Worse is the game boils down to these stop signs a LOT late in the leveling game, usually once every half or 3/4 of a level you'll hit one and then be forced into grinding FATEs or Leves, and this is where the game kind of falls apart. This morning for example, I'm loving the story, things really picking up, I'm level 46, big rally, and STOP sign saying level 49 to progress. I mean, what is this garbage? I get to grind FATEs and Leves for THREE WHOLE LEVELS?! What the hell year is this again in terms of MMO game development? I've said these things work as nice alternatives, not the entirety of the gameplay for a chunk of your character's "story".
I have come to the conclusion that many of the level 45+ sidequests are missing from the game probably due to them meeting deadlines for launch.
I imagine 2.1 will have a lot of additional sidequest content, but of course by that time it will be a bit late for some players.
The only thing I would suggest is do dungeons for XP, FATES get really dull really fast, as do Leves and there is a lot of running around for those.