Super Mario 3D World for Wii U

NeoGAF went (un)expectedly insane? Really people are complaining we'll get within end of year the evolution of the best 3d pure platformer ever made and the sequel of one the best 2d ones (DKCR)?
 
Thanks again for your attention in this matter.

Either way, it won't "break" the game for me, although I'd prefer it without the pause. It simply made some of the more precise platforming slightly more challenging, that is if you're playing with people who get hit a lot. :)

looks like i was wrong before. losing power does freeze the screen for a sec. sorry about that.
 
Nintendo is a business and they need to do what is best for that business. Super Mario 3D Land spurred sales of the 3DS drastically, and its merge of 2D and 3D Mario games made it the fastest selling 3D Mario game to exist.

Oh, so much this. Keeping the 2D Mario elements and adding in multiplayer were things that should have been obvious to anyone paying attention. When it came on I was like 'Oh, great! They did it! And now ... Mario is a cat?'

i really doubt it is. i mean if you want to get into semantics, maybe. but even then you'd be suggesting Mario 3D Land was a succesor to Galaxy, since this is a direct sequel to 3D Land.

Um, yes. Same developer, Producer, same Director (as Galaxy 2, anyway). This is it. Don't assume there's some hypothetical wet-dream-inducing Mario game in the works. Any thread on Retro or Donkey Kong from now until November (and beyond) will tell you why; you only set yourself up with disappointment. This is the successor. This is the new direction, at least for now.
 
Oh, so much this. Keeping the 2D Mario elements and adding in multiplayer were things that should have been obvious to anyone paying attention. When it came on I was like 'Oh, great! They did it! And now ... Mario is a cat?'

I bet Mario fans that are furries are on cloud nine right now.

Um, yes. Same developer, Producer, same Director (as Galaxy 2, anyway). This is it. Don't assume there's some hypothetical wet-dream-inducing Mario game in the works. Any thread on Retro or Donkey Kong from now until November (and beyond) will tell you why; you only set yourself up with disappointment. This is the successor. This is the new direction, at least for now.

I wish it was new. Maybe a team different than Galaxy is helming the next evolution of Mario for WiiU? It's not like Galaxy 3 would have been a proper Mario entry. It should be something totally new.
 
Even if orchestrated the main theme would be horrible. Is bland abd repetive as hell, theres really not anything saving that theme. And the underworld stuff lazy. I would love if they were entirely removed in the final game but logically that will not be the case.

What did you think of the other songs in the demos? It was hard to hear them but I thought they were better. I think the main theme sucks too
 
Now that my irrational rage is over, I've identified the reason why I don't like it:
Everything is either a square or a circle or some other perfect geometrical shape.

The lack of irregularities makes it looking boring.
 
I bet Mario fans that are furries are on cloud nine right now.



I wish it was new. Maybe a team different than Galaxy is helming the next evolution of Mario for WiiU? It's not like Galaxy 3 would have been a proper Mario entry. It should be something totally new.

4 player 3d mario is totally new.
 
I loved SM3DL, but I'm not certain I want this.

I guess they need a 3D Mario game quickly because the Wii U isn't doing so well, so they decided on this 'quick fix' instead of being ambitious and going for the next step beyond one of the best games ever made, Super Mario Galaxy.

It's dissapointing, but also very telling. Nintendo is REALLY struggling with HD development.
 
I loved SM3DL, but I'm not certain I want this.

I guess they need a 3D Mario game quickly because the Wii U isn't doing so well, so they decided on this 'quick fix' instead of being ambitious and going for the next step beyond one of the best games ever made, Super Mario Galaxy.

It's disappointing, but also very telling. Nintendo is REALLY struggling with HD development.

Yeah, I heard rumors they were making a really big, open world game with 4000 levels for 5 years, but HD development is hard, so they scrapped it in December and just up-ported the 3DS game.
 
I don't know why people are so up in arms or shocked like this was a betrayal-ton. Nintendo, in its own subtle way, hinted at this from the very beginning. When they first stated a new 3D Mario game was going to be shown at E3, what image did they show to note that?

YEP, SUPER MARIO 3D LAND.

The writing was on the wall the whole time, but GAF wanted to read the fan-fiction on the men's room stall instead.
 
i don't think this game looks rushed! everyone is fine with galaxy 2, but why not with "3d land 2"? its a logical step imo

it looks fantastic in motion and it will be a blast to play!
 
i don't think this game looks rushed! everyone is fine with galaxy 2, but why not with "3d land 2"? its a logical step imo

it looks fantastic in motion and it will be a blast to play!

console bias

(plus possibly the awe-inspiring location and gravity mechanics, which is great and all, but a great Mario platformer do not necessarily make)
 
I think these levels are going to be much more expansive than the 3D land levels. 3D Land was fantastic, EAD Tokyo are the platforming masters, no one can really touch them with level design. Its going to be really fun.
 
i don't think this game looks rushed! everyone is fine with galaxy 2, but why not with "3d land 2"? its a logical step imo

it looks fantastic in motion and it will be a blast to play!

