Askherserenity
Member
How can they not pull this off with Forza? One of their most important franchises. I guess 1080p games are going to be as rare as they were on the 360? Kinda weird.
He is saying they are not requiring games to be 1080p not that they can't be 1080p
LOL what?
Every 30FPS racer last gen after saying they ran at 30FPS didn't counter "but were running at 720p though"
Just like Killzone is an improved Killzone 3?
Mario Bros U is is an improved Mario Bros?
Why is 720p "lolz"? I dont think that will be any big issue.
Pretty much confirms that the Xbox One won't render games at native 1080p. Such a shame.
Just like Killzone is an improved Killzone 3?
Mario Bros U is is an improved Mario Bros?
You see but it won't. It will look like improved Forza 4. That isn't how you sell systems.
Killzone: Shadow Fall will actually look good because it will be rendered at 1080p.
720p and good AA is fine on TV.
It must be hard trying to correct every single posters ability to understand the english language. But it is funny as hell to watch you spin yourself into a fury, selectively quoting selective quotes to prove your positive outlook on everything.
They downplayed resolution. All gamers know resolution and fps go hand in hand. The PC fucking thread isn't about showing sub HD games at maxed out resolution as triumphs of technology. The rumors are likely true, just as they all have been.
But just like everything else Microsoft has done with this reveal, you have to keep updating whats important to the core gaming audience. It aint customer rights, hardware quality, graphics and resolution quality, etc.. anymore.
A giant LOL.
So resolution is the only thing that makes games look good? Ok, gotcha!
720p native confirmed
Eh, 1080p wouldn't suddenly make it not look like F4 in that case
Just like how we saw a lot of "PS2 games in HD" this generation (especially from Japan), just upping the res to 1080p will result in "PS3/X360 games in HD-er HD" look that will impress no one looking for a next-gen graphical leap.
It's going to be the lighting, effects, geometry, models, etc... that will make it looks different and those will still be there at 720p
???
FYI, there are a few Xbox 360 (and PS3) games that are native 1080p.
All that this (possibly) "confirms" is that some devs don't have to make games in 1080p if they don't want to.
I mean, weren't there threads here on GAF in which most said that we will probably see a bunch of "720p/60 FPS" games and "1080p/30 FPS" games on next gen consoles?
So why are people being acting surprised if what they are assuming ends up being true and/or using it to state how ALL of a console's games will be.
In all honesty, I'm sure that Turn10 would want the game to be 1080p/60fps...but the XBone just can't handle it. It's not that they don't want it to be 1080...
Positive outlook?
The guy mentioned that they don't have a resolution quota and are giving developers the choice, and suddenly people are saying that the Xbone will struggle to support 1080p native.
While there is a lot of positive posturing in here, there's also a hell of a lot of negative spin also.
People don't realize that there's more things besides the resolution that tax framerates, track details, texture details, AA, etc
If the game has all these details on and superb IQ at 720p locked at 60fps with no tearing then it's not a bad deal.
Of course we all would prefer 1080p, but there would be tradeoffs even on a more powerful system given the ambitions of certain genre games.
This should be the new battle chant for Xbox fans. This is so backwards.
And if you have been gaming console only and are still okay with 720p for next gen then you need examinations from various people. It's been like 8 years guys!
How much can one suffer? 720p literally holds this industry back from so many things. Immersion is nearly absent for me in this resolution. Something is always off. I honestly would quit gaming if 720p was standard across the board. I don't even want my Lumines in fucking 720p sorry I know but it true! Very true.
This doesn't really matter. Resolution matters a lot to me but 360 was supposed to have a "720p with AA" requirement, and look how that turned out. At least this time around they aren't even pretending.
Well we are just now ending the 720p gen (yes I know 95% of the later titles for ps360 were subhd resolutions), but gamers should be expecting 1080p resolutions as standard moving into the new gen.
Both Microsoft and to a lesser extent Sony, failed or will fail to release a console that hits that 2.5 tflop mark set by Epic as being the minimal point of 'nextgen'... of course since the reveals of next gen consoles, Epic is trying to rewind that statement.
Recent news this week suggest xBone perhaps wont even hit the 1 tflop point... I find that hard to wrap my mind around. Its almost like Microsoft just waved the white flag in the console war and is just going after TV addicts and trying to convert them into gamers.
Positive outlook?
The guy mentioned that they don't have a resolution quota and are giving developers the choice, and suddenly people are saying that the Xbone will struggle to support 1080p native.
People don't realize that there's more things besides the resolution that tax framerates, track details, texture details, AA, etc
If the game has all these details on and superb IQ at 720p locked at 60fps with no tearing then it's not a bad deal.
Of course we all would prefer 1080p but there would be tradeoffs even on a more powerful system given the ambitions of certain genre games.
To the people claiming there is little difference between 720p and 1080p on a 1920x1080 display, how many big budget games have you actually played at 1080p? Resolution is probably the biggest factor in terms of image quality, if you aren't running at your screens native res, then you dramatically reduced IQ with what I like to call the Vaseline filter, it's horrible. I would rather have less shit on screen instead of terrible IQ again this console generation.
Wow, they are basically admitting the console is shit with a statement like that.
With or without "cloud power" help?
720p is holding the industry back? please tell me you're joking...
Back on topic I'm glad Forza 5 runs at 60fps which is the most important thing IMO for the genre. Also to all the guys that are so sure that the PS4 will have 1080p resolution as a standard do we have any info about what res/frame-rate Drive Club runs at? IIRC Evolution released some 720p screens for the game.
Wait so not even 720p is a minimum requirement? The fuck!
If it was "part of the certification process for a long time" then how come it's not even fulfilled by all launch games? (e.g. Perfect Dark Zero was 1152x640 no AA)720p with AA was part of certification process for a long time. Games like Halo started subHD and MS dropped 720p and AA req later
Fuck 720p.
1080p is like putting glasses on compared to 720p. You can also use shitty AA solutions like FXAA and MLAA without making it look like there's a coat of vaseline in the screen.
Hell give me 1080p with no AA, I'll take it over 720p with 8xAA.
PGR 3 was 600p. The EDRAM for free AA was too small to work for 720p720p with AA was part of certification process for a long time. Games like Halo started subHD and MS dropped 720p and AA req later
This has me worried with PS4 being roughly 50% more powerful. What happens if developers target 720p and the PS4 as the lead platform? The Xbox One version could theoretically be less than 720p at that point no?
60fps = 30fps for the game + 30fps for Skype
720p 60 fps then?