FrankNitty
Member
Second AF+1/Relic weapon, I think I'm ready for the coil !
Very nice. I have been debating if I should do Relic +1 or my level 90 AF body piece. both would be a nice upgrade. What made you choose body over Relic +1?
Second AF+1/Relic weapon, I think I'm ready for the coil !
LOL someone said they are adding a stacking debuff/nerf to bosses after each wipe?
gimmie a link, give it to me now
I believe the reason is money. If people get too frustrated, they'll quit and stop giving money.The obvious solution is to not provide a progressive nerf to post-story content.
There are people that don't have the skill for these bosses and aren't capable of developing the skill necessary for them and I think that is fine how it is.
There is no reason to make it so that everybody can do HM Titan and above regardless of skill level.
- Try to log in
- Get error
- OH FUCK I'VE BEEN HACKED NO NO NO
- Wait, I just mistyped something
You aren't using the One-Time Password?
I am.
Very nice. I have been debating if I should do Relic +1 or my level 90 AF body piece. both would be a nice upgrade. What made you choose body over Relic +1?
How is that even possible, man been working hard on cc since launch and I'm still only 33, thats crazy. Doesnt help that I'm dirty poor too! lol.Went from 1 to 50 on Culinarian this weekend.
.
How is that even possible, man been working hard on cc since launch and I'm still only 33, thats crazy. Doesnt help that I'm dirty poor too! lol.
Relic +1 doesn't usually add that much in way of extra stats over the boost you get from AF+1 gear. Relic +1 is more cosmetic than anything else and it can cost as much as the a piece of AF+1 gear. For example, AF+1 body piece for a whm is 825 while the relic upgrade is 900 myth.
I would argue for a Tank, Relic +1 weapon is literally the best thing you could grab in order to secure enmity. I tanked for a while with a full group of +1's without a relic and it wasn't fun.
The obvious solution is to not provide a progressive nerf to post-story content.
There are people that don't have the skill for these bosses and aren't capable of developing the skill necessary for them and I think that is fine how it is.
There is no reason to make it so that everybody can do HM Titan and above regardless of skill level.
How is that even possible, man been working hard on cc since launch and I'm still only 33, thats crazy. Doesnt help that I'm dirty poor too! lol.
Guessing they had 100 leves saved up? A handful of HQ leves will get you a single level easily.
This is especially true of story driven content. If your goal is to clear coil now, understand you do so only for the satisfaction of completing the challenge. The tangible rewards will be trivialized after an expansion, esp one that includes a level cap raise. Don't be that guy that whines that you're replacing your AF2 with random easy dungeon drops when the next expansion hits cause that may happen.oh yeah... the story, dont be bad and die to the story or take the nerf because people will quit the game if they are too bad to complete the story.
And older raids sure, why not, if you haven't finished old content then you aren't the top rated player in the world to begin with so you kind of don't have any legit complaints other than masochists wanting to wipe against the same content for years.
But doing anything to nerf current content while people are progressing through it at a normal pace would probably piss me off enough to lose interest in even playing.
What's the boost for the Relic +1 for PLD/WAR over the standard relic?
I would argue for a Tank, Relic +1 weapon is literally the best thing you could grab in order to secure enmity. I tanked for a while with a full group of +1's without a relic and it wasn't fun.
Relic +1 doesn't usually add that much in way of extra stats over the boost you get from AF+1 gear. Relic +1 is more cosmetic than anything else and it can cost as much as the a piece of AF+1 gear. For example, AF+1 body piece for a whm is 825 while the relic upgrade is 900 myth.
oh yeah... the story, dont be bad and die to the story or take the nerf because people will quit the game if they are too bad to complete the story.
And older raids sure, why not, if you haven't finished old content then you aren't the top rated player in the world to begin with so you kind of don't have any legit complaints other than masochists wanting to wipe against the same content for years.
But doing anything to nerf current content while people are progressing through it at a normal pace would probably piss me off enough to lose interest in even playing.
2 Damage, but considering that equals out to around 20 bonus to a primary stat, I'd say it exceeds the AF+1 handily. More so due to the way it will affect enmity gain, at least under Shield Oath for a Paladin. I have no idea how it works for a WAR, but the base weapon damage is always better than a stat increase in ARR unless the stat increase is an EXORBINANT amount.
How is that even possible, man been working hard on cc since launch and I'm still only 33, thats crazy. Doesnt help that I'm dirty poor too! lol.
The thing is that most of the stuff they are throwing at us isn't overly hard, with the exception of Titan HM. Pretty much every dungeon up to the end of the main story shouldn't be all that difficult if you have decent level gear and have learned your job well enough.
