Super Mario 3D World for Wii U

You like having an offline multiplayer game in 2013? Have fun with that. Oh and wow, there are new power ups and a new kind of pipe... man, that makes it a revolution of Mario games, doesn't it?

And sorry, I don't have to have played every single game on the planet too see and feel if it's a must-have or not. And I'm not telling you anything either.

While I want online multiplayer, nothing is inherently wrong with local multiplayer. They only showed 4 levels and 3 of them had a new thing to it not seen in previous Mario games. You claimed there was nothing new there, and I called you out on it, that is all.

Generally, one would play the game and recommend it as a must-have game for a system.
 
But most of their teams don't have experience with HD development and they are understaffed.

People automatically assume that going from 480p to 720p means scaling some kind of magic wall? It takes more man power and better resource management more than technical expertise in Nintendo's case.

As an example, do people think Nintendo's artists are less capable (proficiency wise) at producing assets for a 720p game vs a 480p game?
 
I will say the multiplayer in 3D World is a significant feature because it's not just NSMB style - it is the return of different characters with unique abilities. Instantly adding a new layer of replayability to the entire game. And stacking the interest level of multplayer up.

Even when playing alone, it's worth it for making 4 character types available.
 
I'm amazed people still think that this will be 3D Land but in HD. People think that the developers will utilize the power of a home console to properly expand the game. I'm afraid when it comes out that even if it's as good as Galaxy people will have already made up their minds about the game.

In fairness, if there are large, imaginative Galaxy-style stages throughout the finished title, Nintendo only have themselves to blame for not showing them at the reveal and letting the initial trailer underwhelm as much as it did.
 
While I want online multiplayer, nothing is inherently wrong with local multiplayer. They only showed 4 levels and 3 of them had a new thing to it not seen in previous Mario games. You claimed there was nothing new there, and I called you out on it, that is all.

Generally, one would play the game and recommend it as a must-have game for a system.

There is nothing wrong with offline multiplayer, indeed. But not having online mutliplayer as well is ridiculous, in my opionion. Maybe it's because I'm more of a PC player nowadays, but I think a good game should always have both options. I remember being disappointed because Rayman Origins had only offline coop - the sequel supports online play. Finally! But Nintendo? They don't seem to care. I remember Miyamoto's statement about not having online play in NSMB Wii saying it was because of the limitations of the console. Well, seems like it was just a lame excuse because this time they could have delivered.

Regarding the new things: It's obvious that when you show a new Mario game you show some new things. New power-ups and gameplay mechanics are mandatory. But I was never "blown-away" because someone showed a new powerup or a new level. The entire concept is what interests me.

And yes, a reviewer should play a game, score it and say if it's a must-have or not. But the thinking "you can't have an opinion on that if you haven't played it" doesn't work. Sometimes you can see a game is flawed or isn't your cup of tea. Sometimes it's obivous the game isn't a step forward. And I don't think you have to have played a game for that ability. There are always exceptions, of course, but with this game, I don't see it. I don't say it's a bad game. I know it's gonna be great. It's gonna have quality.

But in the end, it isn't the next leap in Mario jump'n'runs. If all you want is just another Mario game - it's fine. But not everyone thinks that way. And I doubt there will be millions buying a WiiU for a game you can basically play right now on your 3DS.
 
I don't care if this is just a rehash of an existing Mario "idea". That is not what dictates the quality of the game. After all, NSMB Wii and Wii U were both expansions to the underwhelming NSMB DS and both were fantastic games. Level design is what matters here. As Super Mario 3D Land was very disappointing in terms of level design, I am hoping that World does 3D Mario justice and gives us a much better game.

Also, I consider 8 way control to be a good thing, assuming the levels are designed with fixed camera angles. There's nothing more frustrating than missing a left-right jump because you were slightly off on your angle.
 
Derivative Mario games are like candy bars; everyone complains about the lack of substance, but deep down they really enjoy a Snickers every now and again.

My point is be happy that the Mario Galaxy games exist, but I think it's an unrealistic expectation to think every following Mario game should be just as groundbreaking. There is nothing wrong with improving upon already proven formulas in addition to trying new things. Certainly Nintendo is preparing another grand steak dinner in the same vein as the Galaxy games, but you're not going to ruin your appetite if you enjoy a sweet treat in the meantime.
 
all i want to see in this game if they're truly borrowing some SMW aspects:

enemies floating in bubbles like that level in Forest of Illusion

surreal hidden exits like the timed one in Chocolate Island

oh, and autumn world after you beat the game
 
In fairness, if there are large, imaginative Galaxy-style stages throughout the finished title, Nintendo only have themselves to blame for not showing them at the reveal and letting the initial trailer underwhelm as much as it did.
I don't disagree with you, but Nintendo's style is to show you the lame stuff up front to leave the good stuff as a surprise.
 
