Pokemon X and Y Leaks, Releases Early

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I wonder if Nintendo FORCES GF to make more games? I was banking on HS/SS being the last games. THAT would have been going out with a fucktastic bang.

Do you even read what you write or do you just mash the keyboard?

Nintendo isn't forcing Game Freak to make the Pokémon game and I have no idea why you thought Heart Gold and Soul Silver was going to be the last game especially when the series is still selling.

Your nostalgia is blinding you.

3rd gen was weird, it was the lowest point in the series to many, but its also when the fanbase started devolving into almost Sonic levels of awful. Yet people cry for remakes for some reason, is it a vocal minority?

Pokémon Ruby and Sapphire was released in 2002, so obviously people are going to have fond memory of them

Do fanbases get worse as the quality of games go down?

The quality of the game hasn't gone downhill, but genwunner logical reasoning skills go downhill.

I'm planning on getting Pokemon Y from the eShop...and now I'm starting to get worried about my save file. There's no way to back it up, right? If I ever replace my system can I get the save file moved to the new one? What if my SD card becomes corrupted?

Well there's Pokémon Bank which acts like a back up.
 
Do you even read what you write or do you just mash the keyboard?

Nintendo isn't forcing Game Freak to make the Pokémon game and I have no idea why you thought Heart Gold and Soul Silver was going to be the last game especially when the series is still selling.

From my understanding, GF intended to end the series after Gold and Silver. But Nintendo wanted to continue riding the cash cow afterwards and GF decided they rather not hand it off to another developer.
 
Ability Capsule is at the Battle Maison for the low low price of 200BP!

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From my understanding, GF intended to end the series after Gold and Silver. But Nintendo wanted to continue riding the cash cow afterwards and GF decided they rather not hand it off to another developer.

That's incorrect, Game Freak had no intention of ending the Pokémon series.

Ishihara: The reason that I licensed so many products and developed things like the trading cards was basically to ensure that Gold and Silver were successful. I felt that this was my primary role. So at that time, I worked with the assumption that after we put out Gold and Silver, my work as far as Pokémon was concerned would be done.

Iwata: I see

Ishihara: So for me, Gold and Silver represented the finish line.

Iwata: They were the finish line? Ishihara: I didn’t intend to make any more Pokémon titles. I even thought that once we entered the twenty-first century, it would be time for me to do something else entirely. (laughs)

It was Ishihara who thought that Gold and Sliver would be his last Pokémon game that he would work on, which was true as he then establish and became President and CEO of The Pokémon company.

Source
 
Talonflame nooo. It was the only Flying type that I really liked from Gen VI (besides Yveltal obviously) since there's a lack of most types and I want a team with all new Pokemon. I had Archeops in BW so I didn't need Unfezant. There's Hawlucha but it's meh and I heard that it can't even take part in Sky Battles so the chances of learning Fly are low if that's true.

Well it's decent so I'll see but that means Fletchling and Fletchinder are going to be terrible offensively when compared to some of the other regional birds.
Candidates for Fly / Sky Battles that won't be severely underpowered like Talonflame and Vivillon...

- Mega Charizard X/Y
- Mega Aerodactyl
- Any of the Legendary Birds (once we actually confirm them)
- Flying/Fairy Togekiss (once it gets confirmed)
- Flygon
- Salamence
- Sigilyph
- Golurk
- Hydreigon
- Noivern
- Yveltal
- Possibly Aegislash (applying floating Ghost logic from Golurk and Giratina)
- Possibly Gourgeist (applying floating Ghost logic from Golurk and Giratina)
- Possibly Mega Gyarados

I tried to be comprehensive. Sigilyph's the most borderline guy in this list. Excluded a lot of other birds/flying types due to lousy defense.
 
The Ability Capsule seems like more trouble than it's worth, unless you can use it to get hidden abilities.

Assuming it's permanent, it would depend on how difficult it'd be for me to find a certain dual-ability monster with a desired mood. If they're extremely troublesome to find, I might decide on taking the monster with simply the correct mood to not waste my time. That gives me plenty of time to think whether it's worth it or not to invest.
 
