Kotaku: NFS Rivals "indistinguishable" between PS4/PC, XB1 version not present

Very interested to see what the final multiplatform games look like on the XB1, I was thinking they would be similar but the who knows, the differences might be pretty noticeable if devs almost never show both versions.
 




Well, I would think if the PS4 version looked worse than the Xbox One version, they wouldn't be showing the PS4 version in comparison to the PC version and not showing the Xbox One version at all. One would think that, but who knows. You would think if they are bringing in all the press, to SHOW OFF THEIR GAME, they would show the versions that look the best, right?


These are all my assumptions and based on nothing.
 
Anyone that seriously thinks that there won't be huge differences between PS4 & Xbox One versions of multiplat games (especially later multiplat games throughout the years) are very delusional. I'm not going to sugarcoat jack.

The hardware between PS4 Vs. Xbox One isn't like the hardware between PS3 Vs. 360 where the hardware specifications between the two consoles are very similar; it's a whole, another world.
 
Hot Pursuit was great on PC, but Most Wanted was a total mess. I don't know what happened, but performance was terrible. Even if you turned all the settings down it couldn't hold a consistent frame rate. I really like the NFS series, but I won't buy another one until it is shown they have fixed their tech.

I thought it was hilarious that Most Wanted actually dropped frames when you went into a tunnel... Couldn't figure that one out, figure it would be the other way around.
 
Very interested to see what the final multiplatform games look like on the XB1, I was thinking they would be similar but the who knows, the differences might be pretty noticeable if devs almost never show both versions.

Pretty sure the only multi plats we've seen openly on XB1 are sports games that are not known for pushing the hardware. They've shown BF4 but with cameras banned hence the shady off-screen footage. CoD has always been PC. Compared to PS4: watchdogs, ACIV, NFS:R, EA sports, NBA 2k all shown openly or with direct feed released.

Still for the first sweep of multiplats I'm sure the only differences will be resolution and framerate.
 
Or maybe theres not a big difference to begin with. They already said one version will look better.

I didn't say that there would be big differences. My point is that a developer/publisher isn't going to advertise it even if they knew there were big differences. Look at all the really awful ports that appeared on the PS3. How many times did those developers tell gamers that those ports would be that poor? It's their job to try to sell every version of the game, and if they're selling one as being greatly superior then it could have a negative impact on the overall sales as people with only one console may skip the game entirely if they happen to own the console that's going to get the inferior version.
 
I didn't say that there would be big differences. My point is that a developer/publisher isn't going to advertise it even if they knew there were big differences. Look at all the really awful ports that appeared on the PS3. How many times did those developers tell gamers that those ports would be that poor? It's their job to try to sell every version of the game, and if they're selling one as being greatly superior then it could have a negative impact on the overall sales as people with only one console may skip the game entirely if they happen to own the console that's going to get the inferior version.
Oh ok
 
Pretty sure the only multi plats we've seen openly on XB1 are sports games that are not known for pushing the hardware. They've shown BF4 but with cameras banned hence the shady off-screen footage. CoD has always been PC. Compared to PS4: watchdogs, ACIV, NFS:R, EA sports, NBA 2k all shown openly or with direct feed released.

Still for the first sweep of multiplats I'm sure the only differences will be resolution and framerate.

Not to mention that EA has a big exclusive deal with MS and yet we see/read almost exclusively EA titles being shown on PS4. That's even more suspicious than the PS4 controller itself!!!
 
Right but all dev comments thus far have said the PS4 is easy to develop for and port for with some significant suggestion that the XB1 is not up to par, combined with the power difference it seems fairly obvious at this point

I have a feeling Amrich is suggesting the XB1 of else he wouldn't have tweeted that

Edit: nevermind my comment. Haven't we heard somewhere that COD was a lot easier to port over to the ps4?


From the stories and threads I've read, it's seems that the PS4 is the platform with the edge. Dan's tweet, to me, is saying that forget about which platform has more power (PS4), but which platform(XB1???) do developers prefer to work with? His post seems to be suggesting something, but he wouldn't come right out and attach the platforms to his qualifiers.
 
Cause they run better on that platform.

My point exactly.


FYI, your comment would still fit in with my post you replied to. They showed off the system that sold more.

There's no precedent when it comes to next gen systems' sales, eventhough the PS4 pre-order sales are higher, and Bethesda flatout refused to send the PS3 versions to the reviewers, eventhough some asked for them. That sounds pretty similar to withholding the XB1 version from the limelight.
 
From the stories and threads I've read, it's seems that the PS4 is the platform with the edge. Dan's tweet, to me, is saying that forget about which platform has more power (PS4), but which platform(XB1???) do developers prefer to work with? His post seems to be suggesting something, but he wouldn't come right out and attach the platforms to his qualifiers.

