John Carmack on PS4 vs. Xbox One Specs: They're 'Very Close'

If you're primarily a console gamer why do you even care for specs? It's not like the PS4 is light years ahead of XB1 anyways. If they are close enough, as Carmack is suggesting, then the specs for both really don't matter. Both will end up having very similar looking games. And its not like most devs will use the "extra" power of the ps4 anyways.


But hey if you want to have specs bragging rights then get into PC gaming. On that platform specs actually matter and can make a difference on how games look.
 
The reason why the 360 had mostly better multiplats in the first place is because of the cell processor inside PS3 which made it very difficult for 3rd party developers to program games for.

Have you verified this with anyone from say Ubisoft Montreal, Rockstar North, Crytek, Dice, etc? Elite devs with knowledge of both platforms? In any case, I hope he stays consistent and is as adamant about the PS4 as he was about 360.
 
His words: "To be completely honest, I haven't done really rigorous benchmarking on them. Even if I didn't have NDA protection, I couldn't give you a really completely honest answer."

And he goes on to say in a very candid manner that they are "very close, they're both very good".

It's clear the NDA is preventing some fine grain details but he's outright saying they are close. He's not the only one who has said that.
 
Lol man the article really is spinning his comments, people need to watch the video. Its clear he wasn't making a over b comparison.

Anyone has a link to the full keynote?
 
Gemüsepizza;74309959 said:
There are still people who think Microsoft has some secret sauce to make up the 6 additional Compute Units, 100% ROPS etc and the 158% faster memory bandwidth of the PS4?

Why do people keep wanting to have the same argument over and over again?

The PS4 is a good deal more powerful than the XB1. Why can't we all just accept that and move on? I say this as someone who is very likely buying the XB1 first.

Because certain people are in denial.
 
there's the ESRAM too and move engines and a different memory subsystem and a powerful audio chip capable of freeing up CPU usage on Xbox One too so the differences are mitigated in a lot of respects. also similar resources reserved for OS

people are reaching to think PS4 is ahead

Don't do this to yourself man. Just don't. There is no need to fight this battle. It's one you can't win.

And he goes on to say in a very candid manner that they are "very close, they're both very good".

It's clear the NDA is preventing some fine grain details but he's outright saying they are close. He's not the only one who has said that.

Yes, just like every other developer who comments on this topic. Why is this so hard for some people to understand? A developer wants to sell their games on both consoles, so they're never going to outright declare one as much better than the other. They're gonna give nice compliments to both consoles as to not offend anyone interested in either console.
 
I am a developer, I do not work for his company though.

And I'm not being selective, you're ignoring his exact words, only to make yourself happier about Xbone.

Are you working on next gen devkit as a developer?
 
^ This

As far as I'm concerned debate over. Carmack has spoken. Regardless of him benefiting from multi-platform sales I'm pretty positive he knows what the deal is. Its more about the services or lack thereof imo and Msft already showed their hand.

No, he just gave a very PC answer as to not upset anyone. It's funny to hear Carmack say that the 360 is more powerful than the PS4 and then have him declare that the 2 new consoles are similar in power. It's a bit contradictory when you consider the minuscule differences between the architecture of PS3 and 360 and the clear and obvious architectural advantage of the PS4 over the Xbox One. Does not compute.
 
What this thread should really be discussing is a prominent game developer slamming Kinect.
He "slams" the iPhone/iPad in the same way, and it is a hugely popular gaming platform.
He obviously just prefers traditional game control with buttons... Which makes sense, he makes first person shooters, which don't wok well with touch or motion controls.
 
Close is a relative term. IMO they are close, as well. The difference between the ps4 and the xbox 1 isn't even the difference between generations of videocards on the pc. And when I'm a generation behind i still consider myself "close."


The ps4 is more powerful but calm down guys, you don't need to beat the drum constantly. They're close. The ps4 is more powerful. Who cares, let's see more games please.
 
This thread seems to be all about yet another multiplat developer under NDA saying both are pretty much the same.

What this thread should really be discussing is a prominent game developer slamming Kinect.

Not really. Most developers have shown their dissatisfaction with Kinect by flat-out ignoring it. Also the majority of GAF hates Kinect so I don't see what that would contribute. I mean, sure, we could have a circle-jerk hatefest but we have those in every Kinect thread already.
 
I like how he says they are close without suggesting what one is more powerful than the other, and then he says they are both very good. = That is catering to the masses

Obviously he didn't care about the people who like Kinect crap. lol
 
No developer is going to speak publicly about comparisons to a console that doesn't have released specs.

Best to wait till they are out and compare games, then if there are compromises educated people can say "that's because of the ram/gpu..."
 
couple of other things:

* thinks it's appalling that anyone would target 30FPS with next generation hardware.

