• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Fighting Games Weekly | June 24-30 | Twitch, pay your paaAAAaartners for god's sake!

but they have as much time as anyone else to learn how to play him

playing a char deemed as the scrubbiest character in the game isn't as hard as learning how to fight the character.
All I see is confirmation of the fact that NRS fans don't know how to block cross-ups.

Floe and a few other SF players according to Brady had issues as well.

Ari Weintraub ‏@Floejisan 22h
Not sure how people arent seeing the obviousness that scorpion should be banned..the reason st akuma was was because he created 10-0 matches

Ari Weintraub ‏@Floejisan 22h
@jchensor he really is..he nullifies too much of the game..there's been some pretty broken shit in recent years but I think this is #1 free

also from viscant twitter

Jay Snyder ‏@JayViscant 21h
Vanilla Phoenix decision wasn't as clear in retrospect as SvC Zero or CvS1 Nako, both actually were worthy of tournament bans.
 
All I see is confirmation of the fact that NRS fans don't know how to block cross-ups.

Edit: Or punish a blocked teleport properly.

In SFIV, you can see the other character jumping in and you are able to see (or should be at least, thanks Capcom) what side you should block.

Scorpion's teleport punch is 2 frames at max! You can't see! You have to guess throght the entire game, that's not cross up, that's HELL
 
I wish I played Injustice. I bet I'd be blocking Scorpion all day. Dudes don't know about them blocking skills I picked up from VSav, SG and Mahvel 3.

So I guess the general sentiment here is that the NRS community is just not used to blocking cross-ups and the problem will go away eventually? In the podcast, Pig, REO, and Brady pretty much said that all they want is for MB Tele to not be safe on block. Or more accurately, the MB part would only come out on hit. If that gets patched, people will probably settle down a bit. The fact that he breaks interactables is another thing entirely, though.

I understand that people dealt with Vanilla Phoenix and the like in the past. I'm honestly pretty torn about this situation myself. I've always been pretty staunch with the "stop complaining and figure out how to beat it" stance, but if something breaks the basic rules of the game, there might be room for adjustment.

Edit: I missed where Karsticles pretty much pointed this all out.
 
after playing p4 arena i´m in the mood for an airdash / anime fighter.
is there anything available on pc with an alive mp?
i reinstalled BBCT .. but guess what - its more than dead :(

Maybe Melty Blood is up your alley? I'm sure you could find some matches on #mizuumi and I think there are a few players here as well.
 
Seriously, watch this if you guys think Scorpion is ok. His meta game doesn't belong to this game

All I'm seeing is a lot of not blocking and lack of patience on RunawayMafia's part. And failing to block crossups. And failing to capitalize on mistakes.

So basically he's lacking fundamentals that pretty much is required for almost every other fighting game. It's crazy to think this video as some sort of proof that Scorpion's broken when all I see is a guy who just sucks at basic level mechanics.
 
All I'm seeing is a lot of not blocking and lack of patience on RunawayMafia's part. And failing to block crossups. And failing to capitalize on mistakes.

So basically he's lacking fundamentals that pretty much is required for almost every other fighting game. It's crazy to think this video as some sort of proof that Scorpion's broken when all I see is a guy who just sucks at basic level mechanics.

I think runawaymafia is actually a good player or something in mK9. Unless you are talking about crossup in general.

but how do you explain Floe's statement. He wants him ban as well.
 
All I'm seeing is a lot of not blocking and lack of patience on RunawayMafia's part. And failing to block crossups. And failing to capitalize on mistakes.

So basically he's lacking fundamentals that pretty much is required for almost every other fighting game. It's crazy to think this video as some sort of proof that Scorpion's broken when all I see is a guy who just sucks at basic level mechanics.
Exactly.

Maybe Scorpion is broken, but this video definitely does not demonstrate that point.

I think runawaymafia is actually a good player or something in mK9. Unless you are talking about crossup in general.

but how do you explain Floe's statement. He wants him ban as well.
Who cares what Floe wants?

