Steam Trading Cards : get trading cards and turn it into stuff

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Do you think I should buy an emote for a dollar (i.e. will the price go up)? It costs nearly as much as a single card lol.
 
The beta has been running for barely a day. It's a little early to make that call. ;)

Maybe it will catch on, but I'd bet the majority of registered Steam accounts haven't set up a community page. I simply meant that a copy of a STC-compatible game sold doesn't necesarilly mean 3-5 new cards in the wild. Of course, if Valve does do drop resets my point's kind of moot.
 
Maybe it will catch on, but I'd bet the majority of registered Steam accounts haven't set up a community page. I simply meant that a copy of a STC-compatible game sold doesn't necesarilly mean 3-5 new cards in the wild. Of course, if Valve does do drop resets my point's kind of moot.

I think they almost certainly will because you can have multiples of cards and they already said that buying tf2 and dota2 items resets the drops

The catch is that theyll check to make sure you dont get more than half the cards you need, so youd still have to trade and buy to get the set
 
Maybe it will catch on, but I'd bet the majority of registered Steam accounts haven't set up a community page. I simply meant that a copy of a STC-compatible game sold doesn't necesarilly mean 3-5 new cards in the wild. Of course, if Valve does do drop resets my point's kind of moot.

I see. I thought you were trying to argue that the meta-game may soon not have enough players to warrant attention.

Edit: It's possible for a game to drop the same card twice or, if you're particularly unlucky, three times. Even if people did pursue and craft their sets en-masse, and there were no drop resets, there'd still be a fair amount of spares floating around.
 
It's only a dollar. Given how much work it costs to get a full deck then hope you unlock the emote you want it doesn't sound like it's much.

Well, my interest is purely lucrative. Anyway, I bought one just in case. It was :alyx:, I was searching the market for the eponymous HL2 card and stumbled upon it. Just thought they were a little bit more expensive.
 
The thing is - if the drops don't reset, I'm not sure how they expect people to get multiple levels of badges. Would be a huge pyramid scheme if that were the case.

With Dota 2 and TF2 it seems that in-game purchases will let you get more card drops according to this thread:

http://steamcommunity.com/groups/tradingcards/discussions/1/828939163665337613/

But that still doesn't explain other games without transactions like that. And if I've bought stuff in Dota 2 before, shouldn't it be retroactive giving me a higher ceiling for drops in the first place? Still leaves the possibility that drops could reset on a weekly/monthly basis.
 
Card drops do not reset. (Steam support)

Steam Support would be its typical useless self in this case as the staff presumably just consult the Trading Card FAQ and report that there are currently no drop resets. I'd assume Valve will over the short term be looking at A) how many card holders participate in Community bartering and B) how often this occurs before making a decision on how often drops are to be reset.
 
I ended up paying for an invite got a couple cards and sold them back for the money I spent on the invite.

So I hope I get some extra invites now.
 
They've gotta reset. All the cards will eventually be crafted. Otherwise the card economy will depend on new people buying card-enabled games and selling/trading their cards away. Imagine all the scams as veterans talk noobs into trading their cards for a piece of scrap metal.
 
How does it not make sense? You get more cards through trading, and can craft another set.

If drops never reset, the absolute maximum number of sets that can be crafted is half the number of games sold. For someone to craft two sets of Half-Life 2 cards, they'd need four player's worth of cards.
 
If drops never reset, the absolute maximum number of sets that can be crafted is half the number of games sold. For someone to craft two sets of Half-Life 2 cards, they'd need four player's worth of cards.
Again, not seeing the "not making sense" part. I mean, the whole concept of rarity...
 
Again, not seeing the "not making sense" part. I mean, the whole concept of rarity...

If drops never reset then it will be physically impossible for a significant number of people to complete more than one set. There won't be enough cards in existence.
 
Got all CSGO cards except Anarchist. Now I need to sell something on market to get at least about 50 cents to buy that one to complete my set. Starting to play Portal 2, will sell/trade if I get duplicates.
 
Someone else got a response from Steam Support:

"Thank you for contacting Steam Support.

You have a limited number of Trading Card drops for each game that does not reset.

Additional cards can be gained through Steam Trading or purchasing them off the Community Market."

It seems hyper stupid and I honestly can't believe it.

Isn't that going to make the price of all the cards skyrocket if every user has a one-time supply?
 
So there is no reset on cards unless you buy things with in-game market purchases? Then what's the point of the cards considering HL2, Don't Starve?

Edit: I understand it's beta and it's okay to have limits, I just would think that this would be fixed.
 
People are barking up the wrong tree if they're contacting Support in an attempt to get a response to the effect of, "Yes, drop resets in non-F2P games will be implemented later."

Edit: "Reset drops?" I should probably go to bed.
 
I have 4 dota cards, still need 4 more and I have no more drops for it... so I need to play other games and trade/sell those away to finish up my dota badge? The fuck is that..
 
I have been on CS:GO for 6 hours. Nothin'

Are you absolutely sure you didn't miss the pop-up? Check to see if you have a new notification in Steam.

I have 4 dota cards, still need 4 more and I have no more drops for it... so I need to play other games and trade/sell those away to finish up my dota badge? The fuck is that..

KingKong mentioned earlier in the thread that you can reset drops in F2P games by buying something from that game's store.

Edit: Toma says otherwise.
 
So there is no reset on cards unless you buy things with in-game market purchases? Then what's the point of the cards considering HL2, Don't Starve?

Edit: I understand it's beta and it's okay to have limits, I just would think that this would be fixed.

Well, I guess you could just create a new steam account and re-buy the games during some summer sale where the games are available for cheap. Although if that actually works, Steam could just allow users to buy card packs. Get the first half for free, anything else will cost you.
 
So there is no reset on cards unless you buy things with in-game market purchases? Then what's the point of the cards considering HL2, Don't Starve?

Edit: I understand it's beta and it's okay to have limits, I just would think that this would be fixed.

There is no reset on cards. Period. I dont think there ever will be a regular reset either. Maybe you can earn a 1 card reset for certain games by completing certain challenges or something. Valve wants people to use the trades with money so they can get their cut. If everyone had enough cards, people wouldnt sell cards for as much or just trade directly.

I have 4 dota cards, still need 4 more and I have no more drops for it... so I need to play other games and trade/sell those away to finish up my dota badge? The fuck is that..

Or just outright buy the missing cards, yep. And then you are only on level 1 of the badge, which has 4-5 levels.
 
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