Postmortem is available on Desura
50% @ 4.99
Or I can get it for free...or you can get it for free: http://postmortemgame.com/download/
Or I can get it for free...
I see, that version has extra content
- Extra Ingame Character - who is this mysterious lady? How is she involved?
- Bonus Materials- Concept Art, Wallpapers, etc.
- Old Pixely 16bit Character Sprites - some people really liked them so we'll throw them in!
- Behind-the-Scenes Development Materials - early screenshots, concepts, design docs, etc.
- DRM-Free! - we're going by the honor system - you support us, we support you
How might I get my game WorldAlpha listed? It released on July 30th. Let me know.
Outdoor Camping for Deboned Poultry - Now this game...it's absolutely mind bendingly perception warping. Have those motion sickness pills ready and try this
From that trailer, I'd go with the animations and frenetic fast paced platforming. Like Sonic made for PCSo I've got a bit of a conundrum. Strife's been asking me what I think the biggest selling point of Freedom Planet is, for marketing purposes, but I don't know the first thing about marketing, and since I tend to be too honest, most of the things his game does really well... well, are done elsewhere, too (not to discredit his game, it's incredible, but it's true!).
There's gotta be something to highlight. I mean, shit, this is a game starring furry characters that he somehow managed to convince Something Awful's Steam Greenlight group to be in favor of, in spite of the site's well-known general hatred of that kind of thing. Nobody associated with the game was even present to defend the game; they found the Greenlight page on their own, played the demo, and they liked it enough on its own merits to give it a pass.
- Smooth animations? Good start, but not exactly unheard of.
- Amazing soundtrack? Damn right it's got that (and the later, presently-alpha-only ones have even more awesome music I can't share!), but join the crowd!
- Gorgeous graphics? For sure, but it's more or less a retro-style platformer, and for as good as it looks, "good graphics" these days tends to evoke thoughts of AAA gaming. Even among indie games, there's a lot of focus on HD games with vector graphics over 240p games (if widescreen ones) with polished pixel art.
- Retro-style mascot platformer? Well, I certainly consider that one of its biggest strengths, but retro platformers are practically indie gaming's modern military shooter. I suppose this one's different in that it's got a more momentum-based physics engine for the player character, and the graphics veer more toward faux-SNES/Saturn-style than they do faux-NES, but still, it'd be a tough sell.
- Heavy focus on female player characters? Sure, and I'm pretty glad about that, but isn't it kinda sad that that'd be a selling point? Besides, with the whole "women in games" arguments going around lately, evoking strong feelings from all sides, I don't think it'd be wise to highlight this; the backlash could be worse than the gains it'd generate. This shouldn't be something paraded about and held up on high; it should just be.
- The plot? Strife's hoping it'll be good enough to make the game stand out, but even as an alpha tester and a moderator of his forum for the game, I've not seen the plot beyond the basic synopsis and a listing of stages, so I can't vouch for its quality in either direction.
- Pushing its heavy (and kind of obvious) influences from the Sonic series? Maybe. It's a tricky area to proceed in, since one misstep and Sega would have grounds to sue, but it's still a fairly different end product (given you can't exactly roll into enemies with most characters, instead relying on martial arts).
I suppose it's good he's sort of asking in general to more than just myself, because if it were me who were in charge of coming up with a sales pitch, this game'd go nowhere fast. I'm clearly bad at this. ._.
How might I get my game WorldAlpha listed? It released on July 30th. Let me know.
http://groupees.com/bm9
ittle Dew, Ring Runner, Eador and Whispers World (plus some other crap) for five dollars. In my ittle Dew impressions I said something along the lines of 'worth getting when it drops to a price you are comfortable with,' this is that moment.
Future Unfolding lets you explore a world filled with life, both beautiful and dangerous. The world is procedurally generated, and each play-through allows you to experience a new and different layout. Observe and interact with the wildlife to get clues and discover patterns in this mystical place. Use the patterns to locate hidden secrets and find your way to the goal. Find your path with the help of wild animals, while avoiding the other less friendly creatures.
I played around with this a couple of weeks ago. Seems like a clone of eRepublik. Both games are P2W which is a shame because it could provide for some interesting social dynamics if everyone was on equal footing.
http://groupees.com/bm9
ittle Dew, Ring Runner, Eador and Whispers World (plus some other crap) for five dollars. In my ittle Dew impressions I said something along the lines of 'worth getting when it drops to a price you are comfortable with,' this is that moment.
Sure, definitely. Us unfortunate gamers who don't have the game yet can live vicariously through youWould anyone be interested in me doing a short write up on Sir, You Are Being Hunted later today? I know a poster already posted a short tidbit about it, but I didn't know if anyone would want more information.
I saw that last week too, really hope it turns out good as I would love another good sci-fi dungeon game.I knew I was forgeting to post something here:
Amplitude Studios teased Dungeon of the Endless past week http://youtube.com/watch?v=BXPwd_ZUPdI . From the teaser the game looks like a dungeon crawler set in the same universe of tge Endless Space.
More news about the game to come soon.
Just finished Brothers: A Tale of Two Sons on Xbox 360. Was an emotional mess, mouth agape at the last 20 min. Masterful level design. Smart storytelling through mechanics. It will be great for PS3 and PC users to experience it on Sept. 3rd.
FatShark is developing a new game:
http://signup.waroftherosesthegame.com/
Edit: My referral:
http://signup.warofthevikings.com/r/okg7ouufbm
So, I finally stopped avoiding The Plan and decided to finally try it while I wait for my Blacklist download.
At first I was like "this is the dumbest shit I've ever played in my life, fuck art games", but by the end it got really intense, and the music was spectacular.
Try it, guys, it's only 10 minutes and it's free:
http://www.krillbite.com/theplan/
It's made by the guys who are working on Among the Sleep![]()
Cross-posting from the Steam thread
I think most of the ''artfucks'' here played it already. The ending left me laughing so hard, I almost choked myself to death.
I was more like "wow... ok"
If it happened during the first 2 minutes or so I'd laugh or say "this is really fucking stupid" or something, but that music hit me in the feels.
Just finished Brothers: A Tale of Two Sons on Xbox 360. Was an emotional mess, mouth agape at the last 20 min. Masterful level design. Smart storytelling through mechanics. It will be great for PS3 and PC users to experience it on Sept. 3rd.
Cross-posting.
Just finished Brothers: A Tale of Two Sons on Xbox 360. Was an emotional mess, mouth agape at the last 20 min. Masterful level design. Smart storytelling through mechanics. It will be great for PS3 and PC users to experience it on Sept. 3rd.
This is a dualstick game, right? I have a 360 so I'm wondering if I should get it on that, or on PC... how is it going to control on PC? (I don't have a USB 360 controller)
Welcome to Sir, You are Being Hunted.
Nice write up dude, it's a great game. I actually just finished my first playthrough of it.
I think Toff means bad.
Are there any recommended XBIG (Xbox Indie) games? I'm deciding between the new Flashback or some XBIG games
Are there any recommended XBIG (Xbox Indie) games? I'm deciding between the new Flashback or some XBIG games