Cause by that point Wii already got its mothership, fresh Mario game. Galaxy 2 wasn't the cosnole's lead, mainline Mario game. WiiU hasn't had that yet, and Nintendo's giving us yet another sequel instead of something new.
 
So no collecting stars like SM64, Sunshine and Galaxy. This a little disappointing. This is much like NSMB in 3d form. Plus it looks fun to play with others, but if you don't have any to play with some of the designs fall apart.
 
Even though I miss the hype-thrill of a wild new Mario, when I look at things overall I still gotta be pretty happy. Many of the things I most cherish about Mario was part of 3D Land: Fun Gameplay with some challenge, good controls, little or no story & easy and quick accessibility. When I think about it that way I feel lucky that my favorite series still does things the way I like.
 
So no collecting stars like SM64, Sunshine and Galaxy. This a little disappointing. This is much like NSMB in 3d form. Plus it looks fun to play with others, but if you don't have any to play with some of the designs fall apart.

You're collecting Green stars! So that's kind of like in Galaxy 2.
 
Some more gifs from the dev direct:

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The game still looks beautiful, but it's hard to appreciate without seeing it in full resolution. The particle effects in the ghost house really stand out, and the swaying grass in the grass level.
 
.......Nintendo needs to wake up and smell the shit because the causal gamer is gone forever from their systems. Wii was a word of mouth device and all those people have moved on to facebook games, mobile games and the others don't even like games. Why do they constantly try to get more people to play games? That is like me asking someone who doesnt like football to watch football. This bullshit of 3Dworld game is a prime example of Nintendo trying to get casuals back on their system. It is so obvious that Reggie even states that "Titles such as Donkey Kong, and New super Mario Bros, Wii fit all sold really well, that is why they are coming back"

They need to go after gamers, nostalgia, epic game design, full 3D worlds no more bullshit 2D safe games. I have been a Nintendo fan for as long as I remember (back in the NES days) and I cannot believe Nintendo is still grasping at the casual audience. It is like an ex girfriend breaking up with you and every once an awhile you ask her to come out with you , it'll be fun like old times..then she tells you " Listen I don't want to , I've moved on. Then you do it again and again.

UGGHHH.

I feel like this type of game is directed more towards the gamer than most of the cinematic crap we get these fays.
 
Just wish they'd stop with the stupid W1 bullshit. Show the more inventive stages to get people excited, we know they're there. You're trying to elicit reactions from people. I'm well passed the point where seeing a green level with goombas walking is going to get me intrigued.
 
Cause by that point Wii already got its mothership, fresh Mario game. Galaxy 2 wasn't the cosnole's lead, mainline Mario game. WiiU hasn't had that yet, and Nintendo's giving us yet another sequel instead of something new.

people bought 3d land for 3ds in masses, i guess nintendo will grab some these.. nothing wrong!

i could understand all the complaints if the game would not look fantastic, but ..
 
So no collecting stars like SM64, Sunshine and Galaxy. This a little disappointing. This is much like NSMB in 3d form. Plus it looks fun to play with others, but if you don't have any to play with some of the designs fall apart.

The game actually looks much more fun in single player based on youtube demos. Not that we'll actually know til the game is released.
 
I'm seen a lot of disappointment (bitter tears?) for this. On the other hand I'm happy with this news. I really liked 3DLand for the speed running aspect and the Developer Direct confirms that will be a returning aspect.

Also I'm happy with the direction they are taking 3D Mario. I'm not bothered if we never return to a Mario64/Sunshine style game because I prefer the linear approach more and 3DLand was a great take on that and with the power of Wii U they should be able to make even greater levels.

I remember 3DLand left a lot of people in despair but in the end it turned out to be one of the best Mario games and that is why I am optimistic for it. Also we've only seen a few levels so I'm not going to judge the locales just yet. They didn't show the clock levels for example when 3DLand was first show.
 
I was hoping the first 3D Mario would blow me away on the Wii U, Mario 64 did with its open world and Galaxy did with its space theme, even Sunshine had a completely new setting for a Mario game. This doesn't look the killer app I was hoping.
 
God this game looks boring! Nintendo is becoming fucking pathetic! Nintendo e3 direct was so boring. Was really looking forward to their presentation. *sigh*
 
I must admit to being somewhat offput by the fact it wasn't the Galaxy-killer that I'd hyped it up to be, but it certainly looks fun, and multi-player is a great addition.

Not overly delighted though. Hope to see some more expansive, out-there levels soon... and for Christ's sake, an orchestrated soundtrack.
 