Yeah that tweet was odd. It might be suggesting XB1 version is doing well but I can't imagine it being better and have trouble believing it's even on par with PS4

I suppose devs could be quickly porting games to the PS4 and then spending a majority of time getting the XB1 version up to par but then I doubt they'd prefer to work on that platform
 
For some reason I'm surprised some people are still in denial that the XB1 versions of these games are not going to be equal to the PS4 versions. This topic has been discussed for so long now, and the evidence was ALWAYS pointed in the exact same direction.

For those looking for "evidence". Take the fact that the director of the game straight up admitted a month ago that one of the console versions was going to look better than the other one. Then they show up demoing the PS4 version to the press. Hmm, I wonder which one looks better? The one they decided to leave at home? Sure, sure.

Maybe it will sink in when all those Digital Foundry verdicts start rolling in.
 
Thats exactly the point though. They did not demonstrated a XB1 version which means you can in absolutely no way draw the conclusion that the XB1 version is inferior. The fact of the matter remains, the graphics demonstrated in these videos are in no way something that the XB1 is already demonstrating an ability to handle which means saying that the Xb1 version will be inferior, idiotic

Props for wasting no time in getting stuck in here on GAF.

How do YOU know it won't be inferior? To dismiss one argument with lack of proof when you have presented no facts yourself to counter it won't get you very far here.
 
I saw this on Twitter this morning and I'm not entirely sure which console he may be hinting about regarding "which console".

Dan Amrich [1oS] ‏@OneOfSwords 3h
It's not "which console is more powerful?" It's "which console do developers say they prefer working with?" Keep an eye on that.
I feel he is talking about the ps4. Developers having been voicing their support for the ps4 since day 1. It's come from Twitter with developers like dice, Jonathan blow, and etc. Only Microsoft first party talks about Xbox one development but no one else does. Even cboat hinted at driver issues and an incomplete sdk.
 
For some reason I'm surprised some people are still in denial that the XB1 versions of these games are not going to be equal to the PS4 versions. This topic has been discussed for so long now, and the evidence was ALWAYS pointed in the exact same direction.

Maybe it will sink in when all those Digital Foundry verdicts start rolling in.

I'm simply saying that basing what console version looks better on what console's on display is a bit silly considering that there's examples in the past of the worse console versions of multiplats being on display (instead of the version that's on the other console).

And I'm not in "denial". I never said that the PS4 version won't look better. It's just that it would probably be better to base whether or not it does on, you know, actual footage comparisons instead of possibly unrelated points/details.
 
Props for wasting no time in getting stuck in here on GAF.

How do YOU know it won't be inferior? To dismiss one argument with lack of proof when you have presented no facts yourself to counter it won't get you very far here.

He never said he "knew it won't be inferior". He's simply saying that it's a bit silly to jump to conclusions where there hasn't been any direct visual comparisons.
 
Honestly I think either system can produce the graphics they are showing off for NFS. If you don't think games later next generation will look a lot better for both systems, you're delusional. No developer is going to max out either potential at this stage.
 
I feel he is talking about the ps4. Developers having been voicing their support for the ps4 since day 1. It's come from Twitter with developers like dice, Jonathan blow, and etc. Only Microsoft first party talks about Xbox one development but no one else does. Even cboat hinted at driver issues and an incomplete sdk.

I think the same thing, he's saying "It's not that the PS4 is more powerful, it's just easier to work with and devs prefer the one that's easier to work with". The PS4 IS more powerful, but we'll see bigger differences in development thanks to that ease of development, not just the raw power.
 
Locking a game on PC to look inferior than what it could (30 fps, wtf!!!) means no buy from me. Can't believe they are doing this, makes no sense to do that on PC. Racing games look and play so much better at 60fps. Also, game should be able to look much better than on consoles (see BF4).
 
I'm simply saying that basing what console version looks better on what console's on display is a bit silly considering that there's examples in the past of the worse console versions of multiplats being on display (instead of the version that's on the other console).

And I'm not in "denial". I never said that the PS4 version won't look better. It's just that it would probably be better to base whether or not it does on, you know, actual footage comparisons instead of possibly unrelated points/details.

The fact that the guy in charge of the game basically admitted the PS4 version looked better than the XB1 version is all you really need to know. If a developer says their game is the same on all platforms, it's rarely true. If a developer actually admits one version of their game looks better than the others, that's usually because it's pretty obvious.

Just something to think about.
 
Had drive club on preorder switched to this today. I need a racing game at launch Namco really messed up not delivering a new Ridge Racer.
 
I never said that the PS4 version won't look better. It's just that it would probably be better to base whether or not it does on, you know, actual footage comparisons instead of possibly unrelated points/details.

Or you could just use common sense.
 
The fact that the guy in charge of the game basically admitted the PS4 version looked better than the XB1 version is all you really need to know. If a developer says their game is the same on all platforms, it's rarely true. If a developer actually admits one version of their game looks better than the others, that's usually because it's pretty obvious.

