that intro cutscene is pretty draining on the eyes man
I guess so. lol the guy also didn't mark his targets.
that intro cutscene is pretty draining on the eyes man
I guess so. lol the guy also didn't mark his targets.
Marking is for babbies.
I agree with Ifrit being better than Garuda for DD purposes
However, thunder is definitely a useful DOT. Same potency for as your normal DOTs and better than a single use of Ruin. if it had a longer cast/recovery time, I'd say not to use it but considering it's the same as any other skill with the only downside being higher MP cost, there really isn't a reason to not substitute 1 ruin for it.
Guess we have to agree to disagree, since I disagree so incredibly much that the harm is inconsequential. If that were true, then using a glitch that lets you get on top of a building you can't normally get on or something would be just as actionable as abusing an item duplication glitch or something, which is absolutely absurd.
The ONLY thing you're getting out of it is a Chimera clear. It is not even remotely analogous to stealing from someone. Nobody loses anything just because you got credit for a fight through a way that wasn't intended. It's also very different from a glitch that can ruin the game's economy, or any other sort of glitch with long-lasting effects. The benefits of this are super minor. I'm waiting to hear about them banning people who use the tree branch glitch in AK next.
How much will this monstrosity cost me!? D:
As long as MP isn't an issue it should be a gain, that's true. I'm not doing any content where that's been the case. But if it ever does become an issue that should be the first to go I guess.
I'm with you. Abusing glitches is just part of playing video games. Keep in mind that people flipped out here when Borderlands 2 had a glitch that allowed you infinite purple-quality weapons.
If Square wants people to stop it, then they need to fix it. Aside from that issue, threatening your customers is shocking customer service.
I demand to know why there isnt someone named Adol Christin on Ultros.
Where do you live? With just guessing I would say you should join Ultros.
darklight mage garb is atrocious
Darklight tank armor is an affront against God Himself. I'm not going to blame myself or Him however, it's clearly Squenix's fault.
I need vanity slots yesterday.
Is it just not profitable? I wish people would put them on market board![]()
Ooh, I think I'll level Armorer some more just to smite those people.This thread is full of whiny morons but it should answer your question. http://forum.square-enix.com/ffxiv/...-WAY-too-expensive-Needed-WAY-too-much-lvl-50
I'm secretly hoping they spike the difficulty of this game up a little bit -not just with dungeons, but overall! It just seems much too easy and there's no risk in attempting anything. We can run through any zones with high level mobs and if its too hard you can just sprint and run away! The fact you can also solo mobs that's 5-10 levels above you with relative ease is also disappointing. Are there any mobs above level 50 (not in dungeons)? I love the sense of danger when exploring and attempting something new, and I can only get a feint sense of that with some dungeons. The high risk = high reward stuff was what kept me and many people attached to FFXI.
I'm wondering if there's more people here that feels this way? I don't mean to do a list of comparisons with its predecessor, but while that game was very difficult and time consuming, there was always that great sense of achievement when you finally made it to 75 or got a weapon you've always wanted. This game seems to just hand everything to you by just playing.
Another thing I realized is that, with the exceptions of dungeons, there's no true multiplayer aspect to this game. I know i'm going to get a lot of flack for saying that.
It happens every single time in every single mmo basically. Those who abuse glitches in mmos get the stick usually. So dont be too surprised in this case by strongly worded messages to the community. As its the basic stance in any mmo.
This thread is full of whiny morons but it should answer your question. http://forum.square-enix.com/ffxiv/...-WAY-too-expensive-Needed-WAY-too-much-lvl-50
Is there any additional info on the 2.1 patch besides the sort button and local duty finder features?
I'm secretly hoping they spike the difficulty of this game up a little bit -not just with dungeons, but overall! It just seems much too easy and there's no risk in attempting anything. We can run through any zones with high level mobs and if its too hard you can just sprint and run away! The fact you can also solo mobs that's 5-10 levels above you with relative ease is also disappointing. Are there any mobs above level 50 (not in dungeons)? I love the sense of danger when exploring and attempting something new, and I can only get a feint sense of that with some dungeons. The high risk = high reward stuff was what kept me and many people attached to FFXI.
I'm wondering if there's more people here that feels this way? I don't mean to do a list of comparisons with its predecessor, but while that game was very difficult and time consuming, there was always that great sense of achievement when you finally made it to 75 or got a weapon you've always wanted. This game seems to just hand everything to you by just playing.
Another thing I realized is that, with the exceptions of dungeons, there's no true multiplayer aspect to this game. I know i'm going to get a lot of flack for saying that.
What's this I hear about them fixing BRD Limit Break?
Are they actually going to give me a damage LB?!
What's this I hear about them fixing BRD Limit Break?
Are they actually going to give me a damage LB?!
everything you said is correct. but it's too late to retool the game now. levels 1-50 are designed to be free in this game, ideally to be bested without user interaction. that's why you will notice a good chunk of players acting antisocial and shifting the blame on others whenever they can. they're not used to fail at what they do. duty finder and server transfers give less incentive to build a reputation. you can be a dick and get away with it. it'll be interesting how this game shapes up in the future.
Darn maintenance, any idea what tonight's maintenance is all about. 5-6 hours of maintenance seems kinda, extreme.
Is there anyway to get Battledance materia 3 for much cheaper? I dont want to have to spend 49k gil for just each one...
Ahahahahah fuck yeah...last-minute CM speedrun before maint finished at exactly 10:00 pm on the dot.
Who's awesome? WE'RE AWESOME!!
5-6 hours? I thought it was just 1 hour
FINAL FANTASY XIV @FF_XIV_EN
Time for a big list of winning Worlds! Grats to Faerie, Ridill, Leviathan, Ifrit, Mateus, Balmung, Excalibur, Behemoth and Lamia! Woo hoooo!
Boo more maintenence.
Yay Lamia is getting earrings too!
convert your own from spiritbound 45+ gears
What happened, Ultros-GAF?
Why didn't you get us earrings?