I was hoping the first 3D Mario would blow me away on the Wii U, Mario 64 did with its open world and Galaxy did with its space theme, even Sunshine had a completely new setting for a Mario game. This doesn't look the killer app I was hoping.

Someone needs to take the reveal/trailer for this sequel and just replace the audio with that "womp wooommp" sound effect. The one that sounds like universal disappointment.
 
i think the worst part about it is how much they sorta gave up on the whole gamepad thing. they could have done just a two player game (super mario bros.) where one guy gets the tv and the other person gets the gamepad, and they play the same levels together. instead it's time to rush a sequel to 3d land out the door because they've made a huge mistake.
 
God this game looks boring! Nintendo is becoming fucking pathetic! Nintendo e3 direct was so boring. Was really looking forward to their presentation. *sigh*

Your complete lack of discussion in Nintendo-related topics leading up to E3 paints a different picture of your anticipation levels.

*shrug* Oh well.
 
At first i was dissapointed due to the low quality of the stream and because i was expecting something massive...
im a big fan of the space theme in Galaxy.

Then i felt in love with the cat suit, and was delighted to see peach playable.

i watched the 720p video on youtube and wow... its really pretty, clean as usual, nice light... and the gameplay.. a lot of new ideas AGAIN, the transparent pipes .. a whole new world inside !
The touchscreen features are fun, because in single player mode îll be able to stop the mechanisms, try to find secret blocks.. i love that idea !

its not what i expected but in the end it looks like a great fun game, and a real delight for my eyes.
 
The game looks better the more I watch it. I think the problem many people have is that it looks so similar (in concept) to its predecessor which has never happened with the first mainline Mario game on a console. If galaxy came out on the game cube and galaxy 2 came out on the Wii the reactions would be similar. I'm sure I will have a blast playing but I wanted to be blown away by the reveal like I was with 64, sunshine and galaxy.
 
As with DKC TR, I'm both saddened and delighted. With Retro I would have liked a more epic game, but I really liked dkcr so its a wash. Same thing here, would have liked a mind blowing Mario, but 3d land was great fun so its another wash.

Nintendo took 2 steps forward and 2 steps back this year, not a typo.
 
What did you think of the other songs in the demos? It was hard to hear them but I thought they were better. I think the main theme sucks too

Sadly I couldnt hear well the bowser circus one or the boss in the demo videos, that were the ones that are probably more interesting.

And yes, the main theme sucks, theres no way around that, not even if its orchestrated. Main theme for SMW or SMB3 is amazing, and you dont need an orchestra to say is good. This one is bland and forgattable.
 
What I loved about SMB2 will finally return. I'm talking about the ability to complete the game with 4 different gameplay: Luigi = high jumps, Toad = fast, etc.

Here is one of the first previews, from Polygon. Sounds great.
Super Mario 3D World is the first three-dimensional entry in the core platforming franchise with a multiplayer mode. After my ten minute hands-on demo with the title, I was left incensed, with a question burning in my mind: What the hell took them so long?

Everything, from level design to core gameplay, seemed tailored to make the game a much faster-paced affair than 3D Land. The light competition gives players impetus to move just a bit quicker than their cohorts. Running in the same direction for long enough gives you a boost of speed. Some new traversal elements lend themselves to haste as well; some pipes are now clear, allowing you to see your character as you shoot through them at high speed, changing direction to dodge foes and collect items. Rolling treadmills send players, enemies, items — anything that lands on them — soaring.

Each has the special trait granted to them, which they can utilize to bash enemies, hunt down the three stars hidden in each stage and compete to finish the level with a higher score than their compatriots. The game even rewards the high scorer with a crown that they can carry with them into the next stage.

It is, as you might imagine, pretty frantic. The camera does a decent job of scaling back to capture all four players' actions simultaneously, automatically moving any stragglers back into the action in a bubble in a manner similar to the 2D multiplayer Mario titles. When your four-player crew enters a new, unsullied part of the level and scatters to pillage its coins, the action can become a little Smash Bros.-esque, with thrown items (and thrown players) flying every which way.

Another neat, simple perk of playing co-op is when you pick up a Super Star, you can share your invulnerability with another player just by running up and touching them.

Metro said:
Although the isometric view tends to be the most common the game happily alternates with side-on views, overhead views, and everything in-between. It can even have a more dynamic camera similar to the Galaxy games if you’re playing on your own (including using Off-TV Play).

In EAD I trust.
 
Did they really put a damn run button in there again? What are they thinking? They themselfes invented the analog stick and used it perfectly in every Mario game so far, so why do such a stupid thing :/? Do they think people cannot control how far they move an anlogstick anymore? And no nunchuk for multiplayer means no multiplayer for me, this is just ridicilous.
 
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