Captain Tuttle
Member
Into a big hole dug out by RROD maybe?I wonder where all that money went before this
Into a big hole dug out by RROD maybe?I wonder where all that money went before this
So can we finally expect a decent online experience for NBA 2K games?
So are you accusing Albert Penello of lying?
Why in the world would you want physical servers if you could have virtual ones? Its the same processing power, only that virtualized processing power is easier to manage and quicker and more cost effective to scale.They're not just talking about MP servers, but again come with the extra processing which has been debunked so many times, several devs have commented that it's not free, and even if you wish to ignore these, do you really think 300k servers (assuming they're even physical) are enough to tackle extra processing and dedicated MP stuff for every single game and for millions of players?
Are you serious with this?
Do you not understand the reason why their server model is much less expensive than traditional servers?
They don't have to have servers running for every game, they just need to have the servers running for every PLAYER. So if CoD Ghosts has a million people playing, the dedicated servers will be allocated to compensate for those people, when Black Ops 3 comes out and CoD Ghosts is a ghost town, the amount of servers used by the game will be dynamically adjusted for the active user base.
So just because there are THOUSANDS of video games out there, that doesn't mean that MS needs to have active servers for those games running at all times, because you can only play a single game at a time.
LOL I don't even know why I'm explaining this, I think you're being purposefully obtuse.
in other words virtual servers?
ps. yes you can read through my posts I dislike MS a lot but I'm serious in asking.
Yes. We knew that from the start.in other words virtual servers?
ps. yes you can read through my posts I dislike MS a lot but I'm serious in asking.
Agreed this is not good for the PS4 at all, why are people happy!?
in other words virtual servers?
ps. yes you can read through my posts I dislike MS a lot but I'm serious in asking.
Haha, its getting crazy isn't it? I just love when a new generation launches and especially this one considering how tight things were this gen. Everybody has to pick a side instead of the side that really matters, having fun playing videogames.
Why in the world would you want physical servers if you could have virtual ones? Its the same processing power, only that virtualized processing power is easier to manage and quicker and more cost effective to scale.
in other words virtual servers?
ps. yes you can read through my posts I dislike MS a lot but I'm serious in asking.
So if MS is offering free dedicated game hosting servers to developers, what are the Titanfall guys paying for?
Yes because that's what they are.
Why in the world would you want physical servers if you could have virtual ones? Its the same processing power, only that virtualized processing power is easier to manage and quicker and more cost effective to scale.
Number 1, I'm dead serious.Are you serious with this?
Do you not understand the reason why their server model is much less expensive than traditional servers?
They don't have to have servers running for every game, they just need to have the servers running for every PLAYER. So if CoD Ghosts has a million people playing, the dedicated servers will be allocated to compensate for those people, when Black Ops 3 comes out and CoD Ghosts is a ghost town, the amount of servers used by the game will be dynamically adjusted for the active user base.
So just because there are THOUSANDS of video games out there, that doesn't mean that MS needs to have active servers for those games running at all times, because you can only play a single game at a time.
LOL I don't even know why I'm explaining this, I think you're being purposefully obtuse.
Jon Blow was pretty outspoken about virtual servers for some reason.
Semantics I know...
But then that isn't 300k servers. It's like calling a donkey a horse. Perhaps from an older school here but when people are walking on the edge of truths and lies it annoys me. Why can't people just be straight?
No, that doesn't follow.If they're virtual, that means there's even less actual processing power available. So yeah, so much for that extra AI and graphics.
So if MS is offering free dedicated game hosting servers to developers, what are the Titanfall guys paying for?
What you think there is not a catch to this. Let me give a good guess if you use there servers yours not allowed to put thd game anywhere else for a min of 6 months
in other words virtual servers?
ps. yes you can read through my posts I dislike MS a lot but I'm serious in asking.
No, it's like calling a server a server. Just because you can't grasp the concept doesn't mean it's a questionable concept.
Yes. We knew that from the start.
No, that doesn't follow.
Jon Blow was pretty outspoken about virtual servers for some reason.
Number 1, I'm dead serious.
2, I know how a cloud system works and virtualized servers are nothing new either, I don't need your shoddy explanations.
I would like to get pure logistical clarification on how this is put in place. That's it. I don't need your bull shit conjecture on how you think this works, because there are dozens of dozens of ways this system could work. Again, you are providing a bevy of assumptions. I don't care for those.
I want you to brainstorm all you know and display it to me in a flowchart.What you think there is not a catch to this. Let me give a good guess if you use there servers yours not allowed to put thd game anywhere else for a min of 6 months
So are you accusing Albert Penello of lying?
Because it was Microsoft?
The concept is that I can ride my donkey, I can put a fancy saddle on it I can even shoe it but it's still not a horse.
Rightfully so , in a data center environment for certain applications I'll take physical over virtual any day of the week but for most applications including dedicated game hosting victuals are just fine and offer some MAJOR benefits in flexibility and dynamics.
This is a strange question. If you had choice, the best choice is always pure dedicated hardware. A virtual server is hugely ambiguous. For every physical server rack you could mount 3, 30, or 300 virtual servers.Why in the world would you want physical servers if you could have virtual ones? Its the same processing power, only that virtualized processing power is easier to manage and quicker and more cost effective to scale.