* 1080p enough for now, more interested in increasing temporal resolution standards (120hz is a big deal to him).

* unified pool will be a big advantage for consoles, but he's made peace with the brute force approach of PCs even though he considers it ugly from a programming standpoint.

* can't get "under the hood" like they used to be able to with consoles (sorry metal programmers).

* won't see another generation of consoles after this one.

* VR is coming fast and will be big, AR coming in a lot longer and will be even bigger.
 
They are close, it's not like games will look like shit on Xbox One compared to PS4. They will look close.

It's hilarious seeing how the difference between XB1 and PS4 is considered huge and the difference between PS4 and - say - a gtx680 is dismissed even when in fact it's much bigger.
 
Have you verified this with anyone from say Ubisoft Montreal, Rockstar North, Crytek, Dice, etc? Elite devs with knowledge of both platforms?

No, it's just been well known that the 360 had about between 75% to 80% of better multiplats because of it's easier architecture than the PS3 & that 3rd party developers have to spend more time, money, & energy just to even get the PS3 versions of games on par with the 360 versions of games because of the cell architecture.

That's all.
 
Close is a relative term. IMO they are close, as well. The difference between the ps4 and the xbox 1 isn't even the difference between generations of videocards on the pc. And when I'm a generation behind i still consider myself "close."


The ps4 is more powerful but calm down guys, you don't need to beat the drum constantly. They're close. The ps4 is more powerful. Who cares, let's see more games please.

Exactly! At the end of the day you won't be let down by the graphics of either of them..
 
Not really. Most developers have shown their dissatisfaction with Kinect by flat-out ignoring it. Also the majority of GAF hates Kinect so I don't see what that would contribute. I mean, sure, we could have a circle-jerk hatefest but we have those in every Kinect thread already.

Instead we have a circle jerk thread where we speculate whether or not there will be a graphical difference between the consoles like we do over and over. I don't recall ever hearing any developer specifically saying they didn't like Kinect. That is the only new information in this entire thread.
 
They are close, it's not like games will look like shit on Xbox One compared to PS4. They will look close.

Yep. People like me and a good number of other gaffers will likely consider differences to be more than close due to what we value visually but for most people, it'll be close. Both are a big step up from current gen.
 
I like how he says they are close without suggesting what one is more powerful than the other, and then he says they are both very good. = That is catering to the masses

Obviously he didn't care about the people who like Kinect crap. lol

I like Kinect and I love Carmack. Should I have some type of "feels" because he doesn't like Kinect? The dude has always shot from the hip. For years. So when he talks, I listen. If he says they are close then they probably are. It doesn't mean that one isn't more powerful. Actually it means one would HAVE to be more powerful (spoiler: it's PS4). I don't see why that's a big deal.


Also, as much fun as I have with Kinect what Carmack said was absolutely the truth. You can't select shit with it so it really is like a mouse with no buttons and lag. I still have a blast with it.

Instead we have a circle jerk thread where we speculate whether or not there will be a graphical difference between the consoles like we do over and over. I don't recall ever hearing any developer specifically saying they didn't like Kinect. That is the only new information in this entire thread.

Fair point I suppose.
 
It's really sad when Sony, a hardware company, has better build tools than Microsoft. Visual Studio was the premiere development tool for years. Microsoft is spending their toolchain budget on Kinect and the NFL it seems.

What do you mean "was". VS is still the King hands down. They've invested a lot of time and money, as well as getting the best talent to make VS a great product. If someone says VS isn't a premiere development tool in general, I don't think they know what they are talking about.
 
He said it in 2005-2006 that the xbox360 was more powerful thatn the ps3, 8 years later he has been proven right, see multiplatform games
Lol! Multiplatform games are what we use to measure an individual console's power? Haha. Oh wow. Sony first party > MS first party on the graphic front. Easily.
 
I bet the differences between PS4 multiplatform games and the same XBO versions will show a bigger difference (In favor of the PS4 versions) than they did this gen for the 360 versions over the PS3 ones. Just as long as the developers give both systems their all. I fully expect the PS4 to always come out on top.
 
i hope the differences between PS4 multiplatform games and the same XBO versions will show a bigger difference (In favor of the PS4 versions) than they did this gen for the 360 versions over the PS3 ones. Just as long as the developers give both systems their all. I fully expect the PS4 to always come out on top.

fixed that for ya
 
I really think any spec differences will be mostly moot.

I'd expect the 360 and PS3 to both sell pretty well--one isn't going to dominate the market.

So third parties will just go lower common denominator and develop games for the weaker X1 and port to PS4 knowing it will run with no hitches given the architectures are so similar and the PS4 has more power. Versus developing for PS4 and having to spend more time and money tweaking things to get it to run on the less powerful X1 (even if specs are closer than the appear on paper).

