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MCV: Retail sources talk used Xbox One games, £35 for used game in UK [U2: Eurogamer]

Elephant in the room is region coding. The systems won't region code because it won't matter, the cloud will do it for them

EU Codes -> EU Server
US Codes -> US Server

i guaranfuckingtee if you import a game it won't activate.
Yep, you're absolutely correct on this. Every Xbox One title is now region-locked.

Incidentally, my belief on any online trading system Microsoft would implement is that it would be:
A) Locked to Xbox LIVE Gold - want to sell your game online, sign up for a paywall
B) If you find a buyer to take the license off your hands, they'll have to pay the full price during the transaction and you'll get like a $10 credit back to your Microsoft Store account.
C) If you don't find a buyer, they might give you $5 credit back to your account just to deactivate your license.

Those price points are just guesses but they will be in that price range, approved retailers will offer you more and the price points will clearly fluctuate depending on the game and how soon after release you would move your license. So if you deactivate a Call of Duty game and sell it to someone, maybe you get $15 instead of $10. Because it's fucking COD.
 
Isnt there a quote from the ceo of gamestop saying 70% of trade in goes on buying new?. I know hes not exactly impartial but even if the figure is 50% thats a massive chunk of new game revenue gone over night.

i've never understood why they tout that as something good for publishers, am i missing something? here's a super simple example:

lets say you buy a title for 50

you trade it in for 40 a week later

you buy a new title for 50, using the 40 you earned from the trade

you spent a total of $60 and "consumed" 2 games. in a used-game free world you would have spent 100 to consume those two games.

the money from used game sales going towards new games is not really putting any new money into the system, know what i mean?

but i feel like i may not be grasping something here.
 
What I can't get my head round is why MS would do this if the knew that Sony was going with an open policy. It would be suicide in terms of retail and more importantly as this is what both publishers and developers wanted it would make no sense if Sony hadn't agreed to a system also. Hopefully at E3 the fog regarding both systems will be lifted.

Microsoft charged for online when Sony offered it for free.

Microsoft want to bleed you dry and then shit on you and tell you that you like it.
 
The question a lot of folks have is this:
If the system needs to check every 24 hours to see if you own games, will those servers still be running 10-20 years from now? And, if not, do you now own a bunch of coasters?

Again, I'm talking about games you supposedly "own".

May not be a big deal for some people, but others like playing old games. I still play Genesis and PS1 games.

You will never know the full answer to this till it happens. Not on Steam and not here. Especially if games start to use the cloud for processing.
 
So basically, if you don't buy used games off authorized retailers and the previus owner does not unregister the game from his account you can't be 100% sure you have to pay twice? Well played...
 
Each DIVX disc was marked with a unique barcode in the Burst cutting area that could be read by the player, and used to track the discs. The status of the discs were monitored through an account over a phone line. DIVX player owners had to set up an account with DIVX to which additional viewing fees could be charged. The player would call an account server over the phone line to charge for viewing fees similar to the way DirecTV and Dish Network satellite systems handle pay-per-view.
 
If Sony follow suit, fuck it, PC here I come

I'll play PS3 till they make the last one off the shipping line in 2018
I still have an immense backlog for my PS3, shit can last me for years, YEARS!

I'll just create gaming goals 3.0 & 4.0, add Steam achievements to the mix
Shit I have close to 160+ Steam Games and they're just waiting to be played on top of my PS3 arsenal

Sony is looking @ a $1000 investment from me for the first year for the PS4, anything remotely that parities it took Xbone, Peace I'm out like Seacrest
 
Bottom line: SURE guys, you can still buy and sell your preplayed games*. See? Nothing to worry!



*You just have to go through us to do it.

I find it really fucking infuriating.
Why does Microsoft deserve a cut of used games sales?
Why are people bending over and letting them do this? The extra money THEY will be getting from this comes out of both the consumer and the developer's pockets.
 
Can't they make it so when you want to trade in you mark the game on your console for trade in, it connects, and suspends your license to play it and then you can go trade it in? Just seems like a lazy way to do this instead of being smart about it so the PR doesn't have to deal with this shit storm.
 