There is nothing wrong with offline multiplayer, indeed. But not having online mutliplayer as well is ridiculous, in my opionion. Maybe it's because I'm more of a PC player nowadays, but I think a good game should always have both options. I remember being disappointed because Rayman Origins had only offline coop - the sequel supports online play. Finally! But Nintendo? They don't seem to care. I remember Miyamoto's statement about not having online play in NSMB Wii saying it was because of the limitations of the console. Well, seems like it was just a lame excuse because this time they could have delivered.

Regarding the new things: It's obvious that when you show a new Mario game you show some new things. New power-ups and gameplay mechanics are mandatory. But I was never "blown-away" because someone showed a new powerup or a new level. The entire concept is what interests me.

And yes, a reviewer should play a game, score it and say if it's a must-have or not. But the thinking "you can't have an opinion on that if you haven't played it" doesn't work. Sometimes you can see a game is flawed or isn't your cup of tea. Sometimes it's obivous the game isn't a step forward. And I don't think you have to have played a game for that ability. There are always exceptions, of course, but with this game, I don't see it. I don't say it's a bad game. I know it's gonna be great. It's gonna have quality.

But in the end, it isn't the next leap in Mario jump'n'runs. If all you want is just another Mario game - it's fine. But not everyone thinks that way. And I doubt there will be millions buying a WiiU for a game you can basically play right now on your 3DS.


maaaan, can I play it on 3ds?!
 
I went back to 3D Land this weekend because everyone kept mentioning this 8-way control business.. and for the life of me couldn't figure out the problem with it.. maybe I'll double up and play Galaxy 2 back to back

Actually, Super Mario 3D Land does have analogue controls.
 
I'm sure the game will work on all levels and be challenging for experts players with Toad and speed runs.

But the design of this 4 player game was created for kids. It's released for Christmas. It has Peach as a playable character, cats, big dinosaurs...

What game will be more appealing to kids than that Mario (party)? None.

Kids deserve this Nintendo as much as we do.

Thats my take.
 
I'm sad this won't have online multiplayer. I don't like playing most games online, but a Mario game like this that I could play with my brother in NYC would be awesome. And the only way I would ever play this with other people. Same thing with NSMBW and NSMBU. I'd love for those to be online. I'd love to load up Skype, get in a game with my brother and shoot the shit in a game of Mario.

MK8 looks fun too and I guess there's always that, but this would be so much better.
 
That's what I was afraid of and it's sad to be true.

Seems like Nintendo is currently trying to port ideas from 3DS to WiiU in order to rapidly increase the system's library. But with that strategy, they don't really impress much.

God, I find this attitude so absurd. Can you name even a single thing that was ported over from Land to World? Like, whether we're talking about small things like enemies, or maybe power ups, or level motifs, or entire levels period, the game looks 100% different.

It shares a graphic style and a general level design philosophy of "diorama-like", but that's it

It honestly looks like an internal team saw 3D Land, said "wow that looks like a ton of fun", and requested to work on an HD sequel
 
There is nothing wrong with offline multiplayer, indeed. But not having online mutliplayer as well is ridiculous, in my opionion. Maybe it's because I'm more of a PC player nowadays, but I think a good game should always have both options. I remember being disappointed because Rayman Origins had only offline coop - the sequel supports online play. Finally! But Nintendo? They don't seem to care. I remember Miyamoto's statement about not having online play in NSMB Wii saying it was because of the limitations of the console. Well, seems like it was just a lame excuse because this time they could have delivered.

Rayman Legends is not going to have online co-op. Sorry to burst your bubble.

edit: actually it may have it, I can't find anything that definitively states it outside of the initial leaked video from like a year ago
 
God, I find this attitude so absurd. Can you name even a single thing that was ported over from Land to World? Like, whether we're talking about small things like enemies, or maybe power ups, or level motifs, or entire levels period, the game looks 100% different.

It shares a graphic style and a general level design philosophy of "diorama-like", but that's it

It honestly looks like an internal team saw 3D Land, said "wow that looks like a ton of fun", and requested to work on an HD sequel

Somebody can correct me if I'm wrong, but I'm fairly certain this is the same team that worked on 3D Land, and they said multiple times that as they were making 3D Land, they were thinking hard about how they could make a game for WiiU.
 
