Cerny: PS4 will rekindle diversity of PSOne era

I agree with everything you're saying, but none of it makes Cerny's statement ridiculous.

He's talking about returning diversity to the Playstation platform, not the PC or 3DS.

Ah, I misread it as one of the general "gaming is shitty because I'm only looking at FPS" statements. My bad.
 
More platformers and I might consider getting a Ps4.

Crash, Spyro, Klonoa, Ape Escape type of quality games pls Sony.
 
If we get another

Suikoden
Vandal Hearts
Azure Dreams
Psychic Force
Legend of Dragoon
Destruction Derby
South Park rally (yes it was a good game >.<)
KKND
Star Ocean
Legend of Legaia
Wild Arms
Grandia
Breath of Fire
Alundra
Arc the Lad
Lunar

then i would be more than just stoked and would call it a PS1 era

shadow hearts
raidou devil summoner
persona 5
vagrant story
chrono something
 
Cerny is lining himself up for an horrific backlash if all of his grand promises don't come to fruition. He knows his tech and he loves to talk about how much he knows but can he really deliver? Time will tell of course but does he know what to expect if things don't go to plan?
 
Cerny is lining himself up for an horrific backlash if all of his grand promises don't come to fruition. He knows his tech and he loves to talk about how much he knows but can he really deliver? Time will tell of course but does he know what to expect if things don't go to plan?

The plan is already a reality if you look at recent PS3 and Vita announcements and how many indie developers are working on PS4 as of now.
 
The plan is already a reality if you look at recent PS3 and Vita announcements and how many indie developers are working on PS4 as of now.

I guess its way too early to call it yet but a handful of Indie stuff at launch is great but does not mean much in the long-term unless the PS4 userbase explodes and gives these indies way more exposure. Most of them will be multformat just because it makes sense, unless they are backed by Sony of course.
 
Ahh, yes, the PSone era, my least favorite generation.

Not only do the PSone era games hold up worse than any games from any other generation. But the generation wasn't very diverse, instead of shooters and 3rd person action games.

It was JRPGs and 3D platformers.

Yeah... no thanks.
 
I guess its way too early to call it yet but a handful of Indie stuff at launch is great but does not mean much in the long-term unless the PS4 userbase explodes and gives these indies way more exposure. Most of them will be multformat just because it makes sense, unless they are backed by Sony of course.
The PS4 userbase will easily grow to more than enough required to support any indie's ambitions. The main thing that indies need is the flexibility in terms of self-publishing, which Sony is giving them. And this isn't about locking them into exclusive releases, just making sure they consider the PS platforms, which actually helps indies expand their exposure.
 
Ahh, yes, the PSone era, my least favorite generation.

Not only do the PSone era games hold up worse than any games from any other generation. But the generation wasn't very diverse, instead of shooters and 3rd person action games.

It was JRPGs and 3D platformers.

Yeah... no thanks.

Not sure if serious...
 
If Cerny can make the PS4 into a PS1/2 style system for game diversity then we may enter a new golden age of gaming after 7 years of sequels and schlock from mega-pubs.

360/PS3 have been bad for gaming diversity IMO, PS3 especially because it was so expensive to develop for from the beginning so it forced publishers to play it safe to get maximum return on investment. Sony did amazing stuff on PS3 but everyone else kind of phoned it in. Hopefully PS4 will see that change.

In Cerny we trust!
 
If it is another PS1 era.



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For everyone who is requesting more JRPGs, keep in mind that this is the same Sony that prominently featured a NES-style indie RPG (Dragon Fantasy Book 1) all over their online store just recently.

We've been talking to Shane Bettenhausen about Cosmic Star Heroine and to say that he's a big JRPG fan is an understatement. They want to get more JRPGs on their systems - it's just a matter of finding developers willing to make them.
 
For everyone who is requesting more JRPGs, keep in mind that this is the same Sony that prominently featured a NES-style indie RPG (Dragon Fantasy Book 1) all over their online store just recently.