I'm sure Runawaymafia is a good MK9 player, but the specific problem here seems to be blocking cross-ups, which MK players are not used to. From what I've seen of Injustice, few characters demand that you learn to block cross-ups consistently. Just because a character demands a player learn new skills does not mean that character is overpowered.
 
I think runawaymafia is actually a good player or something in mK9. Unless you are talking about crossup in general.

but how do you explain Floe's statement. He wants him ban as well.

I can't speak for Floe. Hell I didn't even know he played Injustice. That said, I want to see some actual tournament results. If CEO is stacked with Scorpions in top 8 and just dominates, then fine. Otherwise let it rock.

It took Damdai a couple of major wins to get HDr Akuma banned. For some odd reason people are just willing to spot ban characters based on theories, not actual results.
 
Why don't you just hold forward at fullscreen if people that play Injustice can't react to the screen exploding and the camera launching towards them?
 
Exactly.

Maybe Scorpion is broken, but this video definitely does not demonstrate that point.


Who cares what Floe wants?

I'm sure Runawaymafia is a good MK9 player, but the specific problem here seems to be blocking cross-ups, which MK players are not used to. From what I've seen of Injustice, few characters demand that you learn to block cross-ups consistently. Just because a character demands a player learn new skills does not mean that character is overpowered.

http://testyourmight.com/threads/kh-cats-scorpion-mix-up-guide.34750/

Does this help?

Theres an hour long podcast that goes in depth about it.
http://testyourmight.com/threads/th...ig-of-the-hut-reo-tom-brady-and-m2dave.34709/

I honestly thing its way too soon for a DLC to be in for EVO and judging by what people are saying I think its the right decision.
 
Exactly.

Maybe Scorpion is broken, but this video definitely does not demonstrate that point.

Can you identify when Scorpion is going to teleport? That's the problem. He can whiff punish you from ANYWHERE on the screen, because he teleport-punches behind you.

And that gets worst when you are trying to use interactables. Those have startup, you can react to it. All the other characters have to dash back or jump over them, ONLY Scorpion punish you with a full combo, because if he see you starting to pick up a object, he can just teleport BEHIND you, avoiding completly the interactable and hitting you with a combo
 
http://testyourmight.com/threads/kh-cats-scorpion-mix-up-guide.34750/

Does this help?

I honestly thing its way too soon for a DLC to be in for EVO and judging by what people are saying I think its the right decision.

Yet AE was allowed less than a month before EVO.

Can you identify when Scorpion is going to teleport? That's the problem. He can whiff punish you from ANYWHERE on the screen, because he teleport-punches behind you.

And that gets worst when you are trying to use interactables. Those have startup, you can react to it. All the other characters have to dash back or jump over them, ONLY Scorpion punish you with a full combo, because if he see you starting to pick up a object, he can just teleport BEHIND you, avoiding completly the interactable and hitting you with a combo

So Scorpion makes you play honest and requires you to make good reads? If he teleports he has to commit so you can punish him if he makes a bad read?

Not seeing how this is a bad thing.
 
Sentinel Patch IIRC came out exactly a month after MvC3 came out. MS Cert can take UP TO a month, but even if that's a few weeks that's not enough time to even gather reactions and implement them, do internal testing, etc.

My money is on that being a pre-release decision. They probably always meant to give Sent some shine before "fixing" things as intended with the first free title update they get before they get charged for them.
 
[QUOTE="God's Beard!";66245226]Why don't you just hold forward at fullscreen if people that play Injustice can't react to the screen exploding and the camera launching towards them?[/QUOTE]

Because GET OVER HERE!
 
Yet AE was allowed less than a month before EVO.

and yet skarlet and co were banned from MK9 at evo as well. Your point? AE was only allowed because it was in arcades.

http://testyourmight.com/threads/skarlet-banned-evo-all-dlc-officially-banned-for-evo-2011.4900/


So Scorpion makes you play honest and requires you to make good reads? If he teleports he has to commit so you can punish him if he makes a bad read?

Not seeing how this is a bad thing.

how do you punish MB TP? The video clearly shows him crouching and still blocking the attack. The only thing he has to commit to is the meter.
 
