September at the absolute earliest, November at the absolute latest.
March 2015. I can feel it.
September at the absolute earliest, November at the absolute latest.
How is SSB not a fighting game?
it's like sumo wrestling, a fighting sport.
So it's pretty much not a genre since it's not a gameplay-describing term. Guitar Hero is a party game, Wii Party is a party game. What a useless term, pretty much any game can be a "party game" - I've seen Tekken being a "party game".
If Ike gets cut, can we just give his moveset to Ganondorf?
Ganondorf fans must be desperate if you're asking for Ike's moveset.
No, he just called it a "sports game."
...yeah, let's not use that Sakurai quote for viable reference.
they fight each other
how is it not a fighting game
Wikipedia:
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as "combos".
sounds like SSB to me
Under that definition Punch-Out is a fighting game too, when I'd have trouble not classifying it as a puzzle game.
The fact of the matter is that genres have such loose definitions that it really just comes down to personal definition for what is or isn't a party/fighting/puzzle/rhythm/bralwer/sumo/sports/whatever game.
do you have attack combos in punch out
Do you have them in Brawl?
Also yes, chaining attacks is the easiest way to find an opening to use Mac's uppercut usually.
3D fighters often involve ring-out victories, though. And in sumo you don't really need flashy kicks, punches, swords, projectiles, etc.Smash has its roots in sumo, which isn't really considering fighting. You're not trying to beat the other person in to submission, you are trying to push them past a line.
I have no doubt that's commonly considered sports.
Smash has lots of different, playable characters. Different match-ups, movesets that involve elements like range, priority, frames, lag. Blocking, jumping, dodging, projectiles - and revolves around competitive multiplayer (serious or lulz-ish, you decide!). The Punch Out! comparison is not that adequate in my opinion. I always think of Smash as a fighter-platformer. But for all I care people can label it as a dating sim, it truly makes no difference. It's like the whole "Wii/WiiU isn't next gen thing!" - Yeah, fine, for all I care it belongs along with the Saturn and PS1, I'll keep buying its games that are being released during this generation.
Jigglypuff isn't going anywhere; specially now that she is a FAIRY.
sumo, which isn't really considering fighting.
There are two sides for this.I don't think I'll ever understand why people care about the genre label of this game so much.
I don't think I'll ever understand why people care about the genre label of this game so much.
I don't think I'll ever understand why people care about the genre label of this game so much.
Smash discussion used to be banned from the Fighting Game Weekly threads because it was "not a fighting game". SRK used to shun the game as well. It's important that people recognize the genre as "fighting game" because it actually has repercussions. It's part of why the Smash fanbase is so secluded today.I don't think I'll ever understand why people care about the genre label of this game so much.
Under that definition Punch-Out is a fighting game too, when I'd have trouble not classifying it as a puzzle game.
Smash discussion used to be banned from the Fighting Game Weekly threads because it was "not a fighting game". SRK used to shun the game as well. It's important that people recognize the genre as "fighting game" because it actually has repercussions. It's part of why the Smash fanbase is so secluded today.
If I were to guess, I'd think it's mostly the fault of Capcom fans. They tend to look down on anything that isn't Capcom, and the more different your game is from a Capcom game, the worse it is to them.Which is odd.
You would think they would want the traffic of a game that sells several times more than everything the fuck else they got going on.
To be honest, the FGC community can be absolutely retarded sometimes in their effort to be exclusive and coolSmash discussion used to be banned from the Fighting Game Weekly threads because it was "not a fighting game". SRK used to shun the game as well. It's important that people recognize the genre as "fighting game" because it actually has repercussions. It's part of why the Smash fanbase is so secluded today.
Isn't that the case with all fanbases? I mean, Marvel fans can be really, really bad. They're not excluded as a result, though. That people like Tekken embarrasses me, but I put up with it!Well
Hardcore Smash fans can also be really ridiculously embarrassing
Punch-Out is a pretty unique kind of action game, but it's still just an action game. Figuring enemy tells out and reacting to them properly is something that's in all kind of action games, so I don't think it's appropriate to call Punch-Out a puzzle game.
Jigglypuff isn't going anywhere; specially now that she is a FAIRY.
Well
Hardcore Smash fans can also be really ridiculously embarrassing
Isn't that the case with all fanbases? I mean, Marvel fans can be really, really bad. They're not excluded as a result, though. That people like Tekken embarrasses me, but I put up with it!
And let me tell you, it takes some fucking doing to be bad enough to turn off the mainstream FGC.
Anyways, now that I'm done being a driveby jerk, anyone have a suggestion of which of these titles is best to start practicing on? The last I played was on the Gamecube, and I didn't care for it.
Isn't that the case with all fanbases? I mean, Marvel fans can be really, really bad. They're not excluded as a result, though. That people like Tekken embarrasses me, but I put up with it!