PS VITA TV announced (~$100, Vita set top box - as in it has no screen - for TVs)

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That is the most elegant power up light I've ever seen, the way it promptly moves to the PS logo.....

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No one likes lukewarm coffee.

Experimental or not, the sheer number of options have the potential to dilute management focus.

Competing against everything is the best way to blow your organization up.

Oculus, Ouya, Kinect, Mobile, 3DS, WiiU, Wiimotes, AppleTV, and PC... Looks like Sony wants to attack each... Lets hope they dont pull a Sega in the process...
 
The 64GB card is 9,980 yen, so around $100 or so.

Japanese prices for all the memory cards are lower. Converted, the 32GB card is closer to $65-$70 (and similar to the price of a new game release) while the US version is $80. The Japanese prices also make sense and give you a discount per GB for bigger sizes while the US price per GB is the same for every card except the 4GB.

Edit: And I seriously doubt we're going to get a second memory card price drop in the west. They just announced the current prices at Gamescom.
 
You can do pretty well with this though, you'd be missing MGS4 and the pre solid games.

MGS HD Collection includes Metal Gear 1 and 2, so you'd have everything besides MGS4. Maybe you'll be able to play it over Gaikai, but who knows if or when that may happen, so it'd be best to just get a $199 or second-hand PS3.
Thanks for the responses.

Honestly, aside from some Capcom games, Metal Gear is the only thing really pushing me to get a Playstation anything. Maybe I'll opt for MGLegacy and a cheap PS3 sometime. MGSV is coming.
 
Ok, fixed went and got myself some food for the lunchbreak, open up a browser and WHAT THE FUCK IS THIS MAGIC? Holy shit how much I want one of these. :D

sorry for the caps, it was unavoidable
 
The 32GB has just been reduced to $80, no way the 64GB will be only $20 more. More likely $119.99.

Those are JPN prices, it will probably cost more elsewhere.

Japanese prices for all the memory cards are lower. Converted, the 32GB card is closer to $65-$70 (and similar to the price of a new game release) while the US version is $80. The Japanese prices also make sense and give you a discount per GB for bigger sizes while the US price per GB is the same for every card except the 4GB.
I know, I was just saying the USD equivalent.
 
This might work out better than the gameboy player, and if they rework and patch the controls for games like UGA, they'll be better for it.
 
Because a PS3 ain't portable.
X/X-2 Vita can be played portable on the Vita, or on your tv with Vita TV.

Assuming you own both and that's kinda overkill.
Plus portable or not, I'm not playing Vita outside, AND it's too focused on having games that would be better on home consoles, so... yeah, I don't get it.

Allow to use the actual Vita as a controller for every game and I'm in.
 
M°°nblade;80807089 said:
This makes me think .... did Sony actually plant that touchpad on the DS4 controller because they had Vita TV compatibility in mind for a long time?

Not necessarily. There seems to be some indication touchpad heavy games won't work on the Vita TV, which implies the DS4's touchpad isn't compatible for some reason.

Could totally be reading this wrong, though.
 
Anyone wondering how touch screen games work, Eurogamer mentions a list of compatible games and gives a link to it. Though most of the titles are in Japanese.

http://www.eurogamer.net/articles/2013-09-09-sony-announces-playstation-vita-tv-device

UPDATE: Sony has now detailed the list of PlayStation Vita titles compatible with PS Vita TV. The line-up is extensive but not exhaustive, and some key titles are missing.

We couldn't spot a number of high-profile exclusives such as Uncharted: Golden Abyss, Gravity Rush or WipEout. Third-party games not mentioned include Assassin's Creed 3: Liberation, Need for Speed and Rayman Legends.

The possibility remains that Sony will patch-in support for more titles at a later date. And, of course, this list may differ should the device release elsewhere.
 
So can we simply pair our Vita's with it and stream to the TV? I can dig that. or do we slot in our existing Vita memory cards and away we go. Both?
 