I don't find 3D games difficult to follow. The only games that are difficult to follow are games with common restands. There's nothing hard to understand about what's going on during Tekken. People just footsy around and then throw out a punch/kick. From a viewer standpoint, that's all that is needed to comprehend the game. Viewers don't need to know game mechanics to follow a game.
From a viewer's perspective, you're right. And maybe that's the problem with 3D fighters in terms of their popularity. I don't know fucking anything about Tekken, but in VF you kinda need to know how things work before you can start seeing the crazy hype stuff for what it is.

Lets say you're watching VF and Jacky throws out an elbow, which Akira blocks. Jacky crouch dash fuzzy guards to escape the mid/throw mix-up that he's in because Akira blocked his elbow. Anticipating Jacky's cd fuzzy, Akira goes for a guard break slow enough to catch Jacky standing up from his fuzzy guard. Akira now guarantees 40% damage on Jacky.

That's not even an uncommon read really. The casual viewer who has never seen VF before can't make sense of it though. Jaxel makes this point in one of his videos
 
From a viewer's perspective, you're right. And maybe that's the problem with 3D fighters in terms of their popularity. I don't know fucking anything about Tekken, but in VF you kinda need to know how things work before you can start seeing the crazy hype stuff for what it is.

Lets say you're watching VF and Jacky throws out an elbow, which Akira blocks. Jacky crouch dash fuzzy guards to escape the mid/throw mix-up that he's in because Akira blocked his elbow. Anticipating Jacky's cd fuzzy, Akira goes for a guard break slow enough to catch Jacky standing up from his fuzzy guard. Akira now guarantees 40% damage on Jacky.

That's not even an uncommon read really. The casual viewer who has never seen VF before can't make sense of it though. Jaxel makes this point in one of his videos
I can confirm this sounds like gibberish
 
how do you punish MB TP? The video clearly shows him crouching and still blocking the attack. The only thing he has to commit to is the meter.

Exactly, you can't punish MB TP since it's something like +9 on block. People thinking that Scorpion just forces you to be an honest fighter isn't really seeing all there is to see here.

They should just ban him from EVO. There's already precedent for it with MK. People shouldn't be too upset when the latest DLC doesn't get in especially if it wasn't run by the testers first.
 
This was posted a month ~ ago. According to REO, the game plan is still the same because nobody can do anything about him jumping.

http://www.youtube.com/watch?feature=player_embedded&v=EsA1nzntsww

:lol
Scorpion made the game look interesting to me. Just need to speed up every other character and give them better moves. :D

And make it 2vs2 or 3vs3 while we're at it. With assists. There are enough characters in the DC universe. *nod nod*

Scorpion really does kinda break the style of the Injustice game.
 
http://testyourmight.com/threads/kh-cats-scorpion-mix-up-guide.34750/

Does this help?

Theres an hour long podcast that goes in depth about it.
http://testyourmight.com/threads/th...ig-of-the-hut-reo-tom-brady-and-m2dave.34709/

I honestly thing its way too soon for a DLC to be in for EVO and judging by what people are saying I think its the right decision.
Help with what? I don't doubt that many people think he's very good, but I don't care what people say in theory.

Can you identify when Scorpion is going to teleport? That's the problem. He can whiff punish you from ANYWHERE on the screen, because he teleport-punches behind you.

And that gets worst when you are trying to use interactables. Those have startup, you can react to it. All the other characters have to dash back or jump over them, ONLY Scorpion punish you with a full combo, because if he see you starting to pick up a object, he can just teleport BEHIND you, avoiding completly the interactable and hitting you with a combo
But his teleport is punishable, yes? You can get big damage off of it on block? I'm not seeing the inherent problem. Chindogg has the right attitude: see how he performs in a tournament setting.

From a viewer's perspective, you're right. And maybe that's the problem with 3D fighters in terms of their popularity. I don't know fucking anything about Tekken, but in VF you kinda need to know how things work before you can start seeing the crazy hype stuff for what it is.

