Okay it's just an example, I'm talking about foregoing taking a modern conventional approach to representing the characters in favor of interpreting a single constrained version of the character.
And whether or not the goal was to represent the NES version, they've ended up creating a new different thing, because even the most literal interpretations are subjective. With it's awkward in 3D robotic running cycle and emotionless blank stare and no voice at all, that may have been what one person who only played the NES games imagined when they saw it, but that was never what I assumed. It will probably turn out just fine and be a great character in the game, but the approach makes no sense to me, making a more generic Mega Man would've been equally recognized as being associated with the NES games in addition to all the other games, they didn't have to go for whatever people associate most with Nintendo, I think Mega Man himself is tangentially associated with Nintendo in general, so there's no reason to neglect his diverse history.