Raise the flame shield: Your "controversial" gaming opinion.

Both of them are awesome! The sprite work in Castlevania III is among the best of the era.
Yeah, but it looks like hot garbage today while SMB still looks clean today. Same with my Pitfall!/Pac-Man example, Pitfall still looks good, if very basic, Pac-Man is an unplayable mess
although that was true even when it came out.

I think the distinction becomes much less relevant as time goes on however.
I think the distinction becomes even more pronounced as time goes on. 31 years on and Pifall! still looks nice, most of the system pushing PS1 3D games are unplayable.
 
I don't like Majora's Mask at all. That time limit and resetting aspect really killed it for me. I remember coming home from Walmart filled with excitement/glee with a brand new copy of the game (I loved OoT), and then being extremely disappointed. Ended up selling it to a friend of mine. In fact, I'd say that was the most disappointed I've ever been in a game to this day.

That said, if they made a 3DS remake, I'd buy it and give it another shot.
 
- Mega Man 4, 5 and 6 all offer gameplay and level design just as good as anything in Mega Man 2.

Mega Man 2 is my favorite, but I'll agree with your statement.

-Skyrim is the best Elder Scrolls game

Shivering Isles aside, I think I might agree.

Now for my own:

Batman: Arkham Asylum was a better game than Uncharted 2, and should have won Game of the Year.
Batman: Arkham Asylum is a better game than Batman: Arkham City.
Dark Souls is not fun ( I tried, I really did).
FlOw is better than FlOwer.
The second model of the Genesis/Mega Drive is better looking than the first.
The N64's controller is ergonomic and comfortable.
Picross DS is better than Picross 3D.
Shenmue is not fun (again, I tried).

Chrome Hounds was the best multiplayer game this generation.
 
It's the path of least resistance by far.

Ideally a game should steer you in a way that makes the game enjoyable and fulfills the game's potential. XIII definitely did not do that. It's one of the basic game design tenets completely ignored by XIII. What's frustrating is that Pulse + those quests show how utterly brilliant XIII's system can be. Tactical, orchestrated battles of attrition that wax and wane and leave the boring details to the CPU... it's beautiful... but underused by most of the main game.
Boring details - what made FFT and Tactics Ogre so great. Not only can you swap to all kinds of different roles, but you also get complete control of every action on the battlefield. Mistakes are punished and speed is unnecessary.

So it has everything from FF XIII plus a lot more, minus its breakneck pace. That's about the only real difference I see. And while I realize not every game should be Tactics+, there is such a thing as eschewing strategy in favor of pressing this or that button fast enough. Make no mistake: FF XIII is exactly that.
 
Boring details - what made FFT and Tactics Ogre so great. Not only can you swap to all kinds of different roles, but you also get complete control of every action on the battlefield. Mistakes are punished and speed is unnecessary.

So it has everything from FF XIII plus a lot more, minus its breakneck pace. That's about the only real difference I see. And while I realize not every game should be Tactics+, there is such a thing as eschewing strategy in favor of pressing this or that button fast enough. Make no mistake: FF XIII is exactly that.

I don't think it's exactly that (once it lets you use the battle system and actually requires it, such as in the postgame/Pusle quests). Merely being quick is not enough to survive those fights. It's all about the paradigms and using them properly. Meaning you have to know what button to press. Battles in the postgame can become rather epic battles of attrition that are far more exciting than battles of attrition usually are.

What XIII accomplished was combining strategy (more accurately tactics) and, as you said, breakneck speed + visual flourishes. IMO that should be commended.

No problem with "boring details"... it's just different.
 
Games that graphically "push the limits of the system" look worse than games that work within the system's designed boundaries. Compare Pitfall! to Pac-Man on the Atari 2600, Super Mario Bros. to Castlevania III on the NES, Wipeout to Gran Turismo 2 on PS1.
I would argue with this. Halo 4 is a great example of pushing a system to the limits and it's the best looking Halo game out there. Plus, the cutscenes are among the best ever seen in a video game to date.
 
I would argue with this. Halo 4 is a great example of pushing a system to the limits and it's the best looking Halo game out there. Plus, the cutscenes are among the best ever seen in a video game to date.

We actually just covered that.

I think the distinction becomes much less relevant as time goes on however.

Yeah, but it looks like hot garbage today while SMB still looks clean today. Same with my Pitfall!/Pac-Man example, Pitfall still looks good, if very basic, Pac-Man is an unplayable mess
although that was true even when it came out.


I think the distinction becomes even more pronounced as time goes on. 31 years on and Pifall! still looks nice, most of the system pushing PS1 3D games are unplayable.

I should clarify I meant more of on this generation and the last generation.

Oh, okay, yeah I'd tend to agree with that from about the PS2 gen on.
 
Japan will save gaming as western developers continue jerking off over cinematic experiences and make their games so easy that a monkey can complete them.

I really hope this ends up being the case...

The west and japan have already had their time in the spotlight, seen their output already and its less than impressive now. Stick a fork in the west and japan. Time for another region to take dominance. Maybe eastern europe, maybe somewhere else.
 
Dreamcast is overrated
GameCube is the best Nintendo console these past 4 gens
Uncharted 3 is average
GTA4 is extremely boring and isn't even a top 5 sandbox game this gen
 
Nintendo is not as original is they or their loyalist fans think.

Army of Two was pretty good when I played with a friend.

GameFaqs is great.
 
GTA IV >>>>> Red Dead Redemption

I hated the emptiness of Red Dead Redemption. There was no life in the game, and the story was mediocre.

The Walking Dead game (telltale games) was boring and didn't really give you any freedom of choice because it all had the same outcomes (You just experience them with different people)
Wanna go to titty bar cousin?
 
