Microsoft: Forza 5 runs at 60 fps, Xbox One has no fps/resolution requirements

Gemüsepizza;61472737 said:
X1:922.5 GFLOPS - 123 GFLOPS (reserved amount for X1 OS) = 799.5 GFLOPS for games

Not quite.

XBone has 10% of its GPU reserved for the OS. If the GPU as a whole gets downclocked, the absolute amount of what these 10% account for will (most likely) also be reduced. So it's more like

922.5 GFLOPS - 92 GFLOPS

I cant imagine that the requirements of the OS are so hard that they would not downscale them as well.
 
This next gen.. now i know how nintendo fans feel when they disclosed wii and wiiu(not) specs :(

Seems ninty and microsoft gave up on gaming. Sony still putting in some efforts.
And my 2.5 Tflops baseline expectations where not met i would pay $499 for those boxes.
 
Of course for wheels and twitch stuff. Anything else though and my point stands. I simply won't play in 720p this next gen. If a game is 720p then it can shit itself and be happy without me.

Only games I currently play in 720p are a couple I am finishing on PS3 like Heavenly Sword and some HD collections.

Also, Sonic Episode 1 on PC but with mods to Sonic textures from Ipad version and supersampling it looks much better overall than its console 1080p no AA cousin. Still not happy about that one though.

But yeah, fuck 720p in the ass. Never again.
 
My goodness people complain about everything. It would be distracting to obsess and nit pick over games instead of enjoying them. Will the One and PS4 before beastly machines? No, will they both be significant upgrades on their predecessors? Yes. Will they offer great looking and playing games? Yes
 
If a game is running at 720p it better have shit loads of AA to compensate. Otherwise why upgrade your console at all? Your games will look pretty much the same at that point.
Jaggies can appear even at 1080p though. There is also more to graphics than just the resolution. Texture quality is one of the things we will see being improved for example. Higher polygon count on the 3D models as well.
 
I'm surprised that since they have Forza 4 running at 720p 60fps on 360, that they wont be able to do Forza 5 at 1080p 60fps on the new Xbox.

It is a giant jump in the number of pixels on screen, I imagine they shot for 1080p but couldn't maintain the locked 60. In that case, I'd much rather they drop the resolution to keep the 60fps. Looking forward to Forza 5 after I skipped 4.

Edit - I own a 720p TV
 
My goodness people complain about everything. It would be distracting to obsess and nit picky over games instead of enjoying them. Will the One and PS4 before beastly machines? No, will they both be significant upgrades on their predecessors? Yes Will they offer great looking and playing games? Yes
I think this is a pretty legitimate issue, not a nitpick. People have been running games at 1080p for years on PC. To spend another generation of consoles still with some 720p titles (I assume some titles will run at 1080p) is highly disappointing and raises serious questions for me as to the architecture and value of the device.
 
Sure, on PC monitors.

But considering that HDTV adoption is still ongoing, and many still lack 1080p devices, it's not as much as a necessity for video game consoles.

Pretty much every HDTV is 1080p these days.

Texture quality is one of the things we will see being improved for example.

Good luck admiring the texture quality of a game when it's a blurry mess at 720p.
 
They really should have shut up after confirming 60fps.

They just cant seem to say anything now, without shooting themselves in their foot.
 
If there is one next gen game I have full confidence in it is Forza 5 being that Horizon looked so damn amazing. One the best looking console games.
 
If we are going on the basis that this will be a 720p game (even though it's not confirmed, but likely) I commend the team. I will choose frame rate over resolution ANY day of the week.

But I won't say I'm not disappointed, shit should be a given. And lol at people saying they can't tell the difference.
 
He doesn't say fm5 won't be 1080p, he just said Microsoft doesn't have requirements as far as resolution or fps go.

I expect a lot of games to be sub 1080p to approach ps4's in bullshots, though.
 
I'm surprised that since they have Forza 4 running at 720p 60fps on 360, that they wont be able to do Forza 5 at 1080p 60fps on the new Xbox.

How knows, maybe it will be 1080p. That will depend on the quality of the in-game visuals. Up till now, we have not seen any gameplay. As I said earlier, in-engine trailers and photos already looked incredible this gen, but real-time in-game visuals where a different story.
 
If there is one next gen game I have full confidence in it is Forza 5 being that Horizon looked so damn amazing. One the best looking console games.

