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MCV: Retail sources talk used Xbox One games, £35 for used game in UK [U2: Eurogamer]

Meh, ever since the ACCC caved on blu ray region coding, and called the PS3 a computer so it didn't have to be region free for dvd's I have no faith in the enforcement powers of the government.

this toughest law ever was not in place back then. Its been in since 2011.


I have seen retail lawyers literally quiver in fear at how strong this law is and the fines around it
 
looks like a retailer win, publisher win, developer win, MS win, customer win? what is the problem? you can always sell your used game to Gamestop

You think Gamestop is giving up their profit? Where do you think everyone's cut is going to come from? Hint. Not them. It's going to come from your cut.
 
so EDI, well that shit aint cheap and yep gamestop probably already has it but you can kiss any indies goodbye

Did you read the article?

Retailers will be free to charge whatever they wish for pre-owned Xbox One games, but both Microsoft and publishers will take a percentage cut of every sale.

Microsoft will take a cut to provide the service. Publisher get a cut because its their IP.
Retailers can ask whatever they want for a pre-owned Xbox one game.
So lets say they sold you a pre owned game for $10 publisher gets a $2 microsoft gets $1 the retailer keeps the rest.

I dont get what indies have to do with it? Do you mean indie retailers they can join if im not mistaken they just have to sign the contract and implement the system. If you aren't already using some kind of digital book keeping as a retailer then im not sure.

But Microsoft could provide the hardware and software for them off course for a price.
 
Sure. But it doesn't really affect me does it so blanket anti consumer statements offends me.

Then you realize how this affects people and why they're angry with this. "Anti-consumer" are just words, many people on Gaf have voiced their concern without resorting to these words.
 
Gamestop and bestbuy. Same deal. Choice is not mine anyway.

Presumably Amazon too?

So really nothing changed there from a retailer perspective in terms of who is actually accepting used games. Main difference is obviously losing the ability to sell privately.

You think Gamestop is giving up their profit? Where do you think everyone's cut is going to come from? Hint. Not them. It's going to come from your cut.

Yeah, consumers basically paying back to publishers. It's a system-wide online pass for all intents and purposes
 

yep and when it goes wrong you have the right to a refund

http://www.choice.com.au/blog/2013/april/how-to-get-a-refund-on-sim-city.aspx


have you not read about people contacting steam, quoting the Aussie law and getting refunds within 24 hours?

The Australian law on this stops for no one. I have seen major companies be smacked down hard by it.
 
Did you read the article?


.

Did you?

Microsoft is using Azure to control all this. Thats their cloud platform.

Somehow the POS systems @ stores will need to link in this to deactivate and unlock codes from the discs.
So the retail POS systems require development work

obviously custom software....
 
Then you realize how this affects people and why they're angry with this. "Anti-consumer" are just words, many people on Gaf have voiced their concern without resorting to these words.

This is a better system then steam if you ask me unless you can sell back games to valve?
My biggest question is will they compete against steam with nice cheap offerings 3~4 times a year. Still think they need to increase the timer for offline to like 2~3 days.
 
Elephant in the room is region coding. The systems won't region code because it won't matter, the cloud will do it for them

EU Codes -> EU Server
US Codes -> US Server


i guaranfuckingtee if you import a game it won't activate.

damn never thought about this angle

this whole situation sucks
 
yep and when it goes wrong you have the right to a refund

http://www.choice.com.au/blog/2013/april/how-to-get-a-refund-on-sim-city.aspx


have you not read about people contacting steam, quoting the Aussie law and getting refunds within 24 hours?

The Australian law on this stops for no one. I have seen major companies be smacked down hard by it.

Yeah, but refunds != selling games. Like Dead Man said, I don't think they will do anything about it and given the precedent I'm not sure if they're on the grounds to do so.
 
Eh, I'm still not liking this.

I wonder if the small mom & pop shops will be able to get in on this or if it's exclusively for the larger retail chains.
 
Is there some way to put an eternal blood curse on those who compare Xbox One's DRM to Steam? Is it somehow legal to eat these people in some sort of ceremony?

Asking. For. A. Friend.
 
but they have to cater for refunds

so each store that sells xbone in aus will need to have this fucking system. People like gamesmen.com.au are likely fucked (if the dev costs are high)

EB domination goes even further.
 
This is a better system then steam if you ask me unless you can sell back games to valve?
My biggest question is will they compete against steam with nice cheap offerings 3~4 times a year. Still think they need to increase the timer for offline to like 2~3 days.

Again, I want to be able to share games with my friends, as I share music, movies and books. Steam already bothers me with this, but at least I can give my friends access to my account and they can play offline. The Xbone doesn't offer this solution, as twisted as it may be.
 
People saying this is ok or acceptable have never traded a used game or have only done so to GameStop, and don't pay attention to where they buy used games from.

This is less bad, like losing just my hand is less bad than losing my whole arm.

The only people this is good for are the publishers and the Gamestops if the world. The users still see less competition in the marketplace, still have limited options when selling their games, and as been said a number of times can't lend games to friends.

They "solved" the problem of used games by screwing over the consumer and small companies. Seriously? That's your fucking answer?

Fuck you MS.
 
but they have to cater for refunds

so each store that sells xbone in aus will need to have this fucking system. People like gamesmen.com.au are likely fucked (if the dev costs are high)

EB domination goes even further.

Shit. Yeah, didn't think of that angle. That means anyone selling the games new will need to be signed up as well. Crap.
 
This totally fucks over people in countries where there are no retailers who deal in 2nd hand games and/or partner with Microsoft.

Fuck this.

Fuck Microsoft with a blunt spoon.
 