Just something to think about.
So will this be a PS4 has more trees in the park or PS4 has more leaves on the 7th tree in the park difference? You guys keep saying a difference, well is that hard to determine based on the power of the 2 consoles? No.
 
The fact that the guy in charge of the game basically admitted the PS4 version looked better than the XB1 version is all you really need to know. If a developer says their game is the same on all platforms, it's rarely true. If a developer actually admits one version of their game looks better than the others, that's usually because it's pretty obvious.

Just something to think about.
Waiting for tangible evidence isn't crazy though, nor is that even spin really. The PS4 may have the better version of many games by far, but that performance difference, to the extent that it exists in the final product might not be the reason for one version to be shown off in this instance.
 
Is this the "bad news" for Xbone that was supposed to come out today?

No because the lack of an xb1 version being shown is not big news. If it was shown and looked like crap, that would be bad news. This is just a shot in the dark spin on the actual article.
 
I feel he is talking about the ps4. Developers having been voicing their support for the ps4 since day 1. It's come from Twitter with developers like dice, Jonathan blow, and etc. Only Microsoft first party talks about Xbox one development but no one else does. Even cboat hinted at driver issues and an incomplete sdk.

Yeah there is pretty much no developer yet who has expressed a preference for developing for Xbox One, except those who have a vested interest in saying so because they have arrangements with Microsoft. PS4 is significantly easier to develop for, has more mature tools, is significantly more powerful and opened the door much earlier for indies and developers of all stripes. Even the controller has been universally lauded, in direct contrast to Dual Shock 3.

Phil Harrison even admitted through implication that Microsoft's own first party studios have complained about it at times.

So yeah, it's obvious what he is talking about. There's no other option without it being intellectually dishonest.
 
Yep, since pointing out that certain facts don't fully relate to something being automatically true (even using past examples to show my point) is "spinning".

Using some weird scenario from the PS2 era against common sense... Yes, I'd call it spin, denial, whatever you want.
 
FYI, your comment would still fit in with my post you replied to. They showed off the system that sold more.

You mean they didn't show the game on the version that performed and looked empirically worse. A version of the game that required a large and late patch to prevent the game from dropping to a single-digit frame rate. Is that the scenario you are saying matches your example?
 
Waiting for tangible evidence isn't crazy though, nor is that even spin really. The PS4 may have the better version of many games by far, but that performance difference, to the extent that it exists in the final product might not be the reason for one version to be shown off in this instance.

I agree. While signs may point to PS4 being better for multiplats, no one has a real comparison out yet. People are simply making educated guesses. The problems come when people making the guesses are calling people xbots or shills for disagreeing with them. There is nothing wrong with waiting for more evidence.
 
Using some weird scenario from the PS2 era against common sense... Yes, I'd call it spin, denial, whatever you want.

Yes, since you weren't familiar with my example of EA console games being shown on the PS2, it's "a weird scenario that goes against common sense" and "it's spin/denial", even though it proved my point that a certain console version not being on display doesn't automatically mean that it's the inferior version.

Nice.
 
We know that the Xbone is further behind with both tools and driver maturity, it's probably not too much of a stretch to imagine that games are behind with respect to where they are with PS4.

Hopefully not a situation that lasts too much longer. Nobody benefits from one of the machines being a pain in the neck to develop for.
 
For some reason I'm surprised some people are still in denial that the XB1 versions of these games are not going to be equal to the PS4 versions. This topic has been discussed for so long now, and the evidence was ALWAYS pointed in the exact same direction.

For those looking for "evidence". Take the fact that the director of the game straight up admitted a month ago that one of the console versions was going to look better than the other one. Then they show up demoing the PS4 version to the press. Hmm, I wonder which one looks better? The one they decided to leave at home? Sure, sure.

Maybe it will sink in when all those Digital Foundry verdicts start rolling in.



The only multi-plat i've pre ordered so far is Watch Dogs(Ps4) & that was because it comes with exclusive content.
If you want to pre order multi-plats on the PS4 because you're sure they'll be superior then go ahead and do that but i need proof that a version is better before i buy it.
Like i said earlier in this thread, just because a system has better specs doesn't mean 3rd parties will put in the effort to use it. The fact that the PC version is "indistinguishable" from a console version and is apparently hard-locked at 30fps should make that clear.
 
You mean they didn't show the game on the version that performed and looked empirically worse. A version of the game that required a large and late patch to prevent the game from dropping to a single-digit frame rate. Is that the scenario you are saying matches your example?

???

But that's exactly what EA did in terms of the PS2.

He is always comparing to the ps2 to spin bad news into good news for the xbone.

It's not "spinning" to point out that certain statements go against previous examples. e.g.: Saying a console is "doomed" because it doesn't have the better looking mutliplats even though that statement goes against all 3 previous Playstation consoles success.
 
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