Final Fantasy XIV: A Realm Reborn |OT2| Use a security token. Seriously.

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Look at it this way. You contributed to the damage, right? If it weren't for that, the sole remaining DPS likely wouldn't have been able to kill the boss in the end, and thus, your role was crucial. You weren't "dead" on the ground, you were merely unconscious, likely due to receiving a massive impact in the cranial-region.

You deserved that cut-scene, do not let anyone tell you otherwise.

...Or you could just delete/remake your character and start over. It is entirely your choice!

True, I was the tank after all. Soooooo . . . that means I blame the dps and the healer, right? I think I'll do that.

That and I kept getting hit due to the AoE attack bug that seems to be affecting a bunch of people.
 
y'all gotta work with your party. Any weak link can fuck it all up. Know your job and do it - which means it isn't always the tank that's shitty, you might be a REALLY EXCELLENT nuker and just lay that shit on thick. You gotta know what kind of people you're with and play to their strengths.
 
A smart team would let the tank build hate, then start the DPS
Some just go balls deep and have the boss/mob 25% before the Tank even has done his enmity combo to keep hate

This shit pisses me off to no end, at least let me get my first enmity combo in before you start pounding the thing to death. I don't know how many times I need to tell DPS in dungeons how a fight should be initiated but it never seems to get through to them and it causes big problems with boss fights.
 
Are there any really useful macros for WHM? Coming from XI, you needed to macro everything or face running through the menu to select spells and abilities and you it was easy to put self timers on to know when an ability was back up. Now, everything is there on the hotbar and it's really easy to just select party members with the function keys.
 
True, I was the tank after all. Soooooo . . . that means I blame the dps and the healer, right? I think I'll do that.

That and I kept getting hit due to the AoE attack bug that seems to be affecting a bunch of people.
Well there we go! You have nothing to be worried about. Since you were the tank the rest of the group likely wouldn't have gotten even 10% of the way without your assistance.

I do hope I have been instrumental in gauging your importance in the battle of Ifrit. Now you may go on and continue to enjoy the rest of the game without concern. >:)
 
I understand that but it gets to their head and they do it in the worst way possible. I've run into great tanks that explain in detail and wait for the rest of the party.
But then there's those that just yell at everyone and push forward without waiting for anyone or cutscenes - they assume you're ready because they are.

I've run into a lot of those but they're all DPSes, probably because I am the tank, those people exists for all classes.
 
Anyone? I don't want to spend $60 and start a subscription if it looks and runs like arse. Someone has to be playing the PS3 version right now.

It plays fine, it looks fine, controls are pretty intuitive. I didn't notice screen tearing, the frame rate is playable and is pretty stable both outdoors and in towns where there are a lot of people.

I prefer the PC version but I wanted the collectors edition and when soloing and no one is online, it's nice to just lay on the bed while playing with a controller. (that is when you can log in) Hope this helps somewhat.
 
has the order of operations changed over the years?

When I mark enemies 1,2,3,4. I kinda expect we all gang up on 1 guy, then the next guy, than the next guy.

That tend to be the most effective way of taking out enemies while keeping agro under control... but many runs dps guys are 'got it!' and then go attack w/e.
 
Yeah, most play a DPS to do a lot of damage. At the same time they are easier to play because there isn't much to worry about except for doing a ton of damage and making sure to quickly kill adds as they pop. Not saying it doesn't take skill to be a good DPS, it's just an easier job to jump into with fewer responsibilities than healer or tank who can get shit on if things go south quickly in a party.

Dat pressure...

I've never liked the idea of pure dps without offering anything major to the group. Everyone should be under the same or similar pressure that a healer or tank is under. Removing that pressure and providing an easy out just creates an environment where a portion of the population has no idea what it actually takes to do those roles and overly criticizes them for ignorant reasons.

It wasn't perfect but I liked how class balance worked in DCUO.
 