I'm 27 now and have been bored with games for awhile but man mario galaxy made me excited again...and playing it was do awesome.

I tried this out ...it's mario land 3d oh well ill hope for another epic one soon
 
I'm 27 now and have been bored with games for awhile but man mario galaxy made me excited again...and playing it was do awesome.

I tried this out ...it's mario land 3d oh well ill hope for another epic one soon

Does it still have a run button?

Designed for kids, or designed to give you the feeling of being a kid?

The more i look at it, the more i am convinced that playing this with the family could well be the greatest Mario game ever.

Oh yeah, same screen MP Mario games have given me some of the most fun MP moments in awhile.
 
I've never seen that screenshot before. I doubt its a new game, probably something about a feature in a game already announced.

The screenshot is from the Mario 3D World Developer Direct on Youtube.

I doubt it's a new game as well, but I can't imagine there being any new feature related to the game that's worth hyping. Maybe other characters?
 
So I was on youtube and came across the Mario Galaxy trailer from E3 2007
http://www.youtube.com/watch?v=qA0vLrwuQHE

And this absolutely brilliant fake commercial for the same game
http://www.youtube.com/watch?v=6-2L4PTV14A

After watching those and comparing almost everything shown of 3D World, I think I'd rather play Galaxy though again.

In fact, I would actually prefer an HD port of Galaxy 1 or 2 to this game.

Galaxy was just so good and so whimsical it was transcendent. It was the freshest big-ideas game in years. This is absolutely not in the same league.
 
Galaxy is one of the best video games ever made. This still looks decent but a million miles from the great heights of Galaxy. No pun intended
 
Those 4 levels & boss fight doesn't clarify the full game at all.

And yes galaxy was playable at E3 in the past. I do remember that many people were screaming that they do want a follow up from mario 64 instead of that one.
Look how things could change... Besides, this game is closer to mario 64 than galaxy was (i love galaxy at the top, one of the best games ever made)
 
So I was on youtube and came across the Mario Galaxy trailer from E3 2007
http://www.youtube.com/watch?v=qA0vLrwuQHE

And this absolutely brilliant fake commercial for the same game
http://www.youtube.com/watch?v=6-2L4PTV14A

After watching those and comparing almost everything shown of 3D World, I think I'd rather play Galaxy though again.

In fact, I would actually prefer an HD port of Galaxy 1 or 2 to this game.

Galaxy was just so good and so whimsical it was transcendent. It was the freshest big-ideas game in years. This is absolutely not in the same league.

3D Land is absolutely in the same league though. I can understand being disappointed that this is retread, but at least give the 3DS game a shot its incredibly innovative.
 
And yes galaxy was playable at E3 in the past. I do remember that many people were screaming that they do want a follow up from mario 64 instead of that one.
Please provide evidence of this. All previews were gushing. All impressions glowing. Many people saying they'd get a Wii just for the game. The industry and press that hated Nintendo at the time for 'ruining gaming with casuals and waggle' loved everything about it.

And it got a 98% average rating on Gamerankings.

Basically nobody will buy a Wii U for this, all previews so far have been 'meh', and I think unless what we've seen is not representative of the final game because they're hiding all the good stuff (which would make it the worst demo of all time) it will be lucky to get scores in the low 80s.

3D Land is absolutely in the same league though. I can understand being disappointed that this is retread, but at least give the 3DS game a shot its incredibly innovative.
I don't have a 3DS, but I have played it. It does have a charm, but it feels like a 'smaller' game - which suits a handheld, and also suits the 3D effect. Can't see an HD up-port working anywhere near as well.

Also, why is it called '3D' World anyway? It's not on the 3DS, it is not in (stereoscopic) 3D.
 
Basically nobody will buy a Wii U for this, all previews so far have been 'meh', and I think unless what we've seen is not representative of the final game because they're hiding all the good stuff (which would make it the worst demo of all time) it will be lucky to get scores in the low 80s.

Links? I've only seen/read positive previews.

I don't have a 3DS, but I have played it. It does have a charm, but it feels like a 'smaller' game - which suits a handheld, and also suits the 3D effect. Can't see an HD up-port working anywhere near as well.

Also, why is it called '3D' World anyway? It's not on the 3DS, it is not in (stereoscopic) 3D.

Good thing that this game isn't going to be as small as the 3DS game which is evident purely by looking at how much bigger the levels are compared to the 3DS game. Good thing this isn't an HD up-port.

