I thought it was a fun, but cut down Ratchet & Clank experience. Not a whole lot of plot, and recycled weapons, but the same solid R&C gameplay with co-op and a tower defense twist. I was satisfied given the low price.I know it doesn't exists on the vita! How is the game?
He's talking about the past, comparing it to the 12 hour day he has done today.
Isnt scb already on vita? Maybe they agreed to a deal making it free
Isnt scb already on vita? Maybe they agreed to a deal making it free
Game Informer said:In Doki-Doki Universe, you play the role of a robot whose model line is on the verge of being discontinued for its lack of humanity. In order to avoid this grim fate, you travel to a variety of unique planets and learn about their oddball inhabitants by speaking and interacting with them. How you interact with them is entirely up to you – you can help solve their problems, participate in games and competitions, or antagonize them to your heart's content. These interactions are handled via a growing library of items you find and collect, each of which has its own unique characteristics similar to Scribblenauts.
Game Informer said:Counterspy puts players in control of their own spy agency, which has been tasked with keeping the U.S. and USSR from engaging in all-out warfare; the Doomsday Clock provides players with a constant reminder of how close they are to nuclear Armageddon. Luckily, players can roll back the clock by completing missions, which take place in procedurally generated levels, featuring different routes, items, and enemy configurations every time you play. However, missions play out in real-time, so those extra few minutes you send searching for items and upgrades bring you that much closer to certain death. The early demo we saw featured a mix of stealth and action, with the player able to sneak up and assassinate enemies from behind, or hide behind cover to pick off guards with a few well-placed pistol shots.
Game Informer said:Santa Monica Studio is no stranger to working with talented indie developers, having helped bring games like Sound Shapes, The Unfinished Swan, and Journey to Sony's platforms. Its latest collaboration is Hohokum, a colorful and creative 2D sandbox game from developer Honeyslug and artist/designer Richard Hogg.
In Hohokum, players control a floating snakelike creature called The Long Mover, exploring a variety of unique, hand-made environments as they help the world's inhabitants, solve puzzles, and just have fun. Santa Monica Studio's Nathan Gary saw an early demo of Hohokum at IndieCade back in 2011, and was so impressed that he raved about the game to the rest of his team. After a few conversations with Honeyslug, the two companies began their collaboration and have been working together ever since.
Well, a couple countries do.but we already have that game
I know it doesn't exists on the vita! How is the game?
Just finished P4G. Great game. Can't be recommended enough.
That said, any recommendations on which I should tackle next: Vagrant Story, FF7, or Wild Arms?
Hmm, I don't know much about it. I was hoping to tackle one of the games I listed, as I already have them purchased and in my backlogIf you liked the "time management sim" aspect of P4G you should probably take a look at Atelier Totori Plus.
No more Need for Speed on Vita. Welp.
Hmm, I don't know much about it. I was hoping to tackle one of the games I listed, as I already have them purchased and in my backlog![]()
It's EA. Considering the year they've had, it's a minor miracle that we're even getting FIFA '14.Why? It sold poorly?
Why? It sold poorly?
First time. Picked it up during the FF sale. Never owned a playstation before my vita!Did you already finish FF7 in the past or is it going to be your first time?
I don't know. EA detailed their releases this year and the only one with a "Handheld/Mobile" entry was FIFA.
I don't know. EA detailed their releases this year and the only one with a "Handheld/Mobile" entry was FIFA.
First time. Picked it up during the FF sale. Never owned a playstation before my vita!
Famous told us it did "OK"
First time. Picked it up during the FF sale. Never owned a playstation before my vita!
I'm probably going to get a lot of hate for this, but I don't recommend playing FFVII for the first time now. The game was revolutionary back then, but it has NOT aged well at all. If you want good classic Final Fantasy, play IV or VI.
I think it's still too early to tell from that slide whether it will be or not. I'm not COUNTING on it coming, but it's better we wait until the game is at least announced. In the November '12 NPD it outsold the PC retail version which is bound to account for something right? Yes, PC sales are most likely majority sold digitally, but still.
Oooh.. play FF7 next then.
OOOOOOOOOOOR PLay Breath of Fire IV![]()
I'm probably going to get a lot of hate for this, but I don't recommend playing FFVII for the first time now. The game was revolutionary back then, but it has NOT aged well at all. If you want good classic Final Fantasy, play IV or VI.
I won't hate, but I'll disagree. I started playing through it again after the Final Fantasy sale on my vita and I feel like it's aged very well. It plays well and the gameplay is still there. Graphics aren't half bad on the vita's screen at all.
I'm probably going to get a lot of hate for this, but I don't recommend playing FFVII for the first time now. The game was revolutionary back then, but it has NOT aged well at all. If you want good classic Final Fantasy, play IV or VI.
I think it's still too early to tell from that slide whether it will be or not. I'm not COUNTING on it coming, but it's better we wait until the game is at least announced. In the November '12 NPD it outsold the PC retail version which is bound to account for something right? Yes, PC games are most likely majority sold digitally, but still.
I second this motion. I played FF7 for the first time on Vita and for me it was my worst experience in gaming thus far. Apparantly some people still like it but I find it to be absolutely atrocious.
I second this motion. I played FF7 for the first time on Vita and for me it was my worst experience in gaming thus far. Apparantly some people still like it but I find it to be absolutely atrocious.
Gravity Rush tracks time-played via saves I think but not each game has automatic stats for total time played, which is a real shame. I'd really love a logbook type app.
Did you play on mute?![]()
Gravity Rush tracks time-played via saves I think but not each game has automatic stats for total time played, which is a real shame. I'd really love a logbook type app.
Came here for guidance, leave more lost
Seriously though thanks for the suggestions! I want to play FF7 because I feel it is such a classic....kind of want to beat it in anticipation for my FFX HD playthrough.
Haha seriously? The Run was better than either of the Criterion games. Plus, engine clearly doesn't matter as The Run was Frostbite 2 as well, but was on Wii and 3DS.If there's another EA racing game on Vita it will be the next Criterion game made on their engine. This year is turd-NFS year, and that will likely run on Frostbite.
You may!might i suggest FF9 over 7??
I hope Sony convinces naughty dog to add remote play to the Last of Us
Blog post isn't up yet, but the PSN top 10 was updated:
- Guacamelee!
- Soul Sacrifice
- Dragon Fantasy Book 1
- Atelier Totori Plus
- Urban Trials Freestyle
- Machinarium
- Thomas Was Alone
- Nun Attack
- Mortal Kombat
- Persona 4 Golden
How can something so simple like this are not avaible? Well been playing like crazy for 3 days so its about 30ish hours i guess... Sucked so bad![]()
Er yeah that probably isn't going to happen