I love the ability to put marks in your macros as targets in this game. Mark a target for sleeping, then I can do /ac "Repose" <bind1> or <stop1> or whatever and I can easily keep up with that while healing.

Does anyone know what time the servers go down today for their planned maintenance?

5 PM PST.
 
Not true. I am using 2.5 in my macros just fine
Oh, well that contradicts what I read during all the macro discussions in earlier thread. Don't mean to spread misinformation. :(

Are you using it for stuff on the GCD? I heard that it ignores the decimal and just does a two second wait.

Actually...
Negative. It doesn't recognize <p1>. Anyone have an idea?
All of those spells have a three second casting time so it might need to be three seconds anyway.
 
tis is why you only do dungeons with guildies.

Well most of the GAF guild is fractured

Too many segmented parts, no cohesiveness

Seriously 80% of the guild are strangers to me, I see them while I'm doing stuff, I'll bow, wave, sometime blow a kiss, they are on their own
Hell I have seen multiple GAFfers in the same FATE yet we aren't partied together, it's kind of sad the GAF next to your name isn't significant

Hell I was already a 50BLM , I'm leveling PLD just for GAF so I can help most through dungeons, most can't find a tank or don't want a public tank

You would think there would be more cohesiveness with us
I mean we are 512 strong
Right now a 30-40 FC out does us on keeping everyone moving forward

There's also been drama brought from different avenues be it from people /telling officers on preferences on which buff they should have up, just to fit their needs or others when asked to help saying nah can't

I'm in it for the long haul, lets see who sticks around or bounces by the start of October and the free days are over
 
Noooo! I was in! It was loading for a while.. and then bam! 2002! Lobby error!
And now I'm back in the 1017 loop. I thought I got through. :(
 
has the order of operations changed over the years?

When I mark enemies 1,2,3,4. I kinda expect we all gang up on 1 guy, then the next guy, than the next guy.

That tend to be the most effective way of taking out enemies while keeping agro under control... but many runs dps guys are 'got it!' and then go attack w/e.

It is the most effective and it gives those with Sleep the ability to then sleep mobs to make life easier on the tank and healer, plus you should be focus-firing mobs to drops them asap. You just are playing with dps that don't know or don't care about enough to pay attention and want to start their rotation.

As a THM so far, after the tank as marked enemies, I would select the next mob on the list, cast sleep, and move on to the rest (most groups only consist of 3 mobs), then go back to the primary and run my attack cycle, randomly checking the other mobs. Makes live simple for the entire party.

The only real reason to use AOE is for trash mobs or adds during boss fights. At least, imho.
 
Can't use weapon skills.

neat! still think shield swipe is quite situational though. hmmm...


I really wish stun moves could bypass gcd. maybe throw some cooldown to balance that out.

Hate starting out a move right when enemy is charging a big move and you don't have time to interrupt them.
 
I've never liked the idea of pure dps without offering anything major to the group. Everyone should be under the same or similar pressure that a healer or tank is under. Removing that pressure and providing an easy out just creates an environment where a portion of the population has no idea what it actually takes to do those roles and overly criticizes them for ignorant reasons.

It wasn't perfect but I liked how class balance worked in DCUO.
I think people are underestimating the role of DPS, at least when it comes to end-game raiding.

I can't speak for A Realm Reborn, since we haven't seen what the end-game will be, but the role of DPS in World of Warcraft, at least on the challenging encounters, was pretty important. I was in a top raiding guild in Wrath of the Lich King [IRON] and we did Hard-Mode Lich King [25-Man] on a weekly basis. It eventually came to the point where it was "just another week" for us, but in the beginning it was rough. If DPS was lacking in any area, didn't attack what was needed, or didn't pay attention to the gameplay mechanics, it was an instant wipe. If one died, due to their own mistake or that of a healer, it was likely a wipe. If we didn't kill the boss in time and he hit his enrage timer...you guessed it...it was a wipe.

