An exabyte of RAM should be enough for anyone.
Why would they even claim 200GB/s. Thats way down on what they claimed last generation (this is from their PR release in E3 2005):
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were the trailers/teasers shown yesterday claimed as ingame? I don't think so
Why would they even claim 200GB/s. Thats way down on what they claimed last generation (this is from their PR release in E3 2005):
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Cooking the numbers like that could get even the Wii u over 200
Why would they even claim 200GB/s. Thats way down on what they claimed last generation (this is from their PR release in E3 2005):
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Why would they even claim 200GB/s. Thats way down on what they claimed last generation (this is from their PR release in E3 2005):
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Edit:Read that wrong.
One of the great things about working at Xbox is that we have some of the smartest people in the world working on the Xbox 360. When Sony came announced the PS3, along with the product specs some of our team started looking at some of the numbers to see what they mean. Floating Point, shaders, bandwidth….what does it all mean. Clearly there are some numbers and stats that mean more to gaming then others, so the team cranked out some facts for everyone to absorb. Our world class technology team looked at the numbers and claims and decided to do what everyone else does: compare them to the PS3. The difference it that these guys are uniquely qualified to do so, and can cut through the smoke and mirrors to see what the real deal is. To that end, I present this summary, which I have broken up into four parts to make it more RSS Reader friendly.
Warning: Some of this stuff may make your head hurt, but these are the facts as they stand right now. Enjoy the read:
SUMMARY
Now that the Xbox 360 and PlayStation 3 specifications have been announced, it is possible to do a real world performance comparison of the two systems.
There are three critical performance aspects of a console:
? Central Processing Unit (CPU) performance.
o The Xbox 360 CPU architecture has three times the general purpose processing power of the Cell.
? Graphics Processing Unit (GPU) performance
o The Xbox 360 GPU design is more flexible and it has more processing power than the PS3 GPU.
? Memory System Bandwidth
o The memory system bandwidth in Xbox 360 exceeds the PS3′s by five times.
http://majornelson.com/2005/05/20/xbox-360-vs-ps3-part-1-of-4/Xbox 360 has 278.4 GB/s of memory system bandwidth. The PS3 has less than one-fifth of Xbox 360′s (48 GB/s) of total memory system bandwidth.
That was same defense when Sony did it too. Didn't work then, why should it work now?were the trailers/teasers shown yesterday claimed as ingame? I don't think so
lolMy penis is 6" long and 4" around. I have a 10" penis.
What? Not sure if this is a joke...My calculations of a 32MB on eSRAM@102GB/S and 21.32MB on DDR3@68GB/s gives me a speed of 182.5GB/s.
How much bandwidth do you actually need for a 1080p game at 30fps given that a lot of the textures and geometry are going to be exactly the same from frame to frame?
My calculations of a 32MB on eSRAM@102GB/S and 21.32MB on DDR3@68GB/s gives me a speed of 182.5GB/s.
Don't worry, Microsoft.
That point will go over the head of 90% of gamers and 99% of games journalists.
Don't worry, Microsoft.
That point will go over the head of 90% of gamers and 99% of games journalists.
That would at least be technically true.What's next? Xbox ONE has more RAM?
My penis is 6" long and 4" around. I have a 10" penis.
Wow that bullshit marketing speak about 200GB/s really sticks out compared to the rest of the conferences.
There's no one calculation/number. Every game will be different.
Buy a new calculator.
http://arstechnica.com/gaming/2013/...xbox-ones-internals-while-disclosing-nothing/
I have two cars, one goes 80mph and the other goes 90mph... I have 170mph cars!
Now try a 200 MB fileThe buses are separate so they work simultaneously. So the entire 53MB file is done in 0.000292180s (the largest of the two times) and that gives you an rate @ 182.5GB/s.
My calculator seems fine from my standpoint.
A 53 MB file split between eSRAM and main memory can be accessed @182GB/s. That's what the eSRAM is here for.
32MB@102GB/s = 0.000292180s
21.329MB@68GB/s = 0.000292120s
The buses are separate so they work simultaneously. So the entire 53MB file is done in 0.000292180s (the largest of the two times) and that gives you an rate @ 182.5GB/s.
My calculator seems fine from my standpoint.
Can I ask why you picked a 53MB file?
A 53 MB file split between eSRAM and main memory can be accessed @182GB/s. That's what the eSRAM is here for.
32MB@102GB/s = 0.000292180s
21.329MB@68GB/s = 0.000292120s
The buses are separate so they work simultaneously. So the entire 53MB file is done in 0.000292180s (the largest of the two times) and that gives you an rate @ 182.5GB/s.
My calculator seems fine from my standpoint.