Assuming it's permanent, it would depend on how difficult it'd be for me to find a certain dual-ability monster with a desired mood. If they're extremely troublesome to find, I might decide on taking the monster with simply the correct mood to not waste my time. That gives me plenty of time to think whether it's worth it or not to invest.
If it's not permanent, it had better be multi-use.
If it's not permanent and one-time use only, it's a complete joke of a gimmick unless you're working some overly complex competitive strategy with it.
 
Candidates for Fly / Sky Battles that won't be severely underpowered like Talonflame and Vivillon...

- Mega Charizard X/Y
- Mega Aerodactyl
- Any of the Legendary Birds (once we actually confirm them)
- Flying/Fairy Togekiss (once it gets confirmed)
- Flygon
- Salamence
- Sigilyph
- Golurk
- Hydreigon
- Noivern
- Yveltal
- Possibly Aegislash (applying floating Ghost logic from Golurk and Giratina)
- Possibly Gourgeist (applying floating Ghost logic from Golurk and Giratina)
- Possibly Mega Gyarados

I tried to be comprehensive. Sigilyph's the most borderline guy in this list. Excluded a lot of other birds/flying types due to lousy defense.

No love for Dragonite? He better get a Mega Evo eventually since the Uber Garchomp got one!
 
Candidates for Fly / Sky Battles that won't be severely underpowered like Talonflame and Vivillon...

- Mega Charizard X/Y
- Mega Aerodactyl
- Any of the Legendary Birds (once we actually confirm them)
- Flying/Fairy Togekiss (once it gets confirmed)
- Flygon
- Salamence
- Sigilyph
- Golurk
- Hydreigon
- Noivern
- Yveltal
- Possibly Aegislash (applying floating Ghost logic from Golurk and Giratina)
- Possibly Gourgeist (applying floating Ghost logic from Golurk and Giratina)
- Possibly Mega Gyarados

I tried to be comprehensive. Sigilyph's the most borderline guy in this list. Excluded a lot of other birds/flying types due to lousy defense.
Seeing Golurk there, it might just be pokemon who can Fly (as in learn the HM), are Flying type or have Levitate.
 
Assuming it's permanent, it would depend on how difficult it'd be for me to find a certain dual-ability monster with a desired mood. If they're extremely troublesome to find, I might decide on taking the monster with simply the correct mood to not waste my time. That gives me plenty of time to think whether it's worth it or not to invest.
Yeah, that's a good point. I guess I was still thinking in terms of Gen. V, where I would just RNG to get the right ability. But yeah, that wouldn't be an option right away (and it might never be) in Gen. VI.

And if you take RNGing off the table completely, yeah, I guess I can see the application. It depends on how long it'd take to get 200BP too.
 
Dragonite's in the costal dex. You can catch Dratini in X/Y.
What's his Coastal Dex number? The Dex in the OP doesn't have Dratini listed yet.

Nope because Hawlucha cannot enter Sky Battles and it can learn Fly.
Golurk and the other ghosts may have the same issue then. Then again, Hawlucha's still a Flying-type that can learn Fly and can't join Sky battles so he may just be a weird exception.
 
What's his Coastal Dex number? The Dex in the OP doesn't have Dratini listed yet.

The one in the OP is outdated, but I apparently imagined it.

I'm still 99% certain Dratini is in the game since everything else that was in the original Pokemon Direct trailer has shown up.
 
I saw this in university, you need a good mix of born talent and basic design foundations, but design and being an artist are not one in the same. Some designers suck at drawing and some artist suck at design. I was more in the later camp until I started learning how to mix both. Ultimately I found out that you cant really get good feedback from people who aren't artist or designers. Constantly making concepts truly is key. They need several people designing concepts for one monster if thats what it takes.
Every Pokémon has its fans. That alone speaks to the skill of the Pokémon designers/artists. They run the gamut, from animal-like to alien-esque, but they all feel like Pokémon. And honestly, the original 151 are largely boring to me now. I think the art and designs have gotten better, not worse. The people making these are far more talented and technically proficient than those who think they know better in college. I'd like to see some of the critics create a half-decent design themselves, because virtually all of the fan art for fakemons is terrible and quickly recognizable as not authentic. The only people who seem to know how to make Pokémon, are the people who are actually making Pokémon.
 
This was actually my point, it had nothing to do with my personal opinion. I'm not "blinded by nostalgia" as people like to point out to people who are critical.

