MagicWithEarvin
Member
If there is any problem with having a job instantly at level 50 from leveling a class with another job, it is that job quests are throwaway and forgettable (the very last one maybe being an exception). This is just like virtually every quest in the game that isn't linked to some other form of content (i.e. dungeons or trials). Job quests were meant to be the method of progression for jobs instead of levels, but they were also designed so players can just mash throw them in an quiet evening.
I also question why you would want another class to level in a game that doesn't care about content pre-50 (aside from one's first time going through the main scenario). Want to do even more brainless, broken FATEs? This isn't very much like FFXI, where half the game existed outside endgame and was frequently revisited. They want the game to begin with the endgame. There, you'll be grinding lots for each job, likely be unable to play more than one unless they share sets.
Man, this is such a bummer. It's the truth, though.