This has probably been covered already, but this basically results in consumers getting fucked right? Either the person selling the game back to retail gets less money in return for his game, or used games are going to cost more. I don't see retailers being the ones to take the hit here on money going to publisher and microsoft. It also fucks those who avoid shit trade in prices. If I'm going to sell my games it's going to be to actual gamers. I don't see why I should have to use a greedy middle man. Places like neogaf's buy/sell/trade is the only way to go imo. I really don't see why anyone would be happy with even more greedy assholes clawing money off of them. This truly is the games industry in a nutshell right now, corporations nickel & dimming you at every turn.

Well as it is right now, retailers do take a hit that's why they make money on the used game systems, and older games. You forget how many people are still going to have their 360's and PS3's years from now. New games are still coming out.

Plus gamestop and the likes have found partnerships with other companies to get alternative streams of revenue to hit margin. Gamestop exclusively sell's Madcatz arcade sticks and peripheral's. They have their own gamestop brand of headset's and controller's. Game informer is owned by them, though used games are their bread and butter, they have other ways of getting revenue. Plus I forgot they sell crazy number's of DLC cards, and steam cards. They get kick back by companies when they sign people up for those.

Though Gamestop and Best Buy's and who ever sell's second hand games won't be making hands over fists like they did in the early days of 360 and ps3. They will adapt and offer different things that will bring them money. They sell used accessories and it's pure profit and those won't change with XBOX ONE or PS4. I think they will be fine, people are blowing this out of proportion.

Yes, I am with everyone when they say that their taking away choice from the buyer. But we still will be able to trade our games in. Microsoft Knows that Gamestops are the go to for Predorder's for their systems, New games ect. There's no way they would just shut them out, because they would lose a ton of sales.
 
So basically there is no way to sell games on ebay or craigslist either?

Nope.

Amazon Marketplace, Craigslist, and eBay are affectively dead for private sellers. That is unless something is devised, but as it (seemingly) stands now those avenues for resale are gone.

First, selling privately is no small matter. Second, we have yet to see how many retailers would implement this system.

Yeah, I didn't mean to trivialize it. It's definitely a loss for sure.
 
So this basically ensure re-sellers like GamesStop will low-ball you for games you turn in, but charge you top dollar for used games you want to buy since there is no longer competition from Amazon and Ebay.
 
This is somehow worse than expected.

So this basically ensure re-sellers like GamesStop will low-ball you for games you turn in, but charge you top dollar for used games you want to buy since there is no longer competition from Amazon and Ebay.

They would have given us less anyhow, because of the mandatory cut that microsoft and the publisher gets.
 
The system itself makes sense, though all I can think about now is a possible point of failure keeping the consumer from being able to sell their game. I hope the thing is thoroughly tested before it's in the wild. It'd be a nightmare if there were issues with having the wrong games wiped or not getting credit for their trade or any number of other issues that could possibly occur.
 
When I consider that less than 10% of the games I bought on their respective launch days during this last gen were actually worth full price, I have to wonder who is behind this new DRM future. MS gains little from this new system financially, but they have lost a ton of consumer support. Tells me there are more forces at play here and it likely involves the likes of EA and Activision.
 
When I consider that less than 10% of the games I bought on their respective launch days during this last gen were actually worth full price, I have to wonder who is behind this new DRM future. MS gains little from this new system financially, but they have lost a ton of consumer support. Tells me there are more forces at play here and it likely involves the likes of EA and Activision.

Well you know Don Mattrick used to work for EA at a very senior level....


"Prior to joining Microsoft in 2007, Mattrick served as the President of Worldwide Studios for Electronic Arts, where he worked for 25 years."
 
from what I understand, the buyer has to have access to the Azure thingy so he can deactivate the disc that is registered to your profile

Yeah so basically the original owner would have to deactivate it? Or I wonder if just gets that info from the barcode and associated account
 
Did you?

Microsoft is using Azure to control all this. Thats their cloud platform.

Somehow the POS systems @ stores will need to link in this to deactivate and unlock codes from the discs.
So the retail POS systems require development work

obviously custom software....

And i'm pretty sure Microsoft has made a easy to implement API to do it. Most of the cheaper shops are already digital based with a website and storage facility without a physical store anyway.

This is no different then steam but with resale options for physical copies.
Not sure how big the rental market is but i could imaging Microsoft implementing their Netflix for games.
 
By the way guys this is the end game, once MS thinks that there is super fast internet enough places in the world

this is what will happen to Xbone games

edit: fixing img
 
This is a better system then steam if you ask me unless you can sell back games to valve?
My biggest question is will they compete against steam with nice cheap offerings 3~4 times a year. Still think they need to increase the timer for offline to like 2~3 days.
Stop comparing it to steam. I can't hand my friend a game that I straight downloaded to my computer. Just like people aren't mad that they can't resell their digitally downloaded games on 360/PS3. No one is pissed that they can't lend their friends Castle Crashers or Braid. But when I purchase physical media I expect to be able to let anyone I know use it. In fact, it's one of the specific reasons I prefer physical discs.

This is the only hobby where people are accepting of this shit.
 
but they have to cater for refunds

so each store that sells xbone in aus will need to have this fucking system. People like gamesmen.com.au are likely fucked (if the dev costs are high)

EB domination goes even further.

Surely this will be web-based. Each store will register or get an account for the service. I can't see how else they could do it.
 
It would be nice if Microsoft created a literal website to where private resellers could register (obviously there would be some fee to be paid, either per-title or annually) if they wanted to.

Therefore not requiring the use of this "Azure" thing.

I'm sure that would present other issues I'm not thinking of right now though.
 
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