The problem isn't the dungeons or content themselves, it's that most people are grinding fates up to cap and sticking to only story dungeons without learning their jobs. Even now, you don't have to be that great of a tank/healer/or dps make it through CM or Praetorium with the speed runs going on and people literally being carried there.
As hard as Titan HM sounds and as many times as we ran Garuda HM yesterday, I say that it does come down to knowing your job and getting the patterns and strategies for each fight, which a lot of people lack and don't want to learn since they were able to breeze their way to 50 and want end game to be the same.
I don't agree with this, you only get +3 extra stats and the damage increase of 1, there's some AF+1 pieces that can give you +8-10 vit from their DL equivalent plus the other stats.
Threat hasn't been an issue for me so far. And this is with a group that brute force both ADS and Cade on turn 1. The bastards are some damn aggro monkeys.
The thing is that most of the stuff they are throwing at us isn't overly hard, with the exception of Titan HM. Pretty much every dungeon up to the end of the main story shouldn't be all that difficult if you have decent level gear and have learned your job well enough.
The problem isn't the dungeons or content themselves, it's that most people are grinding fates up to cap and sticking to only story dungeons without learning their jobs. Even now, you don't have to be that great of a tank/healer/or dps make it through CM or Praetorium with the speed runs going on and people literally being carried there.
As hard as Titan HM sounds and as many times as we ran Garuda HM yesterday, I say that it does come down to knowing your job and getting the patterns and strategies for each fight, which a lot of people lack and don't want to learn since they were able to breeze their way to 50 and want end game to be the same.
I'd rather not burn myths on the body out the gate considering BC1 drops the allagan body anyway. But a +1 is an is literally a tremendous boost I don't think people realize simply due to it being only 2 damage (On the Curtana+1 at least) is still a roughly 20 STR gain and it isn't like you're going to be moving up in the world considering the allagan/+1 weaponry isn't going to boost your damage/enmity.
Really? I've read elsewhere that since damage is Weapon Damage * Primary stat, as your primary stat increases the amount of str 1 WD equals is less important.
Guessing they had 100 leves saved up? A handful of HQ leves will get you a single level easily.
I talked to Shouta about it b/c I assumed what he did and asked him about it.
There are specific leves that usually start around 20+ that let you turn in 3 items a total of 3 times. If you do this with HQ items you can get CRAZY exp.
Damn that's hot, thanks for the tips.Took me about 55 leves or so and 50k gil (net, incl. selling stuff and leve gil).
I spent time crafting some some for the 3x3 turn-ins too and those gave me almost a level each for each set of 27 I did.
Tell those people to fuck off, they're bonkers, WD is fucking magnitudes better than your primary stat.
Where can i find the math?
I feel like an idiot asking this but I keep seeing people talk about "ilvl" weapons, etc. What are they talking about?
Ready for coil attempt 2 tonight.
What time we start?
If they provide a progressive nerf, the boss kill should give progressively worse loot or no loot at all.
I feel like an idiot asking this but I keep seeing people talk about "ilvl" weapons, etc. What are they talking about?
Hmmm... I assume that once you link an avatar pic on gaf, gaf stores the pic (not a hotlink)... so I guess my avatar pic won't update automatically with my character.![]()
MULTIPLE FF SPOILERS
Pretty interesting thread on reddit in regards to game lore.And pretty believable connections to that of the Ivalice games.
http://www.reddit.com/r/ffxiv/comments/1myaeo/big_spoiler_so_are_you_telling_me_that_the_future/
Cool to dream about, but anyone think it actually has some merit? I recall the events and lore in FFXII pretty well, not so much FF Tactics. Zodiark being the god the Ascians are serving is the biggest factor. These could either be fanservicey references like other things in the game, or a deeper connection.
So what I'm reading is I should ditch Warrior and start leveling up the appropriate classes to get Paladin now?
I severely doubt they have anything more than casual links to the past games in the way that every FF has a summon for example. It might have the same core concept as past FF's... Where X monster/item shows up in XIV is and is also evil/good but I doubt it will have a direct link to the past game.
Seems more like the devs sitting there nudging and winking going HEY, REMEMBER THAT! YEAH YOU DO KEEP SUBBING!
I have both WAR and PLD maxed and in endgame gear and while the WAR is superior for dungeon, the PLD is so good at MT that I decided to get relics for that instead. The mitigation, especially for Titan, is so good. Yeah, PLD is amazing endgame and doesn't have the drawbacks that WAR does IMO.
I've seen some WARs resort to DPS but I'm not sure how they are doing on a DPS parser.
So i still see a lot of people shouting for speed runs for AK and the like. Can these still be done? If so how? Anything to cut down on the time it takes to run these dungeons since you have to run them dozens of time would be great.