It is probably called 3D World because it uses the same control scheme and mechanics of 3D Land and drops the levels that would be hard without the 3D effect.
 
The game undoubtedly looks fun, but it's amusing to me how the downgrade from "Galaxy" to "World" perfectly captures so many fans' reactions to this new 3d Mario game.
 
Basically nobody will buy a Wii U for this, all previews so far have been 'meh', and I think unless what we've seen is not representative of the final game because they're hiding all the good stuff (which would make it the worst demo of all time) it will be lucky to get scores in the low 80s.

Speak for yourself, this is one of the games that is making me buy a Wii U.
 
Links? I've only seen/read positive previews.

http://www.edge-online.com/features/e3-2013-super-mario-3d-world-a-workmanlike-wii-u-sequel
"workmanlike Wii U sequel"
"it’s lacking the bold platform-defining invention once injected into each and every new Super Mario game."

http://www.escapistmagazine.com/art...ands-On-Super-Mario-3D-World-Mario-Gets-Catty
"...there isn't anything that feels particularly new or fresh. It's not a game-changer, it's more of the same; whether that's good or bad just depends on how much you care about Nintendo's flagship series."

http://www.gamingunion.net/news/super-mario-3d-world-hands-on-preview--9378.html
"Super Mario 3D World feels like just another Mario game,"

http://wegotthiscovered.com/gaming/handson-super-mario-3d-world-wii/
"Super Mario 3D World was certainly not what we were expecting to see from Nintendo at E3 this year — a part of us is still a little disappointed that we were not shown a new Mario Galaxy in HD"
 
Links? I've only seen/read positive previews.

It purely has been positive. The only negatives are from those who wanted a Galaxy 3 or something beyond that

http://www.edge-online.com/features/e3-2013-super-mario-3d-world-a-workmanlike-wii-u-sequel
"workmanlike Wii U sequel"
"it’s lacking the bold platform-defining invention once injected into each and every new Super Mario game."

http://www.escapistmagazine.com/art...ands-On-Super-Mario-3D-World-Mario-Gets-Catty
"...there isn't anything that feels particularly new or fresh. It's not a game-changer, it's more of the same; whether that's good or bad just depends on how much you care about Nintendo's flagship series."

http://www.gamingunion.net/news/super-mario-3d-world-hands-on-preview--9378.html
"Super Mario 3D World feels like just another Mario game,"

http://wegotthiscovered.com/gaming/handson-super-mario-3d-world-wii/
"Super Mario 3D World was certainly not what we were expecting to see from Nintendo at E3 this year — a part of us is still a little disappointed that we were not shown a new Mario Galaxy in HD"

All of which are not a bad thing. Feeling like a Mario game? That's fantastic! Not Galaxy HD? No, it's not. More of the same? Maybe a little disappointing, but the same is fantastic so why is more of that a bad thing?
 
It purely has been positive. The only negatives are from those who wanted a Galaxy 3 or something beyond that

All of which are not a bad thing. Feeling like a Mario game? That's fantastic! Not Galaxy HD? No, it's not. More of the same? Maybe a little disappointing, but the same is fantastic so why is more of that a bad thing?
I didn't say negative, I said 'meh'.

People don't buy consoles for 'maybe a little disappointing'.

It's simply the least ambitious looking premier Mario console title... maybe ever.

I, and many others, didn't even want Galaxy 3 (though I'd take it over this). We wanted something new again to blow our minds.

Here's a GAF threads filled with people thinking even a Galaxy 3 was not enough, let alone something even more generic looking:

http://www.neogaf.com/forum/showthread.php?t=512653
 
All im seeing right now is a whole load of wah its not what I wanted hopefully people will judge the whole game by its own merits when it come out.
 
I didn't say negative, I said 'meh'.

People don't buy consoles for 'maybe a little disappointing'.

It's simply the least ambitious looking premier Mario console title... maybe ever.

I, and many others, didn't even want Galaxy 3 (though I'd take it over this). We wanted something new again to blow our minds.