Lets say you're watching VF and Jacky throws out an elbow, which Akira blocks. Jacky crouch dash fuzzy guards to escape the mid/throw mix-up that he's in because Akira blocked his elbow. Anticipating Jacky's cd fuzzy, Akira goes for a guard break slow enough to catch Jacky standing up from his fuzzy guard. Akira now guarantees 40% damage on Jacky.

That's not even an uncommon read really. The casual viewer who has never seen VF before can't make sense of it though. Jaxel makes this point in one of his videos
I don't think that's all important, though. At least half of the people who watch Marvel have no idea how the game is played. Most of the games I enjoy watching, I don't even know what's going on at the technical level.
 
I don't think that's all important, though. At least half of the people who watch Marvel have no idea how the game is played. Most of the games I enjoy watching, I don't even know what's going on at the technical level.
I guess the distinction is that 99% of damage in VF (and again, dunno if this extends to other 3d fighters) is from reads. Virtually (hawhaw) no damage is guaranteed. It's not like SF where someone blocks a wake-up DP and the crowd is like lollll what a dumb fuck HERE COMES THE DAMAGE
 
You can't punish MB TP. Regular can be punished crouching I believe.
What's the frame data for all the versions?

I guess the distinction is that 99% of damage in VF (and again, dunno if this extends to other 3d fighters) is from reads. Virtually (hawhaw) no damage is guaranteed. It's not like SF where someone blocks a wake-up DP and the crowd is like lollll what a dumb fuck HERE COMES THE DAMAGE
Street Fighter has tons of reads going on; it's still exciting. You'll hear an "oh!" when Ryu dps a Dhalsim c.HP, for example. Or when someone gets tick thrown, or command grabbed. Hell, Zangief is like 100% mindgames, and everyone loves to watch a good Zangief.
 
Who would win: AE Yun Vs Scorpion? Money in the Bank Rules
 
Street Fighter has tons of reads going on; it's still exciting. You'll hear an "oh!" when Ryu dps a Dhalsim c.HP, for example. Or when someone gets tick thrown, or command grabbed. Hell, Zangief is like 100% mindgames, and everyone loves to watch a good Zangief.
Nahh I have no disrespect for SF and don't mean to imply that reads aren't important. Things are just a lot more apparent to an uninformed audience member, I think.
 
What's the frame data for all the versions?


Street Fighter has tons of reads going on; it's still exciting. You'll hear an "oh!" when Ryu dps a Dhalsim c.HP, for example. Or when someone gets tick thrown, or command grabbed. Hell, Zangief is like 100% mindgames, and everyone loves to watch a good Zangief.

no idea on normal TP. Thats punishable. MB is +9 on block.
 
Nahh I have no disrespect for SF and don't mean to imply that reads aren't important. Things are just a lot more apparent to an uninformed audience member, I think.
I think it's more apparent, that's true. But I think that's more due to the variance in characters than the combat system. But I won't go down that road again...
 
for all the hoopla yun got in ae a fei long won evo


would be hilarious if so much whining about scorpion and its batgirl or wonder woman who win evo
 
Nahh I have no disrespect for SF and don't mean to imply that reads aren't important. Things are just a lot more apparent to an uninformed audience member, I think.

This is definitely true for me. When I was learning fighting games, I had a much easier time telling what people were doing in 2D games. I've heard someone say matchups were more influential in 2D games, so maybe that might be a reason why things are more apparent.
 
for all the hoopla yun got in ae a fei long won evo


would be hilarious if so much whining about scorpion and its batgirl or wonder woman who win evo

I said personally, its not about how OP or broken he is. Its about how soon he got released from CEO/EVO.

The whole DLC cast was banned in 2011 in mk9. Why is it such a big deal to ban a character that came out just recently.
 
If he teleports he has to commit so you can punish him if he makes a bad read?
.

Nope, he can meter burn to make it safe. Plus the teleport is a 50/50 anyhow with his jumping normals. So you can hold down to block the teleport, but can't punish, but still 50% you're getting hit with an overhead. You try to block or antiair the overhead, you get hit with the teleport.