We've been talking to Shane Bettenhausen about Cosmic Star Heroine and to say that he's a big JRPG fan is an understatement. They want to get more JRPGs on their systems - it's just a matter of finding developers willing to make them.

When I asked for JRPG I asked for something like ff6, lufia, shining force, legend of mana, etc....not some uh... how do I put this... amateur game.

I hope your game doesn't become one of those 'you will buy it because you are soaked into old memories, not because game is good.'
 
He's certainly putting his money where his mouth is. Knack fits right in with the dozens of platformers with ugly main characters that defined PS1 era gaming.
 
He's certainly putting his money where his mouth is. Knack fits right in with the dozens of platformers with ugly main characters that defined PS1 era gaming.

I agree with this. Not feeling Knack at all. Probably the only game I will skip at launch from Sony's side.
 
I'm dead serious. Generation was terrible outside of some great multiplayer games like Tekken 3, Goldeneye, Virtua Fighter 2, and Mario Kart 64.

The same generation that brought you:

Metal Gear Solid
Gran Turismo 1/2
Wipeout + XL
Silent Hill
Resident Evil 1 & 2
Colony Wars
Tenchu 1 & 2
Bust-a-Groove 1 & 2
Front Mission 3
Policenauts
PaRappa the Rapper + Um Jammer Lammy
Driver (ignore 2, please)
Ridge Racer 1,2,3,4
Oddworld Series
Crash Team Racing
Legacy of Kain: Soul Reaver
Tony Hawk Pro Skater 1 & 2

And that's just PSX alone. Those are pretty diverse & awesome games.
 
I know most of us think JRPG and 3D platformers when it comes to PS1 but i'm pretty sure he isn't referring to these genres. He seems to be referring to like a focus on changing the direction of the industry, much like the PS1 did. With the things he mentioned (self pub, DD, F2P, etc.) you better believe the paradigm is shifting. AAA cannot sustain if it keeps its current pace. Sales expectations have become too high and certain genres over saturated.

I'm sounding like a broken record here but seriously, very few AAA endeavors will make CoD numbers. That is not to say this won't change, but I feel like we have more diversity now than we ever had and that interests are spreading out. Over 3 generations of people have grown up with video games in their lives. We have more people that will continue to play games as they age. There is a legitimately strong audience that continues to grow even for some of the most niche titles.
 
Sounds like wishful thinking in an era where the big publishers are drastically reducing their output and diversity. I doubt that indies can pick up that much slack in so many genres.
 
It's awesome to read that Adam Boyes had such a big influence. Having so many great people at Sony right now, who actually think like gamers, is really reassuring. Can't wait for this console!
 
The diversity brought by the indie movement that Cerny talks about has been happening on PC for years. I don't know if PS4 (a monolithic very powerful targetable spec and a new audience) will benefit the indie movement or if the indie movement will be the one to benefit PS4. That's ignoring indie games on existing consoles.

Of course, drop devkits and it's another matter entirely. Ooooh, I wish.
 
Look,
So long as the Ps4 can create an enviroment where cheaper more "indie" titles can flourish (kinda like Steam), that are more than just the 2d retro platformer or artsy game (which I love, just want lots of choices), then this will be mission accomplished.
 
I guess its way too early to call it yet but a handful of Indie stuff at launch is great but does not mean much in the long-term unless the PS4 userbase explodes and gives these indies way more exposure. Most of them will be multformat just because it makes sense, unless they are backed by Sony of course.

But you can't be truly multiplatform across all platforms. You're not allowed to be an indie developer on Xbox unless you provide exclusive content or if your game is timed exclusive. It also requires a publisher. The article is simply about how they're making it easier than ever on consoles for an indie developer to make games. Not sure how anyone can call him out as a liar right now unless they're just wanting to type some salt.

Nintendo is offering benefits to indie developers but are they at this level? Loaner dev kits and limited bureaucracy, etc.
 