Here's a GAF threads filled with people thinking even a Galaxy 3 was not enough, let alone something even more generic looking:

http://www.neogaf.com/forum/showthread.php?t=512653

Nothing would have been enough for people here. People put Galaxy on such a high pedestal, and I get why, but NOTHING would have ever come close to it.
 
http://www.edge-online.com/features/e3-2013-super-mario-3d-world-a-workmanlike-wii-u-sequel
"workmanlike Wii U sequel"
"it’s lacking the bold platform-defining invention once injected into each and every new Super Mario game."

http://www.escapistmagazine.com/art...ands-On-Super-Mario-3D-World-Mario-Gets-Catty
"...there isn't anything that feels particularly new or fresh. It's not a game-changer, it's more of the same; whether that's good or bad just depends on how much you care about Nintendo's flagship series."

http://www.gamingunion.net/news/super-mario-3d-world-hands-on-preview--9378.html
"Super Mario 3D World feels like just another Mario game,"

http://wegotthiscovered.com/gaming/handson-super-mario-3d-world-wii/
"Super Mario 3D World was certainly not what we were expecting to see from Nintendo at E3 this year — a part of us is still a little disappointed that we were not shown a new Mario Galaxy in HD"

Fair enough, though I think the last 2 are more positive than negative than the other 2.
 
Nothing would have been enough for people here. People put Galaxy on such a high pedestal, and I get why, but NOTHING would have ever come close to it.
Actually most people would be pleased if the game had an "epic" feeling. It wouldn't really matter if it was original or did something new, especially when it comes to announcements, people just love epic, cool stuff.
 
It's too bad so many people are writing off the potential of this game only after seeing a few minuets of trailers/demo gameplay... that with galaxy-high expectations.
 
I'll buy this, but mostly because there's almost nothing else of note to play on my Wii U this year. I want to use the damn thing. I find it hard to believe that this is truly a system seller...then again if Nintendo can do some effective advertising this holiday season showcasing the four player mode, it might make a dent.
 
It's simply the least ambitious looking premier Mario console title... maybe ever.

Mario 2 (Lost levels) says hi.

I want this game yet I can understand the disappointment in some people. The trailer was horrible but the offscreen 13 minute video sold me on it.
 
3D Land is absolutely in the same league though. I can understand being disappointed that this is retread, but at least give the 3DS game a shot its incredibly innovative.

Incredibly innovative? Oh please. I enjoyed it, but most of its best gameplay concepts are lifted straight from Galaxy 2 and scaled down.
 
http://www.edge-online.com/features/e3-2013-super-mario-3d-world-a-workmanlike-wii-u-sequel
"workmanlike Wii U sequel"
"it’s lacking the bold platform-defining invention once injected into each and every new Super Mario game."
Form the same preview:
It’s still a delight, though, and not just aesthetically.
There’s a delightful inertia to steering, reminiscent of Wave Race.
There were at least six worlds on show at E3, ones we’re keen to explore further
Negative or positive preview? I can't tell, it seems like they need to see more content to form an opinion. So do we.
 
Incredibly innovative? Oh please. I enjoyed it, but most of its best gameplay concepts are lifted straight from Galaxy 2 and scaled down.

The whole gameplay physics was innovative compared to Sunshine -> Galaxy. It led to more tighter controls unique gameplay. It takes a bunch of concepts from many Mario games (2D and 3D) and has levels focused on those mechanics and introduces some of its own.
 
Me, i wouldn't need another Galaxy. But i would like a new Mario game that doesn't feel like yet another New Super Mario Bros. DS.
 
I would like a Mario game where Bowser steals his overalls and Mario has to rescue them in order to get back his dignity.

That's where the series should go.
 
Mario 2 (Lost levels) says hi.
Not a premier title, not released on a main console, it was literally a cheap expansion package for a peripheral. It didn't even get proper box art (though it did get a number I guess).

Actually, that's a good analogy - the FDS was basically an 80s download service (re-writable disks for a smaller fee than full game prices). If 3D World was revealed as a $15 downloadable, the reception would have been the exact opposite IMO. If seen as a smaller project, it would be absolutely fine.

That would make it a cool little addition to Nintendo's lineup. Like a Mario vs Donkey Kong game or something.

As is, it's being positioned as the next 'main' Mario, and based on all current media and impressions it is not living up to the pedigree.

Actually most people would be pleased if the game had an "epic" feeling. It wouldn't really matter if it was original or did something new, especially when it comes to announcements, people just love epic, cool stuff.
Possibly true. I don't think you need 'epic' though, just some sense of drama. Yoshi's Island wasn't more epic that Mario World - it was more intimate. But from the title screen it seemed important.

Form the same preview:Negative or positive preview? I can't tell, it seems like they need to see more content to form an opinion. So do we.
Once again, I said 'meh' not negative.
If you can't tell if it was positive or negative I proved my point perfectly.
 
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