Each DIVX disc was marked with a unique barcode in the Burst cutting area that could be read by the player, and used to track the discs. The status of the discs were monitored through an account over a phone line. DIVX player owners had to set up an account with DIVX to which additional viewing fees could be charged. The player would call an account server over the phone line to charge for viewing fees similar to the way DirecTV and Dish Network satellite systems handle pay-per-view.

Xbone. Invoking the ghost of DIVX. Now it's up to Sony to invoke DVD and make it consumer friendly.
 
I find it really fucking infuriating.
Why does Microsoft deserve a cut of used games sales?
Why are people bending over and letting them do this? The extra money THEY will be getting from this comes out of both the consumer and the developer's pockets.

Don't agree with this but remember Microsoft gets a licence fee per copy sold. Used games they were missing out on that (probably why they were pissed).

They now get it
 
So i can't sell a game myself?


In what universe does this 'seem fair?' Trading in at gamestop right now is a ripoff, being forced to do it with the XBone and having them taking a cut means an even smaller cut for the seller.

Seems fair though...
 
Still bullshit. Cant believe people are going "Sounds fair".

And what happens in countries where there is no MS official support? Where people buy and sell on places like ebay and the like?

Less shitty is still shitty, ultimately this is still very anti consumer ... you're their bitch, getting xboned, no matter how you spin it.

Exactly. I don't see any logical way to spin this. If someone wants their game on the harddrive and they do not resell it or let others borrow the game then buy the digital copy. Don't force everyone into this.
 
serious question here.. what is different with the PC then the stuff they mention here..? can you even resell a PC game..?
I don't have to pay $500 to play a game on a PC.
I play on consoles because of couch convenience, because I can buy used games for super cheap, and because I can carry it around unlike a desktop. Also I can sell my games or loan them to friends.

But if the Xbone works like a PC, then I won't buy it. I already own a PC.
 
Microsoft charged for online when Sony offered it for free.

Microsoft want to bleed you dry and then shit on you and tell you that you like it.

Live has got nothing to do with this. The drive for the model MS has come up with is from Publishers and developers. If MS does it and Sony doesn't the system just will not work and publishers and developers are no better off and MS have stuffed their console market. Are MS that stupid?
 
I find it really fucking infuriating.
Why does Microsoft deserve a cut of used games sales?
Why are people bending over and letting them do this? The extra money THEY will be getting from this comes out of both the consumer and the developer's pockets.
It's not any different from standard royalty fees.
 
This still stinks

Haven't bought preowned at a store for going on a decade

So i can't sell a game myself?


In what universe does this 'seem fair?' Trading in at gamestop right now is a ripoff, being forced to do it with the XBone and having them taking a cut means an even smaller cut for the seller.

Seems fair though...

If you wanna sell you'll only get what gamestop is willing to give you for it i.e dick

Trade values will probably get worse too
 
Retailers win

Publishers win

We trade in the way we used to.

You can bet your arse Sony will do the same, why would Sony stand by and let MS attract publishers with this method themselves? Watch, GAF will still find something to moan about.
 
So lets say GAME lock into this, it dies on its arse as they can't profit from this anywhere near as much as they used to.................GAME dies (again, for good this time), you can no longer sell your Xbone games at all in the UK.

Well played Microsoft.
You'll still have some shitty online solution that will amount to paying you less than nothing for your games.
 
Don't agree with this but remember Microsoft gets a licence fee per copy sold. Used games they were missing out on that (probably why they were pissed).

They now get it

Which is insane because Microsoft already gets a license fee from the first time the game is sold.
 
Wii u is the correct, but people will likely choose to skip it anyway.

When Wii u gets 3rd party support then we can talk.

And once again the difference on PC is that

Games will look much better
Games will be much cheaper in Steam sales
Access to mods
Free online
Custom controls
etc.
etc.

There are too many benefits. If you can't be bothered to occasionally have to do some actual work, than buy the console that fucks over your rights.
 
So lets say GAME lock into this, it dies on its arse as they can't profit from this anywhere near as much as they used to.................GAME dies (again, for good this time), you can no longer sell your Xbone games at all in the UK.

Well played Microsoft.

In Ireland, I think GameStop will literally have a monopoly here on used sales for Xbox One.

GAME is gone. HMV is gone. There is another Irish toy chain here that deals in used games but I wonder if they'll get on Microsoft's programme.
 