I'm just happy that it looks like Sony is returning to their ways of the PSone era. Other than some of their bullying in those days (trying to block 2D games for example) they did an amazing job with the PSone. Good performance and easier to developer for than its competitors. They did a lot right with the PSone that they never repeated with the ps2 and ps3.
 
He's not literally saying all the same kinds of games will be back. He's just saying indies can do whatever they want which will naturally result in more diverse games. You guys are so silly.
 
The same generation that brought you:

Metal Gear Solid
Gran Turismo 1/2
Wipeout + XL
Silent Hill
Resident Evil 1 & 2
Colony Wars
Tenchu 1 & 2
Bust-a-Groove 1 & 2
Front Mission 3
Policenauts
PaRappa the Rapper + Um Jammer Lammy
Driver (ignore 2, please)
Ridge Racer 1,2,3,4
Oddworld Series
Crash Team Racing
Legacy of Kain: Soul Reaver
Tony Hawk Pro Skater 1 & 2

And that's just PSX alone. Those are pretty diverse & awesome games.

Meh, this generation was much more diverse thanks to XBLA/PSN/Steam.
 
Meh, this generation was much more diverse thanks to XBLA/PSN/Steam.

I agree, plus almost all those games had either A) better sequels or B) better games in that genre.

I really don't understand the nostalgia, there were some great games back then, but this generation has been way better (IMO).
 
I loved the diversity of PS1. We need more platformers and JRPGs.

Crash Bandicoot and Suikoden please

This. Bring it on Cerny!

If Cerny can make the PS4 into a PS1/2 style system for game diversity then we may enter a new golden age of gaming after 7 years of sequels and schlock from mega-pubs.

360/PS3 have been bad for gaming diversity IMO, PS3 especially because it was so expensive to develop for from the beginning so it forced publishers to play it safe to get maximum return on investment. Sony did amazing stuff on PS3 but everyone else kind of phoned it in. Hopefully PS4 will see that change.

In Cerny we trust!

Yeah, it would be really great if they can push for that now that they have a more accessible system.
 
I'm buying the hype for now. For me, it's not all about indies providing the diversity - thought they will provide a good deal of it. But I think (well, I hope) the focus on ease of development will bring out the creativity in smaller teams from bigger or medium sized development studios and publishers. Or perhaps people who break off from big studios and form their own teams. Or maybe indies who make a hit title and can afford to grow thanks to the visibility and profitability of the console space.

I think Sony is just realizing that it's a creator's world now. Top-down and mass-market just isn't the future or any creative medium any more. I think they're being very smart about it.
 
The PS4 userbase will easily grow to more than enough required to support any indie's ambitions. The main thing that indies need is the flexibility in terms of self-publishing, which Sony is giving them. And this isn't about locking them into exclusive releases, just making sure they consider the PS platforms, which actually helps indies expand their exposure.


If I was Sony, I would at least require parity on Multiplatform releases. I'm all for being open and supporting self-publishing, but if they accept anything, and MS still require timed exclusivity or exclusive content, then what is to stop developers simply publishing first on Xbox one to satisfy MS and still taking advantage of sony's flexibility down the line?
 
Just you wait until indie start releasing retail game for $40 and you will all rage because you think it should be $10-$15 instead. :)

When do you think that will happen? Do you realize how tiny of a cut of your $60 game purchase finds its way to the developer? If a handful of guys with no publishing fees, heavy marketing fees, etc try to charge $40 for a game, it better be the best reviewed game of all time.
 
When do you think that will happen? Do you realize how tiny of a cut of your $60 game purchase finds its way to the developer? If a handful of guys with no publishing fees, heavy marketing fees, etc try to charge $40 for a game, it better be the best reviewed game of all time.
I think sooner or later some of the indie dev will grow bigger and their budget and games will be our mid tier games between $15 and $60 games. There's an obvious gap in the middle that no one filled, with more and more option for funding games like kickstarter, it's a matter of time some studio will try to make bigger games in term of budget. Let's say the current crop of kickstarter titles turn out successful, and they want to start a new project? More likely than not, the next project will be even more ambitious and probably require bigger budget.
 
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