Plus he makes any zoning based character (which is half the cast) completely unplayable.

Also the way meter burn works in the game, you don't have to commit right when you do the move.
 
Exactly.

Maybe Scorpion is broken, but this video definitely does not demonstrate that point.


Who cares what Floe wants?

I'm sure Runawaymafia is a good MK9 player, but the specific problem here seems to be blocking cross-ups, which MK players are not used to. From what I've seen of Injustice, few characters demand that you learn to block cross-ups consistently. Just because a character demands a player learn new skills does not mean that character is overpowered.

Scorpions biggest issues are that he blows up zoning completely and the instant cross up telelport. With meter eveyrthing he has is safe I belive. It seems like something people can adapt to, but expecting people to learn the match-up in three(?) weeks is a bit much.

It would be like putting Vergil in UMVC3 a month before Evo.
 
It would be like putting Vergil in UMVC3 a month before Evo.

would've been fine. He has weaknesses-- recovery frames out the ass on normals, teleport and helm breaker are punishable. Those optimized combos wouldn't have been so tight yet.
 
Scorpions biggest issues are that he blows up zoning completely and the instant cross up telelport. With meter eveyrthing he has is safe I belive. It seems like something people can adapt to, but expecting people to learn the match-up in three(?) weeks is a bit much.

It would be like putting Vergil in UMVC3 a month before Evo.
If people want him banned for the "too soon" reason, I can respect that a bit. Just not the "he's too OP" reason, which seems the predominant argument. Though, if he is only out for 3 weeks, to me that means he won't be understood well by the people who use him, either. Vergil took a good 6 months to become scary. If he came out a month before Evo, he definitely would not have been in a significant number of teams. Most people thought he was a mediocre character on release; even Seth thought he was "mid tier".
 
I think it's more apparent, that's true. But I think that's more due to the variance in characters than the combat system. But I won't go down that road again...

It has a little bit to do with characters but a lot has to do with combat IMO. Reads in VF are often hidden in the little movement or defense options that occur and are very frequent. SF reads are usually really big looking like DPing a cr.hp or catching a really obvious backdash, etc.
 
I think it's more apparent, that's true. But I think that's more due to the variance in characters than the combat system. But I won't go down that road again...
There are wayyy more common denominators between characters in VF, and in turn less matchup info. That's not to say that matchup knowledge isn't important, and it definitely doesn't mean if you know how to play Wolf you know how to play Shun. Personally, I think this is a good thing as VF has this rep of being impossible to get into but it's actually really beginner friendly in a lot of ways. It NEEDS to be more audience friendly though if AM2 likes American $$$
 
It has a little bit to do with characters but a lot has to do with combat IMO. Reads in VF are often hidden in the little movement or defense options that occur and are very frequent. SF reads are usually really big looking like DPing a cr.hp or catching a really obvious backdash, etc.
That's true. But I feel that's more of a graphical issue than a game mechanic one. If the movements and defensive options were mo aesthetically pronounced, do you think the same problem would exist? Tekken roughly has wakeup DPs and such (not as good, of course), but it's not as graphically pronounced. Street Fighter does a good job of adding visual flare to make player actions recognizable even to laymen, and that doesn't seem to be the case with VF and Tekken (Soul Calibur seems more pronounced). Would you agree with that?

There are wayyy more common denominators between characters in VF, and in turn less matchup info. That's not to say that matchup knowledge isn't important, and it definitely doesn't mean if you know how to play Wolf you know how to play Shun. Personally, I think this is a good thing as VF has this rep of being impossible to get into but it's actually really beginner friendly in a lot of ways. It NEEDS to be more audience friendly though if AM2 likes American $$$
I think the same thing about Tekken. I thought the game would be a lot more complicated than it is. Tekken is surprisingly simple. From a game mechanics standpoint, I mean. Not characters.
 
Sentinel Patch IIRC came out exactly a month after MvC3 came out. MS Cert can take UP TO a month, but even if that's a few weeks that's not enough time to even gather reactions and implement them, do internal testing, etc.