I was proud to be among them as we all did our parts well, but even in PUG's [I still ran 10-man's, this was back before they were merged into one] I never had an elitist attitude. I helped where I could and explained things to the best of my ability. But then, I'm a relatively quiet/introverted person, so that might be why.

Tanks/Healers/DPS are all important. I definitely understand how crucial a role Tanks/Healers play [since I am a Thaumaturge and thusly, quite squishy], but DPS is still an important part of a group [at least, when played accordingly].
 
Well most of the GAF guild is fractured

Too many segmented parts, no cohesiveness

Seriously 80% of the guild are strangers to me, I see them while I'm doing stuff, I'll bow, wave, sometime blow a kiss, they are on their own
Hell I have seen multiple GAFfers in the same FATE yet we aren't partied together, it's kind of sad the GAF next to your name isn't significant

Hell I was already a 50BLM , I'm leveling PLD just for GAF so I can help most through dungeons, most can't find a tank or don't want a public tank

You would think there would be more cohesiveness with us
I mean we are 512 strong
Right now a 30-40 FC out does us on keeping everyone moving forward

There's also been drama brought from different avenues be it from people /telling officers on preferences on which buff they should have up, just to fit their needs or others when asked to help saying nah can't

I'm in it for the long haul, lets see who sticks around or bounces by the start of October and the free days are over

Indeed. I don't go greet everyone I see with a GAF tag (maybe jump around them haha) but I am always in the FC chat and everyone there has been great. I am still learning my MMORPG stuff so its been fantastic. Not all is lost :P!
 
It is the most effective and it gives those with Sleep the ability to then sleep mobs to make life easier on the tank and healer, plus you should be focus-firing mobs to drops them asap. You just are playing with dps that don't know or don't care about enough to pay attention and want to start their rotation.

As a THM so far, after the tank as marked enemies, I would select the next mob on the list, cast sleep, and move on to the rest (most groups only consist of 3 mobs), then go back to the primary and run my attack cycle, randomly checking the other mobs. Makes live simple for the entire party.

The only real reason to use AOE is for trash mobs or adds during boss fights. At least, imho.

thm can sleep??? I didn't even know there was sleep in this game >.<

Have never seen any party member ever use a sleep style move ever. lame-o's.
 
Well most of the GAF guild is fractured

Too many segmented parts, no cohesiveness

Seriously 80% of the guild are strangers to me, I see them while I'm doing stuff, I'll bow, wave, sometime blow a kiss, they are on their own
Hell I have seen multiple GAFfers in the same FATE yet we aren't partied together, it's kind of sad the GAF next to your name isn't significant

Hell I was already a 50BLM , I'm leveling PLD just for GAF so I can help most through dungeons, most can't find a tank or don't want a public tank

You would think there would be more cohesiveness with us
I mean we are 512 strong
Right now a 30-40 FC out does us on keeping everyone moving forward

There's also been drama brought from different avenues be it from people /telling officers on preferences on which buff they should have up, just to fit their needs or others when asked to help saying nah can't

I'm in it for the long haul, lets see who sticks around or bounces by the start of October and the free days are over

There's a segment of the FC that only uses Mumble and never talks in chat, or rarely does. I dunno if you're one of those people or not, but I've only seen you talk a handful of times in text chat.

You're also mischaracterizing the conversation about FC buffs, as most people did (I was the one who brought it up). I just felt like it might be a better idea to use buffs that benefit the widest spread of people rather than the people sitting at the top. It makes the gap wider and then you have people like poor Capell asking for help with end-game stuff and few people can help, because they're just not there yet.
 
thm can sleep??? I didn't even know there was sleep in this game >.<

Have never seen any party member ever use a sleep style move ever. lame-o's.

Both CNJ and THM can sleep mobs and get the ability fairly early on. It's useless with a MRD/WAR tank, but helps a ton with GLD/PLD tanks. Sometimes though, it's not worth it when people drop dots on all of the mobs, so you just AOE the stuffing out of everything.
 
