#PS4NoDRM #XboxOneNoDRM || Now do you "Believe?"

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Wow, fuck this guy!

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He's Activision's goddamn community manager. WTF is the point of his job if not to act as the liaison between the parent corporation and the end consumer?

That was harsh from a community manager and seems more like a "Deal With it!" kind of person.
 
That was harsh from a community manager and seems more like a "Deal With it!" kind of person.

Funny enough Activision has never used DRM of any kind like EA has. While they may print out CoD after CoD, they have always been consumer-friendly in the business sense.

As the days tick closer to E3 we'll see more and more people hop onto twitter. Right now people are still occupied with finals/work and such. That's not to say the output has been bad so far - it's been very good.
 
Alright that ~50 tweets / retweets in about 5 hours and everyone in the OP has got one.

I'm going to keep retweeting other people's till I go to bed / get told not too ;)
 
Stockholm syndrome is a hell of a drug.

Yeah we have gone many rounds now on this topic, his stance is it does not effect him now so why should he care if it come on the next system he owns. I have pointed him to all the well written posts, explained everything I can and he stands by the thought that since DRM does not hurt him why should it not be on the next gen of systems.

Oh well I will keep fighting the good fight.
 
Whatever the outcome of this campaign, I really hope all of you keep this attitude alive, not caving in like that infamous MW2 Steam boycott group. This is an awesome campaign, but there is a good chance Sony has an agreement with publishers they can't or simply don't want to back out of.

Sony has been pushing hard for the ban of used game sales in the past, especially in Japan. They are publishers themselves after all. Between 1999 and 2002 it was illegal to sell used games in Japanese retail shops.(Here - Maybe some Japanese Gaffers can corroborate?). Sony fought tooth and nail, joining Japan's biggest publishers in a lawsuit against a big retailer called ACT to keep it that way. Same old argument, every sold used game equates to a lost sale of a new copy. Ironically it was this lawsuit that led to the lift of said ban by Japan's high court(Here).
Furthermore, Sony had patents in place to block used games way before the PS3 came out (Here).
Microsoft probably wasn't even dreaming about blocking used games back then, since they couldn't afford losing Gamestop as a retail partner to establish the US 360 user base they can build on today. Sony couldn't risk it either with the 360 as a real threat to the PS3. Gamestop could have easily used that situation to play them out against each other, stocking the 360 but not the PS3, had Sony dared to unilaterally go ahead and cut GS out of their most lucrative business.

But now the global user base for both platforms sit at a comfortable and equally high level. Brands are established and with Microsoft's used games strategy on the horizon, no used games on PC, why would Sony all of a sudden have a change of heart about something they basically hated and thought about abolishing for the past 15 years?
I doubt Sony and Microsoft share the same passionate hate for each other as some gamers might expect them to, compelling both companies not to work together on this issue, shoving the inconvenient truth, that you never owned a game contained on a physical disc to begin with, down their consumer's throat. You only acquire a license for the bits and bytes on your disc, hence the first sale doctrine legally doesn't even apply anymore (Here).

People need to be educated. It's the ignorance of the masses Sony, Microsoft and all other content providers count on, heading full steam (no pun intended) ahead into the next generation and a digital only era with all its power shifting restrictions. We need to argue about ridiculous ToS agreements, that take all rights away from consumers, even going so far to forbid you to join a class action lawsuit (Here & Here).

This is so much bigger than just used games. Imagine you get banned on Xbox Live. Hundreds if not thousands of dollars ($60 games + dlc and subs included on the X1) in (perceived) value are gone just like that as soon as your system breathes its last breathe. And you know it will happen sooner than later, with the 360's built quality and comments from Yusuf Mehdi expecting to sell 25 million more 360s, half of them coming from replacements (Here). Even if you get banned for all the right reasons. Does that justify the termination of your entire gaming library? Or shouldn't losing access to the service and hours spent achievement hunting be enough punishment? Not to mention the lack of preservation of games, should XBL, Steam, iTunes and other services like that ever shut down.

Of cause all of you probably know that already, but I think it's worth to take a step back and remind ourselves to look at the bigger picture. Should this campaign fail, the time will come, when we'll have to vote with our wallets denying ourselves all those sweet exclusives by taking a stand.

Lets hope we'll leave our mark in gaming history, after all, hope dies last.

Keep up the great work Neogaf!
 
His responses to me were much more positive. Says he likes used games and splits discs with his wife. But that he don't know nothing and can't say nothing
 
That whole bit with the Activision CM just seems like a weird lil bump in the communication. Anyway, he says he likes used games and passed our message along, so whoopdedoo.
 
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