My money is on that being a pre-release decision. They probably always meant to give Sent some shine before "fixing" things as intended with the first free title update they get before they get charged for them.
They've always said the Sent patch was in the works pre-release, and given the timing (and Capcom's slow-as-molasses response times) I believe them.
 
This was posted a month ~ ago. According to REO, the game plan is still the same because nobody can do anything about him jumping.

http://www.youtube.com/watch?feature=player_embedded&v=EsA1nzntsww

You think that's bad?

Evo 2k7 ST Winner's finals John Choi (Ryu) v. Tokido (Claw.)

Yes, the whole match was pretty much like this...and grand finals were even worse.

Fun fact: before he was "fixing" Super Turbo. David Sirlin was advising on the "Arcade Perfect" version of ST in the capcom classics collection for PS2. He assured everyone that this version was arcade perfect and should be chosen for evo 2007. Yeah, turns out he was wrong about that, and it had input delay.

If you watch all Tokido's matches from that year you'll notice he keeps picking Zangief's stage. That's because that stage lags worse than any other. Making it even harder to react to Claw's off the wall mixups. There was one instance, though, where his opponent was wise to this and made him pick a different stage. That opponent's name? David Sirlin.
 
If people want him banned for the "too soon" reason, I can respect that a bit. Just not the "he's too OP" reason, which seems the predominant argument. Though, if he is only out for 3 weeks, to me that means he won't be understood well by the people who use him, either. Vergil took a good 6 months to become scary. If he came out a month before Evo, he definitely would not have been in a significant number of teams. Most people thought he was a mediocre character on release; even Seth thought he was "mid tier".
Scorpions most obvious tools are very powerful though. He's a bit like vanilla Wolverine or SF4 Sagat in that regard. He has a tool that's easily abusable and can be made safe like berserker slash or tiger uppercut. He has a better cross-up than most characters and he has all of the other tools needed to succeed in Injustice as a character as well.


I guess I could have used a better example than Vergil, I forgot the U.S. didn't use him during the early days of marvel. It would be like putting Wolverine or Dark Phoenix in Vanilla a month before Evo would be a better comparison.
 
That's true. But I feel that's more of a graphical issue than a game mechanic one. If the movements and defensive options were mo aesthetically pronounced, do you think the same problem would exist? Tekken roughly has wakeup DPs and such (not as good, of course), but it's not as graphically pronounced. Street Fighter does a good job of adding visual flare to make player actions recognizable even to laymen, and that doesn't seem to be the case with VF and Tekken (Soul Calibur seems more pronounced). Would you agree with that?
AM2 is in a tight spot because their casual audience is practically non existing, especially compared against other SEGA IPs and other fighting games. If they betray the competitive community and fail to interest the general audience, there will be no VF6 verB.

With that in mind, making the already solid mechanics flashy seems like a pretty good compromise. VF isn't really realistic in the first place, let rockets go off and sparks ejaculate all over the place when someone lands a reversal or escapes a throw. As long as the game doesn't change, you can add gore for all I care.
 
You think that's bad?

Evo 2k7 ST Winner's finals John Choi (Ryu) v. Tokido (Claw.)

Yes, the whole match was pretty much like this...and grand finals were even worse.
.

There's a huge fundamental difference between ST folks and Injustice folks.

ST folks wanted a broken game.

ST would get laughed at today if it was released because of the brokenness. The standards have been raised massively for FG quality this gen.


As for VF, I think it did an ok job attracting new talent. They released it fairly cheaply, and it received a warm reception. Also, they've had sales. The problem is VF just requires a fundamentally different mindset than almost any other fighter- it's different than even most of the other 3D fighters- SC players have the easiest time transitioning, but even there you have a mental shift. That's what makes it hard to draw in players.

The big difference is almost every other fighter you can bully folks around, you just can't do that in VF- you have to give equal attention to your defense and your offense at all levels (I know, it's hypocritical for me to talk about it- my defense is crap)
 
Top Bottom