Just a few things that get under my skin:
1. Within the entire Super Mario series, Mario 64 and Sunshine are the outliers when it comes to that free-roaming exploration feel. Every other game, be it 2D or 3D, is more of a straightforward action title with minimal exploration sprinkled in along the way. (Even the Galaxy games, which despite the free, open illusion of space, were very linear.) Both styles are great and obviously no one's wrong for preferring either, but nobody should be surprised or upset, really, that Mario's latest games share the same play style as 90% of his other ones.
2. If the games media wants to call Nintendo out as playing it safe and not innovating, then they have to do the same for everyone else. In the grand scheme of things, none of the bazillion FPS or third-person action/adventure titles on the other systems are innovating any more than Nintendo's games are. New catsuit, stages, and tweaked physics/controls = new space gun, stages, and tweaked physics/controls in countless other titles. Nintendo, of all companies, does not deserve to be thought of as the industry's poster company for lack of innovation.
3. How would a third Galaxy game not have been less fresh and innovative than 3D World?
4. Why is there so much complaining about a Nintendo E3 showing that included a new 3D Super Mario Bros., a 2D Super Luigi, a new Donkey Kong Country, new Mario Kart, new Pikmin, new Mario & Luigi, a sequel to Link to the Past, an HD Wind Waker remake, two new Yoshi platformers, two exclusive Platinum games, a cool exclusive Sonic game, and fucking Mega Man in Smash Bros.? If all of that gets a "meh," then what the hell did we sign up for?