bad guy title.
 
If only the conversation was so civil and earnest as you suggest.

I'm not suggesting there's ever earnestness in a conversation with neoliberal institutions, especially those in the media. But to say games are somehow above reproach because millions have "fun" is about as foolish as plainly blaming violent games for violent actions.
 
Haven't studies shown that violent games aren't linked to violent behavior?

The only reason this topic keeps appearing is due to ignorance. It's a shame the news media still brings it up, it must really bring in the viewers

One was released recently which actually pointed to much higher aggression, which leads to violent behavior:

http://www.sciencedaily.com/releases/2012/12/121210101344.htm

Obviously, longer-term trials need to commence.
 
I think it's because of how often gamers get these questions, as compared to fans of other forms of media. People rarely complain about lovers of violent books, violent films, violent music, yet video games get the brunt of this faux-outrage.

All these other forms of media have taken their lumps in time: the Hayes Code, the Comic Book Code, the PMRC. Games are hardly unique is this respect.
 
admiral_ackbar_obama_parody.jpg
.(dunno why this image refuses to shrink)
 
Anytime somebody challenge gamer's mentality they get childishly pissy instead of answering the question. This thread has already proven to be no different.

It's a difficult question to answer because it's too general to be answered in a Tweet. I mean, is Metroid less violent because you're shooting non-humans? Does Madworld's over-the-top style make it too absurd to be classified as "real violence?" Is there a benefit to playing ANY video game that isn't in the puzzle/education genre regardless of the amount of violence?

People who respond with knee-jerk reactions are the ones she's looking for.
 
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