shinobi602
Member
I'm dying for a next gen Crackdown with good effort put in.
Collecting orbs and jumping from rooftop to rooftop? Addicting as all hell.
Collecting orbs and jumping from rooftop to rooftop? Addicting as all hell.
I'm dying for a next gen Crackdown with good effort put in.
Collecting orbs and jumping from rooftop to rooftop? Addicting as all hell.
I thought Sony and Activision singed some deal that was announced during PS4 reveal?
why wouldnt be a megaton seen that is a fantastic game?
I'm dying for a next gen Crackdown with good effort put in.
Collecting orbs and jumping from rooftop to rooftop? Addicting as all hell.
Why would a current LoL player actively choose to play without KBM, that's what I'm struggling with here. I can see why D3 players will buy the console version, I can see why people wanted Minecraft... I can see why people would want something like WoW.
My good friend (in real life) was talking about D3 for months and months before it launched, but he just couldn't justify buying a gaming PC for it. He didn't want to have to deal with buying a new desktop or a laptop. He was excited to hear that D3 was going to come to the PS consoles, but he's holding out to hear if they're coming to the Xbox ones as well. He doesn't have a PS3, but we're definitely going to play the shit out of it if it comes to the 360 (or whatever next-gen console we both get).
Some people just aren't comfortable with playing games on PC. I could see myself buying a gaming PC maybe many years down the line, but for now I'm a console guy as well. I just like the convenience and the knowledge that I won't have as many problems with running games, even if they don't look as nice. Not to mention I've never, ever liked k&m for gaming.
Could have said the EXACT same thing about Minecraft though. I don't see how it's not the same thing.
I guess we'll have to wait and see.
Now, isn't LoL free-to-play? I wonder if they'll make revenue on advertising instead of an upfront cost? I guess a 10$-15$ price tag for the full game wouldn't be a bad deal either, depending on how invested you are in it.
Now, isn't LoL free-to-play? I wonder if they'll make revenue on advertising instead of an upfront cost? I guess a 10$-15$ price tag for the full game wouldn't be a bad deal either, depending on how invested you are in it.
League is free to play, yes. But, if you want all the Champions you're going to have to buy them. There are a lot of micro transactions in the game.
you buy new champions and skin for champions u already own..in the game...
(and trust in me before or later u will buy something if u play it)
Why would a current LoL player actively choose to play without KBM, that's what I'm struggling with here. I can see why D3 players will buy the console version, I can see why people wanted Minecraft... I can see why people would want something like WoW.
Why would a current LoL player actively choose to play without KBM, that's what I'm struggling with here. I can see why D3 players will buy the console version, I can see why people wanted Minecraft... I can see why people would want something like WoW.
trust in me try that gamealso not playng with europeans
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My good friend (in real life) was talking about D3 for months and months before it launched, but he just couldn't justify buying a gaming PC for it. He didn't want to have to deal with buying a new desktop or a laptop. He was excited to hear that D3 was going to come to the PS consoles, but he's holding out to hear if they're coming to the Xbox ones as well. He doesn't have a PS3, but we're definitely going to play the shit out of it if it comes to the 360 (or whatever next-gen console we both get).
Some people just aren't comfortable with playing games on PC. I could see myself buying a gaming PC maybe many years down the line, but for now I'm a console guy as well. I just like the convenience and the knowledge that I won't have as many problems with running games, even if they don't look as nice. Not to mention I've never, ever liked k&m for gaming.
Could have said the EXACT same thing about Minecraft though. I don't see how it's not the same thing.
I guess we'll have to wait and see.
I'll make an exception for you.
Just have Realtime Worlds work on it. While Ruffian's effort was good, I still feel a sequel from RW would be better.
Minecraft and LoL are completely different, it's pointless to compare the two. Only things they have in common is that they're indie/smaller games that became huge and popular.
Because I really don't see LoL changing the dynamics of the "console war" in any meaningful way. Which is what people have traditionally used the word "megaton" for. Final Fantasy Versus XIII getting announced as a Xbox exclusive? Megaton. GTA5 getting a Xbox next exclusve port? Megaton. LoL on XBLA? Meh.