I think it was 300k real servers. Still nothing compared to what Amazon have afaik.I didn't, last time I bothered people were trying to say that it was 300k real servers and some saying it was virtual so I stopped caring since no one actually knew.
No not really. These are proper dedicated servers no matter how you twist it.The concept is that I can ride my donkey, I can put a fancy saddle on it I can even shoe it but it's still not a horse.
MS has bucketloads of servers do you honestly think they are going to run out? There is nothing ambiguous about it, this isn't new tech. It's proven existing tech.This is a strange question. If you had choice, the best choice is always pure dedicated hardware. A virtual server is hugely ambiguous. For every physical server rack, could 3, 30, or 300 virtual servers.
The concept is that I can ride my donkey, I can put a fancy saddle on it I can even shoe it but it's still not a horse.
I didn't, last time I bothered people were trying to say that it was 300k real servers and some saying it was virtual so I stopped caring since no one actually knew.
I'm not in to the business of reading through peoples posts dude.
But yes, that does mean virtual servers, because without virtual servers this would be highly impractical and therefor impossible in the big business world.
However the fact that they are using the virtual server technique does not mean that the 300k server figure is a lie. I mean if it makes you feel better, yes it could be a lie, but at the end of the day it really doesn't matter if they have 300k, 300million physical servers, what matters is if they have enough to provide a good experience for the active user base.
But I guess we can always ask Albert to confirm whether or not MS really has 300k physical servers, if that has not been done already.
This is a strange question. If you had choice, the best choice is always pure dedicated hardware. A virtual server is hugely ambiguous. For every physical server rack, could 3, 30, or 300 virtual servers.
A virtual server is running on...wait for it...an actual server.
This makes perfect sense and I don't know why people are having a hard time understanding this.They've stated that there is approx 3x the CPU and storage of each Xbox One in circulation available to any user.
The point is that it doesn't matter whether that 3x Power is split up in 30x instances or is all being allocated to a single instance, it is there to use if the user's machine needs it.
When it comes to a game's dedicated server support I'd rather have a scalable cloud based solution than purely physical dedicated servers, so that there's more flexibility in scaling to the needs of the playerbase.This is a strange question. If you had choice, the best choice is always pure dedicated hardware. A virtual server is hugely ambiguous. For every physical server rack, could 3, 30, or 300 virtual servers.
Fanboys can't process positive news about Microsoft. It's getting sad really.This makes perfect sense and I don't know why people are having a hard time understanding this.
Well it's the easiest way yet to spot fanboys though.Is this going to be the latest naysayer's argument on GAF?
"They are virtual servers therefore they aren't REAL"
You haven't read back through this conversation have you?
I've been arguing that the dedicated server support on the other formats isn't like to be a widespread or as comprehensive as what they are offering with Xbox One.
There is a good chance you will still be playing P2P as I can't see Activision stumping up the cash to support enough servers to ensure that the entire population of COD can play on one. Especially as they have never done before and Mark Rubin talked about how they had a system that would use both systems side by side.
It could well be that only 10% of matchmade games at any one point are on a dedicated server.
Huh, so they really are offering free servers to all developers?
I'll believe it when I see it.
This sounds about as plausible as the "family sharing plan".
They've stated that there is approx 3x the CPU and storage of each Xbox One in circulation available to any user.
The point is that it doesn't matter whether that 3x Power is split up in 30x instances or is all being allocated to a single instance, it is there to use if the user's machine needs it.
Is this going to be the latest naysayer's argument on GAF?
"They are virtual servers therefore they aren't REAL"
Huh, so they really are offering free servers to all developers?
I'll believe it when I see it.
This sounds about as plausible as the "family sharing plan".
Pretty sure it was 300k real servers. Still nothing compared to what Amazon have afaik.
No not really. These are proper dedicated servers no matter how you twist it.
MS has bucketloads of servers do you honestly think they are going to run out? There is nothing ambiguous about it, this isn't new tech. It's proven existing tech.
They've stated that there is approx 3x the CPU and storage of each Xbox One in circulation available to any user.
The point is that it doesn't matter whether that 3x Power is split up in 30x instances or is all being allocated to a single instance, it is there to use if the user's machine needs it.
Do you want to see the receipts? Literally?
Either you're terrible at analogies or you don't understand the difference between virtual and physical servers.It is, but it totally makes sense. It makes sense for the same reason that I don't have 1 PC to run Internet explorer, 1 to run Chrome , 1 to Run Photoshop and 1 to run a game.
I use 1 machine and open and close my applications as I see fit
And that's just wild speculation on your part
You could easily use the same argument with XB1's offer
That the free dedicated servers have a limit and thus with XB1 COD "only 10% of matchmade games at any one point are on a dedicated server."
How do we know that that's not the case?
Agreed this is not good for the PS4 at all, why are people happy!?
when I hear Sony from the likes of Jack or Yoshida I get a warm fuzzy feeling
Personally I hope MS go the way of the dodo