Yeah, I have no worries about Turn 10 showcasing the power of Xbone.

Horizon is one of the cleanest looking console titles and that's 720p. Looks great in motion too, even at 30fps.

Lot of the cynicism seems unwarranted at the moment.
 
This is the right choice, IMO. Resolution is only one aspect of graphics and arbitrarily setting a baseline here will affect other variables like FPS. If consumers notice (i.e. care) they'll punish them for it at retail.
 
60 fps > 1080p

for a freaking 2013 machine that is supposed to last for years
at the hands of competent coders like t10,
I damn right expect BOTH 1080p AND 60fps

i think the article means like "forza may be 60hz (at native rez), but we aint putting the rule at this output"
 
All with that power of the Cloud.

No, but do any of you think we may see 1440p games on either of these consoles? I'm thinking the smaller indie games may be able to pull it off.
 
He doesn't say fm5 won't be 1080p, he just said Microsoft doesn't have requirements as far as resolution or fps go.

I expect a lot of games to be sub 1080p to approach ps4's in bullshots, though.

The fact he doesn't say it will be 1080p while also mentioning that they aren't enforcing resolution requirements is telling enough. If it's 1080p there's no reason to keep it a secret.
 
Pretty much every HDTV is 1080p these days.



Good luck admiring the texture quality of a game when it's a blurry mess at 720p.

Being sold, yes.

While I'm sure a good majority of gamers have HD televisions, whether they support 1080p is another matter. I'm sure many developers will aim for 1080p - this whole discussion is based around assumptions and reading between the lines anyway. No doubt we'll find out in a few days.

How close are you guys sitting to your displays that 720p looks like a "blurry mess"?
 
I only have a 720p HDTV. I wish games would give me the option to run at native 720p at 60 fps.

NO B CUZ OPITION IS HARD TO ONDERSTAND :((

That said, 720p looks great on plasma to me.

It was awful running on my 1080p monitor though but a TV scales it way better.
 
lol is this real?

Did you ever tried to pass from 1080p to 720 in your pc, for example? I have a simply TV monitor at 1600x900p & I assure to you, just pass from my 'poor' pc 1360x768 standard to 720 you can see how the difference is incredibly larger than expected. It's hard to turn back.
 
How close are you guys sitting to your displays that 720p looks like a "blurry mess"?

I'm on a 27 inch monitor. I sit about a little over 2 feet away from it on average so that it's enough to completely fill my vision for the most part. Sometimes I'll back away to about 3 or 4 feet if I'm playing a console game.
 
He is right. It was fun for a while laughing at Halo 3 and the early piss poor PS3 ports but now I don't have time to worry about this shit.

Just give me the fucking games, please.
 
Yeah if you hate image quality.



Because a 720p image on a 1080p display is always going to be a blurry mess, no matter how many graphical effects you throw at it.

If you think games like forza horizon, uncharted 2, Gears of war judgment look a blurry mess on a 1080p 40'' display, then you are way over the top.

I dont like jaggies, but the games I mentioned kept them to a very acceptable level,

worry about jaggies on the games I mentioned is a form of OCD, becuase after about 2 minites of playing the game your brain will be else where.

I remember David Jaffe talking about graphics when he was saying that after the first initial wow, people dont care about them as much which is very true, but thats not to say graphics arnt important because they can effect gameplay and enrich the overall experience, but when I play of god of war 3 on my PS3 i'am impressed by the lighting,polycount massive levels + bosses etc, but when i'am playing god of war on my psp I do notice the inferior visuals but forget about them very fast when i'am slashing bad guys and solving puzzels
 
Out of context much guys?

"Forza 5 runs at 60 frames per second, but other people will make different trade-offs. I think it's important - maybe because I'm a studio guy - that you give freedom to the creator because today, through lighting techniques and post effects, resolution is not the thing that maximises beauty."

This is the only time he mentions Forza 5 and he uses it as a example of framerate not resolution.

These comments have nothing to do with Forza 5 at all:

Spencer concluded: "Some of the most beautiful games of this generation are not dictated by how many pixels they're pushing to the screen. Motion blur, antialiasing, lighting: all of these things come into play. We just give developers the tools and let them make the right creative decisions."

There were games that shipped on 360 that were less than 720p," said Spencer. "It's important we give creators the best tools to create the best experience possible and I don't think that platform holders can dictate what the internal frame buffer size should be.
 
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