Wanna go to titty bar cousin?

Replaying GTA IV after not playing it since launch, this particular issue is so overblown. I've logged 12 hours in the game, and been called 6 times by people. Each time, I accept. Then call them right back and cancel, no karma loss, no anger. It takes under 10 seconds and can easily be done while driving.
 
The Walking Dead game (telltale games) was boring and didn't really give you any freedom of choice because it all had the same outcomes (You just experience them with different people)

I think that's sort of the unfortunate part of playing that game while being part of a larger gaming community.

If someone were to play it alone, start to finish the experience would really feel tailored to the players choices and actions and everything would feel justified.

But when you hear what others did differently while still ending up with a similar outcome, it sort of breaks the illusion a bit.
 
I don't think the Souls games are nearly as good as people make them out to be.
Honestly, while I can definitely see the appeal in the Souls games, I can't shake the feeling that appeal is mostly rooted in a backlash against where the genre has been going.

From has been making games like them for years, and it seems telling that they would only catch on at the same time that gamers are largely turning on most of the jrpg subgenre.
 
Shenmue is not fun (again, I tried).

Chrome Hounds was the best multiplayer game this generation.

ShenMue was for those who were crying for a game that did realistic things. I mean, I was excited that you could go to the store. I mean, I was ready to go sightseeing. I think that was the last time I really thought that way.
 
Man seeing the thread on the front page and just thought. Are people really excited for Killer Instinct? I remember playing it when I was young and it sucked. This must just be nostalgia getting the best of people.
 
I still really like Bioware games especially the Mass Effect and Dragon Age series and will give them another chance (and another and another...)

Also I like those Cabela hunting games and will pick them up on occasion when they are 15$ or less.
 
If ANYONE needs to Learn To Play it's the freaking Dark Souls backstabbers...but dang it feels good to best of one of those knuckle draggers. :)

Eh, they just learned to play in the most effective way possible. I don't like them any more than you do, but there's really nothing unfair about how they fight. Dark Souls is a profoundly unbalanced PvP experience.
 
TheLastOfUs is the best game ever, better than HL2, better than Ocarina of time, better than SoC, better than everything there ever was.

Halo4 is better than Halo3.

Wipeout Pure has better tracks than Wipeout Pulse.

Bioshock Infinite is actually lame as fuck.

I've seen Titanfall and it looked like a LOT of fun.

F-Zero shouldn't come to the WiiU
but to the 3DS, because I don't have a WiiU
 
TheLastOfUs is the best game ever, better than HL2, better than Ocarina of time, better than SoC, better than everything there ever was.

Halo4 is better than Halo3.

Wipeout Pure has better tracks than Wipeout Pulse.

Bioshock Infinite is actually lame as fuck.

I've seen Titanfall and it looked like a LOT of fun.

F-Zero shouldn't come to the WiiU
but to the 3DS, because I don't have a WiiU

F-Zero shouldn't go to 3DS because that's all you have, it should go to the 3DS because the Wii U gamepad would do nothing for it while the 3D visuals on 3DS would make it look really cool.
 
The Nintendo 64 was a rubbish console with an absolutely rubbish library. The games that were good came far and few in between. Also Mario 64 and OoT are way overrated.

I bought it at launch with my own monies. I was 18 when it dropped. I got a playstation after and never regretted it. It's best 2 attributes are wrestling games and rare shooters. Every other game, including fist parties, are forgettable.
 
I've decided that when gaf recommends Demon Souls to a junior member, it must be some kind of inside joke since the game is terrible.

oh, and CRT is king, the kind is dead, long live the king.
 
Skyrim and FF13 are both excellent video games.

Final Fantasy 10 is hot fucking garbage.

While being good games, the MGS series is severely overrated.
 
Even if i consider gameplay the most or second most important part of a game sometimes I enjoy a game the is only a graphical showcase and has totally meh gameplay.
 
far cry 2 is the closest thing there's been to an auteur-driven shooter since jurassic park trespasser.

bioshock infinite is pandering, focus group garbage but of a more devious sort than your average space marine cover shooter employs.
 
Man seeing the thread on the front page and just thought. Are people really excited for Killer Instinct? I remember playing it when I was young and it sucked. This must just be nostalgia getting the best of people.

Nope. Wasn't even born when it came out, but it stands as my favorite fighting game of all time.

TheLastOfUs is the best game ever, better than HL2, better than Ocarina of time, better than SoC, better than everything there ever was.

Halo4 is better than Halo3.

Wipeout Pure has better tracks than Wipeout Pulse.

Bioshock Infinite is actually lame as fuck.

I've seen Titanfall and it looked like a LOT of fun.

F-Zero shouldn't come to the WiiU
but to the 3DS, because I don't have a WiiU
Conker would like to have a word with that.
(TLoU is my second favorite game of all time, tied with Uncharted 2 and Mother 3)
The Nintendo 64 was a rubbish console with an absolutely rubbish library. The games that were good came far and few in between. Also Mario 64 and OoT are way overrated.

I bought it at launch with my own monies. I was 18 when it dropped. I got a playstation after and never regretted it. It's best 2 attributes are wrestling games and rare shooters. Every other game, including fist parties, are forgettable.

While I'll admit, and others should as well, there is a LOT of shovelware on the 64. Quest 64, sports games, etc.

The good far outweigh the bad though, I'd argue that Conker is better than any game on any console that generation, Final Fantasy VII comes close.
 
The Last of Us is so overrated, I'm 80% in, it's "just good", it is not close to my game of the generation, not even game of the year. and I don't see why I would replay it ever again once I'm done.
 
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