Figured there were more to House's comments in February about ps vita opportunities in the living room. It definitely sounded like he wasn't just talking about remote play, and here we are.

Whatever bolsters the software platform, I guess. An ideal cheapo box for gaikai streaming in time too.
 
Hey wait.

The $100 version doesn't come with a controller, right? eeeeeeeh maybe we're being dishonest with ourselves with the whole "THE $100 CONSOLE" thing
 
Considering most of the games I play on Vita are ports of console games or even indie games that exist on home consoles, this thing is largely useless for me. It'd be good for exclusive titles that are more "console-like" but that just reinforces my belief that they should have been on the PS3/PS4 in the first place - and when it comes to handheld tailored games I'd much rather play them on the Vita. Guacamelee and Sound Shapes come to mind, and they're not really as fun to play on the big screen.

I can sort of see where Sony is going for with this but it seems a bit like a left-field idea and I'm not sure whether this will take off - especially in Japan which is mostly a handheld territory. It seems like a bit of a desperate idea honestly.

Oh well. Superior Persona 4 I guess.
 
I apologise if it's been asked, but this thread is flying:

Does the Vita in it's current state allow multiple controllers at once for splitscreen gaming of PS1 games? And are there local multiplayer (e.g. Turn Based Strategy, Worms..) Vita games? If so I'd be very! interested, if not, slightly.
 
A bit worried Sony is shooting wildly

We have for active platforms

1. PS3
2. PS4
3. PSP
4. PSV (which will have unique touchscreen games)
5. PSVT
6. PS Move
7. PS Eye
8. PS VR (?) (unsure if this will end up happening)
9. PS Mobile
10. PS Gaikai (which can stream its own unique games)

Its almost like they want to take a shot at doing everything from Ouya to mobile games to console to handheld...

Some overlap, others dont, and im not sure how Sony intends to get network effects for each.

Some of those don't really count as platforms, really... some of them are peripherals.

I think you're overanalyzing.
 
I like this PSV TV idea but I am not sure what is the actual impact to the general public.

I see people are interested in this thing as an additional accessories to their PS franchise product, but what Vita really needs is new audience not an extension of the existing PS userbase? (although that not a bad thing that's for sure)

well, it's cheap, and will probably be marketed as media box first in the US with bonus capability of playing some playstation games. that's the new audience.

the basic package with no mem card are pretty limited as gaming device since you can only play retail vita games. which is why I thought it will be media box first, gaming device second in the US.

or maybe there will be no basic package in the US, just the value package with mem stick and controller.
 
At this point, why didn't they just include PS1, PSP and Vita play features into the PS4 itself? I don't get it.
 
Won't these games look pretty bad on HD screen? Anyway, seems like there is a market for this. There are def. simie games on Vita that i'd love to play
 
No one likes lukewarm coffee.

Experimental or not, the sheer number of options have the potential to dilute management focus.

Competing against everything is the best way to blow your organization up.

Oculus, Ouya, Kinect, Mobile, 3DS, WiiU, Wiimotes, AppleTV, and PC... Looks like Sony wants to attack each... Lets hope they dont pull a Sega in the process...

I think that's a bit blown out of proportion.

This is a very low risk move by Sony. It's a small and very cheap device to extend the PlayStation eco-system, that requires no extra development or support resource than what's already out there and fits in with hardware and software which people already own/is already on the market.

In the same way that Apple doesn't appear to really care that Apple TV doesn't sell as many units as an iPhone or iPad does, I'm pretty sure Sony isn't risking its business strategy on this being a 100m unit seller.
 
I apologise if it's been asked, but this thread is flying:

Does the Vita in it's current state allow multiple controllers at once for splitscreen gaming of PS1 games? And are there local multiplayer (e.g. Turn Based Strategy, Worms..) Vita games? If so I'd be very! interested, if not, slightly.

no, you can't link dualshock 3 controller with psvita at the moment, but if they're bringing it to vtv, maybe it'll be a patch in upcoming firmware update.
 
So will this be running a variant of the Vita OS to achieve the 720p/1080i resolutions on a TV?