Consumers lose, cant lend games to friends cant sell them privately or to small pawn shops.

Creates a monopoly on pre owned sales for game stop.

Absolutely disgusting system.
 
i've never understood why they tout that as something good for publishers, am i missing something? here's a super simple example:

lets say you buy a title for 50

you trade it in for 40 a week later

you buy a new title for 50, using the 40 you earned from the trade

you spent a total of $60 and "consumed" 2 games. in a used-game free world you would have spent 100 to consume those two games.

the money from used game sales going towards new games is not really putting any new money into the system, know what i mean?

but i feel like i may not be grasping something here.

I would probably have just bought one, and spent $50.
 
as long as i don't have to buy games to play them, ie with gamefly, then it could be a solution.

i mean, it does seem like if all of gamefly signed up for microsofts bs walled garden used thing, then they could rent games out freely like usual.
 
serious question here.. what is different with the PC then the stuff they mention here..? can you even resell a PC game..?

No you can't sell PC games, but there are clear "positives" to the way PC games are dealt with that offset the negative of not being able to sell them. Firstly games are cheaper on the PC right from launch.

Secondly PC games go down in price a hell of a lot quicker than console games (not unusual to see blockbusters drop in price by 50% in under a month) thus negating any savings you would get from resell.

Finally PC games tend to have their lives extended through the usage of mods so there is less of an incentive to sell your game.

None of these positives will ever happen on the console platforms.
 
This still fits Sony's "We don't block Used Games" / "PS4 plays used games" comments.

The X1 doesn't block and still plays used games too.

I don't think Sony has a cloud system to match MS though....ugh, why can't either company just give a 100% detailed answer already.
 
Retailers win

Publishers win

We trade in the way we used to.

You can bet your arse Sony will do the same, why would Sony stand by and let MS attract publishers with this method themselves? Watch, GAF will still find something to moan about.

hmmm.. I live in a country where there are no shops who sell used games.. so we trade the games among other people (via the net or friends).

I loose .. I loose ... I Loose..... I loose.. maybe YOU win, but some people loose, I´m one of them..
 
Retailers win

Publishers win

We trade in the way we used to.

You can bet your arse Sony will do the same, why would Sony stand by and let MS attract publishers with this method themselves? Watch, GAF will still find something to moan about.

Publishers will still publish PS4 titles regardless. The money they would lose by not having a playstation sku would be significantly more than gained by the share of the used games market.

Sony are in the position of power, it's entirely up to them. Besides which, Sony won't want to impement such a method if it meant the end of their console in Japan, which it almost certainly would be.
 
I expect the Sony domino to fall too, this is 3rd parties work as much as Microsoft and they will force the issue.
 
Plausible Outcomes

- Second hand sales diminish significantly
- People buy fewer games, but spend more on major franchises + DLC
- Games retail is dealt a deathblow in several places, reducing the places to buy games
- Publishers get more and more wary of selling second-tier titles at retail
- Retail becomes for AAA titles only - everything else goes to digital
 
Seems reasonable enough.

In what world is this reasonable?

Microsoft: I'll just ram this giant pole up your ass.
People here: Eh..no thanks.
Microsoft: No worries, i''l put a drip of lube on it.
People here: Seems reasonable enough.
 
I'm not sure if I understand this right. But if I do then it might as well be no used as it is not worth any retailer giving you any money for trading in...
That's... somewhat better? For some? I never buy retail anyway, and haven't paid over £36 for a console game in years...
So wait, if the retailer gives you more than £3.50 then they're losing money...selling used. Considering they only make about £3 per a new game (in part due to consumers not wanting to pay £50 so that part of the profit margin being eroded away). That is not better. That is the dictionary definition of kiss of death.

If we're lucky then its been missreported (its MCV so 50:50 there) and the £35 is for having to rebuy a new license while transferring a license is considerably less (but not the £0 it effectively is on current systems).

Also I can't wait for XBone games to be exempt from retailer returns in many stores (if you don't have the Azure license transfer/creator then any returned inventory can not be re-sold).
 
It's embarrassing that retail are revealing this and not Microsoft themselves. If this is your policy, say so. They don't want to because they know it's anti-consumer, there's no way to spin it not to be though, unless they open up sales to Ebay, Amazon and so on, so just say it and get it over with.
 
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