Is it something I'm doing or is the enemy doing this to me
l979ayb.png

Just wondering how I lock on follow a target like this cause I seem to do this at the worse time(like when I'm escaping a AoE)
 
Does rest exp accumulate during server maintenance? If so, that's awesome.

Sorry missed your post

Yeah any down time or time away from FFXIV, if you are in an Inn or Sanctuary (a little crescent moon under neath your XP bar) you earn rested XP

When we went from Phase 4 to Early Access, most of us had 4.5 levels worth of XP ready to go, due to being away from the game for 5 days
Every monster you killed doubled up XP until you burned that blue bar till it caught up and became yellow/clear

So 10 hours should give us at least half a bars worth, or 1/3rd
 
neat! still think shield swipe is quite situational though. hmmm...


I really wish stun moves could bypass gcd. maybe throw some cooldown to balance that out.

Hate starting out a move right when enemy is charging a big move and you don't have time to interrupt them.
Most of them do. GLA is the only one with a GCD stun. The other melee classes have one a 30+ second cooldown (and MNK has two!).
 
Honest question: is there some kinda stigma attached to being DPS? Or is it because there's so many of them?

There's always more DPS available than there is demand for them, so the assumption in any MMO is that they're basically disposable. That's even the case in WoW where the model is tank + healer + 3 DPS for a dungeon. On the other hand, I'm seeing scads of Warriors and Paladins in fate parties in Dragonhead. I can understand why - they rarely have to take any damage but still get full credit for generating threat just by Flashing a few times.
 
You're also mischaracterizing the conversation about FC buffs, as most people did (I was the one who brought it up). I just felt like it might be a better idea to use buffs that benefit the widest spread of people rather than the people sitting at the top. It makes the gap wider and then you have people like poor Capell asking for help with end-game stuff and few people can help, because they're just not there yet.

The amount of people jumping on you for that the other day was pretty ridiculous. It's the FC leaders' call to make but I thought it was a completely legit thing to discuss. The people making snide ass remarks in fc chat hours afterward didn't help either.

It's not a huge deal to me, a bonus is a bonus, but it makes sense when a lot of people haven't even started crafting/gathering yet or aren't to bothered with spiritbonding gear. With the FC at the numbers it is now, there are far more people to benefit from the EXP boost or reduced rates especially when we're barely a week out from launch.
 
You kind of need to have lots of DPS players. In Light Parties it is really imbalanced and there are way more DPS than you need. But in bigger end game groups you have like 2 tanks maybe 2-3 healers and then the rest are DPS. The ratio of DPS to non-DPS increases at higher level content.

In my experience with past MMORPGs, there tend to be more tanks and healers sitting out or having to switch to DPS specs because there are way less spots for you than there are for DPS.
 
Most of them do. GLA is the only one with a GCD stun. The other melee classes have one a 30+ second cooldown (and MNK has two!).

well... wish gladiator had a gcd stun too lol. But shitt... why am i the only one stunning dudes in dungeons then >.<

cone range attacks are easy to avoid, but the big circle aoe's are annoying and i try to stun them.




btw: is rest exp + exp booster for leveling up new jobs + moogle hat stuff only apply to exp from mobs and not from quest/fate etc exp?
 
...
Tanks/Healers/DPS are all important. I definitely understand how crucial a role Tanks/Healers play [since I am a Thaumaturge and thusly, quite squishy], but DPS is still an important part of a group [at least, when played accordingly].

WoW is just one of many games where "pure" dps are a constant problem. Those few classes that literally have nothing else to offer but dps and often are not the top dps bring their existence into question. Mages and rogues for example often in wow's raid cycles would go from being the top dps to being middle and near bottom without bringing anything meaningful to the raid. So you have to ask would you rather bring a rogue that is top 10 or a deathknight that is top 5 which can also tank or battle res in a pinch?