But here are some of the things the newer designers do that stand out to me.

-Very basic shapes form the monsters.
-Minimal details in muscular structure on more formed monsters.
-Odd or abstract color combinations.
-Being very loosely based on an animal with some designs while being heavily based on animals in other situations within the same gen - which is inconsistent in design.
- Relying heavily on a concept itself rather than implementing it into the monster. As in the monster precedes the concept, it should be vice versa really.

I don't think these are tropes are predominant exclusively in later generations (with the exception of color scheme, which the original designers nailed for the most part save for a few oddballs like Aerodactyl and Typhlosion). I see some of the criticisms you make in pokemon like Helioptile (sphere-head) and Druddigon (abominable Salmon, Navy and white color scheme,) but I think plenty of older pokemon are also guilty of some of these things. Some offenders I find listed in order of your points

-Jigglypuff line, Seel, Doduo, Magnemite line, Qwilfish, Sentret, Chinchou
- Hitmon family, (The criticism about muscular detail is somewhat confusing. I couldn't tell if you meant actual muscle or muscular proportions)
-Ariados, Hoppip line,, Gligar (in addition to previously mentioned color goofs)
- Noctowl vs.Fearow, goldeen/Seaking vs.Kabuto/Kabutops, Farfetch'd vs. Porygon, Quagsire vs. Octillery
- Venusaur, Beedrill, Granbull, Seaking, Ursaring (this the other one I've had an issue with. You're taking issue with tacked on features, yes?)

The consistency thing is the one I take the most issue with, because from the start pokemon has emphasized variety over cohesiveness. In every generation there's down to earth monsters, there's mythical creatures, "what the fuck am I looking at" monsters, sentient objects, sentient plants, cyborgs, genetically modified monsters, malicious spirits, creepy-ass anthropomorphs. Pokemon are always inconsistent as a group because the developers aim for variety first and foremost. There's a pokemon out there for everyone, and that wouldn't be the case if they stuck to a fairly limited design ethos that held to strict principles. Not every pokemon is good, but there's enough for someone to get attached to and enjoy, As somebody who usually likes 1/3 of the designs from any given generation at best, I'd say that's the most important part.
 
Every Pokémon has its fans. That alone speaks to the skill of the Pokémon designers/artists. They run the gamut, from animal-like to alien-esque, but they all feel like Pokémon. And honestly, the original 151 are largely boring to me now. I think the art and designs have gotten better, not worse. The people making these are far more talented and technically proficient than those who think they know better in college. I'd like to see some of the critics create a half-decent design themselves, because virtually all of the fan art for fakemons is terrible and quickly recognizable as not authentic. The only people who seem to know how to make Pokémon, are the people who are actually making Pokémon.

Actually Sugimori cleans them all up, they probably look far worse than what we see finalized. The reason I say that you can tell, its mostly post college students designing is because there are basic concepts clearly there, and then barely anything afterwards.

Some design foundations are textures, shapes, color, contrast. But it seems like some of the designs barely meet these guidelines. They surely stick to shapes but they typically dont go beyond them. Low on inspiration? Add more texture, more color even to the monster detriment.

Its almost like seems factory based, in fact I just did a quick reference check and they basically do a ton of designs possibly with no serious sit down on each Pokemon like they should. After they churn out a bunch of mons they just hand them off to a senior director who determines what gets saved for later, added or scraped. I think that strategy is horrible. But its just too late, even on Mario's worst day he still sells because he's Mario. Pokemon is in the same state.

Designers truly have different eyes than a basic consumer. Im glad to work in the field but I just felt like Infanue and moved towards coding where I didn't have to make stuff I thought looked like crap, but the client loved.
 
Hoenn sucks less :P

Again Hoenn probably sucked the most.

Why not have a game where we can venture thorugh all the lands?

I also didn't like how Hoenn had NO connections to the old games what so ever...one of the BEST things about Gold and Silver was being a whole new land yet still having a connection to the old.

Also I hated when they took day and night away from Hoenn.
 
I really hope we can get those awesome Hidden Ability pokes from Dreamworld again--Multiscale Dragonite, Drought and Drizzle Ninetails and Politoed, Magic Bounce Espeon.
 
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