Bummer about no 1080p, maybe that could be patched in?

Is this just a barebones Vita without the screen and battery, but all the other necessary stuff? Or will there be scaling hardware inside so that the games don't look like ass on the TV?

Because if so, I want one, badly.
 
is this a full replacement for the vita? u dont need the vita at all?
Correct, you don't need a Vita at all. Saying that, you won't be able to play all Vita games on this because of missing features (no camera, no touch screen, etc).
 
It's not a $100 Minecraft box though, you still need a DS3, an insanely priced memory card, and the game. At that point, why not just get the PS3?

if you buy physical Vita games, you don't need a memory card - it has the same 1GB internal memory that the new Vita model has.

And I expect quite a few people will have a DS3 in the house already. Wasn't that the argument used for Wiimotes not being bundled with the WiiU? And if not, you can buy the bundled version.
 
Considering most of the games I play on Vita are ports of console games or even indie games that exist on home consoles, this thing is largely useless for me. It'd be good for exclusive titles that are more "console-like" but that just reinforces my belief that they should have been on the PS3/PS4 in the first place - and when it comes to handheld tailored games I'd much rather play them on the Vita. Guacamelee and Sound Shapes come to mind, and they're not really as fun to play on the big screen.

I can sort of see where Sony is going for with this but it seems a bit like a left-field idea and I'm not sure whether this will take off - especially in Japan which is mostly a handheld territory. It seems like a bit of a desperate idea honestly.

Oh well. Superior Persona 4 I guess.

Bolded is pretty much the big reason. For me, I buy games on handhelds in spite of the fact that they are on handhelds. Portability is not a benefit, if I'm gaming on a handheld 99% of the time I'm doing it while sitting in front of my TV anyway. So if possible I'd much rather play these games on TV.

I assume Japanese developers just throw everything on handhelds even if it's suited for a console just because the game is likely to sell better on a handheld, plus dev costs are likely lower.
 
So will this be running a variant of the Vita OS to achieve the 720p/1080i resolutions on a TV?

Bummer about no 1080p, maybe that could be patched in?

Is this just a barebones Vita without the screen and battery, but all the other necessary stuff? Or will there be scaling hardware inside so that the games don't look like ass on the TV?

Because if so, I want one, badly.

so it will render vita games on native 720p? I assume it's just going to be upscale right?
 
This is such a great play by Sony.

They read the market perfectly. They know that dedicated console gaming is losing the battle against smartphones and tablets. So instead of pushing Vita games that no one has the console for, they push the Vita platform instead, widening it to include TVs, making it complementary to the PS4, and doing all the stuff you expect a media set-top box to do, all at an extremely competitive price.

PlayStation gamers who don't care for portable gaming will buy this to play Vita games. I know I will. Especially PS+ subscribers who already have a backlog of Vita games they haven't been able to play yet. The hardware doesn't matter, it's the software they make the most money on. And making the Vita platform more accessible means more potential software sales.

Think of it like iOS. You can get it on a phone, you can get it on a tablet, but the experience is consistent on both, and everything within the ecosystem is available on whatever device you have, like music, video, streaming and games. Next to Apple, Sony have the next best shot at creating such an ecosystem. They have the content. They have Sony Pictures, Sony records, Gaikai and of course PlayStation. They have all of that already. Thy just need to deliver it in a way that makes sense. And $99 for a PS Vita/media player/Netflix box/PS4 extender makes perfect sense.

The Vita has been saved, just not in the way we imagined it.
 
if you buy physical Vita games, you don't need a memory card - it has the same 1GB internal memory that the new Vita model has.

And I expect quite a few people will have a DS3 in the house already. Wasn't that the argument used for Wiimotes not being bundled with the WiiU? And if not, you can buy the bundled version.
I missed that when reading the specs but there it is. Thanks.

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By far the coolest announcement from the conference personally. While ill have no current need for it, I know ill end up grabbing one regardless if it makes its way to the west.
 
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