People are still going to by Assasin's Creed, CoD etc. on PS4 even if it looks only the same as the X1 counterparts so they have no incentive to push the power on the PS4 version.

So it will be like this gen where the only real differences are in first party games.
 
I bet the differences between PS4 multiplatform games and the same XBO versions will show a bigger difference (In favor of the PS4 versions) than they did this gen for the 360 versions over the PS3 ones. Just as long as the developers give both systems their all. I fully expect the PS4 to always come out on top.

I fully expect to see multiplatform games on both systems to be virtually identical. Not because of there respective powers but because that's how devs work.
 
I really think any spec differences will be mostly moot.

I'd expect the 360 and PS3 to both sell pretty well--one isn't going to dominate the market.

So third parties will just go lower common denominator and develop games for the weaker X1 and port to PS4 knowing it will run with no hitches given the architectures are so similar and the PS4 has more power. Versus developing for PS4 and having to spend more time and money tweaking things to get it to run on the less powerful X1 (even if specs are closer than the appear on paper).

People are still going to by Assasin's Creed, CoD etc. on PS4 even if it looks only the same as the X1 counterparts so they have no incentive to push the power on the PS4 version.

So it will be like this gen where the only real differences are in first party games.

On the other hand, next gen engines are designed to be scalable and adding features on the PS4 version will be very simple. I think both types of multiplats will appear.
 
I give him a lot of credit but he isn't the end all be all when it comes to these types of things. I remember what he said about RAGE and that turned out to be a disappointment visually even on PC. Let's not put the guy on too high a pedestal.

Technically? He is.

Rage may have had issues on PC, but what he managed to do on consoles was pretty amazing. That's coming from someone who owns the texture loading tastic PS3 version to save on disc swapping.

Those visuals, at 60 frames, with that kinda texture quality? Man is a genius.
 
I fully expect to see multiplatform games on both systems to be virtually identical. Not because of there respective powers but because that's how devs work.

I don't think you know how devs work. They won't ignore additional power because they have to compete with other third party and first party titles. And using this power doesnt take much effort. They don't have to create new assets, they can just have better effects / resolution / framerate. And in some instances this can be achieved by simply flipping a switch in their development enviroments.
 
Lol! Multiplatform games are what we use to measure an individual console's power? Haha. Oh wow. Sony first party > MS first party on the graphic front. Easily.

one of the amazing things about carmack is that he was right in what he said at the beginning of that generation.

Look back at what he said in 2005 and look at what has happened. He was pretty much SPOT ON.

You trying to argue that one systems exclusive games is conclusively more technically brilliant than another consoles exclusives based on your eyes is subjective, just like how a console gamer can say "i like the artstyle better" when compared to a technically better PC game.

You can't compare the two.
 
I bet the differences between PS4 multiplatform games and the same XBO versions will show a bigger difference (In favor of the PS4 versions) than they did this gen for the 360 versions over the PS3 ones. Just as long as the developers give both systems their all. I fully expect the PS4 to always come out on top.

Well...yeah, why wouldn't it? The PS4 is more powerful. But I played plenty of inferior ports on the PS3 and I would still call them close to their 360 counterparts. I don't see why "close" is making people freak out. A PS4 game could be better than the 180 in every metric and still be "close".
 
Gemüsepizza;74313503 said:
I don't think you know how devs work. They won't ignore additional power, they have to compete with other third party and first party titles.

How big of a difference are you expecting?
 
I guess we should just stick to the NES then.

#dirtyconsolepeasants

it's more like watching people wage in internet war over whether a radeon 6770 is better than a GT650. It's a midrange card, buy whatever the fuck pleases you because 2-3fps isn't going to make a difference IRL.
 
No, he just gave a very PC answer as to not upset anyone. It's funny to hear Carmack say that the 360 is more powerful than the PS4 and then have him declare that the 2 new consoles are similar in power. It's a bit contradictory when you consider the minuscule differences between the architecture of PS3 and 360 and the clear and obvious architectural advantage of the PS4 over the Xbox One. Does not compute.

Wait what?

Its the 360 and PS3 that are vastly different architectures.

Not the One and PS4.
 
It's hilarious seeing how the difference between XB1 and PS4 is considered huge and the difference between PS4 and - say - a gtx680 is dismissed even when in fact it's much bigger.

Obviously the idea is that closed box systems can outperform its PC counterparts, and in that sense it might very well be true that in 3 years it will be delivering visuals that might be on par or even surpass that which you get on a PC with a GTX680.

Carmack himself acknowledges the gap in hardware efficiency between consoles and pc. So you will see clear differences between games that push both consoles to the proverbial "max".
 
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