Obviously my opinion, but you know how people on forums are. If you don't say "IMO" then they get confused and angry for some reason.
I'm not sure MS are looking at Lol as a megaton, more of a money spinner. It it takes off they'd make a small fortune early on.
According to Microsoft's revenue distribution chart, there's about triple the money being spent on consoles than on PC. So it's not like there isn't an untapped market for LoL. Just as there was for Minecraft. I just don't think it has the same appeal. Some of you disagree. Will be interesting to see. Why would they make it exclusive though? Seems like you'd want to maximize earnings and put it on both consoles.
Realtime Worlds is dead.
today (IMO) if u talk about competitive gaming...you are talking about league of legends....not Halo or COD...
I'm dying for a next gen Crackdown with good effort put in.
Collecting orbs and jumping from rooftop to rooftop? Addicting as all hell.
Where are their former employees working?
Torchlight is a beautiful thing on 360. I even loved Sacred 2 save for some of the tech flaws.
I hated Sacred 2 on 360. And then after 4 hours started to love it despite all of those flaws. Something really addictive about it. I liked Torchlight as well, but it was incredibly shallow. I've had much more fun with Diablo 3.
Ruffian?
How reliable is
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famousmortimer anyway? He seems to be the person who first started this rumor. He also hinted at Insomniac being on stage for a Nextbox exclusive.
Put somewhere between 150-200 hours into Sacred 2. Moved on from Diablo 3 pretty quick, but I could possibly get back into on console. Not a big fan of the way it has been run on PC.
What we need right now is; Surfer Girl.
You are talking about some epic threads back in the day;
http://www.neogaf.com/forum/showthread.php?t=236806
Really? Didn't even know that.
What we need is a time machine...
What we need right now is; Surfer Girl.
You are talking about some epic threads back in the day;
http://www.neogaf.com/forum/showthread.php?t=236806
That's a big similarity though. Huge and popular PC only games might be what console gamers want.
CS:GO and TF2 are huge on PC but aren't nearly as big on 360.
Difference is Minecraft is a game that's accessible to anyone and everyone with a very low learning curve, it's like the textbook definition of pick up and play. You don't need to invest any time into learning how to play in order to get enjoyment out of it. Old folks, parents who only have a few minutes of gaming time available, it's pick up and play and have fun by yourself or with family/friends/kids. LoL is quite literally the complete opposite, it has an insane learning curve, so you're not going to go into LoL "pwning n00bs" you will be getting your asskicked on the regular until you start learning all the heroes, their skills, runes, etc. Even then you're not guaranteed to win. LoL is also competitive MP only. There is no story mode, there is no "relax with family and friends" mode. You have to participate in the community in some form in order to advance. Want new heroes? compete, want new items? compete, want new equipment? compete. But at the same time it's a MOBA so there isn't this exploration/chill/crafting/metagame type component like a MMO. For instance COD is wildly popular, because it's capable of being competitive but at the same time it's pick up and play and has a low learning curve. You can never have played CoD but move the sticks around and squeeze the triggers and you've pretty much learned all of the basics of CoD so you can still have fun. That doesn't really exist in LoL
Accessibility is the name of the game, and it's something Minecraft does better than...well a shitload of games. The argument has never been will LoL on Xbox work. The argument is thinking LoL will be just as huge as Minecraft is vastly oversimplifying why Minecraft is popular in the first place. Minecraft wouldn't be anywhere near as big on 360 if it had a barrier of entry similar to LoL.
Because I really don't see LoL changing the dynamics of the "console war" in any meaningful way. Which is what people have traditionally used the word "megaton" for. Final Fantasy Versus XIII getting announced as a Xbox exclusive? Megaton. GTA5 getting a Xbox next exclusve port? Megaton. LoL on XBLA? Meh.
Obviously my opinion, but you know how people on forums are. If you don't say "IMO" then they get confused and angry for some reason.
You don't have one? I signed a time-NDA so I can't tell you.
How reliable is
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famousmortimer anyway? He seems to be the person who first started this rumor. He also hinted at Insomniac being on stage for a Nextbox exclusive.