DPS is critical as the higher dps does the less stress on tanks and healers. If something dies in 2 minutes instead of 5 then your 5 minute cool downs suddenly matter a lot more. So I'm not saying they're useless by any means.

However too many dps and each dps not being equal in what they provide nor their damage output is an issue. Right now since we can't fully mine the data and its hard to tell it wont be an issue. However if it comes out something like Dragoons are doing 30% less damage then say a Bard and a bard can restore TP and MP? Who would you rather take to an instance?

That's always been my issue with games that have too many classes and pure dps classes. Everyone either needs to do the same dps (which is impossible) or you're going to have a rise of flavor of the month classes between each update.
 
We've been using the reduced teleport cost buff in Red Dot since early access because there is so much back-and-forth involved with doing the story quests, what about you guys on Ultros?
 
Here are a few WHM macros I use:

/micon Respose
/mk ignore1 <t>
/ac Repose
/p "<t> is asleep - you tag it you keep it


/micon Virus
/ac Virus<tt>
/ac Aero <tt>

/micon "Fluid Aura"
/bt
/ac "Fluid Aura" <t>
/wait 2.5
/ac "Repose" <t> (optional you can add above sign and party mention as well)

/micon "Presence of Mind"
/ac "Presence of Mind" <me>
/ac "Cure II" <tt>
/wait 2.5
/ac "regen" <tt>
 
Is it something I'm doing or is the enemy doing this to me

Just wondering how I lock on follow a target like this cause I seem to do this at the worse time(like when I'm escaping a AoE)

If you're playing with a controller, you're accidentally clicking the left stick
 
Here are a few WHM macros I use:

/micon Respose
/mk ignore1 <t>
/ac Repose
/p "<t> is asleep - you tag it you keep it


/micon Virus
/ac Virus<tt>
/ac Aero <tt>

/micon "Fluid Aura"
/bt
/ac "Fluid Aura" <t>
/wait 2.5
/ac "Repose" <t> (optional you can add above sign and party mention as well)

/micon "Presence of Mind"
/ac "Presence of Mind" <me>
/ac "Cure II" <tt>
/wait 2.5
/ac "regen" <tt>

What does /micon, /bt, or /mk do?
 
There's a segment of the FC that only uses Mumble and never talks in chat, or rarely does. I dunno if you're one of those people or not, but I've only seen you talk a handful of times in text chat.

You're also mischaracterizing the conversation about FC buffs, as most people did (I was the one who brought it up). I just felt like it might be a better idea to use buffs that benefit the widest spread of people rather than the people sitting at the top. It makes the gap wider and then you have people like poor Capell asking for help with end-game stuff and few people can help, because they're just not there yet.

Well I do mumble a lot, but also being on the PS3, the typing isn't easy as it comes
You have to go through a whole process to type a message out

Well buffs problem is you will never please everybody

I brought it up to the officers to set certain day for certain buffs and FC members can look forward to that

I mean really a Transportation buff wasn't really helping us, a gathering/crafting/XP bonus helps us out a lot

The spiritbonding one was just to see how it would go and it was OK, but most don't have all the necessary requirements to even mend materia onto their gear so that was a wasted opportunity
By the time I reply to a question, 5+ people have answered it by then
It's really ridiculous what you have to do to just to type your message out

Poor Capell?, last time I saw his char had Darklight gear
We have been gaining end game players, but some are too way ahead and either need the rest to catch up or do what they can, which right is working out for them
 
neat! still think shield swipe is quite situational though. hmmm...


I really wish stun moves could bypass gcd. maybe throw some cooldown to balance that out.

Hate starting out a move right when enemy is charging a big move and you don't have time to interrupt them.

It's a cheap (40 TP) skill with a potency of 210, beyond the pacification effect is still useful.

We've been using the reduced teleport cost buff in Red Dot since early access because there is so much back-and-forth involved with doing the story quests, what about you guys on Ultros?

And thank you for this, is very useful.

Also is there any macro command guide out there?
 
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